Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible""

This reverts commit ceef4fb5c4.

Bug: skia:
Change-Id: I50b738169b4cf9e06cbe0b5fad0234b506717b66
Reviewed-on: https://skia-review.googlesource.com/36201
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This commit is contained in:
Brian Salomon 2017-08-18 09:16:57 -04:00 committed by Skia Commit-Bot
parent f6df1cd993
commit 20af6d12ee
12 changed files with 597 additions and 77 deletions

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@ -285,6 +285,8 @@ skia_gpu_sources = [
"$_src/gpu/ops/GrStencilPathOp.h",
"$_src/gpu/ops/GrTessellatingPathRenderer.cpp",
"$_src/gpu/ops/GrTessellatingPathRenderer.h",
"$_src/gpu/ops/GrTextureOp.cpp",
"$_src/gpu/ops/GrTextureOp.h",
# coverage counting path renderer
"$_src/gpu/ccpr/GrCCPRAtlas.cpp",

View File

@ -155,7 +155,8 @@ public:
/** Adopts a ref from the caller. ioType expresses what type of IO operations will be marked as
pending on the resource when markPendingIO is called. */
GrTGpuResourceRef(T* resource, GrIOType ioType) : INHERITED(resource, ioType) { }
GrTGpuResourceRef(T* resource, GrIOType ioType) : INHERITED(resource, ioType) {}
GrTGpuResourceRef(sk_sp<T> resource, GrIOType ioType) : INHERITED(resource, ioType) {}
T* get() const { return static_cast<T*>(this->getResource()); }

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@ -43,6 +43,7 @@
#include "ops/GrSemaphoreOp.h"
#include "ops/GrShadowRRectOp.h"
#include "ops/GrStencilPathOp.h"
#include "ops/GrTextureOp.h"
#include "text/GrAtlasTextContext.h"
#include "text/GrStencilAndCoverTextContext.h"
@ -769,6 +770,21 @@ void GrRenderTargetContext::fillRectToRect(const GrClip& clip,
this->internalDrawPath(clip, std::move(paint), aa, viewAndUnLocalMatrix, path, GrStyle());
}
void GrRenderTargetContext::drawTextureAffine(const GrClip& clip, sk_sp<GrTextureProxy> proxy,
GrSamplerParams::FilterMode filter, GrColor color,
const SkRect& srcRect, const SkRect& dstRect,
const SkMatrix& viewMatrix,
sk_sp<GrColorSpaceXform> colorSpaceXform) {
ASSERT_SINGLE_OWNER
RETURN_IF_ABANDONED
SkDEBUGCODE(this->validate();)
GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawTextureAffine", fContext);
SkASSERT(!viewMatrix.hasPerspective());
bool allowSRGB = SkToBool(this->getColorSpace());
this->addDrawOp(clip, GrTextureOp::Make(std::move(proxy), filter, color, srcRect, dstRect,
viewMatrix, std::move(colorSpaceXform), allowSRGB));
}
void GrRenderTargetContext::fillRectWithLocalMatrix(const GrClip& clip,
GrPaint&& paint,
GrAA aa,

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@ -134,6 +134,17 @@ public:
const SkRect& rect,
const SkMatrix& localMatrix);
/**
* Creates an op that draws a subrectangle of a texture. The passed color is modulated by the
* texture's color. 'srcRect' specifies the rectangle of the texture to draw. 'dstRect'
* specifies the rectangle to draw in local coords which will be transformed by 'viewMatrix' to
* device space. The edges of the rendered rectangle are not antialiased. This asserts that the
* view matrix does not have perspective.
*/
void drawTextureAffine(const GrClip& clip, sk_sp<GrTextureProxy>, GrSamplerParams::FilterMode,
GrColor, const SkRect& srcRect, const SkRect& dstRect,
const SkMatrix& viewMatrix, sk_sp<GrColorSpaceXform>);
/**
* Draw a roundrect using a paint.
*

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@ -362,14 +362,17 @@ const GrBuffer* GrResourceProvider::createPatternedIndexBuffer(const uint16_t* p
return buffer;
}
static constexpr int kMaxQuads = 1 << 12; // max possible: (1 << 14) - 1;
const GrBuffer* GrResourceProvider::createQuadIndexBuffer() {
static const int kMaxQuads = 1 << 12; // max possible: (1 << 14) - 1;
GR_STATIC_ASSERT(4 * kMaxQuads <= 65535);
static const uint16_t kPattern[] = { 0, 1, 2, 0, 2, 3 };
return this->createPatternedIndexBuffer(kPattern, 6, kMaxQuads, 4, fQuadIndexBufferKey);
}
int GrResourceProvider::QuadCountOfQuadBuffer() { return kMaxQuads; }
sk_sp<GrPath> GrResourceProvider::createPath(const SkPath& path, const GrStyle& style) {
SkASSERT(this->gpu()->pathRendering());
return this->gpu()->pathRendering()->createPath(path, style);

View File

@ -152,6 +152,8 @@ public:
return this->createQuadIndexBuffer();
}
static int QuadCountOfQuadBuffer();
/**
* Factories for GrPath and GrPathRange objects. It's an error to call these if path rendering
* is not supported.

