Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible""
This reverts commit ceef4fb5c4
.
Bug: skia:
Change-Id: I50b738169b4cf9e06cbe0b5fad0234b506717b66
Reviewed-on: https://skia-review.googlesource.com/36201
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This commit is contained in:
parent
f6df1cd993
commit
20af6d12ee
@ -285,6 +285,8 @@ skia_gpu_sources = [
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"$_src/gpu/ops/GrStencilPathOp.h",
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"$_src/gpu/ops/GrTessellatingPathRenderer.cpp",
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"$_src/gpu/ops/GrTessellatingPathRenderer.h",
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"$_src/gpu/ops/GrTextureOp.cpp",
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"$_src/gpu/ops/GrTextureOp.h",
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# coverage counting path renderer
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"$_src/gpu/ccpr/GrCCPRAtlas.cpp",
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@ -155,7 +155,8 @@ public:
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/** Adopts a ref from the caller. ioType expresses what type of IO operations will be marked as
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pending on the resource when markPendingIO is called. */
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GrTGpuResourceRef(T* resource, GrIOType ioType) : INHERITED(resource, ioType) { }
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GrTGpuResourceRef(T* resource, GrIOType ioType) : INHERITED(resource, ioType) {}
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GrTGpuResourceRef(sk_sp<T> resource, GrIOType ioType) : INHERITED(resource, ioType) {}
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T* get() const { return static_cast<T*>(this->getResource()); }
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@ -43,6 +43,7 @@
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#include "ops/GrSemaphoreOp.h"
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#include "ops/GrShadowRRectOp.h"
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#include "ops/GrStencilPathOp.h"
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#include "ops/GrTextureOp.h"
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#include "text/GrAtlasTextContext.h"
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#include "text/GrStencilAndCoverTextContext.h"
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@ -769,6 +770,21 @@ void GrRenderTargetContext::fillRectToRect(const GrClip& clip,
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this->internalDrawPath(clip, std::move(paint), aa, viewAndUnLocalMatrix, path, GrStyle());
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}
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void GrRenderTargetContext::drawTextureAffine(const GrClip& clip, sk_sp<GrTextureProxy> proxy,
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GrSamplerParams::FilterMode filter, GrColor color,
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const SkRect& srcRect, const SkRect& dstRect,
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const SkMatrix& viewMatrix,
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sk_sp<GrColorSpaceXform> colorSpaceXform) {
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ASSERT_SINGLE_OWNER
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RETURN_IF_ABANDONED
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SkDEBUGCODE(this->validate();)
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GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawTextureAffine", fContext);
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SkASSERT(!viewMatrix.hasPerspective());
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bool allowSRGB = SkToBool(this->getColorSpace());
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this->addDrawOp(clip, GrTextureOp::Make(std::move(proxy), filter, color, srcRect, dstRect,
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viewMatrix, std::move(colorSpaceXform), allowSRGB));
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}
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void GrRenderTargetContext::fillRectWithLocalMatrix(const GrClip& clip,
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GrPaint&& paint,
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GrAA aa,
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@ -134,6 +134,17 @@ public:
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const SkRect& rect,
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const SkMatrix& localMatrix);
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/**
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* Creates an op that draws a subrectangle of a texture. The passed color is modulated by the
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* texture's color. 'srcRect' specifies the rectangle of the texture to draw. 'dstRect'
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* specifies the rectangle to draw in local coords which will be transformed by 'viewMatrix' to
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* device space. The edges of the rendered rectangle are not antialiased. This asserts that the
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* view matrix does not have perspective.
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*/
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void drawTextureAffine(const GrClip& clip, sk_sp<GrTextureProxy>, GrSamplerParams::FilterMode,
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GrColor, const SkRect& srcRect, const SkRect& dstRect,
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const SkMatrix& viewMatrix, sk_sp<GrColorSpaceXform>);
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/**
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* Draw a roundrect using a paint.
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*
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@ -362,14 +362,17 @@ const GrBuffer* GrResourceProvider::createPatternedIndexBuffer(const uint16_t* p
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return buffer;
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}
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static constexpr int kMaxQuads = 1 << 12; // max possible: (1 << 14) - 1;
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const GrBuffer* GrResourceProvider::createQuadIndexBuffer() {
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static const int kMaxQuads = 1 << 12; // max possible: (1 << 14) - 1;
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GR_STATIC_ASSERT(4 * kMaxQuads <= 65535);
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static const uint16_t kPattern[] = { 0, 1, 2, 0, 2, 3 };
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return this->createPatternedIndexBuffer(kPattern, 6, kMaxQuads, 4, fQuadIndexBufferKey);
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}
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int GrResourceProvider::QuadCountOfQuadBuffer() { return kMaxQuads; }
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sk_sp<GrPath> GrResourceProvider::createPath(const SkPath& path, const GrStyle& style) {
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SkASSERT(this->gpu()->pathRendering());
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return this->gpu()->pathRendering()->createPath(path, style);
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@ -152,6 +152,8 @@ public:
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return this->createQuadIndexBuffer();
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}
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static int QuadCountOfQuadBuffer();
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/**
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* Factories for GrPath and GrPathRange objects. It's an error to call these if path rendering
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* is not supported.
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@ -6,7 +6,6 @@
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*/
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#include "SkGpuDevice.h"
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#include "GrBitmapTextureMaker.h"
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#include "GrBlurUtils.h"
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#include "GrContext.h"
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@ -759,10 +758,8 @@ bool SkGpuDevice::shouldTileImage(const SkImage* image, const SkRect* srcRectPtr
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const SkMatrix& viewMatrix,
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const SkMatrix& srcToDstRect) const {
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ASSERT_SINGLE_OWNER
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// if image is explictly texture backed then just use the texture
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if (image->isTextureBacked()) {
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return false;
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}
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// If image is explicitly texture backed then we shouldn't get here.
