Revert of SSE4 opaque blend using intrinsics instead of assembly. (patchset #14 id:260001 of https://codereview.chromium.org/874863002/)
Reason for revert: This kills Mac 10.6 bots. FAILED: c++ -MMD -MF obj/src/opts/opts_sse4.SkBlitRow_opts_SSE4.o.d -DSK_INTERNAL -DSK_GAMMA_SRGB -DSK_GAMMA_APPLY_TO_A8 -DSK_SCALAR_TO_FLOAT_EXCLUDED -DSK_ALLOW_STATIC_GLOBAL_INITIALIZERS=1 -DSK_SUPPORT_GPU=1 -DSK_SUPPORT_OPENCL=0 -DSK_FORCE_DISTANCE_FIELD_TEXT=0 -DSK_BUILD_FOR_MAC -DSK_CRASH_HANDLER -DSK_DEVELOPER=1 -I../../src/core -I../../src/utils -I../../include/c -I../../include/config -I../../include/core -I../../include/pathops -I../../include/pipe -I../../include/utils/mac -I../../include/effects -O0 -gdwarf-2 -mmacosx-version-min=10.6 -arch x86_64 -mssse3 -Wall -Wextra -Winit-self -Wpointer-arith -Wsign-compare -Wno-unused-parameter -Wno-invalid-offsetof -msse4.1 -c ../../src/opts/SkBlitRow_opts_SSE4.cpp -o obj/src/opts/opts_sse4.SkBlitRow_opts_SSE4.o ../../src/opts/SkBlitRow_opts_SSE4.cpp:15:27: warning: x86intrin.h: No such file or directory ../../src/opts/SkBlitRow_opts_SSE4.cpp: In function 'void S32A_Opaque_BlitRow32_SSE4(SkPMColor*, const SkPMColor*, int, U8CPU)': ../../src/opts/SkBlitRow_opts_SSE4.cpp:40: error: '_mm_testz_si128' was not declared in this scope ../../src/opts/SkBlitRow_opts_SSE4.cpp:45: error: '_mm_testc_si128' was not declared in this scope Original issue's description: > SSE4 opaque blend using intrinsics instead of assembly. > > Since we had such a hard time with the assembly versions of this blit (to the > point that we have them completely disabled everywhere), I thought I'd take > a shot at writing a version of the blit using intrinsics. > > The key feature of SSE4 we're exploiting is that we can use ptest (_mm_test*) > to skip the blend when the 16 src pixels we consider each loop are all opaque > or all transparent. _mm_shuffle_epi8 from SSSE3 also lends a hand to extract > all those alphas. > > It's worth looking to see if we can backport this type of logic to SSE2 using > _mm_movemask_epi8, or up to 32 pixels at a time using AVX. > > My local performance testing doesn't show this to be an unambiguous win > (there are probably microbenchmarks and SKPs where we'd be better off just > powering through the blend rather than looking at alphas), but the potential > does seem tantalizing enough to let skiaperf vet it on the bots. (< 1.0x is a win.) > > DM says it draws pixel perfect compare to the old code. > > Microbenchmarks: > bitmap_RGBA_8888_A_source_stripes_two 14us -> 14.4us 1.03x > bitmap_RGBA_8888_A_source_stripes_three 14.3us -> 14.5us 1.01x > bitmap_RGBA_8888_scale_bilerp 61.9us -> 62.2us 1.01x > bitmap_RGBA_8888_update_volatile_scale_rotate_bilerp 102us -> 101us 0.99x > bitmap_RGBA_8888_scale_rotate_bilerp 103us -> 101us 0.99x > bitmap_RGBA_8888_scale 18.4us -> 18.2us 0.99x > bitmap_RGBA_8888_A_scale_rotate_bicubic 71us -> 70us 0.99x > bitmap_RGBA_8888_update_scale_rotate_bilerp 103us -> 101us 0.99x > bitmap_RGBA_8888_A_scale_rotate_bilerp 112us -> 109us 0.98x > bitmap_RGBA_8888_update_volatile 5.72us -> 5.58us 0.98x > bitmap_RGBA_8888 5.73us -> 5.58us 0.97x > bitmap_RGBA_8888_update 5.78us -> 5.6us 0.97x > bitmap_RGBA_8888_A_scale_bilerp 70.7us -> 68us 0.96x > bitmap_RGBA_8888_A_scale_bicubic 23.7us -> 21.8us 0.92x > bitmap_RGBA_8888_A 13.9us -> 10.9us 0.78x > bitmap_RGBA_8888_A_source_opaque 14us -> 6.29us 0.45x > bitmap_RGBA_8888_A_source_transparent 14us -> 3.65us 0.26x > > Running over our ~70 SKP web page captures, this looks like we spend 0.7x > the time in S32A_Opaque_BlitRow compared to the SSE2 version, which should > be a decent predictor of real-world impact. > > BUG=chromium:399842 > > Committed: https://skia.googlesource.com/skia/+/04bc91b972417038fecfa87c484771eac2b9b785 TBR=henrik.smiding@intel.com,mtklein@google.com,herb@google.com,reed@google.com,thakis@chromium.org,mtklein@chromium.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=chromium:399842 Review URL: https://codereview.chromium.org/874033004
This commit is contained in:
parent
6bdc9cd003
commit
2d80dd2647
11
gyp/opts.gyp
11
gyp/opts.gyp
@ -220,10 +220,19 @@
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'../src/utils',
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],
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'sources': [
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'../src/opts/SkBlitRow_opts_SSE4.cpp',
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'../src/opts/SkBlurImage_opts_SSE4.cpp',
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],
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'conditions': [
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[ 'skia_arch_width == 64', {
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'sources': [
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'../src/opts/SkBlitRow_opts_SSE4_x64_asm.S',
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],
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}],
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[ 'skia_arch_width == 32', {
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'sources': [
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'../src/opts/SkBlitRow_opts_SSE4_asm.S',
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],
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}],
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[ 'skia_os == "win"', {
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'defines' : [ 'SK_CPU_SSE_LEVEL=41' ],
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}],
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@ -1,69 +0,0 @@
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#include "SkBlitRow_opts_SSE4.h"
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// Some compilers can't compile SSSE3 or SSE4 intrinsics. We give them stub methods.
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// The stubs should never be called, so we make them crash just to confirm that.
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#if SK_CPU_SSE_LEVEL < SK_CPU_SSE_LEVEL_SSE41
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void S32A_Opaque_BlitRow32_SSE4(SkPMColor* SK_RESTRICT, const SkPMColor* SK_RESTRICT, int, U8CPU) {
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sk_throw();
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}
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#else
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#ifdef _MSC_VER
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#include <intrin.h>
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#else
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#include <x86intrin.h>
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#endif
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#include "SkColorPriv.h"
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#include "SkColor_opts_SSE2.h"
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void S32A_Opaque_BlitRow32_SSE4(SkPMColor* SK_RESTRICT dst,
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const SkPMColor* SK_RESTRICT src,
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int count,
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U8CPU alpha) {
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SkASSERT(alpha == 255);
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// As long as we can, we'll work on 16 pixel pairs at once.
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int count16 = count / 16;
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__m128i* dst4 = (__m128i*)dst;
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const __m128i* src4 = (const __m128i*)src;
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for (int i = 0; i < count16 * 4; i += 4) {
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// Load 16 source pixels.
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__m128i s0 = _mm_loadu_si128(src4+i+0),
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s1 = _mm_loadu_si128(src4+i+1),
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s2 = _mm_loadu_si128(src4+i+2),
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s3 = _mm_loadu_si128(src4+i+3);
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const __m128i alphaMask = _mm_set1_epi32(0xFF << SK_A32_SHIFT);
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const __m128i ORed = _mm_or_si128(s3, _mm_or_si128(s2, _mm_or_si128(s1, s0)));
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if (_mm_testz_si128(ORed, alphaMask)) {
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// All 16 source pixels are fully transparent. There's nothing to do!