View File

@ -6,7 +6,6 @@
*/
#include "SkGpuDevice.h"
#include "GrBitmapTextureMaker.h"
#include "GrBlurUtils.h"
#include "GrContext.h"
@ -759,10 +758,8 @@ bool SkGpuDevice::shouldTileImage(const SkImage* image, const SkRect* srcRectPtr
const SkMatrix& viewMatrix,
const SkMatrix& srcToDstRect) const {
ASSERT_SINGLE_OWNER
// if image is explictly texture backed then just use the texture
if (image->isTextureBacked()) {
return false;
}
// If image is explicitly texture backed then we shouldn't get here.
SkASSERT(!image->isTextureBacked());
GrSamplerParams params;
bool doBicubic;
@ -843,7 +840,7 @@ void SkGpuDevice::drawBitmap(const SkBitmap& bitmap,
}
GrBitmapTextureMaker maker(fContext.get(), bitmap);
this->drawTextureProducer(&maker, nullptr, nullptr, SkCanvas::kStrict_SrcRectConstraint,
viewMatrix, this->clip(), paint);
viewMatrix, paint);
}
// This method outsets 'iRect' by 'outset' all around and then clamps its extents to
@ -1202,7 +1199,7 @@ void SkGpuDevice::drawBitmapRect(const SkBitmap& bitmap,
}
}
GrBitmapTextureMaker maker(fContext.get(), bitmap);
this->drawTextureProducer(&maker, src, dst, constraint, this->ctm(), this->clip(), paint);
this->drawTextureProducer(&maker, src, dst, constraint, this->ctm(), paint);
}
sk_sp<SkSpecialImage> SkGpuDevice::makeSpecial(const SkBitmap& bitmap) {
@ -1289,52 +1286,50 @@ void SkGpuDevice::drawDevice(SkBaseDevice* device,
this->drawSpecial(srcImg.get(), left, top, paint, nullptr, SkMatrix::I());
}
void SkGpuDevice::drawImage(const SkImage* image, SkScalar x, SkScalar y,
const SkPaint& paint) {
void SkGpuDevice::drawImage(const SkImage* image, SkScalar x, SkScalar y, const SkPaint& paint) {
ASSERT_SINGLE_OWNER
SkMatrix viewMatrix = this->ctm();
viewMatrix.preTranslate(x, y);
uint32_t pinnedUniqueID;
if (sk_sp<GrTextureProxy> proxy = as_IB(image)->refPinnedTextureProxy(&pinnedUniqueID)) {
GrTextureAdjuster adjuster(this->context(), std::move(proxy),
image->alphaType(), image->bounds(),
pinnedUniqueID, as_IB(image)->onImageInfo().colorSpace());
this->drawTextureProducer(&adjuster, nullptr, nullptr, SkCanvas::kFast_SrcRectConstraint,
viewMatrix, this->clip(), paint);
this->drawPinnedTextureProxy(std::move(proxy), pinnedUniqueID, as_IB(image)->colorSpace(),
image->alphaType(), nullptr, nullptr,
SkCanvas::kFast_SrcRectConstraint, viewMatrix, paint);
return;
} else {
SkBitmap bm;
if (this->shouldTileImage(image, nullptr, SkCanvas::kFast_SrcRectConstraint,
paint.getFilterQuality(), this->ctm(), SkMatrix::I())) {
// only support tiling as bitmap at the moment, so force raster-version
if (!as_IB(image)->getROPixels(&bm, fRenderTargetContext->getColorSpace())) {
return;
}
this->drawBitmap(bm, x, y, paint);
} else if (image->isLazyGenerated()) {
GrImageTextureMaker maker(fContext.get(), image, SkImage::kAllow_CachingHint);
this->drawTextureProducer(&maker, nullptr, nullptr, SkCanvas::kFast_SrcRectConstraint,
viewMatrix, this->clip(), paint);
} else if (as_IB(image)->getROPixels(&bm, fRenderTargetContext->getColorSpace())) {
GrBitmapTextureMaker maker(fContext.get(), bm);
this->drawTextureProducer(&maker, nullptr, nullptr, SkCanvas::kFast_SrcRectConstraint,
viewMatrix, this->clip(), paint);
}
SkBitmap bm;
if (this->shouldTileImage(image, nullptr, SkCanvas::kFast_SrcRectConstraint,
paint.getFilterQuality(), viewMatrix, SkMatrix::I())) {
// only support tiling as bitmap at the moment, so force raster-version
if (!as_IB(image)->getROPixels(&bm, fRenderTargetContext->getColorSpace())) {
return;
}
this->drawBitmap(bm, x, y, paint);
return;
}
if (image->isLazyGenerated()) {
GrImageTextureMaker maker(fContext.get(), image, SkImage::kAllow_CachingHint);
this->drawTextureMaker(&maker, image->width(), image->height(), nullptr, nullptr,
SkCanvas::kFast_SrcRectConstraint, viewMatrix, paint);
return;
}
if (as_IB(image)->getROPixels(&bm, fRenderTargetContext->getColorSpace())) {
GrBitmapTextureMaker maker(fContext.get(), bm);
this->drawTextureMaker(&maker, image->width(), image->height(), nullptr, nullptr,
SkCanvas::kFast_SrcRectConstraint, viewMatrix, paint);
}
}
void SkGpuDevice::drawImageRect(const SkImage* image, const SkRect* src,
const SkRect& dst, const SkPaint& paint,
SkCanvas::SrcRectConstraint constraint) {
void SkGpuDevice::drawImageRect(const SkImage* image, const SkRect* src, const SkRect& dst,
const SkPaint& paint, SkCanvas::SrcRectConstraint constraint) {
ASSERT_SINGLE_OWNER
uint32_t pinnedUniqueID;
if (!src || src->contains(image->bounds())) {
constraint = SkCanvas::kFast_SrcRectConstraint;
}
if (sk_sp<GrTextureProxy> proxy = as_IB(image)->refPinnedTextureProxy(&pinnedUniqueID)) {
GrTextureAdjuster adjuster(this->context(), std::move(proxy),
image->alphaType(), image->bounds(), pinnedUniqueID,
as_IB(image)->onImageInfo().colorSpace());
this->drawTextureProducer(&adjuster, src, &dst, constraint, this->ctm(), this->clip(),
paint);
this->drawPinnedTextureProxy(std::move(proxy), pinnedUniqueID, as_IB(image)->colorSpace(),
image->alphaType(), src, &dst, constraint, this->ctm(), paint);
return;
}
SkBitmap bm;
@ -1348,12 +1343,18 @@ void SkGpuDevice::drawImageRect(const SkImage* image, const SkRect* src,
return;
}
this->drawBitmapRect(bm, src, dst, paint, constraint);
} else if (image->isLazyGenerated()) {
return;
}
if (image->isLazyGenerated()) {
GrImageTextureMaker maker(fContext.get(), image, SkImage::kAllow_CachingHint);
this->drawTextureProducer(&maker, src, &dst, constraint, this->ctm(), this->clip(), paint);
} else if (as_IB(image)->getROPixels(&bm, fRenderTargetContext->getColorSpace())) {
this->drawTextureMaker(&maker, image->width(), image->height(), src, &dst, constraint,
this->ctm(), paint);
return;
}
if (as_IB(image)->getROPixels(&bm, fRenderTargetContext->getColorSpace())) {
GrBitmapTextureMaker maker(fContext.get(), bm);
this->drawTextureProducer(&maker, src, &dst, constraint, this->ctm(), this->clip(), paint);
this->drawTextureMaker(&maker, image->width(), image->height(), src, &dst, constraint,
this->ctm(), paint);
}
}
@ -1373,7 +1374,7 @@ void SkGpuDevice::drawProducerNine(GrTextureProducer* producer,
SkRect srcR, dstR;
while (iter.next(&srcR, &dstR)) {
this->drawTextureProducer(producer, &srcR, &dstR, SkCanvas::kStrict_SrcRectConstraint,
this->ctm(), this->clip(), paint);
this->ctm(), paint);
}
return;
}

