From 24202c7a9aa81e3d85508267ced94697a38cdaf0 Mon Sep 17 00:00:00 2001 From: "djsollen@google.com" Date: Thu, 1 Aug 2013 18:36:08 +0000 Subject: [PATCH] Revert "Don't call SkGpuDevice::drawVertices from drawPoints when AA is required." This reverts commit r10489. Review URL: https://codereview.chromium.org/21496003 git-svn-id: http://skia.googlecode.com/svn/trunk@10492 2bbb7eff-a529-9590-31e7-b0007b416f81 --- src/gpu/SkGpuDevice.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp index f0206d69c0..61de9822f4 100644 --- a/src/gpu/SkGpuDevice.cpp +++ b/src/gpu/SkGpuDevice.cpp @@ -598,10 +598,9 @@ void SkGpuDevice::drawPoints(const SkDraw& draw, SkCanvas::PointMode mode, return; } - // we only handle non-AA hairlines and paints without path effects or mask filters, + // we only handle hairlines and paints without path effects or mask filters, // else we let the SkDraw call our drawPath() - bool requiresAA = paint.isAntiAlias() && !fRenderTarget->isMultisampled(); - if (requiresAA || width > 0 || paint.getPathEffect() || paint.getMaskFilter()) { + if (width > 0 || paint.getPathEffect() || paint.getMaskFilter()) { draw.drawPoints(mode, count, pts, paint, true); return; }