New gamut GM, to test gamut conversion in various code-paths

After several different strategies, this one appears to work
well. The basic test:

1) For a variety of drawing techniques, we render fixed size
   rectangles. (Solid colors via paint color, bitmap, etc...)
2) For each method in #1, we render to both an sRGB and
   WideGamutRGB offscreen surface. (AdobeRGB isn't wide enough
   to clearly demonstrate if things are working or not).
3) Use readPixels to fetch the raw (still in wide gamut) pixel
   data, then draw that directly to the final canvas.

So, for each pair of squares, they should look clearly
different. Currently, with the GPU backend, only the bicubic
bitmap paths have that behavior. Adding more test cases (and
fixing the ones that are already incorrect) will be the long
tail of gamut transformation.

Current output (with my other patchset, which fixes all
bitmap draws): https://screenshot.googleplex.com/wsL3x7eCtWE.png

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2293173002

Review-Url: https://codereview.chromium.org/2293173002
This commit is contained in:
brianosman 2016-09-07 07:04:44 -07:00 committed by Commit bot
parent e050555bf3
commit 2c4b64e92a
35 changed files with 923 additions and 6 deletions

209
gm/gamut.cpp Normal file
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@ -0,0 +1,209 @@
/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkSurface.h"
#include "SkGradientShader.h"
#include "SkPM4fPriv.h"
static const int gRectSize = 50;
static const SkScalar gScalarSize = SkIntToScalar(gRectSize);
static const int gTestWidth = 700;
static const int gTestHeight = 300;
struct CellRenderer {
virtual void draw(SkCanvas* canvas) = 0;
virtual const char* label() = 0;
virtual ~CellRenderer() {}
};
struct PaintColorCellRenderer : public CellRenderer {
PaintColorCellRenderer(SkColor color) : fColor(color) {}
void draw(SkCanvas* canvas) override {
canvas->drawColor(fColor);
}
const char* label() override {
return "Paint Color";
}
protected:
SkColor fColor;
};
struct BitmapCellRenderer : public CellRenderer {
BitmapCellRenderer(SkColor color, SkFilterQuality quality, float scale = 1.0f)
: fQuality(quality) {
int scaledSize = SkFloatToIntRound(scale * gRectSize);
fBitmap.allocPixels(SkImageInfo::MakeS32(scaledSize, scaledSize, kPremul_SkAlphaType));
fBitmap.eraseColor(color);
const char* qualityNames[] = { "None", "Low", "Medium", "High" };
fLabel = SkStringPrintf("Bitmap (%s)", qualityNames[quality]);
}
void draw(SkCanvas* canvas) override {
SkPaint paint;
paint.setFilterQuality(fQuality);
canvas->drawBitmapRect(fBitmap, SkRect::MakeIWH(gRectSize, gRectSize), &paint);
}
const char* label() override {
return fLabel.c_str();
}
protected:
SkFilterQuality fQuality;
SkBitmap fBitmap;
SkString fLabel;
};
struct GradientCellRenderer : public CellRenderer {
GradientCellRenderer(SkColor colorOne, SkColor colorTwo) {
fColors[0] = colorOne;
fColors[1] = colorTwo;
}
void draw(SkCanvas* canvas) override {
SkPoint points[2] = {
SkPoint::Make(0, 0),
SkPoint::Make(0, gScalarSize)
};
SkPaint paint;
paint.setShader(SkGradientShader::MakeLinear(points, fColors, nullptr, 2,
SkShader::kClamp_TileMode));
canvas->drawPaint(paint);
}
const char* label() override {
return "Linear Gradient";
}
protected:
SkColor fColors[2];
};
struct VerticesCellRenderer : public CellRenderer {
VerticesCellRenderer(SkColor colorOne, SkColor colorTwo) {
fColors[0] = fColors[1] = colorOne;
fColors[2] = fColors[3] = colorTwo;
}
void draw(SkCanvas* canvas) override {
SkPaint paint;
SkPoint vertices[4] = {
SkPoint::Make(0, 0),
SkPoint::Make(gScalarSize, 0),
SkPoint::Make(gScalarSize, gScalarSize),
SkPoint::Make(0, gScalarSize)
};
canvas->drawVertices(SkCanvas::kTriangleFan_VertexMode, 4, vertices, nullptr, fColors,
nullptr, nullptr, 0, paint);
}
const char* label() override {
return "Vertices";
}
protected:
SkColor fColors[4];
};
static void draw_gamut_grid(SkCanvas* canvas, SkTArray<SkAutoTDelete<CellRenderer>>& renderers) {