View File

@ -21,6 +21,7 @@
#include "GrTypes.h"
class GrAccelData;
class GrTextureMaker;
class GrTextureProducer;
struct GrCachedLayer;
@ -205,12 +206,30 @@ private:
bool bicubic,
bool needsTextureDomain);
void drawPinnedTextureProxy(sk_sp<GrTextureProxy>,
uint32_t pinnedUniqueID,
SkColorSpace*,
SkAlphaType alphaType,
const SkRect* srcRect,
const SkRect* dstRect,
SkCanvas::SrcRectConstraint,
const SkMatrix& viewMatrix,
const SkPaint&);
void drawTextureMaker(GrTextureMaker* maker,
int imageW,
int imageH,
const SkRect* srcRect,
const SkRect* dstRect,
SkCanvas::SrcRectConstraint,
const SkMatrix& viewMatrix,
const SkPaint&);
void drawTextureProducer(GrTextureProducer*,
const SkRect* srcRect,
const SkRect* dstRect,
SkCanvas::SrcRectConstraint,
const SkMatrix& viewMatrix,
const GrClip&,
const SkPaint&);
void drawTextureProducerImpl(GrTextureProducer*,
@ -219,7 +238,6 @@ private:
SkCanvas::SrcRectConstraint,
const SkMatrix& viewMatrix,
const SkMatrix& srcToDstMatrix,
const GrClip&,
const SkPaint&);
bool drawFilledDRRect(const SkMatrix& viewMatrix, const SkRRect& outer,