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SkASSERT(!image->isTextureBacked());
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GrSamplerParams params;
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bool doBicubic;
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@ -843,7 +840,7 @@ void SkGpuDevice::drawBitmap(const SkBitmap& bitmap,
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}
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GrBitmapTextureMaker maker(fContext.get(), bitmap);
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this->drawTextureProducer(&maker, nullptr, nullptr, SkCanvas::kStrict_SrcRectConstraint,
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viewMatrix, this->clip(), paint);
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viewMatrix, paint);
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}
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// This method outsets 'iRect' by 'outset' all around and then clamps its extents to
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@ -1202,7 +1199,7 @@ void SkGpuDevice::drawBitmapRect(const SkBitmap& bitmap,
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}
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}
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GrBitmapTextureMaker maker(fContext.get(), bitmap);
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this->drawTextureProducer(&maker, src, dst, constraint, this->ctm(), this->clip(), paint);
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this->drawTextureProducer(&maker, src, dst, constraint, this->ctm(), paint);
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}
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sk_sp<SkSpecialImage> SkGpuDevice::makeSpecial(const SkBitmap& bitmap) {
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@ -1289,52 +1286,50 @@ void SkGpuDevice::drawDevice(SkBaseDevice* device,
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this->drawSpecial(srcImg.get(), left, top, paint, nullptr, SkMatrix::I());
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}
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void SkGpuDevice::drawImage(const SkImage* image, SkScalar x, SkScalar y,
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const SkPaint& paint) {
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void SkGpuDevice::drawImage(const SkImage* image, SkScalar x, SkScalar y, const SkPaint& paint) {
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ASSERT_SINGLE_OWNER
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SkMatrix viewMatrix = this->ctm();
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viewMatrix.preTranslate(x, y);
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uint32_t pinnedUniqueID;
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if (sk_sp<GrTextureProxy> proxy = as_IB(image)->refPinnedTextureProxy(&pinnedUniqueID)) {
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GrTextureAdjuster adjuster(this->context(), std::move(proxy),
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image->alphaType(), image->bounds(),
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pinnedUniqueID, as_IB(image)->onImageInfo().colorSpace());
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this->drawTextureProducer(&adjuster, nullptr, nullptr, SkCanvas::kFast_SrcRectConstraint,
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viewMatrix, this->clip(), paint);
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this->drawPinnedTextureProxy(std::move(proxy), pinnedUniqueID, as_IB(image)->colorSpace(),
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image->alphaType(), nullptr, nullptr,
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SkCanvas::kFast_SrcRectConstraint, viewMatrix, paint);
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return;
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} else {
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SkBitmap bm;
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if (this->shouldTileImage(image, nullptr, SkCanvas::kFast_SrcRectConstraint,
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paint.getFilterQuality(), this->ctm(), SkMatrix::I())) {
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// only support tiling as bitmap at the moment, so force raster-version
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if (!as_IB(image)->getROPixels(&bm, fRenderTargetContext->getColorSpace())) {
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return;
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}
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this->drawBitmap(bm, x, y, paint);
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} else if (image->isLazyGenerated()) {
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GrImageTextureMaker maker(fContext.get(), image, SkImage::kAllow_CachingHint);
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this->drawTextureProducer(&maker, nullptr, nullptr, SkCanvas::kFast_SrcRectConstraint,
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viewMatrix, this->clip(), paint);
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} else if (as_IB(image)->getROPixels(&bm, fRenderTargetContext->getColorSpace())) {
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GrBitmapTextureMaker maker(fContext.get(), bm);
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this->drawTextureProducer(&maker, nullptr, nullptr, SkCanvas::kFast_SrcRectConstraint,
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viewMatrix, this->clip(), paint);
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}
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SkBitmap bm;
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if (this->shouldTileImage(image, nullptr, SkCanvas::kFast_SrcRectConstraint,
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paint.getFilterQuality(), viewMatrix, SkMatrix::I())) {
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// only support tiling as bitmap at the moment, so force raster-version
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if (!as_IB(image)->getROPixels(&bm, fRenderTargetContext->getColorSpace())) {
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return;
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}
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this->drawBitmap(bm, x, y, paint);
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return;
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}
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if (image->isLazyGenerated()) {
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GrImageTextureMaker maker(fContext.get(), image, SkImage::kAllow_CachingHint);
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this->drawTextureMaker(&maker, image->width(), image->height(), nullptr, nullptr,
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SkCanvas::kFast_SrcRectConstraint, viewMatrix, paint);
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return;
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}
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if (as_IB(image)->getROPixels(&bm, fRenderTargetContext->getColorSpace())) {
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GrBitmapTextureMaker maker(fContext.get(), bm);
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this->drawTextureMaker(&maker, image->width(), image->height(), nullptr, nullptr,
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SkCanvas::kFast_SrcRectConstraint, viewMatrix, paint);
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}
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}
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void SkGpuDevice::drawImageRect(const SkImage* image, const SkRect* src,
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const SkRect& dst, const SkPaint& paint,
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SkCanvas::SrcRectConstraint constraint) {
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void SkGpuDevice::drawImageRect(const SkImage* image, const SkRect* src, const SkRect& dst,
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const SkPaint& paint, SkCanvas::SrcRectConstraint constraint) {
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ASSERT_SINGLE_OWNER
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uint32_t pinnedUniqueID;
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if (!src || src->contains(image->bounds())) {
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constraint = SkCanvas::kFast_SrcRectConstraint;
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}
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if (sk_sp<GrTextureProxy> proxy = as_IB(image)->refPinnedTextureProxy(&pinnedUniqueID)) {
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GrTextureAdjuster adjuster(this->context(), std::move(proxy),
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image->alphaType(), image->bounds(), pinnedUniqueID,
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as_IB(image)->onImageInfo().colorSpace());
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this->drawTextureProducer(&adjuster, src, &dst, constraint, this->ctm(), this->clip(),
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paint);
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this->drawPinnedTextureProxy(std::move(proxy), pinnedUniqueID, as_IB(image)->colorSpace(),
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image->alphaType(), src, &dst, constraint, this->ctm(), paint);
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return;
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}
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SkBitmap bm;
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@ -1348,12 +1343,18 @@ void SkGpuDevice::drawImageRect(const SkImage* image, const SkRect* src,
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return;
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}
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this->drawBitmapRect(bm, src, dst, paint, constraint);
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} else if (image->isLazyGenerated()) {
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return;
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}
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if (image->isLazyGenerated()) {
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GrImageTextureMaker maker(fContext.get(), image, SkImage::kAllow_CachingHint);
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this->drawTextureProducer(&maker, src, &dst, constraint, this->ctm(), this->clip(), paint);
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} else if (as_IB(image)->getROPixels(&bm, fRenderTargetContext->getColorSpace())) {
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this->drawTextureMaker(&maker, image->width(), image->height(), src, &dst, constraint,
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this->ctm(), paint);
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return;
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}
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if (as_IB(image)->getROPixels(&bm, fRenderTargetContext->getColorSpace())) {
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GrBitmapTextureMaker maker(fContext.get(), bm);
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this->drawTextureProducer(&maker, src, &dst, constraint, this->ctm(), this->clip(), paint);
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this->drawTextureMaker(&maker, image->width(), image->height(), src, &dst, constraint,
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this->ctm(), paint);
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}
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}
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@ -1373,7 +1374,7 @@ void SkGpuDevice::drawProducerNine(GrTextureProducer* producer,
