force-inline skvx methods
These are inline, but still subject to the ODR, and in Debug builds they might not be inlined. This fixes one unit test failure on the x86 Debug GCC Test bot. Bug: skia:9664 Change-Id: Id3837fdfbf69bd7012339d89d16e8dedaf113de2 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260520 Reviewed-by: Herb Derby <herb@google.com> Commit-Queue: Mike Klein <mtklein@google.com>
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@ -44,12 +44,29 @@
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#define SKVX_ALIGNMENT alignas(N * sizeof(T))
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#endif
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#if defined(__GNUC__) && !defined(__clang__) && defined(__SSE__)
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// GCC warns about ABI changes when returning >= 32 byte vectors when -mavx is not enabled.
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// This only happens for types like VExt whose ABI we don't care about, not for Vec itself.
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#pragma GCC diagnostic ignored "-Wpsabi"
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#endif
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// To avoid ODR violations, all methods must be force-inlined,
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// and all standalone functions must be static, perhaps using these helpers.
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#if defined(_MSC_VER)
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#define SKVX_ALWAYS_INLINE __forceinline
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#else
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#define SKVX_ALWAYS_INLINE __attribute__((always_inline))
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#endif
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#define SIT template < typename T> static inline
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#define SINT template <int N, typename T> static inline
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#define SINTU template <int N, typename T, typename U, \
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typename=typename std::enable_if<std::is_convertible<U,T>::value>::type> \
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static inline
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namespace skvx {
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// All Vec have the same simple memory layout, the same as `T vec[N]`.
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// This gives Vec a consistent ABI, letting them pass between files compiled with
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// different instruction sets (e.g. SSE2 and AVX2) without fear of ODR violation.
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template <int N, typename T>
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struct SKVX_ALIGNMENT Vec {
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static_assert((N & (N-1)) == 0, "N must be a power of 2.");
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@ -62,13 +79,14 @@ struct SKVX_ALIGNMENT Vec {
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// - they'll definitely never want a specialized implementation.
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// Other operations on Vec should be defined outside the type.
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Vec() = default;
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SKVX_ALWAYS_INLINE Vec() = default;
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template <typename U,
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typename=typename std::enable_if<std::is_convertible<U,T>::value>::type>
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SKVX_ALWAYS_INLINE
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Vec(U x) : lo(x), hi(x) {}
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Vec(std::initializer_list<T> xs) {
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SKVX_ALWAYS_INLINE Vec(std::initializer_list<T> xs) {
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T vals[N] = {0};
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memcpy(vals, xs.begin(), std::min(xs.size(), (size_t)N)*sizeof(T));
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@ -76,15 +94,15 @@ struct SKVX_ALIGNMENT Vec {
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hi = Vec<N/2,T>::Load(vals + N/2);
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}
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T operator[](int i) const { return i < N/2 ? lo[i] : hi[i-N/2]; }
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T& operator[](int i) { return i < N/2 ? lo[i] : hi[i-N/2]; }
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SKVX_ALWAYS_INLINE T operator[](int i) const { return i < N/2 ? lo[i] : hi[i-N/2]; }
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SKVX_ALWAYS_INLINE T& operator[](int i) { return i < N/2 ? lo[i] : hi[i-N/2]; }
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static Vec Load(const void* ptr) {
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SKVX_ALWAYS_INLINE static Vec Load(const void* ptr) {
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Vec v;
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memcpy(&v, ptr, sizeof(Vec));
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return v;
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}
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void store(void* ptr) const {
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SKVX_ALWAYS_INLINE void store(void* ptr) const {
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memcpy(ptr, this, sizeof(Vec));
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}
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};
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@ -93,40 +111,28 @@ template <typename T>
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struct Vec<1,T> {
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T val;
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Vec() = default;
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SKVX_ALWAYS_INLINE Vec() = default;
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template <typename U,
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typename=typename std::enable_if<std::is_convertible<U,T>::value>::type>
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SKVX_ALWAYS_INLINE
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Vec(U x) : val(x) {}
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Vec(std::initializer_list<T> xs) : val(xs.size() ? *xs.begin() : 0) {}
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SKVX_ALWAYS_INLINE Vec(std::initializer_list<T> xs) : val(xs.size() ? *xs.begin() : 0) {}
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T operator[](int) const { return val; }
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T& operator[](int) { return val; }
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SKVX_ALWAYS_INLINE T operator[](int) const { return val; }
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SKVX_ALWAYS_INLINE T& operator[](int) { return val; }
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static Vec Load(const void* ptr) {
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SKVX_ALWAYS_INLINE static Vec Load(const void* ptr) {
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Vec v;
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memcpy(&v, ptr, sizeof(Vec));
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return v;
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}
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void store(void* ptr) const {
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SKVX_ALWAYS_INLINE void store(void* ptr) const {
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memcpy(ptr, this, sizeof(Vec));
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}
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};
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#if defined(__GNUC__) && !defined(__clang__) && defined(__SSE__)
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// GCC warns about ABI changes when returning >= 32 byte vectors when -mavx is not enabled.
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// This only happens for types like VExt whose ABI we don't care about, not for Vec itself.
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#pragma GCC diagnostic ignored "-Wpsabi"
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#endif
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// Helps tamp down on the repetitive boilerplate.
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#define SIT template < typename T> static inline
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#define SINT template <int N, typename T> static inline
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#define SINTU template <int N, typename T, typename U, \
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typename=typename std::enable_if<std::is_convertible<U,T>::value>::type> \
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static inline
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template <typename D, typename S>
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static inline D bit_pun(const S& s) {
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static_assert(sizeof(D) == sizeof(S), "");
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