remove SkImage::applyFilter() -- unused, can always re-add later
BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1573653002 Review URL: https://codereview.chromium.org/1573653002
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@ -87,113 +87,3 @@ private:
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typedef GM INHERITED;
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};
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DEF_GM( return new SpriteBitmapGM; )
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///////////////////////////////////////////////////////////////////////////////////////////////////
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#include "SkColorFilterImageFilter.h"
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#include "SkModeColorFilter.h"
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#include "SkMorphologyImageFilter.h"
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#include "SkOffsetImageFilter.h"
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static SkImage* make_image(SkCanvas* rootCanvas) {
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SkImageInfo info = SkImageInfo::MakeN32Premul(100, 100);
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SkAutoTUnref<SkSurface> surface(rootCanvas->newSurface(info));
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if (!surface) {
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surface.reset(SkSurface::NewRaster(info));
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}
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setColor(SK_ColorRED);
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surface->getCanvas()->drawCircle(50, 50, 50, paint);
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return surface->newImageSnapshot();
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}
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static void show_image(SkCanvas* canvas, SkImage* image, const SkIPoint& offset) {
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SkScalar x = SkIntToScalar(offset.x());
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SkScalar y = SkIntToScalar(offset.y());
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SkPaint paint;
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paint.setStyle(SkPaint::kStroke_Style);
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SkRect r = SkRect::MakeIWH(image->width(), image->height());
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r.offset(x, y);
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// get on pixel-centers to make the hairline land on a numerical stable boundary
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r.outset(SK_ScalarHalf, SK_ScalarHalf);
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canvas->drawRect(r, paint);
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canvas->drawImage(image, x, y, nullptr);
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}
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typedef SkImageFilter* (*ImageFilterFactory)();
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// +[]{...} did not work on windows (VS)
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// (ImageFilterFactory)[]{...} did not work on linux (gcc)
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// hence this cast function
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template <typename T> ImageFilterFactory IFCCast(T arg) { return arg; }
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// We expect that applying the filter will keep us in the same domain (raster or gpu)
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static void check_same_domain(SkImage* a, SkImage* b) {
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SkASSERT(a->isTextureBacked() == b->isTextureBacked());
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}
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/**
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* Compare output of drawSprite and drawBitmap (esp. clipping and imagefilters)
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*/
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class ApplyFilterGM : public skiagm::GM {
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public:
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ApplyFilterGM() {}
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protected:
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SkString onShortName() override {
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return SkString("apply-filter");
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}
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SkISize onISize() override {
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return SkISize::Make(780, 780);
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}
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void onDraw(SkCanvas* canvas) override {
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SkAutoTUnref<SkImage> image0(make_image(canvas));
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const ImageFilterFactory factories[] = {
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IFCCast([]{ return SkBlurImageFilter::Create(8, 8); }),
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IFCCast([]{ SkAutoTUnref<SkColorFilter> cf(SkModeColorFilter::Create(SK_ColorBLUE,
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SkXfermode::kSrcIn_Mode));
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return SkColorFilterImageFilter::Create(cf);
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}),
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IFCCast([]{ return SkDilateImageFilter::Create(8, 8); }),
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IFCCast([]{ return SkErodeImageFilter::Create(8, 8); }),
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IFCCast([]{ return SkOffsetImageFilter::Create(8, 8); }),
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};
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const SkScalar spacer = image0->width() * 3.0f / 2;
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for (auto&& factory : factories) {
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SkAutoTUnref<SkImageFilter> filter(factory());
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SkIPoint offset1, offset2;
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SkAutoTUnref<SkImage> image1(image0->applyFilter(filter, &offset1, true));
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SkAutoTUnref<SkImage> image2(image0->applyFilter(filter, &offset2, false));
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check_same_domain(image0, image1);
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check_same_domain(image0, image2);
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canvas->save();
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canvas->translate(30, 30);
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show_image(canvas, image0, SkIPoint::Make(0, 0)); // original
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canvas->translate(spacer, 0);
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show_image(canvas, image1, offset1); // snug
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canvas->translate(spacer, 0);
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show_image(canvas, image2, offset2); // not snug
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canvas->restore();
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canvas->translate(0, spacer);
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}
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}
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private:
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typedef GM INHERITED;
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};
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DEF_GM( return new ApplyFilterGM; )
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@ -324,28 +324,6 @@ public:
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*/
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bool isLazyGenerated() const;
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/**
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* Apply the specified filter to this image, and return the result as a new image.
