Fix memory leak in SkImageFilter
In our current implementation of SkImageFilterCache, when the removeInternal() function is called, the Value is removed, but their corresponding keys are not always removed in SkImageFilter. That could result in memory leak. In this CL, we made changes such that the Value structure now keeps a pointer to the SkImageFilter. Each time when the removeInternal() is called, we ask the SkImageFilter to remove the associated keys. Bug: 689740 Change-Id: I0807fa3581881ad1530536df5289e3976792281f Reviewed-on: https://skia-review.googlesource.com/20960 Commit-Queue: Xida Chen <xidachen@chromium.org> Reviewed-by: Mike Reed <reed@google.com> Reviewed-by: Stephen White <senorblanco@chromium.org> Reviewed-by: Mike Klein <mtklein@chromium.org>
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@ -173,6 +173,8 @@ public:
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return this->isColorFilterNode(filterPtr);
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}
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void removeKey(const SkImageFilterCacheKey& key) const;
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/**
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* Returns true (and optionally returns a ref'd filter) if this imagefilter can be completely
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* replaced by the returned colorfilter. i.e. the two effects will affect drawing in the
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@ -221,7 +221,7 @@ sk_sp<SkSpecialImage> SkImageFilter::filterImage(SkSpecialImage* src, const Cont
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#endif
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if (result && context.cache()) {
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context.cache()->set(key, result.get(), *offset);
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context.cache()->set(key, result.get(), *offset, this);
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SkAutoMutexAcquire mutex(fMutex);
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fCacheKeys.push_back(key);
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}
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@ -229,6 +229,23 @@ sk_sp<SkSpecialImage> SkImageFilter::filterImage(SkSpecialImage* src, const Cont
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return result;
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}
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void SkImageFilter::removeKey(const SkImageFilterCacheKey& key) const {
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SkAutoMutexAcquire mutex(fMutex);
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for (int i = 0; i < fCacheKeys.count(); i++) {
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if (fCacheKeys[i] == key) {
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fCacheKeys.removeShuffle(i);
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break;
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}
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}
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#ifdef SK_DEBUG
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for (int i = 0; i < fCacheKeys.count(); i++) {
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if (fCacheKeys[i] == key) {
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SkASSERT(false);
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}
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}
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#endif
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}
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SkIRect SkImageFilter::filterBounds(const SkIRect& src, const SkMatrix& ctm,
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MapDirection direction) const {
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if (kReverse_MapDirection == direction) {
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@ -7,6 +7,7 @@
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#include "SkImageFilterCache.h"
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#include "SkImageFilter.h"
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#include "SkMutex.h"
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#include "SkOnce.h"
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#include "SkOpts.h"
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@ -37,12 +38,13 @@ public:
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}
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}
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struct Value {
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Value(const Key& key, SkSpecialImage* image, const SkIPoint& offset)
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: fKey(key), fImage(SkRef(image)), fOffset(offset) {}
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Value(const Key& key, SkSpecialImage* image, const SkIPoint& offset, const SkImageFilter* filter)
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: fKey(key), fImage(SkRef(image)), fOffset(offset), fFilter(filter) {}
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Key fKey;
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sk_sp<SkSpecialImage> fImage;
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SkIPoint fOffset;
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const SkImageFilter* fFilter;
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static const Key& GetKey(const Value& v) {
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return v.fKey;
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}
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@ -65,12 +67,12 @@ public:
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return nullptr;
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}
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void set(const Key& key, SkSpecialImage* image, const SkIPoint& offset) override {
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void set(const Key& key, SkSpecialImage* image, const SkIPoint& offset, const SkImageFilter* filter) override {
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SkAutoMutexAcquire mutex(fMutex);
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if (Value* v = fLookup.find(key)) {
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this->removeInternal(v);
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}
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Value* v = new Value(key, image, offset);
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Value* v = new Value(key, image, offset, filter);
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fLookup.add(v);
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fLRU.addToHead(v);
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fCurrentBytes += image->getSize();
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@ -95,8 +97,13 @@ public:
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void purgeByKeys(const Key keys[], int count) override {
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SkAutoMutexAcquire mutex(fMutex);
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// This function is only called in the destructor of SkImageFilter.
