Revert "[skottie] Reduce CompositionBuilder stack footprint"
This reverts commit 3f751f29ad
.
Reason for revert: build errors
Original change's description:
> [skottie] Reduce CompositionBuilder stack footprint
>
> LayerBuilder has grown to be pretty chunky. Using inline storage
> SkSTArray<64> in stack-allocated CompositionBuilders is excessive
> (and unnecessary).
>
> -fstack-usage before:
> AnimationBuilder::attachPrecompLayer() 7536
>
> -fstack-usage after:
> AnimationBuilder::attachPrecompLayer() 368
>
>
> Change-Id: Ia905d58e02519d9251620f3eeedbbdc434e3392d
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319342
> Reviewed-by: Mike Klein <mtklein@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Commit-Queue: Florin Malita <fmalita@google.com>
> Commit-Queue: Florin Malita <fmalita@chromium.org>
TBR=mtklein@google.com,bungeman@google.com,fmalita@chromium.org,fmalita@google.com
Change-Id: Ie488318d8da5f568f7869041105e53ceb2bf2ccb
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319401
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
This commit is contained in:
parent
5f46a27d7b
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@ -10,11 +10,10 @@
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#include "modules/skottie/src/SkottiePriv.h"
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#include "include/private/SkTArray.h"
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#include "include/private/SkTHash.h"
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#include "modules/skottie/src/Layer.h"
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#include <vector>
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namespace skottie {
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namespace internal {
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@ -32,16 +31,16 @@ private:
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friend class LayerBuilder;
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const SkSize fSize;
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const SkSize fSize;
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std::vector<LayerBuilder> fLayerBuilders;
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SkTHashMap<int, size_t> fLayerIndexMap; // Maps layer "ind" to layer builder index.
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SkSTArray<64, LayerBuilder> fLayerBuilders;
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SkTHashMap<int, size_t> fLayerIndexMap; // Maps layer "ind" to layer builder index.
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sk_sp<sksg::Transform> fCameraTransform;
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sk_sp<sksg::Transform> fCameraTransform;
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size_t fMotionBlurSamples = 1;
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float fMotionBlurAngle = 0,
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fMotionBlurPhase = 0;
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size_t fMotionBlurSamples = 1;
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float fMotionBlurAngle = 0,
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fMotionBlurPhase = 0;
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};
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} // namespace internal
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