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SkRect srcR, dstR;
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while (iter.next(&srcR, &dstR)) {
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this->drawTextureProducer(producer, &srcR, &dstR, SkCanvas::kStrict_SrcRectConstraint,
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this->ctm(), this->clip(), paint);
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this->ctm(), paint);
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}
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return;
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}
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@ -21,6 +21,7 @@
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#include "GrTypes.h"
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class GrAccelData;
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class GrTextureMaker;
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class GrTextureProducer;
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struct GrCachedLayer;
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@ -205,12 +206,30 @@ private:
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bool bicubic,
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bool needsTextureDomain);
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void drawPinnedTextureProxy(sk_sp<GrTextureProxy>,
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uint32_t pinnedUniqueID,
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SkColorSpace*,
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SkAlphaType alphaType,
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const SkRect* srcRect,
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const SkRect* dstRect,
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SkCanvas::SrcRectConstraint,
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const SkMatrix& viewMatrix,
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const SkPaint&);
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void drawTextureMaker(GrTextureMaker* maker,
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int imageW,
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int imageH,
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const SkRect* srcRect,
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const SkRect* dstRect,
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SkCanvas::SrcRectConstraint,
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const SkMatrix& viewMatrix,
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const SkPaint&);
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void drawTextureProducer(GrTextureProducer*,
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const SkRect* srcRect,
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const SkRect* dstRect,
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SkCanvas::SrcRectConstraint,
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const SkMatrix& viewMatrix,
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const GrClip&,
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const SkPaint&);
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void drawTextureProducerImpl(GrTextureProducer*,
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@ -219,7 +238,6 @@ private:
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SkCanvas::SrcRectConstraint,
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const SkMatrix& viewMatrix,
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const SkMatrix& srcToDstMatrix,
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const GrClip&,
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const SkPaint&);
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bool drawFilledDRRect(const SkMatrix& viewMatrix, const SkRRect& outer,
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@ -6,12 +6,12 @@
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*/
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#include "SkGpuDevice.h"
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#include "GrBlurUtils.h"
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#include "GrCaps.h"
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#include "GrRenderTargetContext.h"
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#include "GrStyle.h"
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#include "GrTextureAdjuster.h"
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#include "GrTextureMaker.h"
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#include "SkDraw.h"
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#include "SkGr.h"
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#include "SkMaskFilter.h"
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@ -85,14 +85,98 @@ static bool can_ignore_bilerp_constraint(const GrTextureProducer& producer,
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return false;
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}
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/**
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* Checks whether the paint, matrix, and constraint are compatible with using
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* GrRenderTargetContext::drawTextureAffine. It is more effecient than the GrTextureProducer
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* general case.
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*/
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static bool can_use_draw_texture_affine(const SkPaint& paint, const SkMatrix& ctm,
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SkCanvas::SrcRectConstraint constraint) {
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return (!paint.getColorFilter() && !paint.getShader() && !paint.getMaskFilter() &&
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!paint.getImageFilter() && !paint.isAntiAlias() &&
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paint.getFilterQuality() < kMedium_SkFilterQuality &&
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paint.getBlendMode() == SkBlendMode::kSrcOver && !ctm.hasPerspective() &&
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SkCanvas::kFast_SrcRectConstraint == constraint);
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}
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static void draw_texture_affine(const SkPaint& paint, const SkMatrix& ctm, const SkRect* src,
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const SkRect* dst, sk_sp<GrTextureProxy> proxy,
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SkColorSpace* colorSpace, const GrClip& clip,
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GrRenderTargetContext* rtc) {
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SkASSERT(!(SkToBool(src) && !SkToBool(dst)));
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SkRect srcRect = src ? *src : SkRect::MakeWH(proxy->width(), proxy->height());
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SkRect dstRect = dst ? *dst : srcRect;
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if (src && !SkRect::MakeIWH(proxy->width(), proxy->height()).contains(srcRect)) {
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// Shrink the src rect to be within bounds and proportionately shrink the dst rect.
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SkMatrix srcToDst;
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srcToDst.setRectToRect(srcRect, dstRect, SkMatrix::kFill_ScaleToFit);
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SkAssertResult(srcRect.intersect(SkRect::MakeIWH(proxy->width(), proxy->height())));
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srcToDst.mapRect(&dstRect, srcRect);
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}
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auto csxf = GrColorSpaceXform::Make(colorSpace, rtc->getColorSpace());
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GrSamplerParams::FilterMode filter;
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switch (paint.getFilterQuality()) {
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case kNone_SkFilterQuality:
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filter = GrSamplerParams::kNone_FilterMode;
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break;
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case kLow_SkFilterQuality:
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filter = GrSamplerParams::kBilerp_FilterMode;
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break;
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case kMedium_SkFilterQuality:
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case kHigh_SkFilterQuality:
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SK_ABORT("Quality level not allowed.");
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}
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GrColor color = GrPixelConfigIsAlphaOnly(proxy->config())
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? SkColorToPremulGrColor(paint.getColor())
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: SkColorAlphaToGrColor(paint.getColor());
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rtc->drawTextureAffine(clip, std::move(proxy), filter, color, srcRect, dstRect, ctm,
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std::move(csxf));
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}
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//////////////////////////////////////////////////////////////////////////////
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void SkGpuDevice::drawPinnedTextureProxy(sk_sp<GrTextureProxy> proxy, uint32_t pinnedUniqueID,
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SkColorSpace* colorSpace, SkAlphaType alphaType,
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const SkRect* srcRect, const SkRect* dstRect,
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SkCanvas::SrcRectConstraint constraint,
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const SkMatrix& viewMatrix, const SkPaint& paint) {
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if (can_use_draw_texture_affine(paint, this->ctm(), constraint)) {
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draw_texture_affine(paint, viewMatrix, srcRect, dstRect, std::move(proxy), colorSpace,
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this->clip(), fRenderTargetContext.get());
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return;
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}
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auto contentRect = SkIRect::MakeWH(proxy->width(), proxy->height());
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GrTextureAdjuster adjuster(this->context(), std::move(proxy), alphaType, contentRect,
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pinnedUniqueID, colorSpace);
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this->drawTextureProducer(&adjuster, srcRect, dstRect, constraint, viewMatrix, paint);
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}
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void SkGpuDevice::drawTextureMaker(GrTextureMaker* maker, int imageW, int imageH,
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const SkRect* srcRect, const SkRect* dstRect,
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SkCanvas::SrcRectConstraint constraint,
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const SkMatrix& viewMatrix, const SkPaint& paint) {
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if (can_use_draw_texture_affine(paint, viewMatrix, constraint)) {
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sk_sp<SkColorSpace> cs;
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// We've done enough checks above to allow us to pass ClampNoFilter() and not check for
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// scaling adjustments.
