Redo glyph quad regeneration
Lift all the invariants for the loop into the onPrepare loops from regenerate and updateTextureCoordinatesMaybeStrike. * Simplify looping over geos and subRuns * remove VertexRegenerator::Result * remove fCurrGlyph Change-Id: I75445c6d7113207a3b1544154b605af2c4cfcb31 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263778 Commit-Queue: Herb Derby <herb@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
This commit is contained in:
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7dd6098747
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23f29761a6
@ -239,17 +239,16 @@ void GrAtlasTextOp::executeForTextTarget(SkAtlasTextTarget* target) {
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resourceProvider, fGeoData[i].fSubRunPtr,
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fGeoData[i].fDrawMatrix, fGeoData[i].fDrawOrigin,
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fGeoData[i].fColor.toBytes_RGBA(), &context, glyphCache, atlasManager);
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bool done = false;
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while (!done) {
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GrTextBlob::VertexRegenerator::Result result;
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if (!regenerator.regenerate(&result)) {
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break;
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}
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done = result.fFinished;
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auto subRun = fGeoData[i].fSubRunPtr;
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int subRunEnd = subRun->fGlyphs.size();
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for (int subRunIndex = 0; subRunIndex < subRunEnd;) {
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auto [ok, glyphsRegenerated] = regenerator.regenerate(subRunIndex, subRunEnd);
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if (!ok) { break; }
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context.recordDraw(result.fFirstVertex, result.fGlyphsRegenerated,
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context.recordDraw(subRun->quadStart(subRunIndex), glyphsRegenerated,
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fGeoData[i].fDrawMatrix, target->handle());
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if (!result.fFinished) {
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subRunIndex += glyphsRegenerated;
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if (subRunIndex != subRunEnd) {
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// Make space in the atlas so we can continue generating vertices.
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context.flush();
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}
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@ -331,58 +331,75 @@ void GrAtlasTextOp::onPrepareDraws(Target* target) {
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numActiveViews, filter, maskFormat, localMatrix, vmPerspective);
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}
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size_t vertexStride = flushInfo.fGeometryProcessor->vertexStride();
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int vertexStride = (int)flushInfo.fGeometryProcessor->vertexStride();
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// Ensure we don't request an insanely large contiguous vertex allocation.
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static const size_t kMaxVertexBytes = GrBufferAllocPool::kDefaultBufferSize;
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int maxGlyphsInBuffer = kMaxVertexBytes / (vertexStride * kVerticesPerGlyph);
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int totalGlyphCount = this->numGlyphs();
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int bufferGlyphCount = std::min(totalGlyphCount, maxGlyphsInBuffer);
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void* vertices = target->makeVertexSpace(vertexStride, bufferGlyphCount * kVerticesPerGlyph,
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&flushInfo.fVertexBuffer, &flushInfo.fVertexOffset);
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static const int kMaxVertexBytes = GrBufferAllocPool::kDefaultBufferSize;
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const int quadSize = vertexStride * kVerticesPerGlyph;
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const int maxQuadsPerBuffer = kMaxVertexBytes / quadSize;
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// Where the quad buffer begins and ends relative to totalGlyphsRegened.
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int quadBufferBegin = 0;
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int quadBufferEnd = std::min(this->numGlyphs(), maxQuadsPerBuffer);
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flushInfo.fIndexBuffer = resourceProvider->refNonAAQuadIndexBuffer();
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void* vertices = target->makeVertexSpace(
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vertexStride,
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kVerticesPerGlyph * (quadBufferEnd - quadBufferBegin),
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&flushInfo.fVertexBuffer,
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&flushInfo.fVertexOffset);
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if (!vertices || !flushInfo.fVertexBuffer) {
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SkDebugf("Could not allocate vertices\n");
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return;
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}
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char* currVertex = reinterpret_cast<char*>(vertices);
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// each of these is a SubRun
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// totalGlyphsRegened is all the glyphs for the op [0, this->numGlyphs()). The subRun glyph and
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// quad buffer indices are calculated from this.