// We want our colors in our wide gamut to be obviously visibly distorted from sRGB, so we use
// Wide Gamut RGB (with sRGB gamma, for HW acceleration) as the working space for this test:
const float gWideGamutRGB_toXYZD50[]{
0.7161046f, 0.2581874f, 0.0000000f, // * R
0.1009296f, 0.7249378f, 0.0517813f, // * G
0.1471858f, 0.0168748f, 0.7734287f, // * B
};
SkMatrix44 wideGamutRGB_toXYZD50(SkMatrix44::kUninitialized_Constructor);
wideGamutRGB_toXYZD50.set3x3RowMajorf(gWideGamutRGB_toXYZD50);
// Use the original canvas' color type, but account for gamma requirements
SkImageInfo origInfo = canvas->imageInfo();
auto srgbCS = SkColorSpace::NewNamed(SkColorSpace::kSRGB_Named);
auto wideCS = SkColorSpace::NewRGB(SkColorSpace::kSRGB_GammaNamed, wideGamutRGB_toXYZD50);
switch (origInfo.colorType()) {
case kRGBA_8888_SkColorType:
case kBGRA_8888_SkColorType:
break;
case kRGBA_F16_SkColorType:
srgbCS = srgbCS->makeLinearGamma();
wideCS = wideCS->makeLinearGamma();
break;
default:
return;
}
// Make our two working surfaces (one sRGB, one Adobe)
SkImageInfo srgbGamutInfo = SkImageInfo::Make(gRectSize, gRectSize, origInfo.colorType(),
kPremul_SkAlphaType, srgbCS);
SkImageInfo wideGamutInfo = SkImageInfo::Make(gRectSize, gRectSize, origInfo.colorType(),
kPremul_SkAlphaType, wideCS);
// readPixels doesn't do color conversion (yet), so we can use it to see the raw (wide) data
SkImageInfo dstInfo = srgbGamutInfo.makeColorSpace(nullptr);
sk_sp<SkSurface> srgbGamutSurface = canvas->makeSurface(srgbGamutInfo);
sk_sp<SkSurface> wideGamutSurface = canvas->makeSurface(wideGamutInfo);
if (!srgbGamutSurface || !wideGamutSurface) {
return;
}
SkCanvas* srgbGamutCanvas = srgbGamutSurface->getCanvas();
SkCanvas* wideGamutCanvas = wideGamutSurface->getCanvas();
SkPaint textPaint;
textPaint.setAntiAlias(true);
textPaint.setColor(SK_ColorWHITE);
sk_tool_utils::set_portable_typeface(&textPaint);
SkScalar x = 0, y = 0;
SkScalar textHeight = textPaint.getFontSpacing();
for (const auto& renderer : renderers) {
srgbGamutCanvas->clear(SK_ColorBLACK);
renderer->draw(srgbGamutCanvas);
wideGamutCanvas->clear(SK_ColorBLACK);
renderer->draw(wideGamutCanvas);
canvas->drawText(renderer->label(), strlen(renderer->label()), x, y + textHeight,
textPaint);
SkBitmap srgbBitmap;
srgbBitmap.setInfo(dstInfo);
srgbGamutCanvas->readPixels(&srgbBitmap, 0, 0);
canvas->drawBitmap(srgbBitmap, x, y + textHeight + 5);
x += (gScalarSize + 1);
SkBitmap wideBitmap;
wideBitmap.setInfo(dstInfo);
wideGamutCanvas->readPixels(&wideBitmap, 0, 0);
canvas->drawBitmap(wideBitmap, x, y + textHeight + 5);
x += (gScalarSize + 10);
if (x + (2 * gScalarSize + 1) > gTestWidth) {
x = 0;
y += (textHeight + gScalarSize + 10);
}
}
}
DEF_SIMPLE_GM_BG(gamut, canvas, gTestWidth, gTestHeight, SK_ColorBLACK) {
SkTArray<SkAutoTDelete<CellRenderer>> renderers;
// sRGB primaries, rendered as paint color
renderers.push_back(new PaintColorCellRenderer(SK_ColorRED));
renderers.push_back(new PaintColorCellRenderer(SK_ColorGREEN));
// sRGB primaries, rendered as bitmaps
renderers.push_back(new BitmapCellRenderer(SK_ColorRED, kNone_SkFilterQuality));
renderers.push_back(new BitmapCellRenderer(SK_ColorGREEN, kLow_SkFilterQuality));
// Larger bitmap to trigger mipmaps
renderers.push_back(new BitmapCellRenderer(SK_ColorRED, kMedium_SkFilterQuality, 2.0f));
// Smaller bitmap to trigger bicubic
renderers.push_back(new BitmapCellRenderer(SK_ColorGREEN, kHigh_SkFilterQuality, 0.5f));
// Various gradients involving sRGB primaries and white/black
renderers.push_back(new GradientCellRenderer(SK_ColorRED, SK_ColorGREEN));
renderers.push_back(new GradientCellRenderer(SK_ColorGREEN, SK_ColorBLACK));
renderers.push_back(new GradientCellRenderer(SK_ColorGREEN, SK_ColorWHITE));
// Vertex colors
renderers.push_back(new VerticesCellRenderer(SK_ColorRED, SK_ColorRED));
renderers.push_back(new VerticesCellRenderer(SK_ColorRED, SK_ColorGREEN));
draw_gamut_grid(canvas, renderers);
}

