Add support for half float alpha textures.

This allows us to create distance field textures with better precision,
which may help text quality.

BUG=skia:3103

Review URL: https://codereview.chromium.org/762923003
This commit is contained in:
jvanverth 2014-12-05 13:06:35 -08:00 committed by Commit bot
parent 915187b71d
commit 28f9c606e4
8 changed files with 124 additions and 4 deletions

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@ -168,6 +168,7 @@ static inline uint32_t GrPixelConfigComponentMask(GrPixelConfig config) {
kA_GrColorComponentFlag, // kR11_EAC_GrPixelConfig
kRGBA_GrColorComponentFlags, // kASTC_12x12_GrPixelConfig
kRGBA_GrColorComponentFlags, // kRGBA_float_GrPixelConfig
kA_GrColorComponentFlag, // kAlpha_16_GrPixelConfig
};
return kFlags[config];
@ -183,6 +184,7 @@ static inline uint32_t GrPixelConfigComponentMask(GrPixelConfig config) {
GR_STATIC_ASSERT(9 == kR11_EAC_GrPixelConfig);
GR_STATIC_ASSERT(10 == kASTC_12x12_GrPixelConfig);
GR_STATIC_ASSERT(11 == kRGBA_float_GrPixelConfig);
GR_STATIC_ASSERT(12 == kAlpha_half_GrPixelConfig);
GR_STATIC_ASSERT(SK_ARRAY_COUNT(kFlags) == kGrPixelConfigCnt);
}

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@ -302,7 +302,13 @@ enum GrPixelConfig {
* Byte order is r, g, b, a. This color format is 32 bits per channel
*/
kRGBA_float_GrPixelConfig,
kLast_GrPixelConfig = kRGBA_float_GrPixelConfig
/**
* This color format is a single 16 bit float channel
*/
kAlpha_half_GrPixelConfig,
kLast_GrPixelConfig = kAlpha_half_GrPixelConfig
};
static const int kGrPixelConfigCnt = kLast_GrPixelConfig + 1;
@ -364,6 +370,7 @@ static inline size_t GrBytesPerPixel(GrPixelConfig config) {
return 1;
case kRGB_565_GrPixelConfig:
case kRGBA_4444_GrPixelConfig:
case kAlpha_half_GrPixelConfig:
return 2;
case kRGBA_8888_GrPixelConfig:
case kBGRA_8888_GrPixelConfig:
@ -382,6 +389,7 @@ static inline size_t GrUnpackAlignment(GrPixelConfig config) {
return 1;
case kRGB_565_GrPixelConfig:
case kRGBA_4444_GrPixelConfig:
case kAlpha_half_GrPixelConfig:
return 2;
case kRGBA_8888_GrPixelConfig:
case kBGRA_8888_GrPixelConfig:
@ -408,6 +416,7 @@ static inline bool GrPixelConfigIsAlphaOnly(GrPixelConfig config) {
case kLATC_GrPixelConfig:
case kASTC_12x12_GrPixelConfig:
case kAlpha_8_GrPixelConfig:
case kAlpha_half_GrPixelConfig:
return true;
default:
return false;

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@ -15,6 +15,10 @@
// only used for storage
typedef uint16_t SkHalf;
#define SK_HalfMin 0x0400 // 2^-24 (minimum positive normal value)
#define SK_HalfMax 0x7bff // 65504
#define SK_HalfEpsilon 0x1400 // 2^-10
// convert between half and single precision floating point
float SkHalfToFloat(SkHalf h);
SkHalf SkFloatToHalf(float f);