View File

@ -6,12 +6,12 @@
*/
#include "SkGpuDevice.h"
#include "GrBlurUtils.h"
#include "GrCaps.h"
#include "GrRenderTargetContext.h"
#include "GrStyle.h"
#include "GrTextureAdjuster.h"
#include "GrTextureMaker.h"
#include "SkDraw.h"
#include "SkGr.h"
#include "SkMaskFilter.h"
@ -85,14 +85,98 @@ static bool can_ignore_bilerp_constraint(const GrTextureProducer& producer,
return false;
}
/**
* Checks whether the paint, matrix, and constraint are compatible with using
* GrRenderTargetContext::drawTextureAffine. It is more effecient than the GrTextureProducer
* general case.
*/
static bool can_use_draw_texture_affine(const SkPaint& paint, const SkMatrix& ctm,
SkCanvas::SrcRectConstraint constraint) {
return (!paint.getColorFilter() && !paint.getShader() && !paint.getMaskFilter() &&
!paint.getImageFilter() && !paint.isAntiAlias() &&
paint.getFilterQuality() < kMedium_SkFilterQuality &&
paint.getBlendMode() == SkBlendMode::kSrcOver && !ctm.hasPerspective() &&
SkCanvas::kFast_SrcRectConstraint == constraint);
}
static void draw_texture_affine(const SkPaint& paint, const SkMatrix& ctm, const SkRect* src,
const SkRect* dst, sk_sp<GrTextureProxy> proxy,
SkColorSpace* colorSpace, const GrClip& clip,
GrRenderTargetContext* rtc) {
SkASSERT(!(SkToBool(src) && !SkToBool(dst)));
SkRect srcRect = src ? *src : SkRect::MakeWH(proxy->width(), proxy->height());
SkRect dstRect = dst ? *dst : srcRect;
if (src && !SkRect::MakeIWH(proxy->width(), proxy->height()).contains(srcRect)) {
// Shrink the src rect to be within bounds and proportionately shrink the dst rect.
SkMatrix srcToDst;
srcToDst.setRectToRect(srcRect, dstRect, SkMatrix::kFill_ScaleToFit);
SkAssertResult(srcRect.intersect(SkRect::MakeIWH(proxy->width(), proxy->height())));
srcToDst.mapRect(&dstRect, srcRect);
}
auto csxf = GrColorSpaceXform::Make(colorSpace, rtc->getColorSpace());
GrSamplerParams::FilterMode filter;
switch (paint.getFilterQuality()) {
case kNone_SkFilterQuality:
filter = GrSamplerParams::kNone_FilterMode;
break;
case kLow_SkFilterQuality:
filter = GrSamplerParams::kBilerp_FilterMode;
break;
case kMedium_SkFilterQuality:
case kHigh_SkFilterQuality:
SK_ABORT("Quality level not allowed.");
}
GrColor color = GrPixelConfigIsAlphaOnly(proxy->config())
? SkColorToPremulGrColor(paint.getColor())
: SkColorAlphaToGrColor(paint.getColor());
rtc->drawTextureAffine(clip, std::move(proxy), filter, color, srcRect, dstRect, ctm,
std::move(csxf));
}
//////////////////////////////////////////////////////////////////////////////
void SkGpuDevice::drawPinnedTextureProxy(sk_sp<GrTextureProxy> proxy, uint32_t pinnedUniqueID,
SkColorSpace* colorSpace, SkAlphaType alphaType,
const SkRect* srcRect, const SkRect* dstRect,
SkCanvas::SrcRectConstraint constraint,
const SkMatrix& viewMatrix, const SkPaint& paint) {
if (can_use_draw_texture_affine(paint, this->ctm(), constraint)) {
draw_texture_affine(paint, viewMatrix, srcRect, dstRect, std::move(proxy), colorSpace,
this->clip(), fRenderTargetContext.get());
return;
}
auto contentRect = SkIRect::MakeWH(proxy->width(), proxy->height());
GrTextureAdjuster adjuster(this->context(), std::move(proxy), alphaType, contentRect,
pinnedUniqueID, colorSpace);
this->drawTextureProducer(&adjuster, srcRect, dstRect, constraint, viewMatrix, paint);
}
void SkGpuDevice::drawTextureMaker(GrTextureMaker* maker, int imageW, int imageH,
const SkRect* srcRect, const SkRect* dstRect,
SkCanvas::SrcRectConstraint constraint,
const SkMatrix& viewMatrix, const SkPaint& paint) {
if (can_use_draw_texture_affine(paint, viewMatrix, constraint)) {
sk_sp<SkColorSpace> cs;
// We've done enough checks above to allow us to pass ClampNoFilter() and not check for
// scaling adjustments.
auto proxy = maker->refTextureProxyForParams(GrSamplerParams::ClampNoFilter(),
fRenderTargetContext->getColorSpace(), &cs,
nullptr);
if (!proxy) {
return;
}
draw_texture_affine(paint, viewMatrix, srcRect, dstRect, std::move(proxy), cs.get(),
this->clip(), fRenderTargetContext.get());
return;
}
this->drawTextureProducer(maker, srcRect, dstRect, constraint, viewMatrix, paint);
}
void SkGpuDevice::drawTextureProducer(GrTextureProducer* producer,
const SkRect* srcRect,
const SkRect* dstRect,
SkCanvas::SrcRectConstraint constraint,
const SkMatrix& viewMatrix,
const GrClip& clip,
const SkPaint& paint) {
// This is the funnel for all non-tiled bitmap/image draw calls. Log a histogram entry.
SK_HISTOGRAM_BOOLEAN("DrawTiled", false);
@ -141,7 +225,7 @@ void SkGpuDevice::drawTextureProducer(GrTextureProducer* producer,
LogDrawScaleFactor(SkMatrix::Concat(viewMatrix, srcToDstMatrix), paint.getFilterQuality());
this->drawTextureProducerImpl(producer, clippedSrcRect, clippedDstRect, constraint, viewMatrix,
srcToDstMatrix, clip, paint);
srcToDstMatrix, paint);
}
void SkGpuDevice::drawTextureProducerImpl(GrTextureProducer* producer,
@ -150,7 +234,6 @@ void SkGpuDevice::drawTextureProducerImpl(GrTextureProducer* producer,
SkCanvas::SrcRectConstraint constraint,
const SkMatrix& viewMatrix,
const SkMatrix& srcToDstMatrix,
const GrClip& clip,
const SkPaint& paint) {
// Specifying the texture coords as local coordinates is an attempt to enable more GrDrawOp
// combining by not baking anything about the srcRect, dstRect, or viewMatrix, into the texture
@ -215,13 +298,14 @@ void SkGpuDevice::drawTextureProducerImpl(GrTextureProducer* producer,
}
GrAA aa = GrBoolToAA(paint.isAntiAlias());
if (canUseTextureCoordsAsLocalCoords) {
fRenderTargetContext->fillRectToRect(clip, std::move(grPaint), aa, viewMatrix,
fRenderTargetContext->fillRectToRect(this->clip(), std::move(grPaint), aa, viewMatrix,
clippedDstRect, clippedSrcRect);
return;
}
if (!mf) {
fRenderTargetContext->drawRect(clip, std::move(grPaint), aa, viewMatrix, clippedDstRect);
fRenderTargetContext->drawRect(this->clip(), std::move(grPaint), aa, viewMatrix,
clippedDstRect);
return;
}
@ -234,7 +318,7 @@ void SkGpuDevice::drawTextureProducerImpl(GrTextureProducer* producer,
if (mf->directFilterRRectMaskGPU(fContext.get(),
fRenderTargetContext.get(),
std::move(grPaint),
clip,
this->clip(),
viewMatrix,
rec,
SkRRect::MakeRect(clippedDstRect),