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continue;
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}
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const __m128i ANDed = _mm_and_si128(s3, _mm_and_si128(s2, _mm_and_si128(s1, s0)));
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if (_mm_testc_si128(ANDed, alphaMask)) {
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// All 16 source pixels are fully opaque. There's no need to read dst or blend it.
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_mm_storeu_si128(dst4+i+0, s0);
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_mm_storeu_si128(dst4+i+1, s1);
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_mm_storeu_si128(dst4+i+2, s2);
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_mm_storeu_si128(dst4+i+3, s3);
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continue;
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}
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// The general slow case: do the blend for all 16 pixels.
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_mm_storeu_si128(dst4+i+0, SkPMSrcOver_SSE2(s0, _mm_loadu_si128(dst4+i+0)));
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_mm_storeu_si128(dst4+i+1, SkPMSrcOver_SSE2(s1, _mm_loadu_si128(dst4+i+1)));
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_mm_storeu_si128(dst4+i+2, SkPMSrcOver_SSE2(s2, _mm_loadu_si128(dst4+i+2)));
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_mm_storeu_si128(dst4+i+3, SkPMSrcOver_SSE2(s3, _mm_loadu_si128(dst4+i+3)));
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}
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// Wrap up the last <= 15 pixels.
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for (int i = count16*16; i < count; i++) {
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// This check is not really necessarily, but it prevents pointless autovectorization.
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if (src[i] & 0xFF000000) {
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dst[i] = SkPMSrcOver(src[i], dst[i]);
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}
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}
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}
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#endif
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@ -10,9 +10,24 @@
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#include "SkBlitRow.h"
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void S32A_Opaque_BlitRow32_SSE4(SkPMColor* SK_RESTRICT,
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const SkPMColor* SK_RESTRICT,
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int count,
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U8CPU alpha);
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#ifdef CRBUG_399842_FIXED
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/* Check if we are able to build assembly code, GCC/AT&T syntax:
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* 1) Clang and GCC are generally OK. OS X's old LLVM-GCC 4.2 can't handle it;
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* 2) We're intentionally not linking this in even when supported (Clang) on Windows;
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* 3) MemorySanitizer cannot instrument assembly at all.
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*/
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#if /* 1)*/ (defined(__clang__) || (defined(__GNUC__) && !defined(SK_BUILD_FOR_MAC))) \
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/* 2)*/ && !defined(SK_BUILD_FOR_WIN) \
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/* 3)*/ && !defined(MEMORY_SANITIZER)
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extern "C" void S32A_Opaque_BlitRow32_SSE4_asm(SkPMColor* SK_RESTRICT dst,
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const SkPMColor* SK_RESTRICT src,
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int count, U8CPU alpha);
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#define SK_ATT_ASM_SUPPORTED
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#endif
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#endif // CRBUG_399842_FIXED
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#endif
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475
src/opts/SkBlitRow_opts_SSE4_asm.S
Normal file
475
src/opts/SkBlitRow_opts_SSE4_asm.S
Normal file
@ -0,0 +1,475 @@
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/*
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* Copyright 2014 The Android Open Source Project
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifdef CRBUG_399842_FIXED
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#if defined(__clang__) || (defined(__GNUC__) && !defined(SK_BUILD_FOR_MAC))
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#define CFI_PUSH(REG) \
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.cfi_adjust_cfa_offset 4; \
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.cfi_rel_offset REG, 0
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#define CFI_POP(REG) \
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.cfi_adjust_cfa_offset -4; \
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.cfi_restore REG
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#define PUSH(REG) pushl REG; CFI_PUSH (REG)
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#define POP(REG) popl REG; CFI_POP (REG)
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#define RETURN POP(%edi); ret
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#define EXTRACT_ALPHA(var1, var2) \
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movdqa %var1, %var2; /* Clone source pixels to extract alpha */\
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psrlw $8, %var2; /* Discard red and blue, leaving alpha and green */\
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pshufhw $0xF5, %var2, %var2; /* Repeat alpha for scaling (high) */\
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movdqa %xmm6, %xmm4; \
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pshuflw $0xF5, %var2, %var2; /* Repeat alpha for scaling (low) */\
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movdqa %xmm5, %xmm3; \
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psubw %var2, %xmm4 /* Finalize alpha calculations */
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#define SCALE_PIXELS \
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psllw $8, %xmm5; /* Filter out red and blue components */\
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pmulhuw %xmm4, %xmm5; /* Scale red and blue */\
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psrlw $8, %xmm3; /* Filter out alpha and green components */\
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pmullw %xmm4, %xmm3 /* Scale alpha and green */
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/*
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* void S32A_Opaque_BlitRow32_SSE4(SkPMColor* SK_RESTRICT dst,
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* const SkPMColor* SK_RESTRICT src,
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* int count, U8CPU alpha)
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*
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* This function is divided into six blocks: initialization, blit 4-15 pixels,
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* blit 0-3 pixels, align destination for 16+ pixel blits,
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* blit 16+ pixels with source unaligned, blit 16+ pixels with source aligned.
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* There are some code reuse between the blocks.
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*
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* The primary optimization comes from checking the source pixels' alpha value.
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* If the alpha is zero, the pixel can be skipped entirely.
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* If the alpha is fully opaque, the pixel can be copied directly to the destination.
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* According to collected statistics, these two cases are the most common.
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* The main loop(s) uses pre-loading and unrolling in an attempt to reduce the
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* memory latency worse-case.
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*/
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#ifdef __clang__
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.text
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#else
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.section .text.sse4.2,"ax",@progbits
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.type S32A_Opaque_BlitRow32_SSE4_asm, @function
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#endif
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.p2align 4
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#if defined(SK_BUILD_FOR_MAC)
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.global _S32A_Opaque_BlitRow32_SSE4_asm
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.private_extern _S32A_Opaque_BlitRow32_SSE4_asm
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_S32A_Opaque_BlitRow32_SSE4_asm:
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#else
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.global S32A_Opaque_BlitRow32_SSE4_asm
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.hidden S32A_Opaque_BlitRow32_SSE4_asm
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S32A_Opaque_BlitRow32_SSE4_asm:
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#endif
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.cfi_startproc
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movl 8(%esp), %eax // Source pointer
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movl 12(%esp), %ecx // Pixel count
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movl 4(%esp), %edx // Destination pointer
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prefetcht0 (%eax)
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// Setup SSE constants
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pcmpeqd %xmm7, %xmm7 // 0xFF000000 mask to check alpha
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pslld $24, %xmm7
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pcmpeqw %xmm6, %xmm6 // 16-bit 256 to calculate inv. alpha
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psrlw $15, %xmm6
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psllw $8, %xmm6
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pcmpeqw %xmm0, %xmm0 // 0x00FF00FF mask (Must be in xmm0 because of pblendvb)
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psrlw $8, %xmm0
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subl $4, %ecx // Check if we have only 0-3 pixels
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js .LReallySmall
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PUSH(%edi)
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cmpl $11, %ecx // Do we have enough pixels to run the main loop?
