Initial ASTC decoder -- currently only supports 2D LDR decomrpession modes.
R=robertphillips@google.com Author: krajcevski@google.com Review URL: https://codereview.chromium.org/444433002
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@ -19,6 +19,9 @@ namespace SkTextureCompressor {
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int width, int height, int rowBytes);
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int width, int height, int rowBytes);
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SkBlitter* CreateASTCBlitter(int width, int height, void* outputBuffer);
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SkBlitter* CreateASTCBlitter(int width, int height, void* outputBuffer);
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void DecompressASTC(uint8_t* dst, int dstRowBytes, const uint8_t* src,
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int width, int height, int blockDimX, int blockDimY);
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}
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}
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#endif // SkTextureCompressor_ASTC_DEFINED
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#endif // SkTextureCompressor_ASTC_DEFINED
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