Create a semi-stable API for capturing the state of an SkCanvas and reconstructing that state across different versions of Skia.
R=joth@chromium.org, mtklein@google.com, reed@google.com, scroggo@google.com Review URL: https://codereview.chromium.org/23545017 git-svn-id: http://skia.googlecode.com/svn/trunk@11010 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
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6a7eecd92c
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2ce9fce145
@ -112,9 +112,6 @@ private:
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class CanvasLayerStateGM : public GM {
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public:
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CanvasLayerStateGM() {
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fRedPaint.setColor(SK_ColorRED);
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fRedPaint.setStyle(SkPaint::kFill_Style);
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fBluePaint.setColor(SK_ColorBLUE);
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fBluePaint.setStyle(SkPaint::kFill_Style);
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@ -167,7 +164,6 @@ private:
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SPACER = 10,
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};
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SkPaint fRedPaint;
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SkPaint fBluePaint;
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SkRect fRect;
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@ -34,6 +34,7 @@
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'../tests/BlitRowTest.cpp',
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'../tests/BlurTest.cpp',
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'../tests/CanvasTest.cpp',
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'../tests/CanvasStateTest.cpp',
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'../tests/ChecksumTest.cpp',
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'../tests/ClampRangeTest.cpp',
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'../tests/ClipCacheTest.cpp',
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@ -35,6 +35,7 @@
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'../include/utils/SkBoundaryPatch.h',
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'../include/utils/SkCamera.h',
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'../include/utils/SkCanvasStateUtils.h',
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'../include/utils/SkCubicInterval.h',
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'../include/utils/SkCullPoints.h',
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'../include/utils/SkDebugUtils.h',
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@ -65,6 +66,7 @@
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'../src/utils/SkBitSet.h',
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'../src/utils/SkBoundaryPatch.cpp',
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'../src/utils/SkCamera.cpp',
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'../src/utils/SkCanvasStateUtils.cpp',
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'../src/utils/SkCubicInterval.cpp',
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'../src/utils/SkCullPoints.cpp',
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'../src/utils/SkDeferredCanvas.cpp',
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@ -114,6 +114,10 @@ public:
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*(SkRect*)this->reserve(sizeof(rect)) = rect;
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}
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void writeIRect(const SkIRect& rect) {
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*(SkIRect*)this->reserve(sizeof(rect)) = rect;
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}
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void writeRRect(const SkRRect& rrect) {
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rrect.writeToMemory(this->reserve(SkRRect::kSizeInMemory));
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}
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76
include/utils/SkCanvasStateUtils.h
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76
include/utils/SkCanvasStateUtils.h
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@ -0,0 +1,76 @@
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/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkCanvasStateUtils_DEFINED
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#define SkCanvasStateUtils_DEFINED
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#include "SkCanvas.h"
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struct SkCanvasState;
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/**
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* A set of functions that are useful for copying an SkCanvas across a library
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* boundary where the Skia libraries on either side of the boundary may not be
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* version identical. The expected usage is outline below...
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*
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* Lib Boundary
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* CaptureCanvasState(...) |||
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* SkCanvas --> SkCanvasState |||
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* ||| CreateFromCanvasState(...)
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* ||| SkCanvasState --> SkCanvas`
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* ||| Draw into SkCanvas`
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* ||| Unref SkCanvas`
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* ReleaseCanvasState(...) |||
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*
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*/
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namespace SkCanvasStateUtils {
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/**
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* Captures the current state of the canvas into an opaque ptr that is safe
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* to pass between different instances of Skia (which may or may not be the
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* same version). The function will return NULL in the event that one of the
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* following conditions are true.
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* 1) the canvas device type is not supported (currently only raster is supported)
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* 2) the canvas clip type is not supported (currently only non-AA clips are supported)
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*
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* It is recommended that the original canvas also not be used until all
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* canvases that have been created using its captured state have been dereferenced.
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*
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* Finally, it is important to note that any draw filters attached to the
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* canvas are NOT currently captured.