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auto proxy = maker->refTextureProxyForParams(GrSamplerParams::ClampNoFilter(),
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fRenderTargetContext->getColorSpace(), &cs,
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nullptr);
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if (!proxy) {
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return;
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}
|
||||
draw_texture_affine(paint, viewMatrix, srcRect, dstRect, std::move(proxy), cs.get(),
|
||||
this->clip(), fRenderTargetContext.get());
|
||||
return;
|
||||
}
|
||||
this->drawTextureProducer(maker, srcRect, dstRect, constraint, viewMatrix, paint);
|
||||
}
|
||||
|
||||
void SkGpuDevice::drawTextureProducer(GrTextureProducer* producer,
|
||||
const SkRect* srcRect,
|
||||
const SkRect* dstRect,
|
||||
SkCanvas::SrcRectConstraint constraint,
|
||||
const SkMatrix& viewMatrix,
|
||||
const GrClip& clip,
|
||||
const SkPaint& paint) {
|
||||
// This is the funnel for all non-tiled bitmap/image draw calls. Log a histogram entry.
|
||||
SK_HISTOGRAM_BOOLEAN("DrawTiled", false);
|
||||
@ -141,7 +225,7 @@ void SkGpuDevice::drawTextureProducer(GrTextureProducer* producer,
|
||||
LogDrawScaleFactor(SkMatrix::Concat(viewMatrix, srcToDstMatrix), paint.getFilterQuality());
|
||||
|
||||
this->drawTextureProducerImpl(producer, clippedSrcRect, clippedDstRect, constraint, viewMatrix,
|
||||
srcToDstMatrix, clip, paint);
|
||||
srcToDstMatrix, paint);
|
||||
}
|
||||
|
||||
void SkGpuDevice::drawTextureProducerImpl(GrTextureProducer* producer,
|
||||
@ -150,7 +234,6 @@ void SkGpuDevice::drawTextureProducerImpl(GrTextureProducer* producer,
|
||||
SkCanvas::SrcRectConstraint constraint,
|
||||
const SkMatrix& viewMatrix,
|
||||
const SkMatrix& srcToDstMatrix,
|
||||
const GrClip& clip,
|
||||
const SkPaint& paint) {
|
||||
// Specifying the texture coords as local coordinates is an attempt to enable more GrDrawOp
|
||||
// combining by not baking anything about the srcRect, dstRect, or viewMatrix, into the texture
|
||||
@ -215,13 +298,14 @@ void SkGpuDevice::drawTextureProducerImpl(GrTextureProducer* producer,
|
||||
}
|
||||
GrAA aa = GrBoolToAA(paint.isAntiAlias());
|
||||
if (canUseTextureCoordsAsLocalCoords) {
|
||||
fRenderTargetContext->fillRectToRect(clip, std::move(grPaint), aa, viewMatrix,
|
||||
fRenderTargetContext->fillRectToRect(this->clip(), std::move(grPaint), aa, viewMatrix,
|
||||
clippedDstRect, clippedSrcRect);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!mf) {
|
||||
fRenderTargetContext->drawRect(clip, std::move(grPaint), aa, viewMatrix, clippedDstRect);
|
||||
fRenderTargetContext->drawRect(this->clip(), std::move(grPaint), aa, viewMatrix,
|
||||
clippedDstRect);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -234,7 +318,7 @@ void SkGpuDevice::drawTextureProducerImpl(GrTextureProducer* producer,
|
||||
if (mf->directFilterRRectMaskGPU(fContext.get(),
|
||||
fRenderTargetContext.get(),
|
||||
std::move(grPaint),
|
||||
clip,
|
||||
this->clip(),
|
||||
viewMatrix,
|
||||
rec,
|
||||
SkRRect::MakeRect(clippedDstRect),
|
||||
|
352
src/gpu/ops/GrTextureOp.cpp
Normal file
352
src/gpu/ops/GrTextureOp.cpp
Normal file
@ -0,0 +1,352 @@
|
||||
/*
|
||||
* Copyright 2017 Google Inc.
|
||||
*
|
||||
* Use of this source code is governed by a BSD-style license that can be
|
||||
* found in the LICENSE file.
|
||||
*/
|
||||
|
||||
#include "GrTextureOp.h"
|
||||
#include "GrAppliedClip.h"
|
||||
#include "GrDrawOpTest.h"
|
||||
#include "GrGeometryProcessor.h"
|
||||
#include "GrMeshDrawOp.h"
|
||||
#include "GrOpFlushState.h"
|
||||
#include "GrQuad.h"
|
||||
#include "GrResourceProvider.h"
|
||||
#include "GrShaderCaps.h"
|
||||
#include "GrTexture.h"
|
||||
#include "GrTextureProxy.h"
|
||||
#include "SkGr.h"
|
||||
#include "glsl/GrGLSLColorSpaceXformHelper.h"
|
||||
#include "glsl/GrGLSLGeometryProcessor.h"
|
||||
#include "glsl/GrGLSLVarying.h"
|
||||
|
||||
namespace {
|
||||
|
||||
/**
|
||||
* Geometry Processor that draws a texture modulated by a vertex color (though, this is meant to be
|
||||
* the same value across all vertices of a quad and uses flat interpolation when available). This is
|
||||
* used by TextureOp below.
