Remove unnecessary SkImageFilters.cpp
After having moved all other filter factory definitions into their per-filter implementation files, all that remained was the MatrixTransform factory, which is just moved into the SkMatrixImageFilter CPP file. Bug: skia:11230 Change-Id: Ifd7f3eb58ef1d05ed6d0aef0517ca9caa01436d8 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/372121 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
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@ -18,7 +18,6 @@ skia_effects_imagefilter_sources = [
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"$_src/effects/imagefilters/SkComposeImageFilter.cpp",
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"$_src/effects/imagefilters/SkDisplacementMapImageFilter.cpp",
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"$_src/effects/imagefilters/SkDropShadowImageFilter.cpp",
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"$_src/effects/imagefilters/SkImageFilters.cpp",
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"$_src/effects/imagefilters/SkImageImageFilter.cpp",
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"$_src/effects/imagefilters/SkLightingImageFilter.cpp",
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"$_src/effects/imagefilters/SkMagnifierImageFilter.cpp",
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@ -9,6 +9,7 @@
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#include "include/core/SkCanvas.h"
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#include "include/core/SkRect.h"
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#include "include/effects/SkImageFilters.h"
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#include "src/core/SkReadBuffer.h"
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#include "src/core/SkSamplingPriv.h"
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#include "src/core/SkSpecialImage.h"
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@ -31,6 +32,20 @@ sk_sp<SkImageFilter> SkMatrixImageFilter::Make(const SkMatrix& transform,
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std::move(input)));
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}
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sk_sp<SkImageFilter> SkImageFilters::MatrixTransform(
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const SkMatrix& transform, const SkSamplingOptions& sampling, sk_sp<SkImageFilter> input) {
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return SkMatrixImageFilter::Make(transform, sampling, std::move(input));
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}
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#ifdef SK_SUPPORT_LEGACY_MATRIX_IMAGEFILTER
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sk_sp<SkImageFilter> SkImageFilters::MatrixTransform(
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const SkMatrix& transform, SkFilterQuality filterQuality, sk_sp<SkImageFilter> input) {
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auto sampling = SkSamplingOptions(filterQuality,
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SkSamplingOptions::kMedium_asMipmapLinear);
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return SkMatrixImageFilter::Make(transform, sampling, std::move(input));
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}
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#endif
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sk_sp<SkFlattenable> SkMatrixImageFilter::CreateProc(SkReadBuffer& buffer) {
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SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 1);
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SkMatrix matrix;
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@ -53,6 +68,8 @@ void SkMatrixImageFilter::flatten(SkWriteBuffer& buffer) const {
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SkSamplingPriv::Write(buffer, fSampling);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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sk_sp<SkSpecialImage> SkMatrixImageFilter::onFilterImage(const Context& ctx,
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SkIPoint* offset) const {
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@ -17,6 +17,9 @@
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input transformed by the given matrix.
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*/
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// TODO(michaelludwig): Once SkCanvas no longer relies on this for handling complex CTMs with
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// filters, this class declaration can be hidden in its cpp file, header deleted, and cpp moved
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// into src/effects/imagefilters along with all the other image filters.
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class SkMatrixImageFilter : public SkImageFilter_Base {
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public:
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/** Construct a 2D transformation image filter.
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@ -1,30 +0,0 @@
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/*
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* Copyright 2019 Google LLC
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "include/effects/SkImageFilters.h"
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#include "include/core/SkPaint.h"
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// TODO (michaelludwig) - Once SkCanvas can draw the results of a filter with any transform, this
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// filter can be moved out of core
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#include "src/core/SkMatrixImageFilter.h"
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///////////////////////////////////////////////////////////////////////////////////////////////////
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sk_sp<SkImageFilter> SkImageFilters::MatrixTransform(
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const SkMatrix& transform, const SkSamplingOptions& sampling, sk_sp<SkImageFilter> input) {
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return SkMatrixImageFilter::Make(transform, sampling, std::move(input));
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}
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#ifdef SK_SUPPORT_LEGACY_MATRIX_IMAGEFILTER
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sk_sp<SkImageFilter> SkImageFilters::MatrixTransform(
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const SkMatrix& transform, SkFilterQuality filterQuality, sk_sp<SkImageFilter> input) {
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auto sampling = SkSamplingOptions(filterQuality,
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SkSamplingOptions::kMedium_asMipmapLinear);
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return SkMatrixImageFilter::Make(transform, sampling, std::move(input));
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}
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#endif
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