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ja .LBigBlit
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// Handle small blits (4-15 pixels)
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////////////////////////////////////////////////////////////////////////////////
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xorl %edi, %edi // Reset offset to zero
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.LSmallLoop:
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lddqu (%eax, %edi), %xmm1 // Load four source pixels
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ptest %xmm7, %xmm1 // Check if all alphas are zero or opaque
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ja .LSmallAlphaNotOpaqueOrZero
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jz .LSmallAlphaZero // If all alphas are zero, skip the pixels completely
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movdqu %xmm1, (%edx, %edi) // Store four destination pixels
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.LSmallAlphaZero:
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addl $16, %edi
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subl $4, %ecx // Check if there are four additional pixels, at least
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jns .LSmallLoop
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jmp .LSmallRemaining
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// Handle mixed alphas (calculate and scale)
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.p2align 4
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.LSmallAlphaNotOpaqueOrZero:
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lddqu (%edx, %edi), %xmm5 // Load four destination pixels
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EXTRACT_ALPHA(xmm1, xmm2) // Extract and clone alpha value
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SCALE_PIXELS // Scale pixels using alpha
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addl $16, %edi
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subl $4, %ecx // Check if there are four additional pixels, at least
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pblendvb %xmm5, %xmm3 // Mask in %xmm0, implicitly
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paddb %xmm3, %xmm1 // Add source and destination pixels together
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movdqu %xmm1, -16(%edx, %edi) // Store four destination pixels
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jns .LSmallLoop
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// Handle the last 0-3 pixels (also used by the main loops)
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.LSmallRemaining:
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cmpl $-4, %ecx // Check if we are done
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je .LSmallExit
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sall $2, %ecx // Calculate offset for last pixels
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addl %ecx, %edi
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lddqu (%eax, %edi), %xmm1 // Load last four source pixels (overlapping)
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ptest %xmm7, %xmm1 // Check if all alphas are zero or opaque
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jc .LSmallRemainingStoreAll// If all alphas are opaque, just store (overlapping)
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jz .LSmallExit // If all alphas are zero, skip the pixels completely
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// Handle mixed alphas (calculate and scale)
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lddqu (%edx, %edi), %xmm5 // Load last four destination pixels (overlapping)
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EXTRACT_ALPHA(xmm1, xmm2) // Extract and clone alpha value
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psllw $8, %xmm3 // Filter out red and blue components
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pmulhuw %xmm4, %xmm3 // Scale red and blue
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movdqa %xmm5, %xmm2
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psrlw $8, %xmm2 // Filter out alpha and green components
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pmullw %xmm4, %xmm2 // Scale alpha and green
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cmpl $-8, %ecx // Check how many pixels should be written
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pblendvb %xmm3, %xmm2 // Combine results (mask in %xmm0, implicitly)
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paddb %xmm2, %xmm1 // Add source and destination pixels together
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jb .LSmallPixelsLeft1
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ja .LSmallPixelsLeft3 // To avoid double-blending the overlapping pixels...
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pblendw $0xF0, %xmm1, %xmm5 // Merge only the final two pixels to the destination
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movdqu %xmm5, (%edx, %edi) // Store last two destination pixels
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.LSmallExit:
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RETURN
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.LSmallPixelsLeft1:
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pblendw $0xC0, %xmm1, %xmm5 // Merge only the final pixel to the destination
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movdqu %xmm5, (%edx, %edi) // Store last destination pixel
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RETURN
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.LSmallPixelsLeft3:
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pblendw $0xFC, %xmm1, %xmm5 // Merge only the final three pixels to the destination
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movdqu %xmm5, (%edx, %edi) // Store last three destination pixels
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RETURN
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.LSmallRemainingStoreAll:
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movdqu %xmm1, (%edx, %edi) // Store last destination pixels (overwrite)
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RETURN
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// Handle really small blits (0-3 pixels)
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////////////////////////////////////////////////////////////////////////////////
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.LReallySmall:
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addl $4, %ecx
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jle .LReallySmallExit
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pcmpeqd %xmm1, %xmm1
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cmp $2, %ecx // Check how many pixels should be read
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pinsrd $0x0, (%eax), %xmm1 // Load one source pixel
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pinsrd $0x0, (%edx), %xmm5 // Load one destination pixel
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jb .LReallySmallCalc
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pinsrd $0x1, 4(%eax), %xmm1 // Load second source pixel
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pinsrd $0x1, 4(%edx), %xmm5 // Load second destination pixel
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je .LReallySmallCalc
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pinsrd $0x2, 8(%eax), %xmm1 // Load third source pixel
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pinsrd $0x2, 8(%edx), %xmm5 // Load third destination pixel