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*
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* if forceResultToOriginalSize is true, then the resulting image will be the same size as the
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* src, regardless of the normal output of the filter.
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*
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* If offset is non-null, it is set to the relative offset needed to draw the resulting image
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* in the same logical place as the original.
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*
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* e.g.
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* If the filter makes the result larger by a margin of 4 the output would be:
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* result->width() == this->width + 8
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* result->height() == this->height + 8
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* offset.x() == -4
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* offset.y() == -4
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*
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* If the filter fails to create a resulting image, null is returned, and the offset parameter
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* (if specified) will be undefined.
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*/
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SkImage* applyFilter(SkImageFilter* filter, SkIPoint* offset,
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bool forceResultToOriginalSize) const;
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protected:
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SkImage(int width, int height, uint32_t uniqueID);
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@ -89,80 +89,6 @@ void SkImage::preroll(GrContext* ctx) const {
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}
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}
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SkImage* SkImage::applyFilter(SkImageFilter* filter, SkIPoint* offset,
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bool forceResultToOriginalSize) const {
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if (!filter) {
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return nullptr;
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}
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SkIPoint offsetStorage;
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if (!offset) {
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offset = &offsetStorage;
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}
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return as_IB(this)->onApplyFilter(filter, offset, forceResultToOriginalSize);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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#include "SkImageFilter.h"
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#include "SkBitmapDevice.h"
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static SkIRect compute_fast_ibounds(SkImageFilter* filter, const SkIRect& srcBounds) {
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SkRect fastBounds;
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fastBounds.set(srcBounds);
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filter->computeFastBounds(fastBounds, &fastBounds);
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return fastBounds.roundOut();
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}
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class SkRasterImageFilterProxy : public SkImageFilter::Proxy {
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public:
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SkBaseDevice* createDevice(int width, int height) override {
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return SkBitmapDevice::Create(SkImageInfo::MakeN32Premul(width, height));
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}
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bool filterImage(const SkImageFilter*, const SkBitmap&, const SkImageFilter::Context&,
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SkBitmap*, SkIPoint*) override {
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return false;
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}
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};
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SkImage* SkImage_Base::onApplyFilter(SkImageFilter* filter, SkIPoint* offsetResult,
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bool forceResultToOriginalSize) const {
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SkBitmap src;
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if (!this->getROPixels(&src)) {
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return nullptr;
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}
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const SkIRect srcBounds = SkIRect::MakeWH(this->width(), this->height());
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if (forceResultToOriginalSize) {
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const SkIRect clipBounds = srcBounds;
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SkRasterImageFilterProxy proxy;
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SkImageFilter::Context ctx(SkMatrix::I(), clipBounds, SkImageFilter::Cache::Get(),
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SkImageFilter::kExact_SizeConstraint);
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SkBitmap dst;
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if (filter->filterImage(&proxy, src, ctx, &dst, offsetResult)) {
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dst.setImmutable();
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return SkImage::NewFromBitmap(dst);
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}
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} else {
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const SkIRect dstR = compute_fast_ibounds(filter, srcBounds);
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SkImageInfo info = SkImageInfo::MakeN32Premul(dstR.width(), dstR.height());
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SkAutoTUnref<SkSurface> surface(this->onNewSurface(info));
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SkPaint paint;
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paint.setImageFilter(filter);
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surface->getCanvas()->drawImage(this, SkIntToScalar(-dstR.x()), SkIntToScalar(-dstR.y()),
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&paint);
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offsetResult->set(dstR.x(), dstR.y());
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return surface->newImageSnapshot();
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}
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return nullptr;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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SkShader* SkImage::newShader(SkShader::TileMode tileX,
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@ -39,9 +39,6 @@ public:
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// but only inspect them (or encode them).