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int totalGlyphsRegened = 0;
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for (int i = 0; i < fGeoCount; i++) {
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const Geometry& args = fGeoData[i];
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auto subRun = args.fSubRunPtr;
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SkASSERT((int)subRun->vertexStride() == vertexStride);
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// TODO4F: Preserve float colors
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GrTextBlob::VertexRegenerator regenerator(
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resourceProvider, args.fSubRunPtr, args.fDrawMatrix, args.fDrawOrigin,
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args.fColor.toBytes_RGBA(), target->deferredUploadTarget(), glyphCache,
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atlasManager);
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// This loop issues draws until regenerator says we're done with this geo. Regenerator
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// breaks things up if inline uploads are necessary.
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GrTextBlob::VertexRegenerator::Result result;
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while (!result.fFinished) {
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// Copy regenerated vertices from the blob to our vertex buffer. If we overflow our
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// vertex buffer we'll issue a draw and then get more vertex buffer space.
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do {
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if (!bufferGlyphCount) {
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this->flush(target, &flushInfo);
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bufferGlyphCount = std::min(totalGlyphCount, maxGlyphsInBuffer);
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vertices = target->makeVertexSpace(
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vertexStride, bufferGlyphCount * kVerticesPerGlyph,
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&flushInfo.fVertexBuffer, &flushInfo.fVertexOffset);
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currVertex = reinterpret_cast<char*>(vertices);
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}
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if (!regenerator.regenerate(&result, bufferGlyphCount)) {
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return;
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}
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int glyphCount = std::min(result.fGlyphsRegenerated, bufferGlyphCount);
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int vertexCount = glyphCount * kVerticesPerGlyph;
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size_t vertexBytes = vertexCount * vertexStride;
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// Where the subRun begins and ends relative to totalGlyphsRegened.
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int subRunBegin = totalGlyphsRegened;
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int subRunEnd = subRunBegin + (int)subRun->fGlyphs.size();
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// Draw all the glyphs in the subRun.
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while (totalGlyphsRegened < subRunEnd) {
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// drawBegin and drawEnd are indices for the subRun on the
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// interval [0, subRun->fGlyphs.size()).
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int drawBegin = totalGlyphsRegened - subRunBegin;
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// drawEnd is either the end of the subRun or the end of the current quad buffer.
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int drawEnd = std::min(subRunEnd, quadBufferEnd) - subRunBegin;
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auto[ok, glyphsRegenerated] = regenerator.regenerate(drawBegin, drawEnd);
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// There was a problem allocating the glyph in the atlas. Bail.
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if(!ok) { return; }
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// Update all the vertices for glyphsRegenerate glyphs.
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if (glyphsRegenerated > 0) {
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int quadBufferIndex = totalGlyphsRegened - quadBufferBegin;
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int subRunIndex = totalGlyphsRegened - subRunBegin;
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auto regeneratedQuadBuffer =
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SkTAddOffset<char>(vertices, subRun->quadOffset(quadBufferIndex));
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if (args.fClipRect.isEmpty()) {
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memcpy(currVertex, result.fFirstVertex, vertexBytes);
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memcpy(regeneratedQuadBuffer,
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subRun->quadStart(subRunIndex),
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glyphsRegenerated * quadSize);
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} else {
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SkASSERT(!vmPerspective);
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clip_quads(args.fClipRect, currVertex, result.fFirstVertex, vertexStride,
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glyphCount);
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clip_quads(args.fClipRect,
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regeneratedQuadBuffer,
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subRun->quadStart(subRunIndex),
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vertexStride,
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glyphsRegenerated);
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}
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if (fNeedsGlyphTransform && !args.fDrawMatrix.isIdentity()) {
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// We always do the distance field view matrix transformation after copying
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@ -390,30 +407,54 @@ void GrAtlasTextOp::onPrepareDraws(Target* target) {
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// successive arbitrary transformations would be complicated and accumulate
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// error.
