remove colorfilter native-565 support. complicating w/ no real value.
BUG=skia: TBR= Review URL: https://codereview.chromium.org/1015533011
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8d1a97e044
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@ -68,31 +68,15 @@ public:
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@param count the number of entries in the src[] and result[] arrays
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@param result written by the filter
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*/
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virtual void filterSpan(const SkPMColor src[], int count,
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SkPMColor result[]) const = 0;
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/** Called with a scanline of colors, as if there was a shader installed.
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The implementation writes out its filtered version into result[].
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Note: shader and result may be the same buffer.
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@param src array of colors, possibly generated by a shader
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@param count the number of entries in the src[] and result[] arrays
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@param result written by the filter
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*/
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virtual void filterSpan16(const uint16_t shader[], int count,
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uint16_t result[]) const;
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virtual void filterSpan(const SkPMColor src[], int count, SkPMColor result[]) const = 0;
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enum Flags {
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/** If set the filter methods will not change the alpha channel of the
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colors.
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/** If set the filter methods will not change the alpha channel of the colors.
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*/
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kAlphaUnchanged_Flag = 0x01,
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/** If set, this subclass implements filterSpan16(). If this flag is
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set, then kAlphaUnchanged_Flag must also be set.
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*/
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kHasFilter16_Flag = 0x02
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};
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/** Returns the flags for this filter. Override in subclasses to return
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custom flags.
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/** Returns the flags for this filter. Override in subclasses to return custom flags.
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*/
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virtual uint32_t getFlags() const { return 0; }
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@ -20,9 +20,7 @@ public:
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return SkNEW_ARGS(SkColorMatrixFilter, (array));
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}
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// overrides from SkColorFilter
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void filterSpan(const SkPMColor src[], int count, SkPMColor[]) const SK_OVERRIDE;
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void filterSpan16(const uint16_t src[], int count, uint16_t[]) const SK_OVERRIDE;
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uint32_t getFlags() const SK_OVERRIDE;
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bool asColorMatrix(SkScalar matrix[20]) const SK_OVERRIDE;
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SkColorFilter* newComposed(const SkColorFilter*) const SK_OVERRIDE;
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@ -28,7 +28,6 @@ public:
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bool asColorMode(SkColor*, SkXfermode::Mode*) const SK_OVERRIDE;
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uint32_t getFlags() const SK_OVERRIDE;
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void filterSpan(const SkPMColor shader[], int count, SkPMColor result[]) const SK_OVERRIDE;
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void filterSpan16(const uint16_t shader[], int count, uint16_t result[]) const SK_OVERRIDE;
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#ifndef SK_IGNORE_TO_STRING
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void toString(SkString* str) const SK_OVERRIDE {
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@ -53,7 +52,6 @@ private:
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// cache
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SkPMColor fPMColor;
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SkXfermodeProc fProc;
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SkXfermodeProc16 fProc16;
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void updateCache();
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@ -22,15 +22,6 @@ bool SkColorFilter::asComponentTable(SkBitmap*) const {
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return false;
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}
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void SkColorFilter::filterSpan16(const uint16_t s[], int count, uint16_t d[]) const {
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SkASSERT(this->getFlags() & SkColorFilter::kHasFilter16_Flag);
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SkDEBUGFAIL("missing implementation of SkColorFilter::filterSpan16");
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if (d != s) {
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memcpy(d, s, count * sizeof(uint16_t));
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}
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}
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SkColor SkColorFilter::filterColor(SkColor c) const {
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SkPMColor dst, src = SkPreMultiplyColor(c);
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this->filterSpan(&src, 1, &dst);
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@ -61,12 +52,6 @@ public:
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fOuter->filterSpan(result, count, result);
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}
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void filterSpan16(const uint16_t shader[], int count, uint16_t result[]) const SK_OVERRIDE {
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SkASSERT(this->getFlags() & kHasFilter16_Flag);
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fInner->filterSpan16(shader, count, result);
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fOuter->filterSpan16(result, count, result);
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}
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#ifndef SK_IGNORE_TO_STRING
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void toString(SkString* str) const SK_OVERRIDE {