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.LReallySmallCalc:
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ptest %xmm7, %xmm1 // Check if all alphas are opaque
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jc .LReallySmallStore // If all alphas are opaque, just store
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// Handle mixed alphas (calculate and scale)
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EXTRACT_ALPHA(xmm1, xmm2) // Extract and clone alpha value
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pand %xmm0, %xmm5 // Filter out red and blue components
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pmullw %xmm4, %xmm5 // Scale red and blue
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psrlw $8, %xmm3 // Filter out alpha and green components
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pmullw %xmm4, %xmm3 // Scale alpha and green
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psrlw $8, %xmm5 // Combine results
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pblendvb %xmm5, %xmm3 // Mask in %xmm0, implicitly
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paddb %xmm3, %xmm1 // Add source and destination pixels together
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.LReallySmallStore:
|
||||
cmp $2, %ecx // Check how many pixels should be written
|
||||
pextrd $0x0, %xmm1, (%edx) // Store one destination pixel
|
||||
jb .LReallySmallExit
|
||||
pextrd $0x1, %xmm1, 4(%edx) // Store second destination pixel
|
||||
je .LReallySmallExit
|
||||
pextrd $0x2, %xmm1, 8(%edx) // Store third destination pixel
|
||||
.LReallySmallExit:
|
||||
ret
|
||||
|
||||
// Handle bigger blit operations (16+ pixels)
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
.p2align 4
|
||||
.LBigBlit:
|
||||
// Align destination?
|
||||
testl $0xF, %edx
|
||||
lddqu (%eax), %xmm1 // Pre-load four source pixels
|
||||
jz .LAligned
|
||||
|
||||
movl %edx, %edi // Calculate alignment of destination pointer
|
||||
negl %edi
|
||||
andl $0xF, %edi
|
||||
|
||||
// Handle 1-3 pixels to align destination
|
||||
ptest %xmm7, %xmm1 // Check if all alphas are zero or opaque
|
||||
jz .LAlignDone // If all alphas are zero, just skip
|
||||
lddqu (%edx), %xmm5 // Load four destination pixels
|
||||
jc .LAlignStore // If all alphas are opaque, just store
|
||||
|
||||
// Handle mixed alphas (calculate and scale)
|
||||
EXTRACT_ALPHA(xmm1, xmm2) // Extract and clone alpha value
|
||||
|
||||
psllw $8, %xmm3 // Filter out red and blue components
|
||||
pmulhuw %xmm4, %xmm3 // Scale red and blue
|
||||
movdqa %xmm5, %xmm2
|
||||
psrlw $8, %xmm2 // Filter out alpha and green components
|
||||
pmullw %xmm4, %xmm2 // Scale alpha and green
|
||||
|
||||
pblendvb %xmm3, %xmm2 // Combine results (mask in %xmm0, implicitly)
|
||||
paddb %xmm2, %xmm1 // Add source and destination pixels together
|
||||
|
||||
.LAlignStore:
|
||||
cmp $8, %edi // Check how many pixels should be written
|
||||
jb .LAlignPixelsLeft1
|
||||
ja .LAlignPixelsLeft3
|
||||
pblendw $0x0F, %xmm1, %xmm5 // Blend two pixels
|
||||
jmp .LAlignStorePixels
|
||||
|
||||
.LAlignPixelsLeft1:
|
||||
pblendw $0x03, %xmm1, %xmm5 // Blend one pixel
|
||||
jmp .LAlignStorePixels
|
||||
|
||||
.LAlignPixelsLeft3:
|
||||
pblendw $0x3F, %xmm1, %xmm5 // Blend three pixels
|
||||
|
||||
.LAlignStorePixels:
|
||||
movdqu %xmm5, (%edx) // Store destination pixels
|
||||
|
||||
.LAlignDone:
|
||||
addl %edi, %eax // Adjust pointers and pixel count
|
||||
addl %edi, %edx
|
||||
shrl $2, %edi
|
||||
lddqu (%eax), %xmm1 // Pre-load new source pixels (after alignment)
|
||||
subl %edi, %ecx
|
||||
|
||||
.LAligned: // Destination is guaranteed to be 16 byte aligned
|
||||
xorl %edi, %edi // Reset offset to zero
|
||||
subl $8, %ecx // Decrease counter (Reserve four pixels for the cleanup)
|
||||
testl $0xF, %eax // Check alignment of source pointer
|
||||
jz .LAlignedLoop
|
||||
|
||||
// Source not aligned to destination
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
.p2align 4
|
||||
.LUnalignedLoop: // Main loop for unaligned, handles eight pixels per iteration
|
||||
ptest %xmm7, %xmm1 // Check if all alphas are zero or opaque
|
||||
ja .LAlphaNotOpaqueOrZero00
|
||||
lddqu 16(%eax, %edi), %xmm2 // Pre-load four source pixels
|
||||
jz .LAlphaZero00
|
||||
movdqa %xmm1, (%edx, %edi) // Store four destination pixels
|
||||
|
||||
.LAlphaZero00:
|
||||
ptest %xmm7, %xmm2 // Check if all alphas are zero or opaque
|
||||
ja .LAlphaNotOpaqueOrZero01
|
||||
lddqu 32(%eax, %edi), %xmm1 // Pre-load four source pixels
|
||||
jz .LAlphaZero01
|
||||
movdqa %xmm2, 16(%edx, %edi) // Store four destination pixels
|
||||
|
||||
.LAlphaZero01:
|
||||
addl $32, %edi // Adjust offset and pixel count
|
||||
subl $8, %ecx
|
||||
jae .LUnalignedLoop
|
||||
addl $8, %ecx // Adjust pixel count
|
||||
jmp .LLoopCleanup0
|
||||
|
||||
.p2align 4
|
||||
.LAlphaNotOpaqueOrZero00:
|
||||
movdqa (%edx, %edi), %xmm5 // Load four destination pixels
|
||||
EXTRACT_ALPHA(xmm1, xmm2) // Extract and clone alpha value
|
||||
SCALE_PIXELS // Scale pixels using alpha
|
||||
|
||||
lddqu 16(%eax, %edi), %xmm2 // Pre-load four source pixels
|
||||
pblendvb %xmm5, %xmm3 // Combine results (mask in %xmm0, implicitly)
|
||||
paddb %xmm3, %xmm1 // Add source and destination pixels together
|
||||
movdqa %xmm1, (%edx, %edi) // Store four destination pixels
|
||||
|
||||
// Handle next four pixels
|
||||
ptest %xmm7, %xmm2 // Check if all alphas are zero or opaque
|
||||
ja .LAlphaNotOpaqueOrZero01
|
||||
lddqu 32(%eax, %edi), %xmm1 // Pre-load four source pixels
|
||||
jz .LAlphaZero02
|
||||
movdqa %xmm2, 16(%edx, %edi) // Store four destination pixels
|
||||
.LAlphaZero02:
|
||||
addl $32, %edi // Adjust offset and pixel count
|
||||
subl $8, %ecx
|
||||
jae .LUnalignedLoop
|
||||
addl $8, %ecx // Adjust pixel count
|
||||
jmp .LLoopCleanup0
|
||||
|
||||
.p2align 4
|
||||
.LAlphaNotOpaqueOrZero01:
|
||||
movdqa 16(%edx, %edi), %xmm5 // Load four destination pixels
|
||||
EXTRACT_ALPHA(xmm2, xmm1) // Extract and clone alpha value
|
||||
SCALE_PIXELS // Scale pixels using alpha
|
||||
|
||||
lddqu 32(%eax, %edi), %xmm1 // Pre-load four source pixels
|
||||
addl $32, %edi
|
||||
pblendvb %xmm5, %xmm3 // Combine results (mask in %xmm0, implicitly)
|
||||
paddb %xmm3, %xmm2 // Add source and destination pixels together
|
||||
subl $8, %ecx
|
||||
movdqa %xmm2, -16(%edx, %edi) // Store four destination pixels
|
||||
jae .LUnalignedLoop
|
||||
addl $8, %ecx // Adjust pixel count
|
||||
|
||||
// Cleanup - handle pending pixels from loop
|
||||
.LLoopCleanup0:
|
||||
ptest %xmm7, %xmm1 // Check if all alphas are zero or opaque
|
||||
ja .LAlphaNotOpaqueOrZero02
|
||||
jz .LAlphaZero03
|
||||
movdqa %xmm1, (%edx, %edi) // Store four destination pixels
|
||||
.LAlphaZero03:
|
||||
addl $16, %edi
|
||||
subl $4, %ecx
|
||||
js .LSmallRemaining // Reuse code from small loop
|
||||
|
||||
.LRemain0:
|
||||
lddqu (%eax, %edi), %xmm1 // Load four source pixels
|
||||
ptest %xmm7, %xmm1 // Check if all alphas are zero or opaque
|
||||
ja .LAlphaNotOpaqueOrZero02
|
||||
jz .LAlphaZero04
|
||||
movdqa %xmm1, (%edx, %edi) // Store four destination pixels
|
||||
.LAlphaZero04:
|
||||
addl $16, %edi
|
||||
subl $4, %ecx
|
||||
jmp .LSmallRemaining // Reuse code from small loop
|
||||
|
||||
.LAlphaNotOpaqueOrZero02:
|
||||
movdqa (%edx, %edi), %xmm5 // Load four destination pixels
|
||||
EXTRACT_ALPHA(xmm1, xmm2) // Extract and clone alpha value
|
||||
SCALE_PIXELS // Scale pixels using alpha
|
||||
|
||||
addl $16, %edi
|
||||
subl $4, %ecx
|
||||
pblendvb %xmm5, %xmm3 // Combine results (mask in %xmm0, implicitly)