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*
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* @param canvas The canvas you wish to capture the current state of.
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* @return NULL or an opaque ptr that can be passed to CreateFromCanvasState
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* to reconstruct the canvas. The caller is responsible for calling
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* ReleaseCanvasState to free the memory associated with this state.
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*/
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SK_API SkCanvasState* CaptureCanvasState(SkCanvas* canvas);
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/**
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* Create a new SkCanvas from the captured state of another SkCanvas. The
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* function will return NULL in the event that one of the
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* following conditions are true.
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* 1) the captured state is in an unrecognized format
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* 2) the captured canvas device type is not supported
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*
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* @param canvas The canvas you wish to capture the current state of.
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* @return NULL or an SkCanvas* whose devices and matrix/clip state are
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* identical to the captured canvas. The caller is responsible for
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* calling unref on the SkCanvas.
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*/
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SK_API SkCanvas* CreateFromCanvasState(const SkCanvasState* state);
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/**
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* Free the memory associated with the captured canvas state. The state
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* should not be released until all SkCanvas objects created using that
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* state have been dereferenced.
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*
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* @param state The captured state you wish to dispose of.
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*/
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SK_API void ReleaseCanvasState(SkCanvasState* state);
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};
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#endif
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339
src/utils/SkCanvasStateUtils.cpp
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339
src/utils/SkCanvasStateUtils.cpp
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@ -0,0 +1,339 @@
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/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkCanvasStateUtils.h"
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#include "SkCanvas.h"
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#include "SkDevice.h"
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#include "SkNWayCanvas.h"
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#include "SkWriter32.h"
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#define CANVAS_STATE_VERSION 1
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/*
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* WARNING: The structs below are part of a stable ABI and as such we explicitly
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* use unambigious primitives (e.g. int32_t instead of an enum).
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*
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* ANY CHANGES TO THE STRUCTS BELOW THAT IMPACT THE ABI SHOULD RESULT IN AN
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* UPDATE OF THE CANVAS_STATE_VERSION. SUCH CHANGES SHOULD ONLY BE MADE IF
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* ABSOLUTELY NECESSARY!
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*/
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enum RasterConfigs {
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kUnknown_RasterConfig = 0,
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kRGB_565_RasterConfig = 1,
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kARGB_8888_RasterConfig = 2
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};
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typedef int32_t RasterConfig;
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enum CanvasBackends {
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kUnknown_CanvasBackend = 0,
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kRaster_CanvasBackend = 1,
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kGPU_CanvasBackend = 2,
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kPDF_CanvasBackend = 3
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};
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typedef int32_t CanvasBackend;
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struct ClipRect {
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int32_t left, top, right, bottom;
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};
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struct SkMCState {
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float matrix[9];
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// NOTE: this only works for non-antialiased clips
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int32_t clipRectCount;
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ClipRect* clipRects;
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};
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// NOTE: If you add more members, bump CanvasState::version.
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struct SkCanvasLayerState {
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CanvasBackend type;
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int32_t x, y;
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int32_t width;
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int32_t height;
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SkMCState mcState;
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union {
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struct {
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RasterConfig config; // pixel format: a value from RasterConfigs.
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uint32_t rowBytes; // Number of bytes from start of one line to next.
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void* pixels; // The pixels, all (height * rowBytes) of them.
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} raster;
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struct {
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int32_t textureID;
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} gpu;
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};
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};
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class SkCanvasState {
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public:
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SkCanvasState(SkCanvas* canvas) {
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SkASSERT(canvas);
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version = CANVAS_STATE_VERSION;
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width = canvas->getDeviceSize().width();
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height = canvas->getDeviceSize().height();
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layerCount = 0;
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layers = NULL;
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originalCanvas = SkRef(canvas);
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mcState.clipRectCount = 0;
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mcState.clipRects = NULL;
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}
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~SkCanvasState() {
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// loop through the layers and free the data allocated to the clipRects
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for (int i = 0; i < layerCount; ++i) {
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sk_free(layers[i].mcState.clipRects);
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}
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sk_free(mcState.clipRects);
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sk_free(layers);
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// it is now safe to free the canvas since there should be no remaining
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// references to the content that is referenced by this canvas (e.g. pixels)
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originalCanvas->unref();
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}
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/**
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* The version this struct was built with. This field must always appear
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* first in the struct so that when the versions don't match (and the
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* remaining contents and size are potentially different) we can still
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* compare the version numbers.