|
||||
*/
|
||||
class TextureGeometryProcessor : public GrGeometryProcessor {
|
||||
public:
|
||||
struct Vertex {
|
||||
SkPoint fPosition;
|
||||
SkPoint fTextureCoords;
|
||||
GrColor fColor;
|
||||
};
|
||||
static sk_sp<GrGeometryProcessor> Make(sk_sp<GrTextureProxy> proxy,
|
||||
sk_sp<GrColorSpaceXform> csxf,
|
||||
GrSamplerParams::FilterMode filter) {
|
||||
return sk_sp<TextureGeometryProcessor>(
|
||||
new TextureGeometryProcessor(std::move(proxy), std::move(csxf), filter));
|
||||
}
|
||||
|
||||
const char* name() const override { return "TextureGeometryProcessor"; }
|
||||
|
||||
void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const override {
|
||||
b->add32(GrColorSpaceXform::XformKey(fColorSpaceXform.get()));
|
||||
}
|
||||
|
||||
GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps& caps) const override {
|
||||
class GLSLProcessor : public GrGLSLGeometryProcessor {
|
||||
public:
|
||||
void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor& proc,
|
||||
FPCoordTransformIter&& transformIter) override {
|
||||
const auto& textureGP = proc.cast<TextureGeometryProcessor>();
|
||||
this->setTransformDataHelper(SkMatrix::I(), pdman, &transformIter);
|
||||
if (fColorSpaceXformHelper.isValid()) {
|
||||
fColorSpaceXformHelper.setData(pdman, textureGP.fColorSpaceXform.get());
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
|
||||
const auto& textureGP = args.fGP.cast<TextureGeometryProcessor>();
|
||||
fColorSpaceXformHelper.emitCode(
|
||||
args.fUniformHandler, textureGP.fColorSpaceXform.get());
|
||||
args.fVaryingHandler->setNoPerspective();
|
||||
args.fVaryingHandler->emitAttributes(textureGP);
|
||||
this->writeOutputPosition(args.fVertBuilder, gpArgs, textureGP.fPositions.fName);
|
||||
this->emitTransforms(args.fVertBuilder,
|
||||
args.fVaryingHandler,
|
||||
args.fUniformHandler,
|
||||
gpArgs->fPositionVar,
|
||||
textureGP.fTextureCoords.fName,
|
||||
args.fFPCoordTransformHandler);
|
||||
if (args.fShaderCaps->flatInterpolationSupport()) {
|
||||
args.fVaryingHandler->addFlatPassThroughAttribute(&textureGP.fColors,
|
||||
args.fOutputColor);
|
||||
} else {
|
||||
args.fVaryingHandler->addPassThroughAttribute(&textureGP.fColors,
|
||||
args.fOutputColor);
|
||||
}
|
||||
args.fFragBuilder->codeAppend("highp float2 texCoord;");
|
||||
args.fVaryingHandler->addPassThroughAttribute(&textureGP.fTextureCoords,
|
||||
"texCoord");
|
||||
args.fFragBuilder->codeAppendf("%s = ", args.fOutputColor);
|
||||
args.fFragBuilder->appendTextureLookupAndModulate(args.fOutputColor,
|
||||
args.fTexSamplers[0],
|
||||
"texCoord",
|
||||
kVec2f_GrSLType,
|
||||
&fColorSpaceXformHelper);
|
||||
args.fFragBuilder->codeAppend(";");
|
||||
args.fFragBuilder->codeAppendf("%s = float4(1);", args.fOutputCoverage);
|
||||
}
|
||||
GrGLSLColorSpaceXformHelper fColorSpaceXformHelper;
|
||||
};
|
||||
return new GLSLProcessor;
|
||||
}
|
||||
|
||||
private:
|
||||
TextureGeometryProcessor(sk_sp<GrTextureProxy> proxy, sk_sp<GrColorSpaceXform> csxf,
|
||||
GrSamplerParams::FilterMode filter)
|
||||
: fSampler(std::move(proxy), filter), fColorSpaceXform(std::move(csxf)) {
|
||||
this->initClassID<TextureGeometryProcessor>();
|
||||
fPositions =
|
||||
this->addVertexAttrib("position", kVec2f_GrVertexAttribType, kHigh_GrSLPrecision);
|
||||
fTextureCoords = this->addVertexAttrib("textureCoords", kVec2f_GrVertexAttribType,
|
||||
kHigh_GrSLPrecision);
|
||||
fColors = this->addVertexAttrib("color", kVec4ub_GrVertexAttribType);
|
||||
this->addTextureSampler(&fSampler);
|
||||
}
|
||||
|
||||
Attribute fPositions;
|
||||
Attribute fTextureCoords;
|
||||
Attribute fColors;
|
||||
TextureSampler fSampler;
|
||||
sk_sp<GrColorSpaceXform> fColorSpaceXform;
|
||||
};
|
||||
|
||||
/**
|
||||
* Op that implements GrTextureOp::Make. It draws textured quads. Each quad can modulate against a
|
||||
* the texture by color. The blend with the destination is always src-over. The edges are non-AA.