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@ -1104,7 +1104,8 @@ SkString GrDrawTargetCaps::dump() const {
"LATC", // kLATC_GrPixelConfig,
"R11EAC", // kR11_EAC_GrPixelConfig,
"ASTC12x12",// kASTC_12x12_GrPixelConfig,
"RGBAFloat", // kRGBA_float_GrPixelConfig
"RGBAFloat",// kRGBA_float_GrPixelConfig
"AlphaHalf",// kAlpha_half_GrPixelConfig
};
GR_STATIC_ASSERT(0 == kUnknown_GrPixelConfig);
GR_STATIC_ASSERT(1 == kAlpha_8_GrPixelConfig);
@ -1118,6 +1119,7 @@ SkString GrDrawTargetCaps::dump() const {
GR_STATIC_ASSERT(9 == kR11_EAC_GrPixelConfig);
GR_STATIC_ASSERT(10 == kASTC_12x12_GrPixelConfig);
GR_STATIC_ASSERT(11 == kRGBA_float_GrPixelConfig);
GR_STATIC_ASSERT(12 == kAlpha_half_GrPixelConfig);
GR_STATIC_ASSERT(SK_ARRAY_COUNT(kConfigNames) == kGrPixelConfigCnt);
SkASSERT(!fConfigRenderSupport[kUnknown_GrPixelConfig][0]);

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@ -390,7 +390,6 @@ bool GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
}
void GrGLCaps::initConfigRenderableTable(const GrGLContextInfo& ctxInfo) {
// OpenGL < 3.0
// no support for render targets unless the GL_ARB_framebuffer_object
// extension is supported (in which case we get ALPHA, RED, RG, RGB,
@ -470,6 +469,22 @@ void GrGLCaps::initConfigRenderableTable(const GrGLContextInfo& ctxInfo) {
if (this->isConfigTexturable(kRGBA_float_GrPixelConfig)) {
fConfigRenderSupport[kRGBA_float_GrPixelConfig][kNo_MSAA] = true;
if (kGL_GrGLStandard == standard) {
fConfigRenderSupport[kRGBA_float_GrPixelConfig][kYes_MSAA] = true;
} else {
// for now we don't support float point MSAA on ES
fConfigRenderSupport[kAlpha_half_GrPixelConfig][kYes_MSAA] = false;
}
}
if (this->isConfigTexturable(kAlpha_half_GrPixelConfig)) {
fConfigRenderSupport[kAlpha_half_GrPixelConfig][kNo_MSAA] = true;
if (kGL_GrGLStandard == standard) {
fConfigRenderSupport[kAlpha_half_GrPixelConfig][kYes_MSAA] = true;
} else {
// for now we don't support float point MSAA on ES
fConfigRenderSupport[kAlpha_half_GrPixelConfig][kYes_MSAA] = false;
}
}
// If we don't support MSAA then undo any places above where we set a config as renderable with
@ -607,6 +622,19 @@ void GrGLCaps::initConfigTexturableTable(const GrGLContextInfo& ctxInfo, const G
ctxInfo.hasExtension("GL_OES_texture_float"));
}
fConfigTextureSupport[kRGBA_float_GrPixelConfig] = hasFPTextures;
// Check for fp16 texture support
// NOTE: We disallow floating point textures on ES devices if linear
// filtering modes are not supported. This is for simplicity, but a more
// granular approach is possible. Coincidentally, 16-bit floating point textures became part of
// the standard in ES3.1 / OGL 3.1, hence the shorthand
bool hasHalfFPTextures = version >= GR_GL_VER(3, 1);
if (!hasHalfFPTextures) {
hasHalfFPTextures = ctxInfo.hasExtension("GL_ARB_texture_float") ||
(ctxInfo.hasExtension("OES_texture_half_float_linear") &&
ctxInfo.hasExtension("GL_OES_texture_half_float"));
}
fConfigTextureSupport[kAlpha_half_GrPixelConfig] = hasHalfFPTextures && fTextureRedSupport;
}
bool GrGLCaps::doReadPixelsSupported(const GrGLInterface* intf,

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@ -302,7 +302,9 @@
#define GR_GL_INT 0x1404
#define GR_GL_UNSIGNED_INT 0x1405
#define GR_GL_FLOAT 0x1406
#define GR_GL_HALF_FLOAT 0x140B
#define GR_GL_FIXED 0x140C
#define GR_GL_HALF_FLOAT_OES 0x8D61
/* Lighting */
#define GR_GL_LIGHTING 0x0B50
@ -379,6 +381,8 @@
#define GR_GL_ALPHA8 0x803C
#define GR_GL_R8 0x8229
#define GR_GL_R16F 0x822D
#define GR_GL_ALPHA16F 0x881C
/* PixelType */
/* GL_UNSIGNED_BYTE */

