spin off some safe parts from AVX2 CL
(reviewed here https://codereview.chromium.org/1532613002/) BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1628333003 CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot Review URL: https://codereview.chromium.org/1628333003
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@ -149,7 +149,7 @@
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],
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],
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'sources': [ '<@(avx_sources)' ],
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'sources': [ '<@(avx_sources)' ],
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'msvs_settings': { 'VCCLCompilerTool': { 'EnableEnhancedInstructionSet': '3' } },
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'msvs_settings': { 'VCCLCompilerTool': { 'EnableEnhancedInstructionSet': '3' } },
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'xcode_settings': { 'OTHER_CFLAGS': [ '-mavx' ] },
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'xcode_settings': { 'OTHER_CPLUSPLUSFLAGS': [ '-mavx' ] },
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'conditions': [
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'conditions': [
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[ 'not skia_android_framework', { 'cflags': [ '-mavx' ] }],
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[ 'not skia_android_framework', { 'cflags': [ '-mavx' ] }],
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],
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],
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@ -167,7 +167,7 @@
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],
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],
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'sources': [ '<@(avx2_sources)' ],
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'sources': [ '<@(avx2_sources)' ],
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'msvs_settings': { 'VCCLCompilerTool': { 'EnableEnhancedInstructionSet': '5' } },
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'msvs_settings': { 'VCCLCompilerTool': { 'EnableEnhancedInstructionSet': '5' } },
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'xcode_settings': { 'OTHER_CFLAGS': [ '-mavx2' ] },
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'xcode_settings': { 'OTHER_CPLUSPLUSFLAGS': [ '-mavx2' ] },
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'conditions': [
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'conditions': [
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[ 'not skia_android_framework', { 'cflags': [ '-mavx2' ] }],
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[ 'not skia_android_framework', { 'cflags': [ '-mavx2' ] }],
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],
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],
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@ -12,88 +12,67 @@
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#ifndef SK_SUPPORT_LEGACY_X86_BLITS
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#ifndef SK_SUPPORT_LEGACY_X86_BLITS
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// This file deals mostly with unpacked 8-bit values,
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namespace sk_sse41 {
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// i.e. values between 0 and 255, but in 16-bit lanes with 0 at the top.
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// So __m128i typically represents 1 or 2 pixels, and m128ix2 represents 4.
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// An SSE register holding at most 64 bits of useful data in the low lanes.
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struct m128ix2 { __m128i lo, hi; };
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struct m64i {
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__m128i v;
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/*implicit*/ m64i(__m128i v) : v(v) {}
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operator __m128i() const { return v; }
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};
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// unpack{lo,hi}() get our raw pixels unpacked, from half of 4 packed pixels to 2 unpacked pixels.
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// Load 4, 2, or 1 constant pixels or coverages (4x replicated).
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static inline __m128i unpacklo(__m128i x) { return _mm_cvtepu8_epi16(x); }
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static __m128i next4(uint32_t val) { return _mm_set1_epi32(val); }
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static inline __m128i unpackhi(__m128i x) { return _mm_unpackhi_epi8(x, _mm_setzero_si128()); }
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static m64i next2(uint32_t val) { return _mm_set1_epi32(val); }
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static m64i next1(uint32_t val) { return _mm_set1_epi32(val); }
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// pack() converts back, from 4 unpacked pixels to 4 packed pixels.
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static __m128i next4(uint8_t val) { return _mm_set1_epi8(val); }
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static inline __m128i pack(__m128i lo, __m128i hi) { return _mm_packus_epi16(lo, hi); }
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static m64i next2(uint8_t val) { return _mm_set1_epi8(val); }
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static m64i next1(uint8_t val) { return _mm_set1_epi8(val); }
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// These nextN() functions abstract over the difference between iterating over
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// Load 4, 2, or 1 variable pixels or coverages (4x replicated),
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// an array of values and returning a constant value, for uint8_t and uint32_t.
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// incrementing the pointer past what we read.