View File

@ -746,6 +746,26 @@
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View File

@ -655,6 +655,26 @@
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View File

@ -748,6 +748,26 @@
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View File

@ -746,6 +746,26 @@
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View File

@ -747,6 +747,26 @@
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View File

@ -745,6 +745,26 @@
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View File

@ -746,6 +746,26 @@
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View File

@ -742,6 +742,26 @@
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View File

@ -447,6 +447,26 @@
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View File

@ -448,7 +448,27 @@
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View File

@ -441,6 +441,26 @@
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View File

@ -377,6 +377,26 @@
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"[SLAVE_BUILD]/out/coverage_results/abc123.cov"
],

View File

@ -428,7 +428,27 @@
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View File

@ -311,6 +311,26 @@
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View File

@ -427,7 +427,27 @@
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View File

@ -429,7 +429,27 @@
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View File

@ -311,6 +311,26 @@
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View File

@ -334,6 +334,26 @@
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View File

@ -468,6 +468,26 @@
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View File

@ -492,6 +492,26 @@
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View File

@ -485,6 +485,26 @@
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View File

@ -779,6 +779,26 @@
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View File

@ -741,6 +741,26 @@
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View File

@ -492,6 +492,26 @@
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"--noRAW_threading"
],
"env": {

View File

@ -843,6 +843,26 @@
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View File

@ -843,6 +843,26 @@
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View File

@ -843,6 +843,26 @@
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View File

@ -427,7 +427,27 @@
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"gm",
"_",
"gamut",
"lite-8888",
"gm",
"_",
"gamut",
"2ndpic-8888",
"gm",
"_",
"gamut",
"serialize-8888",
"gm",
"_",
"gamut"
],
"env": {
"BUILDTYPE": "Debug",

View File

@ -747,6 +747,26 @@
"gm",
"_",
"image-cacherator-from-ctable",
"sp-8888",
"gm",
"_",
"gamut",
"pic-8888",
"gm",
"_",
"gamut",
"lite-8888",
"gm",
"_",
"gamut",
"2ndpic-8888",
"gm",
"_",
"gamut",
"serialize-8888",
"gm",
"_",
"gamut",
"_",
"image",
"_",

View File

@ -847,6 +847,26 @@
"gm",
"_",
"image-cacherator-from-ctable",
"sp-8888",
"gm",
"_",
"gamut",
"pic-8888",
"gm",
"_",
"gamut",
"lite-8888",
"gm",
"_",
"gamut",
"2ndpic-8888",
"gm",
"_",
"gamut",
"serialize-8888",
"gm",
"_",
"gamut",
"_",
"image",
"_",

View File

@ -847,6 +847,26 @@
"gm",
"_",
"image-cacherator-from-ctable",
"sp-8888",
"gm",
"_",
"gamut",
"pic-8888",
"gm",
"_",
"gamut",
"lite-8888",
"gm",
"_",
"gamut",
"2ndpic-8888",
"gm",
"_",
"gamut",
"serialize-8888",
"gm",
"_",
"gamut",
"_",
"image",
"_",

View File

@ -847,6 +847,26 @@
"gm",
"_",
"image-cacherator-from-ctable",
"sp-8888",
"gm",
"_",
"gamut",
"pic-8888",
"gm",
"_",
"gamut",
"lite-8888",
"gm",
"_",
"gamut",
"2ndpic-8888",
"gm",
"_",
"gamut",
"serialize-8888",
"gm",
"_",
"gamut",
"_",
"image",
"_",

View File

@ -432,7 +432,27 @@
"serialize-8888",
"gm",
"_",
"image-cacherator-from-ctable"
"image-cacherator-from-ctable",
"sp-8888",
"gm",
"_",
"gamut",
"pic-8888",
"gm",
"_",
"gamut",
"lite-8888",
"gm",
"_",
"gamut",
"2ndpic-8888",
"gm",
"_",
"gamut",
"serialize-8888",
"gm",
"_",
"gamut"
],
"env": {
"BUILDTYPE": "Debug",

View File

@ -262,6 +262,14 @@ def dm_flags(bot):
blacklist.extend([ '2ndpic-8888', 'gm', '_', test])
blacklist.extend(['serialize-8888', 'gm', '_', test])
# GM that requires raster-backed canvas
for test in ['gamut']:
blacklist.extend([ 'sp-8888', 'gm', '_', test])
blacklist.extend([ 'pic-8888', 'gm', '_', test])
blacklist.extend([ 'lite-8888', 'gm', '_', test])
blacklist.extend([ '2ndpic-8888', 'gm', '_', test])
blacklist.extend(['serialize-8888', 'gm', '_', test])
# Extensions for RAW images
r = ["arw", "cr2", "dng", "nef", "nrw", "orf", "raf", "rw2", "pef", "srw",
"ARW", "CR2", "DNG", "NEF", "NRW", "ORF", "RAF", "RW2", "PEF", "SRW"]