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SkString outerS, innerS;
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@ -46,13 +46,12 @@ uint32_t SkFilterShader::FilterShaderContext::getFlags() const {
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uint32_t shaderF = fShaderContext->getFlags();
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uint32_t filterF = filterShader.fFilter->getFlags();
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// if the filter doesn't support 16bit, clear the matching bit in the shader
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if (!(filterF & SkColorFilter::kHasFilter16_Flag)) {
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shaderF &= ~SkShader::kHasSpan16_Flag;
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}
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// filters don't support 16bit, so clear the matching bit in the shader
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shaderF &= ~SkShader::kHasSpan16_Flag;
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// if the filter might change alpha, clear the opaque flag in the shader
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if (!(filterF & SkColorFilter::kAlphaUnchanged_Flag)) {
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shaderF &= ~(SkShader::kOpaqueAlpha_Flag | SkShader::kHasSpan16_Flag);
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shaderF &= ~SkShader::kOpaqueAlpha_Flag;
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}
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return shaderF;
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}
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@ -87,16 +86,6 @@ void SkFilterShader::FilterShaderContext::shadeSpan(int x, int y, SkPMColor resu
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filterShader.fFilter->filterSpan(result, count, result);
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}
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void SkFilterShader::FilterShaderContext::shadeSpan16(int x, int y, uint16_t result[], int count) {
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const SkFilterShader& filterShader = static_cast<const SkFilterShader&>(fShader);
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SkASSERT(fShaderContext->getFlags() & SkShader::kHasSpan16_Flag);
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SkASSERT(filterShader.fFilter->getFlags() & SkColorFilter::kHasFilter16_Flag);
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fShaderContext->shadeSpan16(x, y, result, count);
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filterShader.fFilter->filterSpan16(result, count, result);
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}
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#ifndef SK_IGNORE_TO_STRING
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void SkFilterShader::toString(SkString* str) const {
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str->append("SkFilterShader: (");
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@ -28,7 +28,6 @@ public:
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uint32_t getFlags() const SK_OVERRIDE;
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void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE;
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void shadeSpan16(int x, int y, uint16_t[], int count) SK_OVERRIDE;
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void set3DMask(const SkMask* mask) SK_OVERRIDE {
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// forward to our proxy
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@ -27,7 +27,14 @@ bool SkModeColorFilter::asColorMode(SkColor* color, SkXfermode::Mode* mode) cons
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}
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uint32_t SkModeColorFilter::getFlags() const {
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return fProc16 ? (kAlphaUnchanged_Flag | kHasFilter16_Flag) : 0;
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switch (fMode) {
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case SkXfermode::kDst_Mode: //!< [Da, Dc]
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case SkXfermode::kSrcATop_Mode: //!< [Da, Sc * Da + (1 - Sa) * Dc]
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return kAlphaUnchanged_Flag;
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default:
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break;
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}
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return 0;
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}
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void SkModeColorFilter::filterSpan(const SkPMColor shader[], int count, SkPMColor result[]) const {
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@ -39,16 +46,6 @@ void SkModeColorFilter::filterSpan(const SkPMColor shader[], int count, SkPMColo
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}
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}
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void SkModeColorFilter::filterSpan16(const uint16_t shader[], int count, uint16_t result[]) const {
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SkASSERT(this->getFlags() & kHasFilter16_Flag);
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SkPMColor color = fPMColor;
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SkXfermodeProc16 proc16 = fProc16;
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for (int i = 0; i < count; i++) {
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result[i] = proc16(color, shader[i]);
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}
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}
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void SkModeColorFilter::flatten(SkWriteBuffer& buffer) const {
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buffer.writeColor(fColor);
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buffer.writeUInt(fMode);
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@ -57,7 +54,6 @@ void SkModeColorFilter::flatten(SkWriteBuffer& buffer) const {
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void SkModeColorFilter::updateCache() {
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fPMColor = SkPreMultiplyColor(fColor);
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fProc = SkXfermode::GetProc(fMode);
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fProc16 = SkXfermode::GetProc16(fMode, fColor);
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}
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SkFlattenable* SkModeColorFilter::CreateProc(SkReadBuffer& buffer) {
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@ -388,25 +384,10 @@ class Src_SkModeColorFilter : public SkModeColorFilter {
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public:
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Src_SkModeColorFilter(SkColor color) : INHERITED(color, SkXfermode::kSrc_Mode) {}
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uint32_t getFlags() const SK_OVERRIDE {
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if (SkGetPackedA32(this->getPMColor()) == 0xFF) {
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return kAlphaUnchanged_Flag | kHasFilter16_Flag;
