Reland path bounds change with correct bounds for convex and hairline path renderers.
R=robertphillips@google.com Review URL: https://codereview.chromium.org/15465005 git-svn-id: http://skia.googlecode.com/svn/trunk@9194 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -660,6 +660,24 @@ bool GrAAConvexPathRenderer::onDrawPath(const SkPath& origPath,
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SkSTArray<kPreallocDrawCnt, Draw, true> draws;
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create_vertices(segments, fanPt, &draws, verts, idxs);
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// This is valid because all the computed verts are within 1 pixel of the path control points.
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SkRect devBounds;
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devBounds = origPath.getBounds();
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adcd.getOriginalMatrix().mapRect(&devBounds);
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devBounds.outset(SK_Scalar1, SK_Scalar1);
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// Check devBounds
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#if GR_DEBUG
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SkRect tolDevBounds = devBounds;
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tolDevBounds.outset(SK_Scalar1 / 10000, SK_Scalar1 / 10000);
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SkRect actualBounds;
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actualBounds.set(verts[0].fPos, verts[1].fPos);
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for (int i = 2; i < vCount; ++i) {
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actualBounds.growToInclude(verts[i].fPos.fX, verts[i].fPos.fY);
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}
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GrAssert(tolDevBounds.contains(actualBounds));
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#endif
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int vOffset = 0;
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for (int i = 0; i < draws.count(); ++i) {
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const Draw& draw = draws[i];
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@ -667,7 +685,8 @@ bool GrAAConvexPathRenderer::onDrawPath(const SkPath& origPath,
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vOffset, // start vertex
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0, // start index
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draw.fVertexCnt,
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draw.fIndexCnt);
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draw.fIndexCnt,
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&devBounds);
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vOffset += draw.fVertexCnt;
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}
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@ -360,7 +360,8 @@ void intersect_lines(const SkPoint& ptA, const SkVector& normA,
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}
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void bloat_quad(const SkPoint qpts[3], const SkMatrix* toDevice,
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const SkMatrix* toSrc, Vertex verts[kVertsPerQuad]) {
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const SkMatrix* toSrc, Vertex verts[kVertsPerQuad],
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SkRect* devBounds) {
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GrAssert(!toDevice == !toSrc);
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// original quad is specified by tri a,b,c
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SkPoint a = qpts[0];
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@ -427,7 +428,10 @@ void bloat_quad(const SkPoint qpts[3], const SkMatrix* toDevice,
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c1.fPos = c;
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c1.fPos -= cbN;
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// This point may not be within 1 pixel of a control point. We update the bounding box to
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// include it.
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intersect_lines(a0.fPos, abN, c0.fPos, cbN, &b0.fPos);
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devBounds->growToInclude(b0.fPos.fX, b0.fPos.fY);
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if (toSrc) {
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toSrc->mapPointsWithStride(&verts[0].fPos, sizeof(Vertex), kVertsPerQuad);
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@ -439,15 +443,16 @@ void add_quads(const SkPoint p[3],
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int subdiv,
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const SkMatrix* toDevice,
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const SkMatrix* toSrc,
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Vertex** vert) {
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Vertex** vert,
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SkRect* devBounds) {
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GrAssert(subdiv >= 0);
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if (subdiv) {
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SkPoint newP[5];
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SkChopQuadAtHalf(p, newP);
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add_quads(newP + 0, subdiv-1, toDevice, toSrc, vert);
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add_quads(newP + 2, subdiv-1, toDevice, toSrc, vert);
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add_quads(newP + 0, subdiv-1, toDevice, toSrc, vert, devBounds);
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add_quads(newP + 2, subdiv-1, toDevice, toSrc, vert, devBounds);
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} else {
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bloat_quad(p, toDevice, toSrc, *vert);
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bloat_quad(p, toDevice, toSrc, *vert, devBounds);
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*vert += kVertsPerQuad;
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}
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}
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@ -704,7 +709,8 @@ bool GrAAHairLinePathRenderer::createGeom(
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GrDrawTarget* target,
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int* lineCnt,
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int* quadCnt,
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GrDrawTarget::AutoReleaseGeometry* arg) {
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GrDrawTarget::AutoReleaseGeometry* arg,
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SkRect* devBounds) {
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GrDrawState* drawState = target->drawState();
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int rtHeight = drawState->getRenderTarget()->height();
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@ -714,6 +720,13 @@ bool GrAAHairLinePathRenderer::createGeom(
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SkMatrix viewM = drawState->getViewMatrix();
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// All the vertices that we compute are within 1 of path control points with the exception of
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// one of the bounding vertices for each quad. The add_quads() function will update the bounds
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// for each quad added.