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// The nextN() taking pointers increment that pointer past where they read.
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static __m128i next4(const uint32_t*& ptr) {
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//
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auto r = _mm_loadu_si128((const __m128i*)ptr);
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// nextN() returns N unpacked pixels or 4N unpacked coverage values.
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static inline __m128i next1(uint8_t val) { return _mm_set1_epi16(val); }
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static inline __m128i next2(uint8_t val) { return _mm_set1_epi16(val); }
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static inline m128ix2 next4(uint8_t val) { return { next2(val), next2(val) }; }
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static inline __m128i next1(uint32_t val) { return unpacklo(_mm_cvtsi32_si128(val)); }
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static inline __m128i next2(uint32_t val) { return unpacklo(_mm_set1_epi32(val)); }
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static inline m128ix2 next4(uint32_t val) { return { next2(val), next2(val) }; }
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static inline __m128i next1(const uint8_t*& ptr) { return _mm_set1_epi16(*ptr++); }
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static inline __m128i next2(const uint8_t*& ptr) {
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auto r = _mm_cvtsi32_si128(*(const uint16_t*)ptr);
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ptr += 2;
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const int _ = ~0;
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return _mm_shuffle_epi8(r, _mm_setr_epi8(0,_,0,_,0,_,0,_, 1,_,1,_,1,_,1,_));
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}
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static inline m128ix2 next4(const uint8_t*& ptr) {
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auto r = _mm_cvtsi32_si128(*(const uint32_t*)ptr);
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ptr += 4;
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ptr += 4;
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const int _ = ~0;
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return r;
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auto lo = _mm_shuffle_epi8(r, _mm_setr_epi8(0,_,0,_,0,_,0,_, 1,_,1,_,1,_,1,_)),
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hi = _mm_shuffle_epi8(r, _mm_setr_epi8(2,_,2,_,2,_,2,_, 3,_,3,_,3,_,3,_));
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return { lo, hi };
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}
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}
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static m64i next2(const uint32_t*& ptr) {
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static inline __m128i next1(const uint32_t*& ptr) { return unpacklo(_mm_cvtsi32_si128(*ptr++)); }
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auto r = _mm_loadl_epi64((const __m128i*)ptr);
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static inline __m128i next2(const uint32_t*& ptr) {
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auto r = unpacklo(_mm_loadl_epi64((const __m128i*)ptr));
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ptr += 2;
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ptr += 2;
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return r;
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return r;
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}
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}
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static inline m128ix2 next4(const uint32_t*& ptr) {
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static m64i next1(const uint32_t*& ptr) {
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auto packed = _mm_loadu_si128((const __m128i*)ptr);
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auto r = _mm_cvtsi32_si128(*ptr);
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ptr += 1;
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return r;
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}
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// xyzw -> xxxx yyyy zzzz wwww
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static __m128i replicate_coverage(__m128i xyzw) {
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const uint8_t mask[] = { 0,0,0,0, 1,1,1,1, 2,2,2,2, 3,3,3,3 };
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return _mm_shuffle_epi8(xyzw, _mm_load_si128((const __m128i*)mask));
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}
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static __m128i next4(const uint8_t*& ptr) {
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auto r = replicate_coverage(_mm_cvtsi32_si128(*(const uint32_t*)ptr));
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ptr += 4;
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ptr += 4;
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return { unpacklo(packed), unpackhi(packed) };
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return r;
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}
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}
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static m64i next2(const uint8_t*& ptr) {
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// Divide by 255 with rounding.
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auto r = replicate_coverage(_mm_cvtsi32_si128(*(const uint16_t*)ptr));
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// (x+127)/255 == ((x+128)*257)>>16.
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ptr += 2;
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// Sometimes we can be more efficient by breaking this into two parts.
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return r;
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static inline __m128i div255_part1(__m128i x) { return _mm_add_epi16(x, _mm_set1_epi16(128)); }
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static inline __m128i div255_part2(__m128i x) { return _mm_mulhi_epu16(x, _mm_set1_epi16(257)); }
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static inline __m128i div255(__m128i x) { return div255_part2(div255_part1(x)); }
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// (x*y+127)/255, a byte multiply.