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*/
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int32_t version;
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int32_t width;
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int32_t height;
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SkMCState mcState;
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int32_t layerCount;
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SkCanvasLayerState* layers;
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private:
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SkCanvas* originalCanvas;
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};
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////////////////////////////////////////////////////////////////////////////////
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class ClipValidator : public SkCanvas::ClipVisitor {
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public:
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ClipValidator() : fFailed(false) {}
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bool failed() { return fFailed; }
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// ClipVisitor
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virtual void clipRect(const SkRect& rect, SkRegion::Op op, bool antialias) SK_OVERRIDE {
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fFailed |= antialias;
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}
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virtual void clipPath(const SkPath&, SkRegion::Op, bool antialias) SK_OVERRIDE {
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fFailed |= antialias;
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}
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private:
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bool fFailed;
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};
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static void setup_MC_state(SkMCState* state, const SkMatrix& matrix, const SkRegion& clip) {
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// initialize the struct
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state->clipRectCount = 0;
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// capture the matrix
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for (int i = 0; i < 9; i++) {
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state->matrix[i] = matrix.get(i);
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}
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/*
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* capture the clip
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*
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* storage is allocated on the stack for the first 4 rects. This value was
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* chosen somewhat arbitrarily, but does allow us to represent simple clips
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* and some more common complex clips (e.g. a clipRect with a sub-rect
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* clipped out of its interior) without needing to malloc any additional memory.
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*/
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const int clipBufferSize = 4 * sizeof(ClipRect);
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char clipBuffer[clipBufferSize];
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SkWriter32 clipWriter(sizeof(ClipRect), clipBuffer, clipBufferSize);
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if (!clip.isEmpty()) {
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// only returns the b/w clip so aa clips fail
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SkRegion::Iterator clip_iterator(clip);
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for (; !clip_iterator.done(); clip_iterator.next()) {
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// this assumes the SkIRect is stored in l,t,r,b ordering which
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// matches the ordering of our ClipRect struct
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clipWriter.writeIRect(clip_iterator.rect());
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state->clipRectCount++;
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}
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}
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// allocate memory for the clip then and copy them to the struct
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state->clipRects = (ClipRect*) sk_malloc_throw(clipWriter.size());
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clipWriter.flatten(state->clipRects);
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}
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SkCanvasState* SkCanvasStateUtils::CaptureCanvasState(SkCanvas* canvas) {
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SkASSERT(canvas);
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// Check the clip can be decomposed into rectangles (i.e. no soft clips).
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ClipValidator validator;
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canvas->replayClips(&validator);
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if (validator.failed()) {
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SkDEBUGF(("CaptureCanvasState does not support canvases with antialiased clips.\n"));
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return NULL;
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}
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SkAutoTDelete<SkCanvasState> canvasState(SkNEW_ARGS(SkCanvasState, (canvas)));
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// decompose the total matrix and clip
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setup_MC_state(&canvasState->mcState, canvas->getTotalMatrix(), canvas->getTotalClip());
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/*
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* decompose the layers
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*
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* storage is allocated on the stack for the first 3 layers. It is common in
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* some view systems (e.g. Android) that a few non-clipped layers are present
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* and we will not need to malloc any additional memory in those cases.