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if (args.fDrawMatrix.hasPerspective()) {
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auto* pos = reinterpret_cast<SkPoint3*>(currVertex);
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SkMatrixPriv::MapHomogeneousPointsWithStride(args.fDrawMatrix, pos,
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auto* pos = reinterpret_cast<SkPoint3*>(regeneratedQuadBuffer);
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SkMatrixPriv::MapHomogeneousPointsWithStride(
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args.fDrawMatrix, pos,
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vertexStride, pos,
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vertexStride, vertexCount);
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vertexStride,
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glyphsRegenerated * kVerticesPerGlyph);
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} else {
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auto* pos = reinterpret_cast<SkPoint*>(currVertex);
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auto* pos = reinterpret_cast<SkPoint*>(regeneratedQuadBuffer);
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SkMatrixPriv::MapPointsWithStride(args.fDrawMatrix, pos, vertexStride,
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vertexCount);
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glyphsRegenerated * kVerticesPerGlyph);
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}
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}
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flushInfo.fGlyphsToFlush += glyphCount;
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currVertex += vertexBytes;
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result.fFirstVertex += vertexBytes;
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result.fGlyphsRegenerated -= glyphCount;
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bufferGlyphCount -= glyphCount;
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totalGlyphCount -= glyphCount;
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} while (result.fGlyphsRegenerated);
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if (!result.fFinished) {
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}
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totalGlyphsRegened += glyphsRegenerated;
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flushInfo.fGlyphsToFlush += glyphsRegenerated;
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// regenerate() has stopped part way through a SubRun. This means that either the atlas
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// or the quad buffer is full or both. There is a case were the flow through
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// the loop is strange. If we run out of quad buffer space at the same time the
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// SubRun ends, then this is not triggered which is the right result for the last
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// SubRun. But, if this is not the last SubRun, then advance to the next SubRun which
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// will process no glyphs, and return to this point where the quad buffer will be
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// expanded.
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if (totalGlyphsRegened != subRunEnd) {
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// Flush if not all glyphs drawn because either the quad buffer is full or the
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// atlas is out of space.
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this->flush(target, &flushInfo);
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if (totalGlyphsRegened == quadBufferEnd) {
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// Quad buffer is full. Get more buffer.
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quadBufferBegin = totalGlyphsRegened;
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int quadBufferSize =
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std::min(maxQuadsPerBuffer, this->numGlyphs() - totalGlyphsRegened);
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quadBufferEnd = quadBufferBegin + quadBufferSize;
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vertices = target->makeVertexSpace(
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vertexStride,
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kVerticesPerGlyph * quadBufferSize,
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&flushInfo.fVertexBuffer,
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&flushInfo.fVertexOffset);
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if (!vertices || !flushInfo.fVertexBuffer) {
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SkDebugf("Could not allocate vertices\n");
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return;
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}
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}
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}
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}
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} // for all vertices
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} // for all geometries
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SkASSERT(!bufferGlyphCount);
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SkASSERT(!totalGlyphCount);
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this->flush(target, &flushInfo);
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}
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@ -150,8 +150,11 @@ size_t GrTextBlob::SubRun::texCoordOffset() const {
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}
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char* GrTextBlob::SubRun::quadStart(size_t index) const {
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return SkTAddOffset<char>(
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fVertexData.data(), index * kVerticesPerGlyph * this->vertexStride());
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return SkTAddOffset<char>(fVertexData.data(), this->quadOffset(index));
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}
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size_t GrTextBlob::SubRun::quadOffset(size_t index) const {
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return index * kVerticesPerGlyph * this->vertexStride();
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}
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const SkRect& GrTextBlob::SubRun::vertexBounds() const { return fVertexBounds; }
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@ -843,10 +846,10 @@ std::tuple<bool, int> GrTextBlob::VertexRegenerator::updateTextureCoordinatesMay
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fFullAtlasManager->addGlyphToBulkAndSetUseToken(
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fSubRun->bulkUseToken(), glyph, tokenTracker->nextDrawToken());
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}
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int firstNotInAtlas = i;
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int glyphsPlacedInAtlas = i - begin;
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// Update the quads with the new atlas coordinates.