|
||||
paddb %xmm3, %xmm1 // Add source and destination pixels together
|
||||
movdqa %xmm1, -16(%edx, %edi) // Store four destination pixels
|
||||
js .LSmallRemaining // Reuse code from small loop
|
||||
jmp .LRemain0
|
||||
|
||||
// Source aligned to destination
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
.p2align 4
|
||||
.LAlignedLoop: // Main loop for aligned, handles eight pixels per iteration
|
||||
ptest %xmm7, %xmm1 // Check if all alphas are zero or opaque
|
||||
ja .LAlphaNotOpaqueOrZero10
|
||||
movdqa 16(%eax, %edi), %xmm2 // Pre-load four source pixels
|
||||
jz .LAlphaZero10
|
||||
movdqa %xmm1, (%edx, %edi) // Store four destination pixels
|
||||
|
||||
.LAlphaZero10:
|
||||
ptest %xmm7, %xmm2 // Check if all alphas are zero or opaque
|
||||
ja .LAlphaNotOpaqueOrZero11
|
||||
movdqa 32(%eax, %edi), %xmm1 // Pre-load four source pixels
|
||||
jz .LAlphaZero11
|
||||
movdqa %xmm2, 16(%edx, %edi) // Store four destination pixels
|
||||
|
||||
.LAlphaZero11:
|
||||
addl $32, %edi // Adjust offset and pixel count
|
||||
subl $8, %ecx
|
||||
jae .LAlignedLoop
|
||||
addl $8, %ecx // Adjust pixel count
|
||||
jmp .LLoopCleanup1
|
||||
|
||||
.p2align 4
|
||||
.LAlphaNotOpaqueOrZero10:
|
||||
movdqa (%edx, %edi), %xmm5 // Load four destination pixels
|
||||
EXTRACT_ALPHA(xmm1, xmm2) // Extract and clone alpha value
|
||||
SCALE_PIXELS // Scale pixels using alpha
|
||||
|
||||
movdqa 16(%eax, %edi), %xmm2 // Pre-load four source pixels
|
||||
pblendvb %xmm5, %xmm3 // Combine results (mask in %xmm0, implicitly)
|
||||
paddb %xmm3, %xmm1 // Add source and destination pixels together
|
||||
movdqa %xmm1, (%edx, %edi) // Store four destination pixels
|
||||
|
||||
// Handle next four pixels
|
||||
ptest %xmm7, %xmm2 // Check if all alphas are zero or opaque
|
||||
ja .LAlphaNotOpaqueOrZero11
|
||||
movdqa 32(%eax, %edi), %xmm1 // Pre-load four source pixels
|
||||
jz .LAlphaZero12
|
||||
movdqa %xmm2, 16(%edx, %edi) // Store four destination pixels
|
||||
.LAlphaZero12:
|
||||
addl $32, %edi // Adjust offset and pixel count
|
||||
subl $8, %ecx
|
||||
jae .LAlignedLoop
|
||||
addl $8, %ecx // Adjust pixel count
|
||||
jmp .LLoopCleanup1
|
||||
|
||||
.p2align 4
|
||||
.LAlphaNotOpaqueOrZero11:
|
||||
movdqa 16(%edx, %edi), %xmm5 // Load four destination pixels
|
||||
EXTRACT_ALPHA(xmm2, xmm1) // Extract and clone alpha value
|
||||
SCALE_PIXELS // Scale pixels using alpha
|
||||
movdqa 32(%eax, %edi), %xmm1 // Pre-load four source pixels
|
||||
|
||||
addl $32, %edi
|
||||
pblendvb %xmm5, %xmm3 // Combine results (mask in %xmm0, implicitly)
|
||||
paddb %xmm3, %xmm2 // Add source and destination pixels together
|
||||
subl $8, %ecx
|
||||
movdqa %xmm2, -16(%edx, %edi) // Store four destination pixels
|
||||
jae .LAlignedLoop
|
||||
addl $8, %ecx // Adjust pixel count
|
||||
|
||||
// Cleanup - handle pending pixels from loop
|
||||
.LLoopCleanup1:
|
||||
ptest %xmm7, %xmm1 // Check if all alphas are zero or opaque
|
||||
ja .LAlphaNotOpaqueOrZero12
|
||||
jz .LAlphaZero13
|
||||
movdqa %xmm1, (%edx, %edi) // Store four destination pixels
|
||||
.LAlphaZero13:
|
||||
addl $16, %edi
|
||||
subl $4, %ecx
|
||||
js .LSmallRemaining // Reuse code from small loop
|
||||
|
||||
.LRemain1:
|
||||
movdqa (%eax, %edi), %xmm1 // Load four source pixels
|
||||
ptest %xmm7, %xmm1 // Check if all alphas are zero or opaque
|
||||
ja .LAlphaNotOpaqueOrZero12
|
||||
jz .LAlphaZero14
|
||||
movdqa %xmm1, (%edx, %edi) // Store four destination pixels
|
||||
.LAlphaZero14:
|
||||
addl $16, %edi
|
||||
subl $4, %ecx
|
||||
jmp .LSmallRemaining // Reuse code from small loop
|
||||
|
||||
.LAlphaNotOpaqueOrZero12:
|
||||
movdqa (%edx, %edi), %xmm5 // Load four destination pixels
|
||||
EXTRACT_ALPHA(xmm1, xmm2) // Extract and clone alpha value
|
||||
SCALE_PIXELS // Scale pixels using alpha
|
||||
|
||||
addl $16, %edi
|
||||
subl $4, %ecx
|
||||
pblendvb %xmm5, %xmm3 // Combine results (mask in %xmm0, implicitly)
|
||||
paddb %xmm3, %xmm1 // Add source and destination pixels together
|
||||
movdqa %xmm1, -16(%edx, %edi) // Store four destination pixels
|
||||
js .LSmallRemaining // Reuse code from small loop
|
||||
jmp .LRemain1
|
||||
|
||||
.cfi_endproc
|
||||
#ifndef __clang__
|
||||
.size S32A_Opaque_BlitRow32_SSE4_asm, .-S32A_Opaque_BlitRow32_SSE4_asm
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // CRBUG_399842_FIXED
|
472
src/opts/SkBlitRow_opts_SSE4_x64_asm.S
Normal file
472
src/opts/SkBlitRow_opts_SSE4_x64_asm.S
Normal file
@ -0,0 +1,472 @@
|
||||
/*
|
||||
* Copyright 2014 The Android Open Source Project
|
||||
*
|
||||
* Use of this source code is governed by a BSD-style license that can be
|
||||
* found in the LICENSE file.
|
||||
*/
|
||||
|
||||
#ifdef CRBUG_399842_FIXED
|
||||
|
||||
#if defined(__clang__) || (defined(__GNUC__) && !defined(SK_BUILD_FOR_MAC))
|
||||
|
||||
#define EXTRACT_ALPHA(var1, var2) \
|
||||
movdqa %var1, %var2; /* Clone source pixels to extract alpha */\
|
||||
psrlw $8, %var2; /* Discard red and blue, leaving alpha and green */\
|
||||
pshufhw $0xF5, %var2, %var2; /* Repeat alpha for scaling (high) */\
|
||||
movdqa %xmm6, %xmm4; \
|
||||
pshuflw $0xF5, %var2, %var2; /* Repeat alpha for scaling (low) */\
|
||||
movdqa %xmm5, %xmm3; \
|
||||
psubw %var2, %xmm4 /* Finalize alpha calculations */
|
||||
|
||||
#define SCALE_PIXELS \
|
||||
psllw $8, %xmm5; /* Filter out red and blue components */\
|
||||
pmulhuw %xmm4, %xmm5; /* Scale red and blue */\
|
||||
psrlw $8, %xmm3; /* Filter out alpha and green components */\
|
||||
pmullw %xmm4, %xmm3 /* Scale alpha and green */
|
||||
|
||||
|
||||
/*
|
||||
* void S32A_Opaque_BlitRow32_SSE4(SkPMColor* SK_RESTRICT dst,
|
||||
* const SkPMColor* SK_RESTRICT src,
|
||||
* int count, U8CPU alpha)
|
||||
*
|
||||
* This function is divided into six blocks: initialization, blit 4-15 pixels,
|
||||
* blit 0-3 pixels, align destination for 16+ pixel blits,
|
||||
* blit 16+ pixels with source unaligned, blit 16+ pixels with source aligned.
|
||||
* There are some code reuse between the blocks.
|
||||
*
|
||||
* The primary optimization comes from checking the source pixels' alpha value.
|
||||
* If the alpha is zero, the pixel can be skipped entirely.
|
||||
* If the alpha is fully opaque, the pixel can be copied directly to the destination.
|
||||
* According to collected statistics, these two cases are the most common.
|
||||
* The main loop(s) uses pre-loading and unrolling in an attempt to reduce the
|
||||
* memory latency worse-case.
|
||||
*/
|
||||
|
||||
#ifdef __clang__
|
||||
.text
|
||||
#else
|
||||
.section .text.sse4.2,"ax",@progbits
|
||||
.type S32A_Opaque_BlitRow32_SSE4_asm, @function
|
||||
#endif
|
||||
.p2align 4
|
||||
#if defined(SK_BUILD_FOR_MAC)
|
||||
.global _S32A_Opaque_BlitRow32_SSE4_asm
|
||||
.private_extern _S32A_Opaque_BlitRow32_SSE4_asm
|
||||
_S32A_Opaque_BlitRow32_SSE4_asm:
|
||||
#else
|
||||
.global S32A_Opaque_BlitRow32_SSE4_asm
|
||||
.hidden S32A_Opaque_BlitRow32_SSE4_asm
|
||||
S32A_Opaque_BlitRow32_SSE4_asm:
|
||||
#endif
|
||||
.cfi_startproc
|
||||
prefetcht0 (%rsi)
|
||||
movl %edx, %ecx // Pixel count
|
||||
movq %rdi, %rdx // Destination pointer
|
||||
movq %rsi, %rax // Source pointer
|
||||
|
||||
// Setup SSE constants
|
||||
movdqa .LAlphaCheckMask(%rip), %xmm7 // 0xFF000000 mask to check alpha
|
||||
movdqa .LInverseAlphaCalc(%rip), %xmm6// 16-bit 256 to calculate inv. alpha
|
||||
movdqa .LResultMergeMask(%rip), %xmm0 // 0x00FF00FF mask (Must be in xmm0 because of pblendvb)
|
||||
|
||||
subl $4, %ecx // Check if we have only 0-3 pixels
|
||||
js .LReallySmall
|
||||
cmpl $11, %ecx // Do we have enough pixels to run the main loop?