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*/
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const int layerBufferSize = 3 * sizeof(SkCanvasLayerState);
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char layerBuffer[layerBufferSize];
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SkWriter32 layerWriter(sizeof(SkCanvasLayerState), layerBuffer, layerBufferSize);
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int layerCount = 0;
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for (SkCanvas::LayerIter layer(canvas, true/*skipEmptyClips*/); !layer.done(); layer.next()) {
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// we currently only work for bitmap backed devices
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const SkBitmap& bitmap = layer.device()->accessBitmap(true/*changePixels*/);
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if (bitmap.empty() || bitmap.isNull() || !bitmap.lockPixelsAreWritable()) {
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return NULL;
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}
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SkCanvasLayerState* layerState =
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(SkCanvasLayerState*) layerWriter.reserve(sizeof(SkCanvasLayerState));
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layerState->type = kRaster_CanvasBackend;
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layerState->x = layer.x();
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layerState->y = layer.y();
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layerState->width = bitmap.width();
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layerState->height = bitmap.height();
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switch (bitmap.config()) {
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case SkBitmap::kARGB_8888_Config:
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layerState->raster.config = kARGB_8888_RasterConfig;
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break;
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case SkBitmap::kRGB_565_Config:
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layerState->raster.config = kRGB_565_RasterConfig;
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break;
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default:
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return NULL;
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}
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layerState->raster.rowBytes = bitmap.rowBytes();
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layerState->raster.pixels = bitmap.getPixels();
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setup_MC_state(&layerState->mcState, layer.matrix(), layer.clip());
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layerCount++;
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}
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// allocate memory for the layers and then and copy them to the struct
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SkASSERT(layerWriter.size() == layerCount * sizeof(SkCanvasLayerState));
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canvasState->layerCount = layerCount;
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canvasState->layers = (SkCanvasLayerState*) sk_malloc_throw(layerWriter.size());
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layerWriter.flatten(canvasState->layers);
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// for now, just ignore any client supplied DrawFilter.
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if (canvas->getDrawFilter()) {
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SkDEBUGF(("CaptureCanvasState will ignore the canvases draw filter.\n"));
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}
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return canvasState.detach();
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}
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////////////////////////////////////////////////////////////////////////////////
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static void setup_canvas_from_MC_state(const SkMCState& state, SkCanvas* canvas) {
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// reconstruct the matrix
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SkMatrix matrix;
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for (int i = 0; i < 9; i++) {
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matrix.set(i, state.matrix[i]);
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}
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// reconstruct the clip
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SkRegion clip;
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for (int i = 0; i < state.clipRectCount; ++i) {
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clip.op(SkIRect::MakeLTRB(state.clipRects[i].left,