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*devBounds = path.getBounds();
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viewM.mapRect(devBounds);
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devBounds->outset(SK_Scalar1, SK_Scalar1);
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PREALLOC_PTARRAY(128) lines;
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PREALLOC_PTARRAY(128) quads;
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IntArray qSubdivs;
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@ -750,7 +763,7 @@ bool GrAAHairLinePathRenderer::createGeom(
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int unsubdivQuadCnt = quads.count() / 3;
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for (int i = 0; i < unsubdivQuadCnt; ++i) {
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GrAssert(qSubdivs[i] >= 0);
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add_quads(&quads[3*i], qSubdivs[i], toDevice, toSrc, &verts);
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add_quads(&quads[3*i], qSubdivs[i], toDevice, toSrc, &verts, devBounds);
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}
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return true;
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@ -781,11 +794,14 @@ bool GrAAHairLinePathRenderer::onDrawPath(const SkPath& path,
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int lineCnt;
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int quadCnt;
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GrDrawTarget::AutoReleaseGeometry arg;
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SkRect devBounds;
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if (!this->createGeom(path,
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target,
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&lineCnt,
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&quadCnt,
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&arg)) {
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&arg,
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&devBounds)) {
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return false;
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}
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@ -816,6 +832,33 @@ bool GrAAHairLinePathRenderer::onDrawPath(const SkPath& path,
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GrEffectRef* hairLineEffect = HairLineEdgeEffect::Create();
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GrEffectRef* hairQuadEffect = HairQuadEdgeEffect::Create();
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// Check devBounds
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#if GR_DEBUG
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SkRect tolDevBounds = devBounds;
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tolDevBounds.outset(SK_Scalar1 / 10000, SK_Scalar1 / 10000);
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SkRect actualBounds;
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Vertex* verts = reinterpret_cast<Vertex*>(arg.vertices());
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int vCount = kVertsPerLineSeg * lineCnt + kVertsPerQuad * quadCnt;
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bool first = true;
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for (int i = 0; i < vCount; ++i) {
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SkPoint pos = verts[i].fPos;
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// This is a hack to workaround the fact that we move some degenerate segments offscreen.
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if (SK_ScalarMax == pos.fX) {
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continue;
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}
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drawState->getViewMatrix().mapPoints(&pos, 1);
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if (first) {
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actualBounds.set(pos.fX, pos.fY, pos.fX, pos.fY);
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first = false;
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} else {
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actualBounds.growToInclude(pos.fX, pos.fY);
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}
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}
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if (!first) {
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GrAssert(tolDevBounds.contains(actualBounds));
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}
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#endif
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target->setIndexSourceToBuffer(fLinesIndexBuffer);
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int lines = 0;
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int nBufLines = fLinesIndexBuffer->maxQuads();
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@ -826,7 +869,8 @@ bool GrAAHairLinePathRenderer::onDrawPath(const SkPath& path,
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kVertsPerLineSeg*lines, // startV
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0, // startI
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kVertsPerLineSeg*n, // vCount
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kIdxsPerLineSeg*n); // iCount
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kIdxsPerLineSeg*n,
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&devBounds); // iCount
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lines += n;
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}
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@ -839,7 +883,8 @@ bool GrAAHairLinePathRenderer::onDrawPath(const SkPath& path,
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4 * lineCnt + kVertsPerQuad*quads, // startV
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0, // startI
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kVertsPerQuad*n, // vCount
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kIdxsPerQuad*n); // iCount
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kIdxsPerQuad*n, // iCount
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&devBounds);
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quads += n;
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}
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target->resetIndexSource();
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@ -29,7 +29,6 @@ protected:
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bool antiAlias) SK_OVERRIDE;
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private:
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GrAAHairLinePathRenderer(const GrContext* context,
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const GrIndexBuffer* fLinesIndexBuffer,
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const GrIndexBuffer* fQuadsIndexBuffer);