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// Because the destructor will destroy the fCacheKeys anyway, we set the
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// filter to be null so that removeInternal() won't call the
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// SkImageFilter::removeKey() function.
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for (int i = 0; i < count; i++) {
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if (Value* v = fLookup.find(keys[i])) {
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v->fFilter = nullptr;
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this->removeInternal(v);
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}
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}
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@ -106,6 +113,9 @@ public:
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private:
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void removeInternal(Value* v) {
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SkASSERT(v->fImage);
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if (v->fFilter) {
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v->fFilter->removeKey(v->fKey);
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}
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fCurrentBytes -= v->fImage->getSize();
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fLRU.remove(v);
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fLookup.remove(v->fKey);
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@ -12,6 +12,7 @@
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#include "SkRefCnt.h"
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struct SkIPoint;
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class SkImageFilter;
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class SkSpecialImage;
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struct SkImageFilterCacheKey {
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@ -55,7 +56,7 @@ public:
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static SkImageFilterCache* Get();
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virtual sk_sp<SkSpecialImage> get(const SkImageFilterCacheKey& key, SkIPoint* offset) const = 0;
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virtual void set(const SkImageFilterCacheKey& key, SkSpecialImage* image,
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const SkIPoint& offset) = 0;
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const SkIPoint& offset, const SkImageFilter* filter) = 0;
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virtual void purge() = 0;
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virtual void purgeByKeys(const SkImageFilterCacheKey[], int) = 0;
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SkDEBUGCODE(virtual int count() const = 0;)
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@ -37,7 +37,7 @@ static void test_find_existing(skiatest::Reporter* reporter,
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SkImageFilterCacheKey key2(0, SkMatrix::I(), clip, subset->uniqueID(), subset->subset());
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SkIPoint offset = SkIPoint::Make(3, 4);
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cache->set(key1, image.get(), offset);
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cache->set(key1, image.get(), offset, nullptr);
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SkIPoint foundOffset;
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@ -66,7 +66,7 @@ static void test_dont_find_if_diff_key(skiatest::Reporter* reporter,
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SkImageFilterCacheKey key4(0, SkMatrix::I(), clip1, subset->uniqueID(), subset->subset());
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SkIPoint offset = SkIPoint::Make(3, 4);
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cache->set(key0, image.get(), offset);
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cache->set(key0, image.get(), offset, nullptr);
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SkIPoint foundOffset;
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REPORTER_ASSERT(reporter, !cache->get(key1, &foundOffset));
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@ -86,20 +86,20 @@ static void test_internal_purge(skiatest::Reporter* reporter, const sk_sp<SkSpec
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SkImageFilterCacheKey key2(1, SkMatrix::I(), clip, image->uniqueID(), image->subset());
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SkIPoint offset = SkIPoint::Make(3, 4);
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cache->set(key1, image.get(), offset);
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cache->set(key1, image.get(), offset, nullptr);
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SkIPoint foundOffset;
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REPORTER_ASSERT(reporter, cache->get(key1, &foundOffset));
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// This should knock the first one out of the cache
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cache->set(key2, image.get(), offset);
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cache->set(key2, image.get(), offset, nullptr);
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REPORTER_ASSERT(reporter, cache->get(key2, &foundOffset));
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REPORTER_ASSERT(reporter, !cache->get(key1, &foundOffset));
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}
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// Exercise the purgeByKeys and purge methods
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// Exercise the purgeByKey and purge methods
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static void test_explicit_purging(skiatest::Reporter* reporter,
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const sk_sp<SkSpecialImage>& image,
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const sk_sp<SkSpecialImage>& subset) {
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@ -111,8 +111,8 @@ static void test_explicit_purging(skiatest::Reporter* reporter,
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SkImageFilterCacheKey key2(1, SkMatrix::I(), clip, subset->uniqueID(), image->subset());
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SkIPoint offset = SkIPoint::Make(3, 4);
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cache->set(key1, image.get(), offset);
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cache->set(key2, image.get(), offset);
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cache->set(key1, image.get(), offset, nullptr);
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cache->set(key2, image.get(), offset, nullptr);
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SkDEBUGCODE(REPORTER_ASSERT(reporter, 2 == cache->count());)
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SkIPoint foundOffset;
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