352
src/gpu/ops/GrTextureOp.cpp Normal file
View File

@ -0,0 +1,352 @@
/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrTextureOp.h"
#include "GrAppliedClip.h"
#include "GrDrawOpTest.h"
#include "GrGeometryProcessor.h"
#include "GrMeshDrawOp.h"
#include "GrOpFlushState.h"
#include "GrQuad.h"
#include "GrResourceProvider.h"
#include "GrShaderCaps.h"
#include "GrTexture.h"
#include "GrTextureProxy.h"
#include "SkGr.h"
#include "glsl/GrGLSLColorSpaceXformHelper.h"
#include "glsl/GrGLSLGeometryProcessor.h"
#include "glsl/GrGLSLVarying.h"
namespace {
/**
* Geometry Processor that draws a texture modulated by a vertex color (though, this is meant to be
* the same value across all vertices of a quad and uses flat interpolation when available). This is
* used by TextureOp below.
*/
class TextureGeometryProcessor : public GrGeometryProcessor {
public:
struct Vertex {
SkPoint fPosition;
SkPoint fTextureCoords;
GrColor fColor;
};
static sk_sp<GrGeometryProcessor> Make(sk_sp<GrTextureProxy> proxy,
sk_sp<GrColorSpaceXform> csxf,
GrSamplerParams::FilterMode filter) {
return sk_sp<TextureGeometryProcessor>(
new TextureGeometryProcessor(std::move(proxy), std::move(csxf), filter));
}
const char* name() const override { return "TextureGeometryProcessor"; }
void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const override {
b->add32(GrColorSpaceXform::XformKey(fColorSpaceXform.get()));
}
GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps& caps) const override {
class GLSLProcessor : public GrGLSLGeometryProcessor {
public:
void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor& proc,
FPCoordTransformIter&& transformIter) override {
const auto& textureGP = proc.cast<TextureGeometryProcessor>();
this->setTransformDataHelper(SkMatrix::I(), pdman, &transformIter);
if (fColorSpaceXformHelper.isValid()) {
fColorSpaceXformHelper.setData(pdman, textureGP.fColorSpaceXform.get());
}
}
private:
void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
const auto& textureGP = args.fGP.cast<TextureGeometryProcessor>();
fColorSpaceXformHelper.emitCode(
args.fUniformHandler, textureGP.fColorSpaceXform.get());
args.fVaryingHandler->setNoPerspective();
args.fVaryingHandler->emitAttributes(textureGP);
this->writeOutputPosition(args.fVertBuilder, gpArgs, textureGP.fPositions.fName);
this->emitTransforms(args.fVertBuilder,
args.fVaryingHandler,
args.fUniformHandler,
gpArgs->fPositionVar,
textureGP.fTextureCoords.fName,
args.fFPCoordTransformHandler);
if (args.fShaderCaps->flatInterpolationSupport()) {
args.fVaryingHandler->addFlatPassThroughAttribute(&textureGP.fColors,
args.fOutputColor);
} else {
args.fVaryingHandler->addPassThroughAttribute(&textureGP.fColors,
args.fOutputColor);
}
args.fFragBuilder->codeAppend("highp float2 texCoord;");
args.fVaryingHandler->addPassThroughAttribute(&textureGP.fTextureCoords,
"texCoord");
args.fFragBuilder->codeAppendf("%s = ", args.fOutputColor);
args.fFragBuilder->appendTextureLookupAndModulate(args.fOutputColor,
args.fTexSamplers[0],
"texCoord",
kVec2f_GrSLType,
&fColorSpaceXformHelper);
args.fFragBuilder->codeAppend(";");
args.fFragBuilder->codeAppendf("%s = float4(1);", args.fOutputCoverage);
}
GrGLSLColorSpaceXformHelper fColorSpaceXformHelper;
};
return new GLSLProcessor;
}
private:
TextureGeometryProcessor(sk_sp<GrTextureProxy> proxy, sk_sp<GrColorSpaceXform> csxf,
GrSamplerParams::FilterMode filter)
: fSampler(std::move(proxy), filter), fColorSpaceXform(std::move(csxf)) {
this->initClassID<TextureGeometryProcessor>();
fPositions =
this->addVertexAttrib("position", kVec2f_GrVertexAttribType, kHigh_GrSLPrecision);
fTextureCoords = this->addVertexAttrib("textureCoords", kVec2f_GrVertexAttribType,
kHigh_GrSLPrecision);
fColors = this->addVertexAttrib("color", kVec4ub_GrVertexAttribType);
this->addTextureSampler(&fSampler);
}
Attribute fPositions;
Attribute fTextureCoords;
Attribute fColors;
TextureSampler fSampler;
sk_sp<GrColorSpaceXform> fColorSpaceXform;
};
/**
* Op that implements GrTextureOp::Make. It draws textured quads. Each quad can modulate against a
* the texture by color. The blend with the destination is always src-over. The edges are non-AA.