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fSubRun->updateTexCoords(begin, firstNotInAtlas);
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fSubRun->updateTexCoords(begin, begin + glyphsPlacedInAtlas);
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if (code == GrDrawOpAtlas::ErrorCode::kSucceeded) {
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// If we reach here with begin > 0, some earlier call to regenerate() exhausted the atlas
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@ -857,39 +860,27 @@ std::tuple<bool, int> GrTextBlob::VertexRegenerator::updateTextureCoordinatesMay
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: fFullAtlasManager->atlasGeneration(fSubRun->maskFormat());
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}
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return {code != GrDrawOpAtlas::ErrorCode::kError, firstNotInAtlas};
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return {code != GrDrawOpAtlas::ErrorCode::kError, glyphsPlacedInAtlas};
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}
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bool GrTextBlob::VertexRegenerator::regenerate(GrTextBlob::VertexRegenerator::Result* result,
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int maxGlyphs) {
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std::tuple<bool, int> GrTextBlob::VertexRegenerator::regenerate(int begin, int end) {
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uint64_t currentAtlasGen = fFullAtlasManager->atlasGeneration(fSubRun->maskFormat());
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// If regenerate() is called multiple times then the atlas gen may have changed. So we check
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// this each time.
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fActions.regenTextureCoordinates |= fSubRun->fAtlasGeneration != currentAtlasGen;
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if (fActions.regenStrike) { SkASSERT(fActions.regenTextureCoordinates); }
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bool ok = true;
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const int begin = fCurrGlyph;
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const int end = std::min((int)fSubRun->fGlyphs.size(), begin + maxGlyphs);
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if (fActions.regenStrike || fActions.regenTextureCoordinates) {
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int firstGlyphNotInAtlas;
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std::tie(ok, firstGlyphNotInAtlas) = this->updateTextureCoordinatesMaybeStrike(begin, end);
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fCurrGlyph = firstGlyphNotInAtlas;
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return this->updateTextureCoordinatesMaybeStrike(begin, end);
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} else {
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fCurrGlyph = end;
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// All glyphs are inserted into the atlas if fCurrGlyph is at the end of fGlyphs.
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if (fCurrGlyph == (int)fSubRun->fGlyphs.size()) {
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if (end == (int)fSubRun->fGlyphs.size()) {
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// Set use tokens for all of the glyphs in our SubRun. This is only valid if we
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// have a valid atlas generation
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fFullAtlasManager->setUseTokenBulk(*fSubRun->bulkUseToken(),
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fUploadTarget->tokenTracker()->nextDrawToken(),
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fSubRun->maskFormat());
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}
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return {true, end - begin};
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}
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if (ok) {
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result->fFinished = fCurrGlyph == (int)fSubRun->fGlyphs.size();
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result->fGlyphsRegenerated += fCurrGlyph - begin;
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result->fFirstVertex = fSubRun->quadStart(begin);
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}
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return ok;
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}
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@ -300,29 +300,11 @@ public:
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const SkMatrix& drawMatrix, SkPoint drawOrigin, GrColor color,
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GrDeferredUploadTarget*, GrStrikeCache*, GrAtlasManager*);
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struct Result {
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/**
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* Was regenerate() able to draw all the glyphs from the sub run? If not flush all glyph
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* draws and call regenerate() again.
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*/
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bool fFinished = false;
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/**
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* How many glyphs were regenerated. Will be equal to the sub run's glyph count if
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* fType is kFinished.
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*/
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int fGlyphsRegenerated = 0;
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/**
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* Pointer where the caller finds the first regenerated vertex.
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*/
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const char* fFirstVertex = nullptr;
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};
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bool regenerate(Result*, int maxGlyphs = std::numeric_limits<int>::max());
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// Return {success, number of glyphs regenerated}
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std::tuple<bool, int> regenerate(int begin, int end);
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private:
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// Return {success, index of first glyph not in atlas}
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// Return {success, number of glyphs regenerated}
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std::tuple<bool, int> updateTextureCoordinatesMaybeStrike(int begin, int end);
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GrResourceProvider* fResourceProvider;
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@ -335,9 +317,6 @@ private:
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bool regenTextureCoordinates:1;
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bool regenStrike:1;
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} fActions = {false, false};
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// fCurrGlyph indicates the next glyph to be placed in the atlas.
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int fCurrGlyph = 0;
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};
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// -- GrTextBlob::SubRun ---------------------------------------------------------------------------
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@ -370,6 +349,7 @@ public:
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size_t colorOffset() const;
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size_t texCoordOffset() const;
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char* quadStart(size_t index) const;
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size_t quadOffset(size_t index) const;
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const SkRect& vertexBounds() const;
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void joinGlyphBounds(const SkRect& glyphBounds);
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