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@ -2245,6 +2245,20 @@ bool GrGpuGL::configToGLFormats(GrPixelConfig config,
*externalType = GR_GL_FLOAT;
break;
case kAlpha_half_GrPixelConfig:
if (this->glCaps().textureRedSupport()) {
*internalFormat = GR_GL_R16F;
*externalFormat = GR_GL_RED;
*externalType = (kGLES_GrGLStandard == this->glStandard()) ? GR_GL_HALF_FLOAT
: GR_GL_HALF_FLOAT_OES;
} else {
*internalFormat = GR_GL_ALPHA16F;
*externalFormat = GR_GL_ALPHA;
*externalType = (kGLES_GrGLStandard == this->glStandard()) ? GR_GL_HALF_FLOAT
: GR_GL_HALF_FLOAT_OES;
}
break;
default:
return false;
}

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@ -17,10 +17,12 @@
#include "GrContext.h"
#include "GrTexture.h"
#include "GrContextFactory.h"
#include "SkGpuDevice.h"
#include "SkHalf.h"
static const int DEV_W = 100, DEV_H = 100;
static const int FP_CONTROL_ARRAY_SIZE = DEV_W * DEV_H * sizeof(float);
static const int FP_CONTROL_ARRAY_SIZE = DEV_W * DEV_H * 4;
static const float kMaxIntegerRepresentableInSPFloatingPoint = 16777216; // 2 ^ 24
static const SkIRect DEV_RECT = SkIRect::MakeWH(DEV_W, DEV_H);
@ -77,4 +79,59 @@ DEF_GPUTEST(FloatingPointTextureTest, reporter, factory) {
}
}
static const int HALF_CONTROL_ARRAY_SIZE = DEV_W * DEV_H;
DEF_GPUTEST(HalfFloatTextureTest, reporter, factory) {
SkHalf controlPixelData[HALF_CONTROL_ARRAY_SIZE];
SkHalf readBuffer[HALF_CONTROL_ARRAY_SIZE];
for (int i = 0; i < HALF_CONTROL_ARRAY_SIZE; i += 4) {
controlPixelData[i] = SK_HalfMin;
controlPixelData[i + 1] = SK_HalfMax;
controlPixelData[i + 2] = SK_HalfEpsilon;
controlPixelData[i + 3] = 0x6800; // 2^11
}
for (int origin = 0; origin < 2; ++origin) {
int glCtxTypeCnt = 1;
glCtxTypeCnt = GrContextFactory::kGLContextTypeCnt;
for (int glCtxType = 0; glCtxType < glCtxTypeCnt; ++glCtxType) {
GrSurfaceDesc desc;
desc.fFlags = kRenderTarget_GrSurfaceFlag;
desc.fWidth = DEV_W;
desc.fHeight = DEV_H;
desc.fConfig = kAlpha_half_GrPixelConfig;
desc.fOrigin = 0 == origin ?
kTopLeft_GrSurfaceOrigin : kBottomLeft_GrSurfaceOrigin;
GrContext* context = NULL;
GrContextFactory::GLContextType type =
static_cast<GrContextFactory::GLContextType>(glCtxType);
if (!GrContextFactory::IsRenderingGLContext(type)) {
continue;
}
context = factory->get(type);
if (NULL == context){
continue;
}
SkAutoTUnref<GrTexture> fpTexture(context->createUncachedTexture(desc,
NULL,
0));
// 16-bit floating point textures are NOT supported everywhere
if (NULL == fpTexture) {
continue;
}
// write square
fpTexture->writePixels(0, 0, DEV_W, DEV_H, desc.fConfig, controlPixelData, 0);
fpTexture->readPixels(0, 0, DEV_W, DEV_H, desc.fConfig, readBuffer, 0);
for (int j = 0; j < HALF_CONTROL_ARRAY_SIZE; ++j) {
SkASSERT(readBuffer[j] == controlPixelData[j]);
REPORTER_ASSERT(reporter, readBuffer[j] == controlPixelData[j]);
}
}
}
}
#endif