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virtual bool getROPixels(SkBitmap*, CachingHint = kAllow_CachingHint) const = 0;
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virtual SkImage* onApplyFilter(SkImageFilter*, SkIPoint* offset,
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bool forceResultToOriginalSize) const;
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virtual SkSurface* onNewSurface(const SkImageInfo& info) const {
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return SkSurface::NewRaster(info);
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}
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@ -152,82 +152,6 @@ SkImage* SkImage_Gpu::onNewSubset(const SkIRect& subset) const {
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///////////////////////////////////////////////////////////////////////////////////////////////////
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class SkGpuImageFilterProxy : public SkImageFilter::Proxy {
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GrContext* fCtx;
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public:
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SkGpuImageFilterProxy(GrContext* ctx) : fCtx(ctx) {}
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SkBaseDevice* createDevice(int width, int height) override {
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GrSurfaceDesc desc;
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desc.fConfig = kSkia8888_GrPixelConfig;
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desc.fFlags = kRenderTarget_GrSurfaceFlag;
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desc.fWidth = width;
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desc.fHeight = height;
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desc.fSampleCnt = 0;
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SkAutoTUnref<GrTexture> texture(fCtx->textureProvider()->createTexture(desc, true));
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if (texture) {
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SkSurfaceProps props(0, kUnknown_SkPixelGeometry);
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return SkGpuDevice::Create(texture->asRenderTarget(), width, height, &props,
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SkGpuDevice::kClear_InitContents);
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} else {
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return nullptr;
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}
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}
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bool filterImage(const SkImageFilter* filter, const SkBitmap& src,
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const SkImageFilter::Context& ctx, SkBitmap* dst, SkIPoint* offset) override {
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return filter->canFilterImageGPU() &&
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filter->filterImageGPU(this, src, ctx, dst, offset);
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}
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};
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static SkIRect compute_fast_ibounds(SkImageFilter* filter, const SkIRect& srcBounds) {
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SkRect fastBounds;
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fastBounds.set(srcBounds);
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filter->computeFastBounds(fastBounds, &fastBounds);
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return fastBounds.roundOut();
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}
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SkImage* SkImage_Gpu::onApplyFilter(SkImageFilter* filter, SkIPoint* offsetResult,
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bool forceResultToOriginalSize) const {
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const SkIRect srcBounds = SkIRect::MakeWH(this->width(), this->height());
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if (forceResultToOriginalSize) {
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SkBitmap src;
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GrWrapTextureInBitmap(fTexture, this->width(), this->height(), this->isOpaque(), &src);
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const SkIRect clipBounds = srcBounds;
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SkGpuImageFilterProxy proxy(fTexture->getContext());
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SkAutoTUnref<SkImageFilter::Cache> cache(SkGpuDevice::NewImageFilterCache());
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SkImageFilter::Context ctx(SkMatrix::I(), clipBounds, cache, SkImageFilter::kExact_SizeConstraint);
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SkBitmap dst;
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if (!filter->filterImage(&proxy, src, ctx, &dst, offsetResult)) {
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return nullptr;
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}
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return new SkImage_Gpu(dst.width(), dst.height(), kNeedNewImageUniqueID, dst.alphaType(),
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dst.getTexture(), SkSurface::kNo_Budgeted);
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}
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const SkIRect dstR = compute_fast_ibounds(filter, srcBounds);
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SkImageInfo info = SkImageInfo::MakeN32Premul(dstR.width(), dstR.height());
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SkAutoTUnref<SkSurface> surface(this->onNewSurface(info));
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SkPaint paint;
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paint.setImageFilter(filter);
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surface->getCanvas()->drawImage(this, SkIntToScalar(-dstR.x()), SkIntToScalar(-dstR.y()),
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&paint);
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offsetResult->set(dstR.x(), dstR.y());
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return surface->newImageSnapshot();
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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static SkImage* new_wrapped_texture_common(GrContext* ctx, const GrBackendTextureDesc& desc,
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SkAlphaType at, GrWrapOwnership ownership,
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SkImage::TextureReleaseProc releaseProc,
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@ -43,8 +43,6 @@ public:
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bool isOpaque() const override;
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bool onReadPixels(const SkImageInfo&, void* dstPixels, size_t dstRowBytes,
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int srcX, int srcY, CachingHint) const override;
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SkImage* onApplyFilter(SkImageFilter*, SkIPoint* offset,
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bool forceResultToOriginalSize) const override;
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SkSurface* onNewSurface(const SkImageInfo& info) const override {
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return SkSurface::NewRenderTarget(fTexture->getContext(), SkSurface::kNo_Budgeted, info);
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