Test SkCodec to kIndex8 in nanobench.
BUG=skia:3257 BUG=skia:3475 Review URL: https://codereview.chromium.org/1051973002
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@ -48,18 +48,32 @@ bool CodecBench::isSuitableFor(Backend backend) {
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void CodecBench::onPreDraw() {
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SkAutoTDelete<SkCodec> codec(SkCodec::NewFromData(fData));
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fBitmap.allocPixels(codec->getInfo().makeColorType(fColorType));
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fInfo = codec->getInfo().makeColorType(fColorType);
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SkAlphaType alphaType;
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// Caller should not have created this CodecBench if the alpha type was
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// invalid.
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SkAssertResult(SkColorTypeValidateAlphaType(fColorType, fInfo.alphaType(),
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&alphaType));
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if (alphaType != fInfo.alphaType()) {
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fInfo = fInfo.makeAlphaType(alphaType);
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}
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fPixelStorage.reset(fInfo.getSafeSize(fInfo.minRowBytes()));
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}
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void CodecBench::onDraw(const int n, SkCanvas* canvas) {
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SkAutoTDelete<SkCodec> codec;
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SkPMColor colorTable[256];
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int colorCount;
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for (int i = 0; i < n; i++) {
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colorCount = 256;
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codec.reset(SkCodec::NewFromData(fData));
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#ifdef SK_DEBUG
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const SkImageGenerator::Result result =
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#endif
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// fBitmap.info() was set to use fColorType in onPreDraw.
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codec->getPixels(fBitmap.info(), fBitmap.getPixels(), fBitmap.rowBytes());
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codec->getPixels(fInfo, fPixelStorage.get(), fInfo.minRowBytes(),
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NULL, colorTable, &colorCount);
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SkASSERT(result == SkImageGenerator::kSuccess
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|| result == SkImageGenerator::kIncompleteInput);
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}
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@ -9,7 +9,6 @@
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#define CodecBench_DEFINED
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#include "Benchmark.h"
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#include "SkBitmap.h"
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#include "SkData.h"
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#include "SkImageInfo.h"
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#include "SkRefCnt.h"
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@ -33,7 +32,8 @@ private:
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SkString fName;
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const SkColorType fColorType;
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SkAutoTUnref<SkData> fData;
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SkBitmap fBitmap;
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SkImageInfo fInfo; // Set in onPreDraw.
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SkAutoMalloc fPixelStorage;
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typedef Benchmark INHERITED;
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};
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#endif // CodecBench_DEFINED
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@ -6,11 +6,11 @@
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*/
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#include "DecodingBench.h"
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#include "SkBitmap.h"
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#include "SkData.h"
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#include "SkImageDecoder.h"
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#include "SkMallocPixelRef.h"
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#include "SkOSFile.h"
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#include "SkPixelRef.h"
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#include "SkStream.h"
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/*
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@ -61,40 +61,41 @@ void DecodingBench::onPreDraw() {
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// Allocate the pixels now, to remove it from the loop.
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SkAutoTDelete<SkStreamRewindable> stream(new SkMemoryStream(fData));
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SkAutoTDelete<SkImageDecoder> decoder(SkImageDecoder::Factory(stream));
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SkBitmap bm;
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#ifdef SK_DEBUG
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SkImageDecoder::Result result =
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#endif
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decoder->decode(stream, &fBitmap, fColorType,
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SkImageDecoder::kDecodeBounds_Mode);
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decoder->decode(stream, &bm, fColorType, SkImageDecoder::kDecodeBounds_Mode);
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SkASSERT(SkImageDecoder::kFailure != result);
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fBitmap.allocPixels(fBitmap.info());
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const size_t rowBytes = bm.info().minRowBytes();
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fPixelStorage.reset(bm.info().getSafeSize(rowBytes));
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}
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// Allocator which just reuses the pixels from an existing SkPixelRef.
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class UseExistingAllocator : public SkBitmap::Allocator {
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// Allocator which just uses an existing block of memory.