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@ -38,7 +37,8 @@ private:
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GrDrawTarget* target,
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int* lineCnt,
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int* quadCnt,
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GrDrawTarget::AutoReleaseGeometry* arg);
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GrDrawTarget::AutoReleaseGeometry* arg,
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SkRect* devBounds );
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const GrIndexBuffer* fLinesIndexBuffer;
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const GrIndexBuffer* fQuadsIndexBuffer;
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@ -445,7 +445,9 @@ bool GrDefaultPathRenderer::internalDrawPath(const SkPath& path,
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}
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}
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{
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SkRect devBounds;
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GetPathDevBounds(path, drawState->getRenderTarget(), viewM, &devBounds);
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for (int p = 0; p < passCount; ++p) {
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drawState->setDrawFace(drawFace[p]);
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if (NULL != passes[p]) {
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@ -460,10 +462,8 @@ bool GrDefaultPathRenderer::internalDrawPath(const SkPath& path,
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GrDrawState::AutoDeviceCoordDraw adcd;
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if (reverse) {
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GrAssert(NULL != drawState->getRenderTarget());
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// draw over the whole world.
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bounds.setLTRB(0, 0,
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SkIntToScalar(drawState->getRenderTarget()->width()),
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SkIntToScalar(drawState->getRenderTarget()->height()));
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// draw over the dev bounds (which will be the whole dst surface for inv fill).
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bounds = devBounds;
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SkMatrix vmi;
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// mapRect through persp matrix may not be correct
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if (!drawState->getViewMatrix().hasPerspective() &&
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@ -483,13 +483,12 @@ bool GrDefaultPathRenderer::internalDrawPath(const SkPath& path,
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}
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if (indexCnt) {
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target->drawIndexed(primType, 0, 0,
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vertexCnt, indexCnt);
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vertexCnt, indexCnt, &devBounds);
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} else {
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target->drawNonIndexed(primType, 0, vertexCnt);
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target->drawNonIndexed(primType, 0, vertexCnt, &devBounds);
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}
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}
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}
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}
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return true;
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}
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@ -12,3 +12,15 @@ SK_DEFINE_INST_COUNT(GrPathRenderer)
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GrPathRenderer::GrPathRenderer() {
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}
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void GrPathRenderer::GetPathDevBounds(const SkPath& path,
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int devW, int devH,
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const SkMatrix& matrix,
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SkRect* bounds) {
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if (path.isInverseFillType()) {
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*bounds = SkRect::MakeWH(SkIntToScalar(devW), SkIntToScalar(devH));
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return;
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}
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*bounds = path.getBounds();
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matrix.mapRect(bounds);
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}
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@ -1,4 +1,4 @@
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/*
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* Copyright 2011 Google Inc.
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*
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@ -173,6 +173,22 @@ protected:
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this->drawPath(path, stroke, target, false);
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}
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// Helper for getting the device bounds of a path. Inverse filled paths will have bounds set
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// by devSize. Non-inverse path bounds will not necessarily be clipped to devSize.
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static void GetPathDevBounds(const SkPath& path,
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int devW,
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int devH,
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const SkMatrix& matrix,
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SkRect* bounds);
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// Helper version that gets the dev width and height from a GrSurface.
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static void GetPathDevBounds(const SkPath& path,
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const GrSurface* device,
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const SkMatrix& matrix,
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SkRect* bounds) {
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GetPathDevBounds(path, device->width(), device->height(), matrix, bounds);
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}
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private:
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typedef GrRefCnt INHERITED;
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