allow for lua click handlers

BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/649013002
This commit is contained in:
reed 2014-10-11 11:28:07 -07:00 committed by Commit bot
parent 09445a4f7f
commit 18ea777638
3 changed files with 133 additions and 5 deletions

108
resources/slides.lua Normal file
View File

@ -0,0 +1,108 @@
function make_paint(size, color)
local paint = Sk.newPaint();
paint:setAntiAlias(true)
paint:setTextSize(size)
paint:setColor(color)
return paint
end
function find_paint(paints, style)
if not style then
style = "child"
end
local paint = paints[style]
return paint
end
function draw_node(canvas, node, x, y, paints)
if node.text then
local paint = find_paint(paints, node.style)
canvas:drawText(node.text, x, y, paint)
end
if node.draw then
node.draw(canvas)
end
end
function drawSlide(canvas, slide, template, paints)
draw_node(canvas, slide, template.title.x, template.title.y, paints)
if slide.children then
local x = template.child.x
local y = template.child.y
local dy = template.child.dy
for i = 1, #slide.children do
draw_node(canvas, slide.children[i], x, y, paints)
y = y + dy
end
end
end
--------------------------------------------------------------------------------------
gTemplate = {
title = { x = 10, y = 64, textSize = 64 },
child = { x = 40, y = 120, dy = 50, textSize = 40 },
}
gPaints = {}
gPaints.title = make_paint(gTemplate.title.textSize, { a=1, r=0, g=0, b=0 } )
gPaints.child = make_paint(gTemplate.child.textSize, { a=.75, r=0, g=0, b=0 } )
gRedPaint = Sk.newPaint()
gRedPaint:setAntiAlias(true)
gRedPaint:setColor{a=1, r=1, g=0, b=0 }
gSlides = {
{ text = "Title1", style="title", color = { a=1, r=1, g=0, b=0 },
children = {
{ text = "bullet 1", style = "child" },
{ text = "bullet 2", style = "child" },
{ text = "bullet 3", style = "child" },
{ draw = function (canvas)
canvas:drawOval({left=300, top=300, right=400, bottom=400}, gRedPaint)
end },
},
},
{ text = "Title2", style="title", color = { a=1, r=0, g=1, b=0 },
children = {
{ text = "bullet uno", style = "child" },
{ text = "bullet 2", style = "child" },
{ text = "bullet tres", style = "child" },
}
},
{ text = "Title3", style="title",
children = {
{ text = "bullet 1", style = "child", },
{ text = "bullet 2", style = "child", color = { r=0, g=0, b=1 } },
{ text = "bullet 3", style = "child" },
}
}
}
gSlideIndex = 1
--------------------------------------------------------------------------------------
function onDrawContent(canvas)
drawSlide(canvas, gSlides[gSlideIndex], gTemplate, gPaints)
return false -- we're not animating
end
function onClickHandler(x, y)
if x < 100 and y < 100 then
onNextSlide()
return true
end
return false
end
function onNextSlide()
gSlideIndex = gSlideIndex + 1
if gSlideIndex > #gSlides then
gSlideIndex = 1
end
end

View File

@ -69,6 +69,8 @@ function onDrawContent(canvas)
r2.bottom = r2.top + image:height() * 1;
canvas:drawImageRect(image, nil, r2, 0.75);
if x > 200 then x = 0 end;
return true -- so we can animate
end
onStartup()

View File

@ -18,7 +18,11 @@ extern "C" {
#include "lauxlib.h"
}
#define LUA_FILENAME "test.lua"
//#define LUA_FILENAME "slides.lua"
static const char gDrawName[] = "onDrawContent";
static const char gClickName[] = "onClickHandler";
static const char gMissingCode[] = ""
"local paint = Sk.newPaint()"
@ -54,7 +58,7 @@ public:
if (NULL == fLua) {
fLua = SkNEW(SkLua);
SkString str = GetResourcePath("test.lua");
SkString str = GetResourcePath(LUA_FILENAME);
SkData* data = SkData::NewFromFileName(str.c_str());
if (data) {
fLua->runCode(data->data(), data->size());
@ -91,17 +95,31 @@ protected:
// does it make sense to try to "cache" the lua version of this
// canvas between draws?
fLua->pushCanvas(canvas);
if (lua_pcall(L, 1, 0, 0) != LUA_OK) {
if (lua_pcall(L, 1, 1, 0) != LUA_OK) {
SkDebugf("lua err: %s\n", lua_tostring(L, -1));
} else {
if (lua_isboolean(L, -1) && lua_toboolean(L, -1)) {
this->inval(NULL);
}
}
}
// need a way for the lua-sample to tell us if they want animations...
// hard-code it ON for now.
this->inval(NULL);
}
virtual SkView::Click* onFindClickHandler(SkScalar x, SkScalar y,
unsigned modi) SK_OVERRIDE {
lua_State* L = this->ensureLua();
lua_getglobal(L, gClickName);
if (lua_isfunction(L, -1)) {
fLua->pushScalar(x);
fLua->pushScalar(y);
if (lua_pcall(L, 2, 1, 0) != LUA_OK) {
SkDebugf("lua err: %s\n", lua_tostring(L, -1));
} else {
if (lua_isboolean(L, -1) && lua_toboolean(L, -1)) {
this->inval(NULL);
}
}
}
return this->INHERITED::onFindClickHandler(x, y, modi);
}