*/
class TextureOp final : public GrMeshDrawOp {
public:
static std::unique_ptr<GrDrawOp> Make(sk_sp<GrTextureProxy> proxy,
GrSamplerParams::FilterMode filter, GrColor color,
const SkRect srcRect, const SkRect dstRect,
const SkMatrix& viewMatrix, sk_sp<GrColorSpaceXform> csxf,
bool allowSRBInputs) {
return std::unique_ptr<GrDrawOp>(new TextureOp(std::move(proxy), filter, color, srcRect,
dstRect, viewMatrix, std::move(csxf),
allowSRBInputs));
}
~TextureOp() override { fFinalized ? fProxy->completedRead() : fProxy->unref(); }
const char* name() const override { return "TextureOp"; }
SkString dumpInfo() const override {
SkString str;
str.appendf("Filter: %d AllowSRGBInputs: %d\n", fFilter, fAllowSRGBInputs);
str.appendf("# draws: %d\n", fDraws.count());
for (int i = 0; i < fDraws.count(); ++i) {
const Draw& draw = fDraws[i];
str.appendf(
"%d: Color: 0x%08x, TexRect [L: %.2f, T: %.2f, R: %.2f, B: %.2f] Quad [(%.2f, "
"%.2f), (%.2f, %.2f), (%.2f, %.2f), (%.2f, %.2f)]\n",
i, draw.fColor, draw.fSrcRect.fLeft, draw.fSrcRect.fTop, draw.fSrcRect.fRight,
draw.fSrcRect.fBottom, draw.fQuad.points()[0].fX, draw.fQuad.points()[0].fY,
draw.fQuad.points()[1].fX, draw.fQuad.points()[1].fY, draw.fQuad.points()[2].fX,
draw.fQuad.points()[2].fY, draw.fQuad.points()[3].fX,
draw.fQuad.points()[3].fY);
}
str += INHERITED::dumpInfo();
return str;
}
RequiresDstTexture finalize(const GrCaps& caps, const GrAppliedClip* clip) override {
SkASSERT(!fFinalized);
fFinalized = true;
fProxy->addPendingRead();
fProxy->unref();
return RequiresDstTexture::kNo;
}
FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; }
DEFINE_OP_CLASS_ID
private:
TextureOp(sk_sp<GrTextureProxy> proxy, GrSamplerParams::FilterMode filter, GrColor color,
const SkRect& srcRect, const SkRect& dstRect, const SkMatrix& viewMatrix,
sk_sp<GrColorSpaceXform> csxf, bool allowSRGBInputs)
: INHERITED(ClassID())
, fProxy(proxy.release())
, fFilter(filter)
, fColorSpaceXform(std::move(csxf))
, fFinalized(false)
, fAllowSRGBInputs(allowSRGBInputs) {
Draw& draw = fDraws.push_back();
draw.fSrcRect = srcRect;
draw.fColor = color;
draw.fQuad.setFromMappedRect(dstRect, viewMatrix);
SkRect bounds;
bounds.setBounds(draw.fQuad.points(), 4);
this->setBounds(bounds, HasAABloat::kNo, IsZeroArea::kNo);
}
void onPrepareDraws(Target* target) override {
if (!fProxy->instantiate(target->resourceProvider())) {
return;
}
sk_sp<GrGeometryProcessor> gp = TextureGeometryProcessor::Make(
sk_ref_sp(fProxy), std::move(fColorSpaceXform), fFilter);
GrPipeline::InitArgs args;
args.fProxy = target->proxy();
args.fCaps = &target->caps();
args.fResourceProvider = target->resourceProvider();
args.fFlags = fAllowSRGBInputs ? GrPipeline::kAllowSRGBInputs_Flag : 0;
const GrPipeline* pipeline = target->allocPipeline(args, GrProcessorSet::MakeEmptySet(),
target->detachAppliedClip());
using Vertex = TextureGeometryProcessor::Vertex;
SkASSERT(gp->getVertexStride() == sizeof(Vertex));
int vstart;
const GrBuffer* vbuffer;
auto vertices = (Vertex*)target->makeVertexSpace(sizeof(Vertex), 4 * fDraws.count(),
&vbuffer, &vstart);
if (!vertices) {
SkDebugf("Could not allocate vertices\n");
return;
}
sk_sp<const GrBuffer> ibuffer;
if (fDraws.count() > 1) {
ibuffer.reset(target->resourceProvider()->refQuadIndexBuffer());
if (!ibuffer) {
SkDebugf("Could not allocate quad indices\n");
return;
}
}
GrTexture* texture = fProxy->priv().peekTexture();
float iw = 1.f / texture->width();
float ih = 1.f / texture->height();
if (fDraws.count() > 1) {
for (int i = 0; i < fDraws.count(); ++i) {
float tl = iw * fDraws[i].fSrcRect.fLeft;
float tr = iw * fDraws[i].fSrcRect.fRight;
float tt = ih * fDraws[i].fSrcRect.fTop;
float tb = ih * fDraws[i].fSrcRect.fBottom;
if (fProxy->origin() == kBottomLeft_GrSurfaceOrigin) {
tt = 1.f - tt;
tb = 1.f - tb;
}
vertices[0 + 4 * i].fPosition = fDraws[i].fQuad.points()[0];
vertices[0 + 4 * i].fTextureCoords = {tl, tt};
vertices[0 + 4 * i].fColor = fDraws[i].fColor;
vertices[1 + 4 * i].fPosition = fDraws[i].fQuad.points()[1];
vertices[1 + 4 * i].fTextureCoords = {tl, tb};