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static inline __m128i scale(__m128i x, __m128i y) {
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return div255(_mm_mullo_epi16(x, y));
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}
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}
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static m64i next1(const uint8_t*& ptr) {
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// (255 - x).
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auto r = replicate_coverage(_mm_cvtsi32_si128(*ptr));
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static inline __m128i inv(__m128i x) {
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ptr += 1;
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return _mm_xor_si128(_mm_set1_epi16(0x00ff), x); // This seems a bit faster than _mm_sub_epi16.
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return r;
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}
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// ARGB argb -> AAAA aaaa
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static inline __m128i alphas(__m128i px) {
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const int a = 2 * (SK_A32_SHIFT/8); // SK_A32_SHIFT is typically 24, so this is typically 6.
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const int _ = ~0;
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return _mm_shuffle_epi8(px, _mm_setr_epi8(a+0,_,a+0,_,a+0,_,a+0,_, a+8,_,a+8,_,a+8,_,a+8,_));
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}
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}
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// For i = 0...n, tgt = fn(dst,src,cov), where Dst,Src,and Cov can be constants or arrays.
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// For i = 0...n, tgt = fn(dst,src,cov), where Dst,Src,and Cov can be constants or arrays.
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template <typename Dst, typename Src, typename Cov, typename Fn>
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template <typename Dst, typename Src, typename Cov, typename Fn>
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static inline void loop(int n, uint32_t* t, const Dst dst, const Src src, const Cov cov, Fn&& fn) {
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static void loop(int n, uint32_t* t, const Dst dst, const Src src, const Cov cov, Fn&& fn) {
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// We don't want to muck with the callers' pointers, so we make them const and copy here.
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// We don't want to muck with the callers' pointers, so we make them const and copy here.
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Dst d = dst;
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Dst d = dst;
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Src s = src;
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Src s = src;
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@ -102,30 +81,85 @@ static inline void loop(int n, uint32_t* t, const Dst dst, const Src src, const
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// Writing this as a single while-loop helps hoist loop invariants from fn.
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// Writing this as a single while-loop helps hoist loop invariants from fn.
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while (n) {
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while (n) {
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if (n >= 4) {
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if (n >= 4) {
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auto d4 = next4(d),
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_mm_storeu_si128((__m128i*)t, fn(next4(d), next4(s), next4(c)));
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s4 = next4(s),
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c4 = next4(c);
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auto lo = fn(d4.lo, s4.lo, c4.lo),
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hi = fn(d4.hi, s4.hi, c4.hi);
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_mm_storeu_si128((__m128i*)t, pack(lo,hi));
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t += 4;
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t += 4;
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n -= 4;
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n -= 4;
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continue;
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continue;
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}
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}
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if (n & 2) {
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if (n & 2) {
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auto r = fn(next2(d), next2(s), next2(c));
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_mm_storel_epi64((__m128i*)t, fn(next2(d), next2(s), next2(c)));
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_mm_storel_epi64((__m128i*)t, pack(r,r));
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t += 2;
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t += 2;
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}
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}
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if (n & 1) {
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if (n & 1) {
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auto r = fn(next1(d), next1(s), next1(c));
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*t = _mm_cvtsi128_si32(fn(next1(d), next1(s), next1(c)));
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*t = _mm_cvtsi128_si32(pack(r,r));
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}
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}
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return;
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return;
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}
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}
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}
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}
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namespace sk_sse41 {
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// packed
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //
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// unpacked
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// Everything on the packed side of the squiggly line deals with densely packed 8-bit data,
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// e.g. [BGRA bgra ... ] for pixels or [ CCCC cccc ... ] for coverage.