|
||||
*/
|
||||
class TextureOp final : public GrMeshDrawOp {
|
||||
public:
|
||||
static std::unique_ptr<GrDrawOp> Make(sk_sp<GrTextureProxy> proxy,
|
||||
GrSamplerParams::FilterMode filter, GrColor color,
|
||||
const SkRect srcRect, const SkRect dstRect,
|
||||
const SkMatrix& viewMatrix, sk_sp<GrColorSpaceXform> csxf,
|
||||
bool allowSRBInputs) {
|
||||
return std::unique_ptr<GrDrawOp>(new TextureOp(std::move(proxy), filter, color, srcRect,
|
||||
dstRect, viewMatrix, std::move(csxf),
|
||||
allowSRBInputs));
|
||||
}
|
||||
|
||||
~TextureOp() override { fFinalized ? fProxy->completedRead() : fProxy->unref(); }
|
||||
|
||||
const char* name() const override { return "TextureOp"; }
|
||||
|
||||
SkString dumpInfo() const override {
|
||||
SkString str;
|
||||
str.appendf("Filter: %d AllowSRGBInputs: %d\n", fFilter, fAllowSRGBInputs);
|
||||
str.appendf("# draws: %d\n", fDraws.count());
|
||||
for (int i = 0; i < fDraws.count(); ++i) {
|
||||
const Draw& draw = fDraws[i];
|
||||
str.appendf(
|
||||
"%d: Color: 0x%08x, TexRect [L: %.2f, T: %.2f, R: %.2f, B: %.2f] Quad [(%.2f, "
|
||||
"%.2f), (%.2f, %.2f), (%.2f, %.2f), (%.2f, %.2f)]\n",
|
||||
i, draw.fColor, draw.fSrcRect.fLeft, draw.fSrcRect.fTop, draw.fSrcRect.fRight,
|
||||
draw.fSrcRect.fBottom, draw.fQuad.points()[0].fX, draw.fQuad.points()[0].fY,
|
||||
draw.fQuad.points()[1].fX, draw.fQuad.points()[1].fY, draw.fQuad.points()[2].fX,
|
||||
draw.fQuad.points()[2].fY, draw.fQuad.points()[3].fX,
|
||||
draw.fQuad.points()[3].fY);
|
||||
}
|
||||
str += INHERITED::dumpInfo();
|
||||
return str;
|
||||
}
|
||||
|
||||
RequiresDstTexture finalize(const GrCaps& caps, const GrAppliedClip* clip) override {
|
||||
SkASSERT(!fFinalized);
|
||||
fFinalized = true;
|
||||
fProxy->addPendingRead();
|
||||
fProxy->unref();
|
||||
return RequiresDstTexture::kNo;
|
||||
}
|
||||
|
||||
FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; }
|
||||
|
||||
DEFINE_OP_CLASS_ID
|
||||
|
||||
private:
|
||||
TextureOp(sk_sp<GrTextureProxy> proxy, GrSamplerParams::FilterMode filter, GrColor color,
|
||||
const SkRect& srcRect, const SkRect& dstRect, const SkMatrix& viewMatrix,
|
||||
sk_sp<GrColorSpaceXform> csxf, bool allowSRGBInputs)
|
||||
: INHERITED(ClassID())
|
||||
, fProxy(proxy.release())
|
||||
, fFilter(filter)
|
||||
, fColorSpaceXform(std::move(csxf))
|
||||
, fFinalized(false)
|
||||
, fAllowSRGBInputs(allowSRGBInputs) {
|
||||
Draw& draw = fDraws.push_back();
|
||||
draw.fSrcRect = srcRect;
|
||||
draw.fColor = color;
|
||||
draw.fQuad.setFromMappedRect(dstRect, viewMatrix);
|
||||
SkRect bounds;
|
||||
bounds.setBounds(draw.fQuad.points(), 4);
|
||||
this->setBounds(bounds, HasAABloat::kNo, IsZeroArea::kNo);
|
||||
}
|
||||
|
||||
void onPrepareDraws(Target* target) override {
|
||||
if (!fProxy->instantiate(target->resourceProvider())) {
|
||||
return;
|
||||
}
|
||||
sk_sp<GrGeometryProcessor> gp = TextureGeometryProcessor::Make(
|
||||
sk_ref_sp(fProxy), std::move(fColorSpaceXform), fFilter);
|
||||
GrPipeline::InitArgs args;
|
||||
args.fProxy = target->proxy();
|
||||
args.fCaps = &target->caps();
|
||||
args.fResourceProvider = target->resourceProvider();
|
||||
args.fFlags = fAllowSRGBInputs ? GrPipeline::kAllowSRGBInputs_Flag : 0;
|
||||
const GrPipeline* pipeline = target->allocPipeline(args, GrProcessorSet::MakeEmptySet(),
|
||||
target->detachAppliedClip());
|
||||
|
||||
using Vertex = TextureGeometryProcessor::Vertex;
|
||||
SkASSERT(gp->getVertexStride() == sizeof(Vertex));
|
||||
|
||||
int vstart;
|
||||
const GrBuffer* vbuffer;
|
||||
auto vertices = (Vertex*)target->makeVertexSpace(sizeof(Vertex), 4 * fDraws.count(),
|
||||
&vbuffer, &vstart);
|
||||
if (!vertices) {
|
||||
SkDebugf("Could not allocate vertices\n");
|
||||
return;
|
||||
}
|
||||
sk_sp<const GrBuffer> ibuffer;
|
||||
if (fDraws.count() > 1) {
|
||||
ibuffer.reset(target->resourceProvider()->refQuadIndexBuffer());
|
||||
if (!ibuffer) {
|
||||
SkDebugf("Could not allocate quad indices\n");
|
||||
return;
|
||||
}
|
||||
}
|
||||
GrTexture* texture = fProxy->priv().peekTexture();
|
||||
float iw = 1.f / texture->width();
|
||||
float ih = 1.f / texture->height();
|
||||
if (fDraws.count() > 1) {
|
||||
for (int i = 0; i < fDraws.count(); ++i) {
|
||||
float tl = iw * fDraws[i].fSrcRect.fLeft;
|
||||
float tr = iw * fDraws[i].fSrcRect.fRight;
|
||||
float tt = ih * fDraws[i].fSrcRect.fTop;
|
||||
float tb = ih * fDraws[i].fSrcRect.fBottom;
|
||||
if (fProxy->origin() == kBottomLeft_GrSurfaceOrigin) {
|
||||
tt = 1.f - tt;
|
||||
tb = 1.f - tb;
|
||||
}
|
||||
vertices[0 + 4 * i].fPosition = fDraws[i].fQuad.points()[0];
|
||||
vertices[0 + 4 * i].fTextureCoords = {tl, tt};
|
||||
vertices[0 + 4 * i].fColor = fDraws[i].fColor;
|
||||
vertices[1 + 4 * i].fPosition = fDraws[i].fQuad.points()[1];
|
||||
vertices[1 + 4 * i].fTextureCoords = {tl, tb};
|
||||
vertices[1 + 4 * i].fColor = fDraws[i].fColor;
|
||||
