More SkDrawCommand cleanup
https://codereview.chromium.org/12634024/ git-svn-id: http://skia.googlecode.com/svn/trunk@8340 2bbb7eff-a529-9590-31e7-b0007b416f81
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0228856899
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@ -70,13 +70,13 @@ SkString SkDrawCommand::toString() {
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}
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Clear::Clear(SkColor color) {
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this->fColor = color;
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this->fDrawType = DRAW_CLEAR;
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this->fInfo.push(SkObjectParser::CustomTextToString("No Parameters"));
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fColor = color;
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fDrawType = DRAW_CLEAR;
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fInfo.push(SkObjectParser::CustomTextToString("No Parameters"));
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}
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void Clear::execute(SkCanvas* canvas) {
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canvas->clear(this->fColor);
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canvas->clear(fColor);
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}
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ClipPath::ClipPath(const SkPath& path, SkRegion::Op op, bool doAA, SkBitmap& bitmap) {
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@ -100,16 +100,16 @@ const SkBitmap* ClipPath::getBitmap() const {
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}
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ClipRegion::ClipRegion(const SkRegion& region, SkRegion::Op op) {
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this->fRegion = ®ion;
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this->fOp = op;
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this->fDrawType = CLIP_REGION;
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fRegion = region;
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fOp = op;
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fDrawType = CLIP_REGION;
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this->fInfo.push(SkObjectParser::RegionToString(region));
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this->fInfo.push(SkObjectParser::RegionOpToString(op));
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fInfo.push(SkObjectParser::RegionToString(region));
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fInfo.push(SkObjectParser::RegionOpToString(op));
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}
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void ClipRegion::execute(SkCanvas* canvas) {
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canvas->clipRegion(*this->fRegion, this->fOp);
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canvas->clipRegion(fRegion, fOp);
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}
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ClipRect::ClipRect(const SkRect& rect, SkRegion::Op op, bool doAA) {
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@ -143,35 +143,40 @@ void ClipRRect::execute(SkCanvas* canvas) {
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}
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Concat::Concat(const SkMatrix& matrix) {
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this->fMatrix = &matrix;
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this->fDrawType = CONCAT;
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fMatrix = matrix;
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fDrawType = CONCAT;
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this->fInfo.push(SkObjectParser::MatrixToString(matrix));
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fInfo.push(SkObjectParser::MatrixToString(matrix));
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}
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void Concat::execute(SkCanvas* canvas) {
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canvas->concat(*this->fMatrix);
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canvas->concat(fMatrix);
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}
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DrawBitmap::DrawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top,
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const SkPaint* paint, SkBitmap& resizedBitmap) {
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this->fBitmap = &bitmap;
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this->fLeft = left;
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this->fTop = top;
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this->fPaint = paint;
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this->fDrawType = DRAW_BITMAP;
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this->fResizedBitmap = resizedBitmap;
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this->fInfo.push(SkObjectParser::BitmapToString(bitmap));
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this->fInfo.push(SkObjectParser::ScalarToString(left, "SkScalar left: "));
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this->fInfo.push(SkObjectParser::ScalarToString(top, "SkScalar top: "));
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const SkPaint* paint, SkBitmap& resizedBitmap) {
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fBitmap = bitmap;
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fLeft = left;
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fTop = top;
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if (NULL != paint) {
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this->fInfo.push(SkObjectParser::PaintToString(*paint));
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fPaint = *paint;
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fPaintPtr = &fPaint;
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} else {
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fPaintPtr = NULL;
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}
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fDrawType = DRAW_BITMAP;
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fResizedBitmap = resizedBitmap;
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fInfo.push(SkObjectParser::BitmapToString(bitmap));
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fInfo.push(SkObjectParser::ScalarToString(left, "SkScalar left: "));
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fInfo.push(SkObjectParser::ScalarToString(top, "SkScalar top: "));
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if (NULL != paint) {
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fInfo.push(SkObjectParser::PaintToString(*paint));
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}
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}
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void DrawBitmap::execute(SkCanvas* canvas) {
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canvas->drawBitmap(*this->fBitmap, this->fLeft, this->fTop, this->fPaint);
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canvas->drawBitmap(fBitmap, fLeft, fTop, fPaintPtr);
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}
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const SkBitmap* DrawBitmap::getBitmap() const {
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@ -179,22 +184,29 @@ const SkBitmap* DrawBitmap::getBitmap() const {
