Run dmsaa on all supported Mac and SwiftShader bots
Bug: skia:11396 Change-Id: I02b733d348c0e1fafb3d05eb14d06d15faf86b07 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429057 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
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@ -178,7 +178,7 @@ func (b *taskBuilder) dmFlags(internalHardwareLabel string) {
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sampleCount := 0
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glPrefix := ""
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if b.extraConfig("SwiftShader") {
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configs = append(configs, "gles", "glesdft")
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configs = append(configs, "gles", "glesdft", "glesdmsaa")
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} else if b.cpu() {
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args = append(args, "--nogpu")
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@ -234,7 +234,7 @@ func (b *taskBuilder) dmFlags(internalHardwareLabel string) {
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if sampleCount > 0 {
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configs = append(configs, fmt.Sprintf("%smsaa%d", glPrefix, sampleCount))
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// Temporarily limit the bots we test dynamic MSAA on.
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if b.gpu("QuadroP400", "MaliG77", "AppleM1") {
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if b.gpu("QuadroP400", "MaliG77") || b.matchOs("Mac") {
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configs = append(configs, fmt.Sprintf("%sdmsaa", glPrefix))
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}
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}
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