vertices[1 + 4 * i].fColor = fDraws[i].fColor;
vertices[2 + 4 * i].fPosition = fDraws[i].fQuad.points()[2];
vertices[2 + 4 * i].fTextureCoords = {tr, tb};
vertices[2 + 4 * i].fColor = fDraws[i].fColor;
vertices[3 + 4 * i].fPosition = fDraws[i].fQuad.points()[3];
vertices[3 + 4 * i].fTextureCoords = {tr, tt};
vertices[3 + 4 * i].fColor = fDraws[i].fColor;
}
GrMesh mesh(GrPrimitiveType::kTriangles);
mesh.setIndexedPatterned(ibuffer.get(), 6, 4, fDraws.count(),
GrResourceProvider::QuadCountOfQuadBuffer());
mesh.setVertexData(vbuffer, vstart);
target->draw(gp.get(), pipeline, mesh);
} else {
float tl = iw * fDraws[0].fSrcRect.fLeft;
float tr = iw * fDraws[0].fSrcRect.fRight;
float tt = ih * fDraws[0].fSrcRect.fTop;
float tb = ih * fDraws[0].fSrcRect.fBottom;
if (fProxy->origin() == kBottomLeft_GrSurfaceOrigin) {
tt = 1.f - tt;
tb = 1.f - tb;
}
vertices[0].fPosition = fDraws[0].fQuad.points()[0];
vertices[0].fTextureCoords = {tl, tt};
vertices[0].fColor = fDraws[0].fColor;
vertices[1].fPosition = fDraws[0].fQuad.points()[3];
vertices[1].fTextureCoords = {tr, tt};
vertices[1].fColor = fDraws[0].fColor;
vertices[2].fPosition = fDraws[0].fQuad.points()[1];
vertices[2].fTextureCoords = {tl, tb};
vertices[2].fColor = fDraws[0].fColor;
vertices[3].fPosition = fDraws[0].fQuad.points()[2];
vertices[3].fTextureCoords = {tr, tb};
vertices[3].fColor = fDraws[0].fColor;
GrMesh mesh(GrPrimitiveType::kTriangleStrip);
mesh.setNonIndexedNonInstanced(4);
mesh.setVertexData(vbuffer, vstart);
target->draw(gp.get(), pipeline, mesh);
}
}
bool onCombineIfPossible(GrOp* t, const GrCaps& caps) override {
const auto* that = t->cast<TextureOp>();
if (fProxy->uniqueID() != that->fProxy->uniqueID() || fFilter != that->fFilter ||
!GrColorSpaceXform::Equals(fColorSpaceXform.get(), that->fColorSpaceXform.get())) {
return false;
}
fDraws.push_back_n(that->fDraws.count(), that->fDraws.begin());
this->joinBounds(*that);
return true;
}
struct Draw {
SkRect fSrcRect;
GrQuad fQuad;
GrColor fColor;
};
SkSTArray<1, Draw, true> fDraws;
GrTextureProxy* fProxy;
GrSamplerParams::FilterMode fFilter;
sk_sp<GrColorSpaceXform> fColorSpaceXform;
// Used to track whether fProxy is ref'ed or has a pending IO after finalize() is called.
bool fFinalized : 1;
bool fAllowSRGBInputs : 1;
typedef GrMeshDrawOp INHERITED;
};
} // anonymous namespace
namespace GrTextureOp {
std::unique_ptr<GrDrawOp> Make(sk_sp<GrTextureProxy> proxy, GrSamplerParams::FilterMode filter,
GrColor color, const SkRect& srcRect, const SkRect& dstRect,
const SkMatrix& viewMatrix, sk_sp<GrColorSpaceXform> csxf,
bool allowSRGBInputs) {
SkASSERT(!viewMatrix.hasPerspective());
return TextureOp::Make(std::move(proxy), filter, color, srcRect, dstRect, viewMatrix,
std::move(csxf), allowSRGBInputs);
}
} // namespace GrTextureOp
#if GR_TEST_UTILS
#include "GrContext.h"
GR_DRAW_OP_TEST_DEFINE(TextureOp) {
GrSurfaceDesc desc;
desc.fConfig = kRGBA_8888_GrPixelConfig;
desc.fHeight = random->nextULessThan(90) + 10;
desc.fWidth = random->nextULessThan(90) + 10;
desc.fOrigin = random->nextBool() ? kTopLeft_GrSurfaceOrigin : kBottomLeft_GrSurfaceOrigin;
SkBackingFit fit = random->nextBool() ? SkBackingFit::kApprox : SkBackingFit::kExact;
auto proxy =
GrSurfaceProxy::MakeDeferred(context->resourceProvider(), desc, fit, SkBudgeted::kNo);
SkRect rect = GrTest::TestRect(random);
SkRect srcRect;
srcRect.fLeft = random->nextRangeScalar(0.f, proxy->width() / 2.f);
srcRect.fRight = random->nextRangeScalar(0.f, proxy->width()) + proxy->width() / 2.f;
srcRect.fTop = random->nextRangeScalar(0.f, proxy->height() / 2.f);
srcRect.fBottom = random->nextRangeScalar(0.f, proxy->height()) + proxy->height() / 2.f;
SkMatrix viewMatrix = GrTest::TestMatrixPreservesRightAngles(random);
GrColor color = SkColorToPremulGrColor(random->nextU());
GrSamplerParams::FilterMode filter = (GrSamplerParams::FilterMode)random->nextULessThan(
GrSamplerParams::kMipMap_FilterMode + 1);
auto csxf = GrTest::TestColorXform(random);
bool allowSRGBInputs = random->nextBool();
return GrTextureOp::Make(std::move(proxy), filter, color, srcRect, rect, viewMatrix,
std::move(csxf), allowSRGBInputs);
}
#endif