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}
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DrawBitmapMatrix::DrawBitmapMatrix(const SkBitmap& bitmap,
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const SkMatrix& matrix, const SkPaint* paint, SkBitmap& resizedBitmap) {
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this->fBitmap = &bitmap;
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this->fMatrix = &matrix;
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this->fPaint = paint;
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this->fDrawType = DRAW_BITMAP_MATRIX;
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this->fResizedBitmap = resizedBitmap;
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this->fInfo.push(SkObjectParser::BitmapToString(bitmap));
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this->fInfo.push(SkObjectParser::MatrixToString(matrix));
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const SkMatrix& matrix,
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const SkPaint* paint,
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SkBitmap& resizedBitmap) {
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fBitmap = bitmap;
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fMatrix = matrix;
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if (NULL != paint) {
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this->fInfo.push(SkObjectParser::PaintToString(*paint));
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fPaint = *paint;
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fPaintPtr = &fPaint;
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} else {
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fPaintPtr = NULL;
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}
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fDrawType = DRAW_BITMAP_MATRIX;
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fResizedBitmap = resizedBitmap;
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fInfo.push(SkObjectParser::BitmapToString(bitmap));
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fInfo.push(SkObjectParser::MatrixToString(matrix));
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if (NULL != paint) {
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fInfo.push(SkObjectParser::PaintToString(*paint));
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}
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}
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void DrawBitmapMatrix::execute(SkCanvas* canvas) {
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canvas->drawBitmapMatrix(*this->fBitmap, *this->fMatrix, this->fPaint);
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canvas->drawBitmapMatrix(fBitmap, fMatrix, fPaintPtr);
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}
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const SkBitmap* DrawBitmapMatrix::getBitmap() const {
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@ -202,24 +214,30 @@ const SkBitmap* DrawBitmapMatrix::getBitmap() const {
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}
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DrawBitmapNine::DrawBitmapNine(const SkBitmap& bitmap, const SkIRect& center,
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const SkRect& dst, const SkPaint* paint, SkBitmap& resizedBitmap) {
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this->fBitmap = &bitmap;
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this->fCenter = ¢er;
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this->fDst = &dst;
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this->fPaint = paint;
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this->fDrawType = DRAW_BITMAP_NINE;
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this->fResizedBitmap = resizedBitmap;
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this->fInfo.push(SkObjectParser::BitmapToString(bitmap));
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this->fInfo.push(SkObjectParser::IRectToString(center));
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this->fInfo.push(SkObjectParser::RectToString(dst, "Dst: "));
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const SkRect& dst, const SkPaint* paint,
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SkBitmap& resizedBitmap) {
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fBitmap = bitmap;
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fCenter = center;
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fDst = dst;
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if (NULL != paint) {
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this->fInfo.push(SkObjectParser::PaintToString(*paint));
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fPaint = *paint;
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fPaintPtr = &fPaint;
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} else {
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fPaintPtr = NULL;
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}
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fDrawType = DRAW_BITMAP_NINE;
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fResizedBitmap = resizedBitmap;
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fInfo.push(SkObjectParser::BitmapToString(bitmap));
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fInfo.push(SkObjectParser::IRectToString(center));
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fInfo.push(SkObjectParser::RectToString(dst, "Dst: "));
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if (NULL != paint) {
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fInfo.push(SkObjectParser::PaintToString(*paint));
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}
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}
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void DrawBitmapNine::execute(SkCanvas* canvas) {
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canvas->drawBitmapNine(*this->fBitmap, *this->fCenter, *this->fDst, this->fPaint);
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canvas->drawBitmapNine(fBitmap, fCenter, fDst, fPaintPtr);
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}
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const SkBitmap* DrawBitmapNine::getBitmap() const {
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@ -509,8 +527,8 @@ void DrawVertices::execute(SkCanvas* canvas) {
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}
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Restore::Restore() {
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this->fDrawType = RESTORE;
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this->fInfo.push(SkObjectParser::CustomTextToString("No Parameters"));
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fDrawType = RESTORE;
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fInfo.push(SkObjectParser::CustomTextToString("No Parameters"));
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}
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void Restore::execute(SkCanvas* canvas) {
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@ -533,13 +551,13 @@ void Rotate::execute(SkCanvas* canvas) {
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}
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Save::Save(SkCanvas::SaveFlags flags) {
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this->fFlags = flags;