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class TargetAllocator : public SkBitmap::Allocator {
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public:
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explicit UseExistingAllocator(SkPixelRef* pr)
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: fPixelRef(SkRef(pr)) {}
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explicit TargetAllocator(void* storage)
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: fPixelStorage(storage) {}
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bool allocPixelRef(SkBitmap* bm, SkColorTable* ct) override {
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// We depend on the fact that fPixelRef is an SkMallocPixelRef, which
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// is always locked, and the fact that this will only ever be used to
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// decode to a bitmap with the same settings used to create the
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// original pixel ref.
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// We depend on the fact that this will only ever be used to
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// decode to a bitmap with the same settings used to create
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// fPixelStorage.
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bm->setPixelRef(SkMallocPixelRef::NewDirect(bm->info(),
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fPixelRef->pixels(), bm->rowBytes(), ct))->unref();
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fPixelStorage, bm->rowBytes(), ct))->unref();
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return true;
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}
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private:
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SkAutoTUnref<SkPixelRef> fPixelRef;
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void* fPixelStorage; // Unowned. DecodingBench owns this.
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};
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void DecodingBench::onDraw(const int n, SkCanvas* canvas) {
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SkBitmap bitmap;
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// Declare the allocator before the decoder, so it will outlive the
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// decoder, which will unref it.
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UseExistingAllocator allocator(fBitmap.pixelRef());
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TargetAllocator allocator(fPixelStorage.get());
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SkAutoTDelete<SkImageDecoder> decoder;
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SkAutoTDelete<SkStreamRewindable> stream;
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for (int i = 0; i < n; i++) {
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@ -9,10 +9,8 @@
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#define DecodingBench_DEFINED
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#include "Benchmark.h"
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#include "SkBitmap.h"
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#include "SkData.h"
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#include "SkImageDecoder.h"
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#include "SkImageInfo.h"
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#include "SkRefCnt.h"
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#include "SkString.h"
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@ -36,7 +34,7 @@ private:
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SkString fName;
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SkColorType fColorType;
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SkAutoTUnref<SkData> fData;
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SkBitmap fBitmap;
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SkAutoMalloc fPixelStorage;
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typedef Benchmark INHERITED;
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};
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#endif // DecodingBench_DEFINED
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@ -540,7 +540,7 @@ public:
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// Choose the candidate color types for image decoding
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const SkColorType colorTypes[] =
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{ kN32_SkColorType, kRGB_565_SkColorType, kAlpha_8_SkColorType };
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{ kN32_SkColorType, kRGB_565_SkColorType, kAlpha_8_SkColorType, kIndex_8_SkColorType };
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fColorTypes.push_back_n(SK_ARRAY_COUNT(colorTypes), colorTypes);
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}
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@ -644,15 +644,32 @@ public:
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// Nothing to time.
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continue;
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}
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while (fCurrentColorType < fColorTypes.count()) {
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SkColorType colorType = fColorTypes[fCurrentColorType];
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const SkColorType colorType = fColorTypes[fCurrentColorType];
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fCurrentColorType++;
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// Make sure we can decode to this color type.
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SkBitmap bitmap;
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SkImageInfo info = codec->getInfo().makeColorType(colorType);
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bitmap.allocPixels(info);
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SkAlphaType alphaType;
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if (!SkColorTypeValidateAlphaType(colorType, info.alphaType(),
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&alphaType)) {
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continue;
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}
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if (alphaType != info.alphaType()) {
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info = info.makeAlphaType(alphaType);
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}
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const size_t rowBytes = info.minRowBytes();
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SkAutoMalloc storage(info.getSafeSize(rowBytes));
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// Used if fCurrentColorType is kIndex_8_SkColorType
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int colorCount = 256;
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SkPMColor colors[256];
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const SkImageGenerator::Result result = codec->getPixels(
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bitmap.info(), bitmap.getPixels(), bitmap.rowBytes());
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info, storage.get(), rowBytes, NULL, colors,
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&colorCount);
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switch (result) {
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case SkImageGenerator::kSuccess:
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case SkImageGenerator::kIncompleteInput:
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