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state.clipRects[i].top,
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state.clipRects[i].right,
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state.clipRects[i].bottom),
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SkRegion::kUnion_Op);
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}
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canvas->setMatrix(matrix);
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canvas->setClipRegion(clip);
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}
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static SkCanvas* create_canvas_from_canvas_layer(const SkCanvasLayerState& layerState) {
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SkASSERT(kRaster_CanvasBackend == layerState.type);
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SkBitmap bitmap;
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SkBitmap::Config config =
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layerState.raster.config == kARGB_8888_RasterConfig ? SkBitmap::kARGB_8888_Config :
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layerState.raster.config == kRGB_565_RasterConfig ? SkBitmap::kRGB_565_Config :
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SkBitmap::kNo_Config;
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if (config == SkBitmap::kNo_Config) {
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return NULL;
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}
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bitmap.setConfig(config, layerState.width, layerState.height,
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layerState.raster.rowBytes);
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bitmap.setPixels(layerState.raster.pixels);
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SkASSERT(!bitmap.empty());
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SkASSERT(!bitmap.isNull());
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// create a device & canvas
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SkAutoTUnref<SkDevice> device(SkNEW_ARGS(SkDevice, (bitmap)));
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SkAutoTUnref<SkCanvas> canvas(SkNEW_ARGS(SkCanvas, (device.get())));
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// setup the matrix and clip
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setup_canvas_from_MC_state(layerState.mcState, canvas.get());
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return canvas.detach();
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}
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SkCanvas* SkCanvasStateUtils::CreateFromCanvasState(const SkCanvasState* state) {
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SkASSERT(state);
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// check that the versions match
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if (CANVAS_STATE_VERSION != state->version) {
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SkDebugf("CreateFromCanvasState version does not match the one use to create the input");
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return NULL;
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}
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if (state->layerCount < 1) {
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return NULL;
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}
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SkAutoTUnref<SkNWayCanvas> canvas(SkNEW_ARGS(SkNWayCanvas, (state->width, state->height)));
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// setup the matrix and clip on the n-way canvas
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setup_canvas_from_MC_state(state->mcState, canvas);
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// Iterate over the layers and add them to the n-way canvas
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for (int i = 0; i < state->layerCount; ++i) {
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SkAutoTUnref<SkCanvas> canvasLayer(create_canvas_from_canvas_layer(state->layers[i]));
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if (!canvasLayer.get()) {
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return NULL;
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}
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canvas->addCanvas(canvasLayer.get());
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}
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return canvas.detach();
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}
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////////////////////////////////////////////////////////////////////////////////
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void SkCanvasStateUtils::ReleaseCanvasState(SkCanvasState* state) {
