Constify CreatePictureShader's picture arg.

R=robertphillips@google.com

Review URL: https://codereview.chromium.org/768113004
This commit is contained in:
fmalita 2014-12-08 09:04:05 -08:00 committed by Commit bot
parent 999f5e73a1
commit 2be0fd8dcb
2 changed files with 2 additions and 3 deletions

View File

@ -443,7 +443,6 @@ public:
* @param src The picture to use inside the shader (if not NULL, its ref count
* is incremented). The SkPicture must not be changed after
* successfully creating a picture shader.
* FIXME: src cannot be const due to SkCanvas::drawPicture
* @param tmx The tiling mode to use when sampling the bitmap in the x-direction.
* @param tmy The tiling mode to use when sampling the bitmap in the y-direction.
* @param tile The tile rectangle in picture coordinates: this represents the subset
@ -453,7 +452,7 @@ public:
* bounds.
* @return Returns a new shader object. Note: this function never returns null.
*/
static SkShader* CreatePictureShader(SkPicture* src,
static SkShader* CreatePictureShader(const SkPicture* src,
TileMode tmx, TileMode tmy,
const SkMatrix* localMatrix,
const SkRect* tile);

View File

@ -236,7 +236,7 @@ SkShader* SkShader::CreateBitmapShader(const SkBitmap& src, TileMode tmx, TileMo
return SkCreateBitmapShader(src, tmx, tmy, localMatrix, NULL);
}
SkShader* SkShader::CreatePictureShader(SkPicture* src, TileMode tmx, TileMode tmy,
SkShader* SkShader::CreatePictureShader(const SkPicture* src, TileMode tmx, TileMode tmy,
const SkMatrix* localMatrix, const SkRect* tile) {
return SkPictureShader::Create(src, tmx, tmy, localMatrix, tile);
}