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//
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// Everything on the unpacked side of the squiggly line deals with unpacked 8-bit data,
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// e.g [B_G_ R_A_ b_g_ r_a_ ] for pixels or [ C_C_ C_C_ c_c_ c_c_ c_c_ ] for coverage,
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// where _ is a zero byte.
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//
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// Adapt<Fn> / adapt(fn) allow the two sides to interoperate,
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// by unpacking arguments, calling fn, then packing the results.
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//
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// This lets us write most of our code in terms of unpacked inputs (considerably simpler)
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// and all the packing and unpacking is handled automatically.
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template <typename Fn>
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struct Adapt {
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Fn fn;
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__m128i operator()(__m128i d, __m128i s, __m128i c) {
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auto lo = [](__m128i x) { return _mm_unpacklo_epi8(x, _mm_setzero_si128()); };
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auto hi = [](__m128i x) { return _mm_unpackhi_epi8(x, _mm_setzero_si128()); };
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return _mm_packus_epi16(fn(lo(d), lo(s), lo(c)),
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fn(hi(d), hi(s), hi(c)));
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}
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m64i operator()(const m64i& d, const m64i& s, const m64i& c) {
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auto lo = [](__m128i x) { return _mm_unpacklo_epi8(x, _mm_setzero_si128()); };
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auto r = fn(lo(d), lo(s), lo(c));
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return _mm_packus_epi16(r, r);
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}
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};
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template <typename Fn>
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static Adapt<Fn> adapt(Fn&& fn) { return { fn }; }
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// These helpers all work exclusively with unpacked 8-bit values,
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// except div255() with is 16-bit -> unpacked 8-bit, and mul255() which is the reverse.
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// Divide by 255 with rounding.
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// (x+127)/255 == ((x+128)*257)>>16.
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// Sometimes we can be more efficient by breaking this into two parts.
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static __m128i div255_part1(__m128i x) { return _mm_add_epi16(x, _mm_set1_epi16(128)); }
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static __m128i div255_part2(__m128i x) { return _mm_mulhi_epu16(x, _mm_set1_epi16(257)); }
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static __m128i div255(__m128i x) { return div255_part2(div255_part1(x)); }
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// (x*y+127)/255, a byte multiply.
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static __m128i scale(__m128i x, __m128i y) { return div255(_mm_mullo_epi16(x, y)); }
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// (255 * x).
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static __m128i mul255(__m128i x) { return _mm_sub_epi16(_mm_slli_epi16(x, 8), x); }
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// (255 - x).
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static __m128i inv(__m128i x) { return _mm_xor_si128(_mm_set1_epi16(0x00ff), x); }
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// ARGB argb -> AAAA aaaa
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static __m128i alphas(__m128i px) {
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const int a = 2 * (SK_A32_SHIFT/8); // SK_A32_SHIFT is typically 24, so this is typically 6.
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const int _ = ~0;
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return _mm_shuffle_epi8(px, _mm_setr_epi8(a+0,_,a+0,_,a+0,_,a+0,_, a+8,_,a+8,_,a+8,_,a+8,_));
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}
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// SrcOver, with a constant source and full coverage.
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// SrcOver, with a constant source and full coverage.
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static void blit_row_color32(SkPMColor* tgt, const SkPMColor* dst, int n, SkPMColor src) {
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static void blit_row_color32(SkPMColor* tgt, const SkPMColor* dst, int n, SkPMColor src) {
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@ -134,14 +168,14 @@ static void blit_row_color32(SkPMColor* tgt, const SkPMColor* dst, int n, SkPMCo
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// But we can go one step further to ((s*255 + 128 + d*inv(alphas(s)))*257)>>16.
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// But we can go one step further to ((s*255 + 128 + d*inv(alphas(s)))*257)>>16.
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// This lets us hoist (s*255+128) and inv(alphas(s)) out of the loop.
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// This lets us hoist (s*255+128) and inv(alphas(s)) out of the loop.