vertices[2 + 4 * i].fPosition = fDraws[i].fQuad.points()[2];
|
||||
vertices[2 + 4 * i].fTextureCoords = {tr, tb};
|
||||
vertices[2 + 4 * i].fColor = fDraws[i].fColor;
|
||||
vertices[3 + 4 * i].fPosition = fDraws[i].fQuad.points()[3];
|
||||
vertices[3 + 4 * i].fTextureCoords = {tr, tt};
|
||||
vertices[3 + 4 * i].fColor = fDraws[i].fColor;
|
||||
}
|
||||
GrMesh mesh(GrPrimitiveType::kTriangles);
|
||||
mesh.setIndexedPatterned(ibuffer.get(), 6, 4, fDraws.count(),
|
||||
GrResourceProvider::QuadCountOfQuadBuffer());
|
||||
mesh.setVertexData(vbuffer, vstart);
|
||||
target->draw(gp.get(), pipeline, mesh);
|
||||
} else {
|
||||
float tl = iw * fDraws[0].fSrcRect.fLeft;
|
||||
float tr = iw * fDraws[0].fSrcRect.fRight;
|
||||
float tt = ih * fDraws[0].fSrcRect.fTop;
|
||||
float tb = ih * fDraws[0].fSrcRect.fBottom;
|
||||
if (fProxy->origin() == kBottomLeft_GrSurfaceOrigin) {
|
||||
tt = 1.f - tt;
|
||||
tb = 1.f - tb;
|
||||
}
|
||||
vertices[0].fPosition = fDraws[0].fQuad.points()[0];
|
||||
vertices[0].fTextureCoords = {tl, tt};
|
||||
vertices[0].fColor = fDraws[0].fColor;
|
||||
vertices[1].fPosition = fDraws[0].fQuad.points()[3];
|
||||
vertices[1].fTextureCoords = {tr, tt};
|
||||
vertices[1].fColor = fDraws[0].fColor;
|
||||
vertices[2].fPosition = fDraws[0].fQuad.points()[1];
|
||||
vertices[2].fTextureCoords = {tl, tb};
|
||||
vertices[2].fColor = fDraws[0].fColor;
|
||||
vertices[3].fPosition = fDraws[0].fQuad.points()[2];
|
||||
vertices[3].fTextureCoords = {tr, tb};
|
||||
vertices[3].fColor = fDraws[0].fColor;
|
||||
GrMesh mesh(GrPrimitiveType::kTriangleStrip);
|
||||
mesh.setNonIndexedNonInstanced(4);
|
||||
mesh.setVertexData(vbuffer, vstart);
|
||||
target->draw(gp.get(), pipeline, mesh);
|
||||
}
|
||||
}
|
||||
|
||||
bool onCombineIfPossible(GrOp* t, const GrCaps& caps) override {
|
||||
const auto* that = t->cast<TextureOp>();
|
||||
if (fProxy->uniqueID() != that->fProxy->uniqueID() || fFilter != that->fFilter ||
|
||||
!GrColorSpaceXform::Equals(fColorSpaceXform.get(), that->fColorSpaceXform.get())) {
|
||||
return false;
|
||||
}
|
||||
fDraws.push_back_n(that->fDraws.count(), that->fDraws.begin());
|
||||
this->joinBounds(*that);
|
||||
return true;
|
||||
}
|
||||
|
||||
struct Draw {
|
||||
SkRect fSrcRect;
|
||||
GrQuad fQuad;
|
||||
GrColor fColor;
|
||||
};
|
||||
SkSTArray<1, Draw, true> fDraws;
|
||||
GrTextureProxy* fProxy;
|
||||
GrSamplerParams::FilterMode fFilter;
|
||||
sk_sp<GrColorSpaceXform> fColorSpaceXform;
|
||||
// Used to track whether fProxy is ref'ed or has a pending IO after finalize() is called.
|
||||
bool fFinalized : 1;
|
||||
bool fAllowSRGBInputs : 1;
|
||||
typedef GrMeshDrawOp INHERITED;
|
||||
};
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
namespace GrTextureOp {
|
||||
|
||||
std::unique_ptr<GrDrawOp> Make(sk_sp<GrTextureProxy> proxy, GrSamplerParams::FilterMode filter,
|
||||
GrColor color, const SkRect& srcRect, const SkRect& dstRect,
|
||||
const SkMatrix& viewMatrix, sk_sp<GrColorSpaceXform> csxf,
|
||||
bool allowSRGBInputs) {
|
||||
SkASSERT(!viewMatrix.hasPerspective());
|
||||
return TextureOp::Make(std::move(proxy), filter, color, srcRect, dstRect, viewMatrix,
|
||||
std::move(csxf), allowSRGBInputs);
|
||||
}
|
||||
|
||||
} // namespace GrTextureOp
|
||||
|
||||
#if GR_TEST_UTILS
|
||||
#include "GrContext.h"
|
||||
|
||||
GR_DRAW_OP_TEST_DEFINE(TextureOp) {
|
||||
GrSurfaceDesc desc;
|
||||
desc.fConfig = kRGBA_8888_GrPixelConfig;
|
||||
desc.fHeight = random->nextULessThan(90) + 10;
|
||||
desc.fWidth = random->nextULessThan(90) + 10;
|
||||
desc.fOrigin = random->nextBool() ? kTopLeft_GrSurfaceOrigin : kBottomLeft_GrSurfaceOrigin;
|
||||
SkBackingFit fit = random->nextBool() ? SkBackingFit::kApprox : SkBackingFit::kExact;
|
||||
auto proxy =
|
||||
GrSurfaceProxy::MakeDeferred(context->resourceProvider(), desc, fit, SkBudgeted::kNo);
|
||||
SkRect rect = GrTest::TestRect(random);
|
||||
SkRect srcRect;
|
||||
srcRect.fLeft = random->nextRangeScalar(0.f, proxy->width() / 2.f);
|
||||
srcRect.fRight = random->nextRangeScalar(0.f, proxy->width()) + proxy->width() / 2.f;
|
||||
srcRect.fTop = random->nextRangeScalar(0.f, proxy->height() / 2.f);
|
||||
srcRect.fBottom = random->nextRangeScalar(0.f, proxy->height()) + proxy->height() / 2.f;
|
||||
SkMatrix viewMatrix = GrTest::TestMatrixPreservesRightAngles(random);
|
||||
GrColor color = SkColorToPremulGrColor(random->nextU());
|
||||
GrSamplerParams::FilterMode filter = (GrSamplerParams::FilterMode)random->nextULessThan(
|
||||
GrSamplerParams::kMipMap_FilterMode + 1);
|
||||
auto csxf = GrTest::TestColorXform(random);
|
||||
bool allowSRGBInputs = random->nextBool();
|
||||
return GrTextureOp::Make(std::move(proxy), filter, color, srcRect, rect, viewMatrix,
|
||||
std::move(csxf), allowSRGBInputs);
|
||||
}
|
||||
|
||||
#endif
|
28
src/gpu/ops/GrTextureOp.h
Normal file
28
src/gpu/ops/GrTextureOp.h
Normal file
@ -0,0 +1,28 @@
|
||||
/*
|
||||
* Copyright 2017 Google Inc.
