Fix bug with very large round rects with large radii
BUG=463920 Review URL: https://codereview.chromium.org/998903003
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@ -128,6 +128,16 @@ static SkScalar clamp_radius_check_predicates(SkScalar rad, SkScalar min, SkScal
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return rad;
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}
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// These parameters intentionally double. Apropos crbug.com/463920, if one of the
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// radii is huge while the other is small, single precision math can completely
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// miss the fact that a scale is required.
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static double compute_min_scale(double rad1, double rad2, double limit, double curMin) {
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if ((rad1 + rad2) > limit) {
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return SkTMin(curMin, limit / (rad1 + rad2));
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}
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return curMin;
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}
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void SkRRect::setRectRadii(const SkRect& rect, const SkVector radii[4]) {
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if (rect.isEmpty() || !rect.isFinite()) {
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this->setEmpty();
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@ -173,26 +183,14 @@ void SkRRect::setRectRadii(const SkRect& rect, const SkVector radii[4]) {
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// and Ltop = Lbottom = the width of the box,
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// and Lleft = Lright = the height of the box.
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// If f < 1, then all corner radii are reduced by multiplying them by f."
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SkScalar scale = SK_Scalar1;
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double scale = 1.0;
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if (fRadii[0].fX + fRadii[1].fX > rect.width()) {
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scale = SkMinScalar(scale,
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SkScalarDiv(rect.width(), fRadii[0].fX + fRadii[1].fX));
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}
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if (fRadii[1].fY + fRadii[2].fY > rect.height()) {
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scale = SkMinScalar(scale,
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SkScalarDiv(rect.height(), fRadii[1].fY + fRadii[2].fY));
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}
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if (fRadii[2].fX + fRadii[3].fX > rect.width()) {
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scale = SkMinScalar(scale,
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SkScalarDiv(rect.width(), fRadii[2].fX + fRadii[3].fX));
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}
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if (fRadii[3].fY + fRadii[0].fY > rect.height()) {
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scale = SkMinScalar(scale,
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SkScalarDiv(rect.height(), fRadii[3].fY + fRadii[0].fY));
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}
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scale = compute_min_scale(fRadii[0].fX, fRadii[1].fX, rect.width(), scale);
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scale = compute_min_scale(fRadii[1].fY, fRadii[2].fY, rect.height(), scale);
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scale = compute_min_scale(fRadii[2].fX, fRadii[3].fX, rect.width(), scale);
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scale = compute_min_scale(fRadii[3].fY, fRadii[0].fY, rect.height(), scale);
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if (scale < SK_Scalar1) {
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if (scale < 1.0) {
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for (int i = 0; i < 4; ++i) {
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fRadii[i].fX *= scale;
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fRadii[i].fY *= scale;
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@ -9,12 +9,29 @@
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#include "SkRRect.h"
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#include "Test.h"
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static void test_tricky_radii_crbug_458522(skiatest::Reporter* reporter) {
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SkRRect rr;
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const SkRect bounds = { 3709, 3709, 3709 + 7402, 3709 + 29825 };
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const SkScalar rad = 12814;
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const SkVector vec[] = { { rad, rad }, { 0, rad }, { rad, rad }, { 0, rad } };
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rr.setRectRadii(bounds, vec);
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static void test_tricky_radii(skiatest::Reporter* reporter) {
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{
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// crbug.com/458522
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SkRRect rr;
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const SkRect bounds = { 3709, 3709, 3709 + 7402, 3709 + 29825 };
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const SkScalar rad = 12814;
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const SkVector vec[] = { { rad, rad }, { 0, rad }, { rad, rad }, { 0, rad } };
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rr.setRectRadii(bounds, vec);
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}
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{
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// crbug.com//463920
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SkRect r = SkRect::MakeLTRB(0, 0, 1009, 33554432.0);
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SkVector radii[4] = {
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{ 13.0f, 8.0f }, { 170.0f, 2.0 }, { 256.0f, 33554432.0 }, { 110.0f, 5.0f }
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};
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SkRRect rr;
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rr.setRectRadii(r, radii);
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REPORTER_ASSERT(reporter, (double) rr.radii(SkRRect::kUpperRight_Corner).fY +
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(double) rr.radii(SkRRect::kLowerRight_Corner).fY <=
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rr.height());
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}
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}
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static void test_empty_crbug_458524(skiatest::Reporter* reporter) {
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@ -660,6 +677,6 @@ DEF_TEST(RoundRect, reporter) {
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test_round_rect_contains_rect(reporter);
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test_round_rect_transform(reporter);
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test_issue_2696(reporter);
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test_tricky_radii_crbug_458522(reporter);
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test_tricky_radii(reporter);
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test_empty_crbug_458524(reporter);
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}
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