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__m128i s = next2(src),
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__m128i s = _mm_unpacklo_epi8(_mm_set1_epi32(src), _mm_setzero_si128()),
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s_255_128 = div255_part1(_mm_mullo_epi16(s, _mm_set1_epi16(255))),
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s_255_128 = div255_part1(mul255(s)),
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A = inv(alphas(s));
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A = inv(alphas(s));
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const uint8_t cov = 0xff;
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const uint8_t cov = 0xff;
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loop(n, tgt, dst, src, cov, [=](__m128i d, __m128i, __m128i) {
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loop(n, tgt, dst, src, cov, adapt([=](__m128i d, __m128i, __m128i) {
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return div255_part2(_mm_add_epi16(s_255_128, _mm_mullo_epi16(d, A)));
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return div255_part2(_mm_add_epi16(s_255_128, _mm_mullo_epi16(d, A)));
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});
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}));
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}
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}
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// SrcOver, with a constant source and variable coverage.
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// SrcOver, with a constant source and variable coverage.
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@ -152,23 +186,26 @@ static void blit_mask_d32_a8(SkPMColor* dst, size_t dstRB,
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if (SkColorGetA(color) == 0xFF) {
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if (SkColorGetA(color) == 0xFF) {
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const SkPMColor src = SkSwizzle_BGRA_to_PMColor(color);
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const SkPMColor src = SkSwizzle_BGRA_to_PMColor(color);
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while (h --> 0) {
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while (h --> 0) {
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loop(w, dst, (const SkPMColor*)dst, src, cov, [](__m128i d, __m128i s, __m128i c) {
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loop(w, dst, (const SkPMColor*)dst, src, cov,
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adapt([](__m128i d, __m128i s, __m128i c) {
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// Src blend mode: a simple lerp from d to s by c.
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// Src blend mode: a simple lerp from d to s by c.
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||||||
// TODO: try a pmaddubsw version?
|
// TODO: try a pmaddubsw version?
|
||||||
return div255(_mm_add_epi16(_mm_mullo_epi16(inv(c),d), _mm_mullo_epi16(c,s)));
|
return div255(_mm_add_epi16(_mm_mullo_epi16(inv(c),d),
|
||||||
});
|
_mm_mullo_epi16( c ,s)));
|
||||||
|
}));
|
||||||
dst += dstRB / sizeof(*dst);
|
dst += dstRB / sizeof(*dst);
|
||||||
cov += covRB / sizeof(*cov);
|
cov += covRB / sizeof(*cov);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
const SkPMColor src = SkPreMultiplyColor(color);
|
const SkPMColor src = SkPreMultiplyColor(color);
|
||||||
while (h --> 0) {
|
while (h --> 0) {
|
||||||
loop(w, dst, (const SkPMColor*)dst, src, cov, [](__m128i d, __m128i s, __m128i c) {
|
loop(w, dst, (const SkPMColor*)dst, src, cov,
|
||||||
|
adapt([](__m128i d, __m128i s, __m128i c) {
|
||||||
// SrcOver blend mode, with coverage folded into source alpha.
|
// SrcOver blend mode, with coverage folded into source alpha.
|
||||||
__m128i sc = scale(s,c),
|
__m128i sc = scale(s,c),
|
||||||
AC = inv(alphas(sc));
|
AC = inv(alphas(sc));
|
||||||
return _mm_add_epi16(sc, scale(d,AC));
|
return _mm_add_epi16(sc, scale(d,AC));
|
||||||
});
|
}));
|
||||||
dst += dstRB / sizeof(*dst);
|
dst += dstRB / sizeof(*dst);
|
||||||
cov += covRB / sizeof(*cov);
|
cov += covRB / sizeof(*cov);
|
||||||
}
|
}
|
||||||
@ -176,6 +213,7 @@ static void blit_mask_d32_a8(SkPMColor* dst, size_t dstRB,
|
|||||||
}
|
}
|
||||||
|
|
||||||
} // namespace sk_sse41
|
} // namespace sk_sse41
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
namespace SkOpts {
|
namespace SkOpts {
|
||||||
|
Loading…
Reference in New Issue
Block a user