28
src/gpu/ops/GrTextureOp.h Normal file
View File

@ -0,0 +1,28 @@
/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrColor.h"
#include "GrColorSpaceXform.h"
#include "GrSamplerParams.h"
class GrDrawOp;
class GrTextureProxy;
struct SkRect;
class SkMatrix;
namespace GrTextureOp {
/**
* Creates an op that draws a sub-rectangle of a texture. The passed color is modulated by the
* texture's color. 'srcRect' specifies the rectangle of the texture to draw. 'dstRect' specifies
* the rectangle to draw in local coords which will be transformed by 'viewMatrix' to be in device
* space. 'viewMatrix' must be affine.
*/
std::unique_ptr<GrDrawOp> Make(sk_sp<GrTextureProxy>, GrSamplerParams::FilterMode, GrColor,
const SkRect& srcRect, const SkRect& dstRect,
const SkMatrix& viewMatrix, sk_sp<GrColorSpaceXform>,
bool allowSRGBInputs);
}

View File

@ -316,32 +316,34 @@ DRAW_OP_TEST_EXTERN(SmallPathOp);
DRAW_OP_TEST_EXTERN(RegionOp);
DRAW_OP_TEST_EXTERN(RRectOp);
DRAW_OP_TEST_EXTERN(TesselatingPathOp);
DRAW_OP_TEST_EXTERN(TextureOp);
void GrDrawRandomOp(SkRandom* random, GrRenderTargetContext* renderTargetContext, GrPaint&& paint) {
GrContext* context = renderTargetContext->surfPriv().getContext();
using MakeDrawOpFn = std::unique_ptr<GrDrawOp>(GrPaint&&, SkRandom*, GrContext*, GrFSAAType);
static constexpr MakeDrawOpFn* gFactories[] = {
DRAW_OP_TEST_ENTRY(AAConvexPathOp),
DRAW_OP_TEST_ENTRY(AAFillRectOp),
DRAW_OP_TEST_ENTRY(AAFlatteningConvexPathOp),
DRAW_OP_TEST_ENTRY(AAHairlineOp),
DRAW_OP_TEST_ENTRY(AAStrokeRectOp),
DRAW_OP_TEST_ENTRY(CircleOp),
DRAW_OP_TEST_ENTRY(DashOp),
DRAW_OP_TEST_ENTRY(DefaultPathOp),
DRAW_OP_TEST_ENTRY(DIEllipseOp),
DRAW_OP_TEST_ENTRY(EllipseOp),
DRAW_OP_TEST_ENTRY(GrAtlasTextOp),
DRAW_OP_TEST_ENTRY(GrDrawAtlasOp),
DRAW_OP_TEST_ENTRY(GrDrawVerticesOp),
DRAW_OP_TEST_ENTRY(NonAAFillRectOp),
DRAW_OP_TEST_ENTRY(NonAALatticeOp),
DRAW_OP_TEST_ENTRY(NonAAStrokeRectOp),
DRAW_OP_TEST_ENTRY(ShadowRRectOp),
DRAW_OP_TEST_ENTRY(SmallPathOp),
DRAW_OP_TEST_ENTRY(RegionOp),
DRAW_OP_TEST_ENTRY(RRectOp),
DRAW_OP_TEST_ENTRY(TesselatingPathOp),
DRAW_OP_TEST_ENTRY(AAConvexPathOp),
DRAW_OP_TEST_ENTRY(AAFillRectOp),
DRAW_OP_TEST_ENTRY(AAFlatteningConvexPathOp),
DRAW_OP_TEST_ENTRY(AAHairlineOp),
DRAW_OP_TEST_ENTRY(AAStrokeRectOp),
DRAW_OP_TEST_ENTRY(CircleOp),
DRAW_OP_TEST_ENTRY(DashOp),
DRAW_OP_TEST_ENTRY(DefaultPathOp),
DRAW_OP_TEST_ENTRY(DIEllipseOp),
DRAW_OP_TEST_ENTRY(EllipseOp),
DRAW_OP_TEST_ENTRY(GrAtlasTextOp),
DRAW_OP_TEST_ENTRY(GrDrawAtlasOp),
DRAW_OP_TEST_ENTRY(GrDrawVerticesOp),
DRAW_OP_TEST_ENTRY(NonAAFillRectOp),
DRAW_OP_TEST_ENTRY(NonAALatticeOp),
DRAW_OP_TEST_ENTRY(NonAAStrokeRectOp),
DRAW_OP_TEST_ENTRY(ShadowRRectOp),
DRAW_OP_TEST_ENTRY(SmallPathOp),
DRAW_OP_TEST_ENTRY(RegionOp),
DRAW_OP_TEST_ENTRY(RRectOp),
DRAW_OP_TEST_ENTRY(TesselatingPathOp),
DRAW_OP_TEST_ENTRY(TextureOp),
};
static constexpr size_t kTotal = SK_ARRAY_COUNT(gFactories);