update for GPU backend
git-svn-id: http://skia.googlecode.com/svn/trunk@638 2bbb7eff-a529-9590-31e7-b0007b416f81
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13
Makefile
13
Makefile
@ -4,7 +4,7 @@
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CC := gcc
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GPP := g++
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C_INCLUDES := -Iinclude/config -Iinclude/core -Iinclude/effects -Iinclude/images -Iinclude/utils
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CFLAGS := -Wall -g # -O2
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CFLAGS := -Wall -O2
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CFLAGS_SSE2 = $(CFLAGS) -msse2
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LINKER_OPTS := -lpthread
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DEFINES := -DSK_CAN_USE_FLOAT
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@ -61,10 +61,10 @@ JUST_COMPILE_LIST := src/ports/SkFontHost_tables.cpp
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# conditional files based on our platform
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ifeq ($(SKIA_BUILD_FOR),mac)
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# make it work with 10.4 for our font port
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GPP := g++-4.0
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SDK := /Developer/SDKs/MacOSX10.4u.sdk
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SDK_OPTS := -isysroot $(SDK) -mmacosx-version-min=10.4
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CC := gcc-4.0 $(SDK_OPTS)
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# GPP := g++-4.0
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# SDK := /Developer/SDKs/MacOSX10.4u.sdk
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# SDK_OPTS := -isysroot $(SDK) -mmacosx-version-min=10.4
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# CC := gcc-4.0 $(SDK_OPTS)
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LINKER_OPTS += -framework Carbon
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DEFINES += -DSK_BUILD_FOR_MAC
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@ -72,7 +72,7 @@ ifeq ($(SKIA_BUILD_FOR),mac)
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C_INCLUDES += -Iinclude/utils/mac
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SRC_LIST += src/ports/SkImageDecoder_CG.cpp
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SRC_LIST += src/utils/mac/SkCreateCGImageRef.cpp
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SRC_LIST += src/ports/SkFontHost_mac.cpp
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SRC_LIST += src/ports/SkFontHost_mac_coretext.cpp
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else
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LINKER_OPTS += -lpng -lfreetype
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DEFINES += -DSK_BUILD_FOR_UNIX -DSK_ENABLE_LIBPNG
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@ -123,6 +123,7 @@ out/libskia.a: Makefile $(OBJ_LIST) $(JUST_COMPILE_OBJS)
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BENCH_SRCS := RectBench.cpp SkBenchmark.cpp benchmain.cpp BitmapBench.cpp \
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RepeatTileBench.cpp DecodeBench.cpp FPSBench.cpp
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BENCH_SRCS := $(addprefix bench/, $(BENCH_SRCS))
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# add any optional codecs for this app
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