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SkDELETE(state);
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}
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140
tests/CanvasStateTest.cpp
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140
tests/CanvasStateTest.cpp
Normal file
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/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "Test.h"
|
||||
#include "SkCanvas.h"
|
||||
#include "SkCanvasStateUtils.h"
|
||||
#include "SkDevice.h"
|
||||
#include "SkDrawFilter.h"
|
||||
#include "SkPaint.h"
|
||||
#include "SkRect.h"
|
||||
#include "SkRRect.h"
|
||||
|
||||
static void test_complex_layers(skiatest::Reporter* reporter) {
|
||||
|
||||
const int WIDTH = 400;
|
||||
const int HEIGHT = 400;
|
||||
const int SPACER = 10;
|
||||
|
||||
SkRect rect = SkRect::MakeXYWH(SPACER, SPACER, WIDTH-(2*SPACER), (HEIGHT-(2*SPACER)) / 7);
|
||||
|
||||
const SkBitmap::Config configs[] = { SkBitmap::kRGB_565_Config,
|
||||
SkBitmap::kARGB_8888_Config
|
||||
};
|
||||
const int configCount = sizeof(configs) / sizeof(SkBitmap::Config);
|
||||
|
||||
const int layerAlpha[] = { 255, 255, 0 };
|
||||
const SkCanvas::SaveFlags flags[] = { SkCanvas::kARGB_NoClipLayer_SaveFlag,
|
||||
SkCanvas::kARGB_ClipLayer_SaveFlag,
|
||||
SkCanvas::kARGB_NoClipLayer_SaveFlag
|
||||
};
|
||||
REPORTER_ASSERT(reporter, sizeof(layerAlpha) == sizeof(flags));
|
||||
const int layerCombinations = sizeof(layerAlpha) / sizeof(int);
|
||||
|
||||
for (int i = 0; i < configCount; ++i) {
|
||||
SkBitmap bitmaps[2];
|
||||
for (int j = 0; j < 2; ++j) {
|
||||
bitmaps[j].setConfig(configs[i], WIDTH, HEIGHT);
|
||||
bitmaps[j].allocPixels();
|
||||
|
||||
SkCanvas canvas(bitmaps[j]);
|
||||
|
||||
canvas.drawColor(SK_ColorRED);
|
||||
|
||||
for (int k = 0; k < layerCombinations; ++k) {
|
||||
// draw a rect within the layer's bounds and again outside the layer's bounds
|
||||
canvas.saveLayerAlpha(&rect, layerAlpha[k], flags[k]);
|
||||
|
||||
SkCanvasState* state = NULL;
|
||||
SkCanvas* tmpCanvas = NULL;
|
||||
if (j) {
|
||||
state = SkCanvasStateUtils::CaptureCanvasState(&canvas);
|
||||
REPORTER_ASSERT(reporter, state);
|
||||
tmpCanvas = SkCanvasStateUtils::CreateFromCanvasState(state);
|
||||
REPORTER_ASSERT(reporter, tmpCanvas);
|
||||
} else {
|
||||
tmpCanvas = SkRef(&canvas);
|
||||
}
|
||||
|
||||
SkPaint bluePaint;
|
||||
bluePaint.setColor(SK_ColorBLUE);
|
||||
bluePaint.setStyle(SkPaint::kFill_Style);
|
||||
|
||||
tmpCanvas->drawRect(rect, bluePaint);
|
||||
tmpCanvas->translate(0, rect.height() + SPACER);
|
||||
tmpCanvas->drawRect(rect, bluePaint);
|
||||
|
||||
tmpCanvas->unref();
|
||||
SkCanvasStateUtils::ReleaseCanvasState(state);
|
||||
|
||||
canvas.restore();
|
||||
|
||||
// translate the canvas for the next iteration
|
||||
canvas.translate(0, 2*(rect.height() + SPACER));
|
||||
}
|
||||
}
|
||||
|
||||
// now we memcmp the two bitmaps
|
||||
REPORTER_ASSERT(reporter, bitmaps[0].getSize() == bitmaps[1].getSize());
|
||||
REPORTER_ASSERT(reporter, !memcmp(bitmaps[0].getPixels(),
|
||||
bitmaps[1].getPixels(),
|
||||
bitmaps[0].getSize()));
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
class TestDrawFilter : public SkDrawFilter {
|
||||
public:
|
||||
virtual bool filter(SkPaint*, Type) SK_OVERRIDE { return true; }
|
||||
};
|
||||
|
||||
static void test_draw_filters(skiatest::Reporter* reporter) {
|
||||
TestDrawFilter drawFilter;
|
||||
SkDevice device(SkBitmap::kARGB_8888_Config, 10, 10);
|
||||
SkCanvas canvas(&device);
|
||||
|
||||
canvas.setDrawFilter(&drawFilter);
|
||||
|
||||
SkCanvasState* state = SkCanvasStateUtils::CaptureCanvasState(&canvas);
|
||||
REPORTER_ASSERT(reporter, state);
|
||||
SkCanvas* tmpCanvas = SkCanvasStateUtils::CreateFromCanvasState(state);
|
||||
REPORTER_ASSERT(reporter, tmpCanvas);
|
||||
|
||||
REPORTER_ASSERT(reporter, NULL != canvas.getDrawFilter());
|
||||
REPORTER_ASSERT(reporter, NULL == tmpCanvas->getDrawFilter());
|
||||
|
||||
tmpCanvas->unref();
|
||||
SkCanvasStateUtils::ReleaseCanvasState(state);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
static void test_soft_clips(skiatest::Reporter* reporter) {
|
||||
SkDevice device(SkBitmap::kARGB_8888_Config, 10, 10);
|
||||
SkCanvas canvas(&device);
|
||||
|
||||
SkRRect roundRect;
|
||||
roundRect.setOval(SkRect::MakeWH(5, 5));
|
||||
|
||||
canvas.clipRRect(roundRect, SkRegion::kIntersect_Op, true);
|
||||
|
||||
SkCanvasState* state = SkCanvasStateUtils::CaptureCanvasState(&canvas);
|
||||
REPORTER_ASSERT(reporter, !state);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
static void test_canvas_state_utils(skiatest::Reporter* reporter) {
|
||||
test_complex_layers(reporter);
|
||||
test_draw_filters(reporter);
|
||||
test_soft_clips(reporter);
|
||||
}
|
||||
|
||||
#include "TestClassDef.h"
|
||||
DEFINE_TESTCLASS("CanvasState", TestCanvasStateClass, test_canvas_state_utils)
|
Loading…
Reference in New Issue
Block a user