From 1b3ac8b5f0b8ba89fb6ddf2d38fda4dcde7e8490 Mon Sep 17 00:00:00 2001 From: "bsalomon@google.com" Date: Mon, 9 Apr 2012 21:40:54 +0000 Subject: [PATCH] Don't use the usage flag to determine whether an SkGpuDevice needs to be cleared. Fixes regression in testimagefilters introduced by r3565. Also add baselines for testimagefilters gm on windows. git-svn-id: http://skia.googlecode.com/svn/trunk@3635 2bbb7eff-a529-9590-31e7-b0007b416f81 --- src/gpu/SkGpuDevice.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp index c7bae34539..c2e090c3be 100644 --- a/src/gpu/SkGpuDevice.cpp +++ b/src/gpu/SkGpuDevice.cpp @@ -1872,8 +1872,8 @@ SkDevice* SkGpuDevice::onCreateCompatibleDevice(SkBitmap::Config config, GrContext::TextureCacheEntry cacheEntry; GrTexture* texture; SkAutoTUnref tunref; - // Skia's convention is to only clear a device if it is a non-opaque layer. - bool needClear = !isOpaque && kSaveLayer_Usage == usage; + // Skia's convention is to only clear a device if it is non-opaque. + bool needClear = !isOpaque; #if CACHE_COMPATIBLE_DEVICE_TEXTURES // layers are never draw in repeat modes, so we can request an approx