|
||||
ja .LBigBlit
|
||||
|
||||
// Handle small blits (4-15 pixels)
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
xorq %rdi, %rdi // Reset offset to zero
|
||||
|
||||
.LSmallLoop:
|
||||
lddqu (%rax, %rdi), %xmm1 // Load four source pixels
|
||||
ptest %xmm7, %xmm1 // Check if all alphas are zero or opaque
|
||||
ja .LSmallAlphaNotOpaqueOrZero
|
||||
jz .LSmallAlphaZero
|
||||
movdqu %xmm1, (%rdx, %rdi) // Store four destination pixels
|
||||
.LSmallAlphaZero:
|
||||
addq $16, %rdi
|
||||
subl $4, %ecx // Check if there are four additional pixels, at least
|
||||
jns .LSmallLoop
|
||||
jmp .LSmallRemaining
|
||||
|
||||
// Handle mixed alphas (calculate and scale)
|
||||
.p2align 4
|
||||
.LSmallAlphaNotOpaqueOrZero:
|
||||
lddqu (%rdx, %rdi), %xmm5 // Load four destination pixels
|
||||
EXTRACT_ALPHA(xmm1, xmm2) // Extract and clone alpha value
|
||||
SCALE_PIXELS // Scale pixels using alpha
|
||||
|
||||
addq $16, %rdi
|
||||
subl $4, %ecx // Check if there are four additional pixels, at least
|
||||
pblendvb %xmm5, %xmm3 // Mask in %xmm0, implicitly
|
||||
paddb %xmm3, %xmm1 // Add source and destination pixels together
|
||||
movdqu %xmm1, -16(%rdx, %rdi) // Store four destination pixels
|
||||
jns .LSmallLoop
|
||||
|
||||
// Handle the last 0-3 pixels (also used by the main loops)
|
||||
.LSmallRemaining:
|
||||
cmpl $-4, %ecx // Check if we are done
|
||||
je .LSmallExit
|
||||
sall $2, %ecx // Calculate offset for last pixels
|
||||
movslq %ecx, %rcx
|
||||
addq %rcx, %rdi
|
||||
|
||||
lddqu (%rax, %rdi), %xmm1 // Load last four source pixels (overlapping)
|
||||
ptest %xmm7, %xmm1 // Check if all alphas are zero or opaque
|
||||
jc .LSmallRemainingStoreAll// If all alphas are opaque, just store (overlapping)
|
||||
jz .LSmallExit // If all alphas are zero, skip the pixels completely
|
||||
|
||||
// Handle mixed alphas (calculate and scale)
|
||||
lddqu (%rdx, %rdi), %xmm5 // Load last four destination pixels (overlapping)
|
||||
EXTRACT_ALPHA(xmm1, xmm2) // Extract and clone alpha value
|
||||
|
||||
psllw $8, %xmm3 // Filter out red and blue components
|
||||
pmulhuw %xmm4, %xmm3 // Scale red and blue
|
||||
movdqa %xmm5, %xmm2
|
||||
psrlw $8, %xmm2 // Filter out alpha and green components
|
||||
pmullw %xmm4, %xmm2 // Scale alpha and green
|
||||
|
||||
cmpl $-8, %ecx // Check how many pixels should be written
|
||||
pblendvb %xmm3, %xmm2 // Combine results (mask in %xmm0, implicitly)
|
||||
paddb %xmm2, %xmm1 // Add source and destination pixels together
|
||||
jb .LSmallPixelsLeft1
|
||||
ja .LSmallPixelsLeft3 // To avoid double-blending the overlapping pixels...
|
||||
pblendw $0xF0, %xmm1, %xmm5 // Merge only the final two pixels to the destination
|
||||
movdqu %xmm5, (%rdx, %rdi) // Store last two destination pixels
|
||||
.LSmallExit:
|
||||
ret
|
||||
|
||||
.LSmallPixelsLeft1:
|
||||
pblendw $0xC0, %xmm1, %xmm5 // Merge only the final pixel to the destination
|
||||
movdqu %xmm5, (%rdx, %rdi) // Store last destination pixel
|
||||
ret
|
||||
|
||||
.LSmallPixelsLeft3:
|
||||
pblendw $0xFC, %xmm1, %xmm5 // Merge only the final three pixels to the destination
|
||||
movdqu %xmm5, (%rdx, %rdi) // Store last three destination pixels
|
||||
ret
|
||||
|
||||
.LSmallRemainingStoreAll:
|
||||
movdqu %xmm1, (%rdx, %rdi) // Store last destination pixels (overwrite)
|
||||
ret
|
||||
|
||||
// Handle really small blits (0-3 pixels)
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
.LReallySmall:
|
||||
addl $4, %ecx
|
||||
jle .LReallySmallExit
|
||||
pcmpeqd %xmm1, %xmm1
|
||||
cmpl $2, %ecx // Check how many pixels should be read
|
||||
pinsrd $0x0, (%rax), %xmm1 // Load one source pixel
|
||||
pinsrd $0x0, (%rdx), %xmm5 // Load one destination pixel
|
||||
jb .LReallySmallCalc
|
||||
pinsrd $0x1, 4(%rax), %xmm1 // Load second source pixel
|
||||
pinsrd $0x1, 4(%rdx), %xmm5 // Load second destination pixel
|
||||
je .LReallySmallCalc
|
||||
pinsrd $0x2, 8(%rax), %xmm1 // Load third source pixel
|
||||
pinsrd $0x2, 8(%rdx), %xmm5 // Load third destination pixel
|
||||
|
||||
.LReallySmallCalc:
|
||||
ptest %xmm7, %xmm1 // Check if all alphas are opaque
|
||||
jc .LReallySmallStore // If all alphas are opaque, just store
|
||||
|
||||
// Handle mixed alphas (calculate and scale)
|
||||
EXTRACT_ALPHA(xmm1, xmm2) // Extract and clone alpha value
|
||||
|
||||
pand %xmm0, %xmm5 // Filter out red and blue components
|
||||
pmullw %xmm4, %xmm5 // Scale red and blue
|
||||
psrlw $8, %xmm3 // Filter out alpha and green components
|
||||
pmullw %xmm4, %xmm3 // Scale alpha and green
|
||||
|
||||
psrlw $8, %xmm5 // Combine results
|
||||
pblendvb %xmm5, %xmm3 // Mask in %xmm0, implicitly
|
||||
paddb %xmm3, %xmm1 // Add source and destination pixels together
|
||||
|
||||
.LReallySmallStore:
|
||||
cmpl $2, %ecx // Check how many pixels should be written
|
||||
pextrd $0x0, %xmm1, (%rdx) // Store one destination pixel
|
||||
jb .LReallySmallExit
|
||||
pextrd $0x1, %xmm1, 4(%rdx) // Store second destination pixel
|
||||
je .LReallySmallExit
|
||||
pextrd $0x2, %xmm1, 8(%rdx) // Store third destination pixel
|
||||
.LReallySmallExit:
|
||||
ret
|
||||
|
||||
// Handle bigger blit operations (16+ pixels)
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
.p2align 4
|
||||
.LBigBlit:
|
||||
// Align destination?