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} else {
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return 0;
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}
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}
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virtual void filterSpan(const SkPMColor shader[], int count,
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SkPMColor result[]) const SK_OVERRIDE {
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void filterSpan(const SkPMColor shader[], int count, SkPMColor result[]) const SK_OVERRIDE {
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sk_memset32(result, this->getPMColor(), count);
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}
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virtual void filterSpan16(const uint16_t shader[], int count,
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uint16_t result[]) const SK_OVERRIDE {
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SkASSERT(this->getFlags() & kHasFilter16_Flag);
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sk_memset16(result, SkPixel32ToPixel16(this->getPMColor()), count);
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}
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private:
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typedef SkModeColorFilter INHERITED;
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};
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@ -418,25 +399,10 @@ public:
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fColor32Proc = SkBlitRow::ColorProcFactory();
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}
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uint32_t getFlags() const SK_OVERRIDE {
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if (SkGetPackedA32(this->getPMColor()) == 0xFF) {
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return kAlphaUnchanged_Flag | kHasFilter16_Flag;
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} else {
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return 0;
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}
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}
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virtual void filterSpan(const SkPMColor shader[], int count,
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SkPMColor result[]) const SK_OVERRIDE {
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void filterSpan(const SkPMColor shader[], int count, SkPMColor result[]) const SK_OVERRIDE {
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fColor32Proc(result, shader, count, this->getPMColor());
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}
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virtual void filterSpan16(const uint16_t shader[], int count,
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uint16_t result[]) const SK_OVERRIDE {
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SkASSERT(this->getFlags() & kHasFilter16_Flag);
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sk_memset16(result, SkPixel32ToPixel16(this->getPMColor()), count);
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}
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private:
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SkBlitRow::ColorProc fColor32Proc;
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@ -117,9 +117,6 @@ static void Add16(const SkColorMatrixFilter::State& state,
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result[3] = a;
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}
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#define kNO_ALPHA_FLAGS (SkColorFilter::kAlphaUnchanged_Flag | \
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SkColorFilter::kHasFilter16_Flag)
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// src is [20] but some compilers won't accept __restrict__ on anything
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// but an raw pointer or reference
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void SkColorMatrixFilter::initState(const SkScalar* SK_RESTRICT src) {
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@ -159,7 +156,7 @@ void SkColorMatrixFilter::initState(const SkScalar* SK_RESTRICT src) {
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fProc = shiftIs16 ? General16 : General;
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fFlags = changesAlpha ? 0 : SkColorFilter::kAlphaUnchanged_Flag;
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} else {
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fFlags = kNO_ALPHA_FLAGS;
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fFlags = SkColorFilter::kAlphaUnchanged_Flag;
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int32_t needsScale = (array[SkColorMatrix::kR_Scale] - one) |
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(array[SkColorMatrix::kG_Scale] - one) |
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@ -266,40 +263,6 @@ void SkColorMatrixFilter::filterSpan(const SkPMColor src[], int count,
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}
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}
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void SkColorMatrixFilter::filterSpan16(const uint16_t src[], int count,
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uint16_t dst[]) const {
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SkASSERT(fFlags & SkColorFilter::kHasFilter16_Flag);
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Proc proc = fProc;
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const State& state = fState;
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int32_t result[4];
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if (NULL == proc) {
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if (src != dst) {
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memcpy(dst, src, count * sizeof(uint16_t));
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}
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return;
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}
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for (int i = 0; i < count; i++) {
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uint16_t c = src[i];
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// expand to 8bit components (since our matrix translate is 8bit biased
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unsigned r = SkPacked16ToR32(c);
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unsigned g = SkPacked16ToG32(c);
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unsigned b = SkPacked16ToB32(c);
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proc(state, r, g, b, 0, result);
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r = pin(result[0], SK_R32_MASK);
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g = pin(result[1], SK_G32_MASK);
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b = pin(result[2], SK_B32_MASK);
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// now packed it back down to 16bits (hmmm, could dither...)
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dst[i] = SkPack888ToRGB16(r, g, b);
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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void SkColorMatrixFilter::flatten(SkWriteBuffer& buffer) const {
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