|
||||
*
|
||||
* Use of this source code is governed by a BSD-style license that can be
|
||||
* found in the LICENSE file.
|
||||
*/
|
||||
|
||||
#include "GrColor.h"
|
||||
#include "GrColorSpaceXform.h"
|
||||
#include "GrSamplerParams.h"
|
||||
|
||||
class GrDrawOp;
|
||||
class GrTextureProxy;
|
||||
struct SkRect;
|
||||
class SkMatrix;
|
||||
|
||||
namespace GrTextureOp {
|
||||
/**
|
||||
* Creates an op that draws a sub-rectangle of a texture. The passed color is modulated by the
|
||||
* texture's color. 'srcRect' specifies the rectangle of the texture to draw. 'dstRect' specifies
|
||||
* the rectangle to draw in local coords which will be transformed by 'viewMatrix' to be in device
|
||||
* space. 'viewMatrix' must be affine.
|
||||
*/
|
||||
std::unique_ptr<GrDrawOp> Make(sk_sp<GrTextureProxy>, GrSamplerParams::FilterMode, GrColor,
|
||||
const SkRect& srcRect, const SkRect& dstRect,
|
||||
const SkMatrix& viewMatrix, sk_sp<GrColorSpaceXform>,
|
||||
bool allowSRGBInputs);
|
||||
}
|
@ -316,32 +316,34 @@ DRAW_OP_TEST_EXTERN(SmallPathOp);
|
||||
DRAW_OP_TEST_EXTERN(RegionOp);
|
||||
DRAW_OP_TEST_EXTERN(RRectOp);
|
||||
DRAW_OP_TEST_EXTERN(TesselatingPathOp);
|
||||
DRAW_OP_TEST_EXTERN(TextureOp);
|
||||
|
||||
void GrDrawRandomOp(SkRandom* random, GrRenderTargetContext* renderTargetContext, GrPaint&& paint) {
|
||||
GrContext* context = renderTargetContext->surfPriv().getContext();
|
||||
using MakeDrawOpFn = std::unique_ptr<GrDrawOp>(GrPaint&&, SkRandom*, GrContext*, GrFSAAType);
|
||||
static constexpr MakeDrawOpFn* gFactories[] = {
|
||||
DRAW_OP_TEST_ENTRY(AAConvexPathOp),
|
||||
DRAW_OP_TEST_ENTRY(AAFillRectOp),
|
||||
DRAW_OP_TEST_ENTRY(AAFlatteningConvexPathOp),
|
||||
DRAW_OP_TEST_ENTRY(AAHairlineOp),
|
||||
DRAW_OP_TEST_ENTRY(AAStrokeRectOp),
|
||||
DRAW_OP_TEST_ENTRY(CircleOp),
|
||||
DRAW_OP_TEST_ENTRY(DashOp),
|
||||
DRAW_OP_TEST_ENTRY(DefaultPathOp),
|
||||
DRAW_OP_TEST_ENTRY(DIEllipseOp),
|
||||
DRAW_OP_TEST_ENTRY(EllipseOp),
|
||||
DRAW_OP_TEST_ENTRY(GrAtlasTextOp),
|
||||
DRAW_OP_TEST_ENTRY(GrDrawAtlasOp),
|
||||
DRAW_OP_TEST_ENTRY(GrDrawVerticesOp),
|
||||
DRAW_OP_TEST_ENTRY(NonAAFillRectOp),
|
||||
DRAW_OP_TEST_ENTRY(NonAALatticeOp),
|
||||
DRAW_OP_TEST_ENTRY(NonAAStrokeRectOp),
|
||||
DRAW_OP_TEST_ENTRY(ShadowRRectOp),
|
||||
DRAW_OP_TEST_ENTRY(SmallPathOp),
|
||||
DRAW_OP_TEST_ENTRY(RegionOp),
|
||||
DRAW_OP_TEST_ENTRY(RRectOp),
|
||||
DRAW_OP_TEST_ENTRY(TesselatingPathOp),
|
||||
DRAW_OP_TEST_ENTRY(AAConvexPathOp),
|
||||
DRAW_OP_TEST_ENTRY(AAFillRectOp),
|
||||
DRAW_OP_TEST_ENTRY(AAFlatteningConvexPathOp),
|
||||
DRAW_OP_TEST_ENTRY(AAHairlineOp),
|
||||
DRAW_OP_TEST_ENTRY(AAStrokeRectOp),
|
||||
DRAW_OP_TEST_ENTRY(CircleOp),
|
||||
DRAW_OP_TEST_ENTRY(DashOp),
|
||||
DRAW_OP_TEST_ENTRY(DefaultPathOp),
|
||||
DRAW_OP_TEST_ENTRY(DIEllipseOp),
|
||||
DRAW_OP_TEST_ENTRY(EllipseOp),
|
||||
DRAW_OP_TEST_ENTRY(GrAtlasTextOp),
|
||||
DRAW_OP_TEST_ENTRY(GrDrawAtlasOp),
|
||||
DRAW_OP_TEST_ENTRY(GrDrawVerticesOp),
|
||||
DRAW_OP_TEST_ENTRY(NonAAFillRectOp),
|
||||
DRAW_OP_TEST_ENTRY(NonAALatticeOp),
|
||||
DRAW_OP_TEST_ENTRY(NonAAStrokeRectOp),
|
||||
DRAW_OP_TEST_ENTRY(ShadowRRectOp),
|
||||
DRAW_OP_TEST_ENTRY(SmallPathOp),
|
||||
DRAW_OP_TEST_ENTRY(RegionOp),
|
||||
DRAW_OP_TEST_ENTRY(RRectOp),
|
||||
DRAW_OP_TEST_ENTRY(TesselatingPathOp),
|
||||
DRAW_OP_TEST_ENTRY(TextureOp),
|
||||
};
|
||||
|
||||
static constexpr size_t kTotal = SK_ARRAY_COUNT(gFactories);
|
||||
|
Loading…
Reference in New Issue
Block a user