|
||||
testl $0xF, %edx
|
||||
lddqu (%rax), %xmm1 // Pre-load four source pixels
|
||||
jz .LAligned
|
||||
|
||||
movq %rdx, %rdi // Calculate alignment of destination pointer
|
||||
negq %rdi
|
||||
andl $0xF, %edi
|
||||
|
||||
// Handle 1-3 pixels to align destination
|
||||
ptest %xmm7, %xmm1 // Check if all alphas are zero or opaque
|
||||
jz .LAlignDone // If all alphas are zero, just skip
|
||||
lddqu (%rdx), %xmm5 // Load four destination pixels
|
||||
jc .LAlignStore // If all alphas are opaque, just store
|
||||
|
||||
// Handle mixed alphas (calculate and scale)
|
||||
EXTRACT_ALPHA(xmm1, xmm2) // Extract and clone alpha value
|
||||
|
||||
psllw $8, %xmm3 // Filter out red and blue components
|
||||
pmulhuw %xmm4, %xmm3 // Scale red and blue
|
||||
movdqa %xmm5, %xmm2
|
||||
psrlw $8, %xmm2 // Filter out alpha and green components
|
||||
pmullw %xmm4, %xmm2 // Scale alpha and green
|
||||
|
||||
pblendvb %xmm3, %xmm2 // Combine results (mask in %xmm0, implicitly)
|
||||
paddb %xmm2, %xmm1 // Add source and destination pixels together
|
||||
|
||||
.LAlignStore:
|
||||
cmpl $8, %edi // Check how many pixels should be written
|
||||
jb .LAlignPixelsLeft1
|
||||
ja .LAlignPixelsLeft3
|
||||
pblendw $0x0F, %xmm1, %xmm5 // Blend two pixels
|
||||
jmp .LAlignStorePixels
|
||||
|
||||
.LAlignPixelsLeft1:
|
||||
pblendw $0x03, %xmm1, %xmm5 // Blend one pixel
|
||||
jmp .LAlignStorePixels
|
||||
|
||||
.LAlignPixelsLeft3:
|
||||
pblendw $0x3F, %xmm1, %xmm5 // Blend three pixels
|
||||
|
||||
.LAlignStorePixels:
|
||||
movdqu %xmm5, (%rdx) // Store destination pixels
|
||||
|
||||
.LAlignDone:
|
||||
addq %rdi, %rax // Adjust pointers and pixel count
|
||||
addq %rdi, %rdx
|
||||
shrq $2, %rdi
|
||||
lddqu (%rax), %xmm1 // Pre-load new source pixels (after alignment)
|
||||
subl %edi, %ecx
|
||||
|
||||
.LAligned: // Destination is guaranteed to be 16 byte aligned
|
||||
xorq %rdi, %rdi // Reset offset to zero
|
||||
subl $8, %ecx // Decrease counter (Reserve four pixels for the cleanup)
|
||||
testl $0xF, %eax // Check alignment of source pointer
|
||||
jz .LAlignedLoop
|
||||
|
||||
// Source not aligned to destination
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
.p2align 4
|
||||
.LUnalignedLoop: // Main loop for unaligned, handles eight pixels per iteration
|
||||
ptest %xmm7, %xmm1 // Check if all alphas are zero or opaque
|
||||
ja .LAlphaNotOpaqueOrZero00
|
||||
lddqu 16(%rax, %rdi), %xmm2 // Pre-load four source pixels
|
||||
jz .LAlphaZero00
|
||||
movdqa %xmm1, (%rdx, %rdi) // Store four destination pixels
|
||||
|
||||
.LAlphaZero00:
|
||||
ptest %xmm7, %xmm2 // Check if all alphas are zero or opaque
|
||||
ja .LAlphaNotOpaqueOrZero01
|
||||
lddqu 32(%rax, %rdi), %xmm1 // Pre-load four source pixels
|
||||
jz .LAlphaZero01
|
||||
movdqa %xmm2, 16(%rdx, %rdi) // Store four destination pixels
|
||||
|
||||
.LAlphaZero01:
|
||||
addq $32, %rdi // Adjust offset and pixel count
|
||||
subl $8, %ecx
|
||||
jae .LUnalignedLoop
|
||||
addl $8, %ecx // Adjust pixel count
|
||||
jmp .LLoopCleanup0
|
||||
|
||||
.p2align 4
|
||||
.LAlphaNotOpaqueOrZero00:
|
||||
movdqa (%rdx, %rdi), %xmm5 // Load four destination pixels
|
||||
EXTRACT_ALPHA(xmm1, xmm2) // Extract and clone alpha value
|
||||
SCALE_PIXELS // Scale pixels using alpha
|
||||
|
||||
lddqu 16(%rax, %rdi), %xmm2 // Pre-load four source pixels
|
||||
pblendvb %xmm5, %xmm3 // Combine results (mask in %xmm0, implicitly)
|
||||
paddb %xmm3, %xmm1 // Add source and destination pixels together
|
||||
movdqa %xmm1, (%rdx, %rdi) // Store four destination pixels
|
||||
|
||||
// Handle next four pixels
|
||||
ptest %xmm7, %xmm2 // Check if all alphas are zero or opaque
|
||||
ja .LAlphaNotOpaqueOrZero01
|
||||
lddqu 32(%rax, %rdi), %xmm1 // Pre-load four source pixels
|
||||
jz .LAlphaZero02
|
||||
movdqa %xmm2, 16(%rdx, %rdi) // Store four destination pixels
|
||||
.LAlphaZero02:
|
||||
addq $32, %rdi // Adjust offset and pixel count
|
||||
subl $8, %ecx
|
||||
jae .LUnalignedLoop
|
||||
addl $8, %ecx // Adjust pixel count
|
||||
jmp .LLoopCleanup0
|
||||
|
||||
.p2align 4
|
||||
.LAlphaNotOpaqueOrZero01:
|
||||
movdqa 16(%rdx, %rdi), %xmm5 // Load four destination pixels
|
||||
EXTRACT_ALPHA(xmm2, xmm1) // Extract and clone alpha value
|
||||
SCALE_PIXELS // Scale pixels using alpha
|
||||
|
||||
lddqu 32(%rax, %rdi), %xmm1 // Pre-load four source pixels
|
||||
addq $32, %rdi
|
||||
pblendvb %xmm5, %xmm3 // Combine results (mask in %xmm0, implicitly)
|
||||
paddb %xmm3, %xmm2 // Add source and destination pixels together
|
||||
subl $8, %ecx
|
||||
movdqa %xmm2, -16(%rdx, %rdi) // Store four destination pixels
|
||||
jae .LUnalignedLoop
|
||||
addl $8, %ecx // Adjust pixel count
|
||||
|
||||
// Cleanup - handle pending pixels from loop
|
||||
.LLoopCleanup0:
|
||||
ptest %xmm7, %xmm1 // Check if all alphas are zero or opaque
|
||||
ja .LAlphaNotOpaqueOrZero02
|
||||
jz .LAlphaZero03
|
||||
movdqa %xmm1, (%rdx, %rdi) // Store four destination pixels
|
||||
.LAlphaZero03:
|
||||
addq $16, %rdi
|
||||
subl $4, %ecx
|
||||
js .LSmallRemaining // Reuse code from small loop
|
||||
|
||||
.LRemain0:
|
||||
lddqu (%rax, %rdi), %xmm1 // Load four source pixels
|
||||
ptest %xmm7, %xmm1 // Check if all alphas are zero or opaque
|
||||
ja .LAlphaNotOpaqueOrZero02
|
||||
jz .LAlphaZero04
|
||||
movdqa %xmm1, (%rdx, %rdi) // Store four destination pixels
|
||||
.LAlphaZero04:
|
||||
addq $16, %rdi
|
||||
subl $4, %ecx
|
||||
jmp .LSmallRemaining // Reuse code from small loop
|
||||
|
||||
.LAlphaNotOpaqueOrZero02:
|
||||
movdqa (%rdx, %rdi), %xmm5 // Load four destination pixels
|
||||
EXTRACT_ALPHA(xmm1, xmm2) // Extract and clone alpha value
|
||||
SCALE_PIXELS // Scale pixels using alpha
|
||||
|
||||