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this->fDrawType = SAVE;
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this->fInfo.push(SkObjectParser::SaveFlagsToString(flags));
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fFlags = flags;
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fDrawType = SAVE;
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fInfo.push(SkObjectParser::SaveFlagsToString(flags));
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}
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void Save::execute(SkCanvas* canvas) {
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canvas->save(this->fFlags);
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canvas->save(fFlags);
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}
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void Save::trackSaveState(int* state) {
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@ -547,19 +565,35 @@ void Save::trackSaveState(int* state) {
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}
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SaveLayer::SaveLayer(const SkRect* bounds, const SkPaint* paint,
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SkCanvas::SaveFlags flags) {
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this->fBounds = bounds;
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this->fPaint = paint;
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this->fFlags = flags;
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this->fDrawType = SAVE_LAYER;
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SkCanvas::SaveFlags flags) {
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if (NULL != bounds) {
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fBounds = *bounds;
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} else {
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fBounds.setEmpty();
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}
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if (bounds) this->fInfo.push(SkObjectParser::RectToString(*bounds, "Bounds: "));
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if (paint) this->fInfo.push(SkObjectParser::PaintToString(*paint));
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this->fInfo.push(SkObjectParser::SaveFlagsToString(flags));
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if (NULL != paint) {
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fPaint = *paint;
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fPaintPtr = &fPaint;
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} else {
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fPaintPtr = NULL;
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}
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fFlags = flags;
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fDrawType = SAVE_LAYER;
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if (NULL != bounds) {
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fInfo.push(SkObjectParser::RectToString(*bounds, "Bounds: "));
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}
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if (NULL != paint) {
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fInfo.push(SkObjectParser::PaintToString(*paint));
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}
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fInfo.push(SkObjectParser::SaveFlagsToString(flags));
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}
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void SaveLayer::execute(SkCanvas* canvas) {
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canvas->saveLayer(this->fBounds, this->fPaint, this->fFlags);
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canvas->saveLayer(fBounds.isEmpty() ? NULL : &fBounds,
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fPaintPtr,
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fFlags);
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}
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void SaveLayer::trackSaveState(int* state) {
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@ -57,6 +57,9 @@ public:
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Restore();
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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virtual void trackSaveState(int* state) SK_OVERRIDE;
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private:
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typedef SkDrawCommand INHERITED;
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};
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class Clear : public SkDrawCommand {
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@ -65,6 +68,8 @@ public:
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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private:
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SkColor fColor;
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typedef SkDrawCommand INHERITED;
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};
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class ClipPath : public SkDrawCommand {
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@ -73,10 +78,10 @@ public:
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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virtual const SkBitmap* getBitmap() const SK_OVERRIDE;
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private:
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SkPath fPath;
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SkPath fPath;
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SkRegion::Op fOp;
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bool fDoAA;
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SkBitmap fBitmap;
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bool fDoAA;
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SkBitmap fBitmap;
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typedef SkDrawCommand INHERITED;
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};
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@ -86,8 +91,10 @@ public:
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ClipRegion(const SkRegion& region, SkRegion::Op op);
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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private:
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const SkRegion* fRegion;
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SkRegion fRegion;
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SkRegion::Op fOp;
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typedef SkDrawCommand INHERITED;
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};
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class ClipRect : public SkDrawCommand {
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@ -129,48 +136,60 @@ public:
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Concat(const SkMatrix& matrix);
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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private:
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const SkMatrix* fMatrix;
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SkMatrix fMatrix;
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typedef SkDrawCommand INHERITED;
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};
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class DrawBitmap : public SkDrawCommand {
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public:
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DrawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top,
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const SkPaint* paint, SkBitmap& resizedBitmap);
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const SkPaint* paint, SkBitmap& resizedBitmap);
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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virtual const SkBitmap* getBitmap() const SK_OVERRIDE;
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private:
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const SkPaint* fPaint;
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const SkBitmap* fBitmap;
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SkBitmap fBitmap;
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SkScalar fLeft;
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SkScalar fTop;
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SkPaint fPaint;
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SkPaint* fPaintPtr;
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SkBitmap fResizedBitmap;
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typedef SkDrawCommand INHERITED;
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};
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class DrawBitmapMatrix : public SkDrawCommand {
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public:
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DrawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& matrix,
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const SkPaint* paint, SkBitmap& resizedBitmap);
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const SkPaint* paint, SkBitmap& resizedBitmap);
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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virtual const SkBitmap* getBitmap() const SK_OVERRIDE;
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private:
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const SkPaint* fPaint;
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const SkBitmap* fBitmap;
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const SkMatrix* fMatrix;
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SkBitmap fBitmap;
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SkMatrix fMatrix;
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SkPaint fPaint;
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SkPaint* fPaintPtr;
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SkBitmap fResizedBitmap;
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typedef SkDrawCommand INHERITED;
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};
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class DrawBitmapNine : public SkDrawCommand {
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public:
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DrawBitmapNine(const SkBitmap& bitmap, const SkIRect& center,
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const SkRect& dst, const SkPaint* paint, SkBitmap& resizedBitmap);
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const SkRect& dst, const SkPaint* paint,
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SkBitmap& resizedBitmap);
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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virtual const SkBitmap* getBitmap() const SK_OVERRIDE;
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private:
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const SkBitmap* fBitmap;
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const SkIRect* fCenter;
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const SkRect* fDst;
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const SkPaint* fPaint;
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SkBitmap fBitmap;
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SkIRect fCenter;
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SkRect fDst;
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SkPaint fPaint;
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SkPaint* fPaintPtr;
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SkBitmap fResizedBitmap;
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typedef SkDrawCommand INHERITED;
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};
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class DrawBitmapRect : public SkDrawCommand {
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@ -194,11 +213,11 @@ public:
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const SkRect& dstRect() const { return fDst; }
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private:
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SkRect fSrc;
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SkPaint fPaint;
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SkPaint* fPaintPtr;
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SkBitmap fBitmap;
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SkRect fDst;
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SkRect fSrc;
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SkRect fDst;
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SkPaint fPaint;
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SkPaint* fPaintPtr;
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SkBitmap fResizedBitmap;
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typedef SkDrawCommand INHERITED;
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@ -401,21 +420,26 @@ public:
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virtual void trackSaveState(int* state) SK_OVERRIDE;
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private:
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SkCanvas::SaveFlags fFlags;
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typedef SkDrawCommand INHERITED;
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};
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class SaveLayer : public SkDrawCommand {
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public:
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SaveLayer(const SkRect* bounds, const SkPaint* paint,
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SkCanvas::SaveFlags flags);
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SkCanvas::SaveFlags flags);
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virtual void execute(SkCanvas* canvas) SK_OVERRIDE;
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virtual void trackSaveState(int* state) SK_OVERRIDE;
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const SkPaint* paint() const { return fPaint; }
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const SkPaint* paint() const { return fPaintPtr; }
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private:
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const SkRect* fBounds;
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const SkPaint* fPaint;
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SkRect fBounds;
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SkPaint fPaint;
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SkPaint* fPaintPtr;
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SkCanvas::SaveFlags fFlags;
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typedef SkDrawCommand INHERITED;
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};
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class Scale : public SkDrawCommand {
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