Fix Angle autoroller by adding missing platform specific files.

Change-Id: Ib1b3c760b8769fb0e342b69ec7954e2a30d74599
Reviewed-on: https://skia-review.googlesource.com/109200
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This commit is contained in:
Derek Sollenberger 2018-02-21 16:51:49 -05:00 committed by Skia Commit-Bot
parent 59ddc6d5ee
commit 2bafb796e5

View File

@ -113,9 +113,11 @@ shared_library("libGLESv2") {
"Xi", "Xi",
"Xext", "Xext",
] ]
sources += sources += rebase_path(gles_gypi.libangle_gl_glx_sources +
rebase_path(gles_gypi.libangle_gl_glx_sources, ".", "$angle_root/src") + gles_gypi.libangle_common_linux_sources,
[ "$angle_root/src/third_party/libXNVCtrl/NVCtrl.c" ] ".",
"$angle_root/src") +
[ "$angle_root/src/third_party/libXNVCtrl/NVCtrl.c" ]
} else if (is_win) { } else if (is_win) {
defines += [ defines += [
# TODO: ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES # TODO: ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES
@ -124,7 +126,8 @@ shared_library("libGLESv2") {
gles_gypi.libangle_d3d_shared_sources + gles_gypi.libangle_d3d_shared_sources +
gles_gypi.libangle_d3d9_sources + gles_gypi.libangle_d3d9_sources +
gles_gypi.libangle_d3d11_sources + gles_gypi.libangle_d3d11_sources +
gles_gypi.libangle_d3d11_win32_sources, gles_gypi.libangle_d3d11_win32_sources +
gles_gypi.libangle_common_win_sources,
".", ".",
"$angle_root/src") "$angle_root/src")
libs += [ libs += [