addq $16, %rdi
|
||||
subl $4, %ecx
|
||||
pblendvb %xmm5, %xmm3 // Combine results (mask in %xmm0, implicitly)
|
||||
paddb %xmm3, %xmm1 // Add source and destination pixels together
|
||||
movdqa %xmm1, -16(%rdx, %rdi) // Store four destination pixels
|
||||
js .LSmallRemaining // Reuse code from small loop
|
||||
jmp .LRemain0
|
||||
|
||||
// Source aligned to destination
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
.p2align 4
|
||||
.LAlignedLoop: // Main loop for aligned, handles eight pixels per iteration
|
||||
ptest %xmm7, %xmm1 // Check if all alphas are zero or opaque
|
||||
ja .LAlphaNotOpaqueOrZero10
|
||||
movdqa 16(%rax, %rdi), %xmm2 // Pre-load four source pixels
|
||||
jz .LAlphaZero10
|
||||
movdqa %xmm1, (%rdx, %rdi) // Store four destination pixels
|
||||
|
||||
.LAlphaZero10:
|
||||
ptest %xmm7, %xmm2 // Check if all alphas are zero or opaque
|
||||
ja .LAlphaNotOpaqueOrZero11
|
||||
movdqa 32(%rax, %rdi), %xmm1 // Pre-load four source pixels
|
||||
jz .LAlphaZero11
|
||||
movdqa %xmm2, 16(%rdx, %rdi) // Store four destination pixels
|
||||
|
||||
.LAlphaZero11:
|
||||
addq $32, %rdi // Adjust offset and pixel count
|
||||
subl $8, %ecx
|
||||
jae .LAlignedLoop
|
||||
addl $8, %ecx // Adjust pixel count
|
||||
jmp .LLoopCleanup1
|
||||
|
||||
.p2align 4
|
||||
.LAlphaNotOpaqueOrZero10:
|
||||
movdqa (%rdx, %rdi), %xmm5 // Load four destination pixels
|
||||
EXTRACT_ALPHA(xmm1, xmm2) // Extract and clone alpha value
|
||||
SCALE_PIXELS // Scale pixels using alpha
|
||||
|
||||
movdqa 16(%rax, %rdi), %xmm2 // Pre-load four source pixels
|
||||
pblendvb %xmm5, %xmm3 // Combine results (mask in %xmm0, implicitly)
|
||||
paddb %xmm3, %xmm1 // Add source and destination pixels together
|
||||
movdqa %xmm1, (%rdx, %rdi) // Store four destination pixels
|
||||
|
||||
// Handle next four pixels
|
||||
ptest %xmm7, %xmm2 // Check if all alphas are zero or opaque
|
||||
ja .LAlphaNotOpaqueOrZero11
|
||||
movdqa 32(%rax, %rdi), %xmm1 // Pre-load four source pixels
|
||||
jz .LAlphaZero12
|
||||
movdqa %xmm2, 16(%rdx, %rdi) // Store four destination pixels
|
||||
.LAlphaZero12:
|
||||
addq $32, %rdi // Adjust offset and pixel count
|
||||
subl $8, %ecx
|
||||
jae .LAlignedLoop
|
||||
addl $8, %ecx // Adjust pixel count
|
||||
jmp .LLoopCleanup1
|
||||
|
||||
.p2align 4
|
||||
.LAlphaNotOpaqueOrZero11:
|
||||
movdqa 16(%rdx, %rdi), %xmm5 // Load four destination pixels
|
||||
EXTRACT_ALPHA(xmm2, xmm1) // Extract and clone alpha value
|
||||
SCALE_PIXELS // Scale pixels using alpha
|
||||
movdqa 32(%rax, %rdi), %xmm1 // Pre-load four source pixels
|
||||
|
||||
addq $32, %rdi
|
||||
pblendvb %xmm5, %xmm3 // Combine results (mask in %xmm0, implicitly)
|
||||
paddb %xmm3, %xmm2 // Add source and destination pixels together
|
||||
subl $8, %ecx
|
||||
movdqa %xmm2, -16(%rdx, %rdi) // Store four destination pixels
|
||||
jae .LAlignedLoop
|
||||
addl $8, %ecx // Adjust pixel count
|
||||
|
||||
// Cleanup - handle four pending pixels from loop
|
||||
.LLoopCleanup1:
|
||||
ptest %xmm7, %xmm1 // Check if all alphas are zero or opaque
|
||||
ja .LAlphaNotOpaqueOrZero12
|
||||
jz .LAlphaZero13
|
||||
movdqa %xmm1, (%rdx, %rdi) // Store four destination pixels
|
||||
.LAlphaZero13:
|
||||
addq $16, %rdi
|
||||
subl $4, %ecx
|
||||
js .LSmallRemaining // Reuse code from small loop
|
||||
|
||||
.LRemain1:
|
||||
movdqa (%rax, %rdi), %xmm1 // Pre-load four source pixels
|
||||
ptest %xmm7, %xmm1 // Check if all alphas are zero or opaque
|
||||
ja .LAlphaNotOpaqueOrZero12
|
||||
jz .LAlphaZero14
|
||||
movdqa %xmm1, (%rdx, %rdi) // Store four destination pixels
|
||||
.LAlphaZero14:
|
||||
addq $16, %rdi
|
||||
subl $4, %ecx
|
||||
jmp .LSmallRemaining // Reuse code from small loop
|
||||
|
||||
.LAlphaNotOpaqueOrZero12:
|
||||
movdqa (%rdx, %rdi), %xmm5 // Load four destination pixels
|
||||
EXTRACT_ALPHA(xmm1, xmm2) // Extract and clone alpha value
|
||||
SCALE_PIXELS // Scale pixels using alpha
|
||||
|
||||
addq $16, %rdi
|
||||
subl $4, %ecx
|
||||
pblendvb %xmm5, %xmm3 // Combine results (mask in %xmm0, implicitly)
|
||||
paddb %xmm3, %xmm1 // Add source and destination pixels together
|
||||
movdqa %xmm1, -16(%rdx, %rdi) // Store four destination pixels
|
||||
js .LSmallRemaining // Reuse code from small loop
|
||||
jmp .LRemain1
|
||||
|
||||
.cfi_endproc
|
||||
#ifndef __clang__
|
||||
.size S32A_Opaque_BlitRow32_SSE4_asm, .-S32A_Opaque_BlitRow32_SSE4_asm
|
||||
#endif
|
||||
|
||||
// Constants for SSE code
|
||||
#ifndef __clang__
|
||||
.section .rodata
|
||||
#endif
|
||||
.p2align 4
|
||||
.LAlphaCheckMask:
|
||||
.long 0xFF000000, 0xFF000000, 0xFF000000, 0xFF000000
|
||||
.LInverseAlphaCalc:
|
||||
.word 256, 256, 256, 256, 256, 256, 256, 256
|
||||
.LResultMergeMask:
|
||||
.long 0x00FF00FF, 0x00FF00FF, 0x00FF00FF, 0x00FF00FF
|
||||
#endif
|
||||
|
||||
#endif // CRBUG_399842_FIXED
|
@ -206,14 +206,7 @@ static inline __m128i SkPixel32ToPixel16_ToU16_SSE2(const __m128i& src_pixel1,
|
||||
return d_pixel;
|
||||
}
|
||||
|
||||
// Portable version is SkPMSrcOver in SkColorPriv.h.
|
||||
static inline __m128i SkPMSrcOver_SSE2(const __m128i& src, const __m128i& dst) {
|
||||
return _mm_add_epi32(src,
|
||||
SkAlphaMulQ_SSE2(dst, _mm_sub_epi32(_mm_set1_epi32(256),
|
||||
SkGetPackedA32_SSE2(src))));
|
||||
}
|
||||
|
||||
// Portable version is SkBlendARGB32 in SkColorPriv.h.
|
||||
// Portable version SkBlendARGB32 is in SkColorPriv.h.
|
||||
static inline __m128i SkBlendARGB32_SSE2(const __m128i& src, const __m128i& dst,
|
||||
const __m128i& aa) {
|
||||
__m128i src_scale = SkAlpha255To256_SSE2(aa);
|
||||
|
@ -227,17 +227,21 @@ static SkBlitRow::Proc32 platform_32_procs_SSE2[] = {
|
||||
S32A_Blend_BlitRow32_SSE2, // S32A_Blend,
|
||||
};
|
||||
|
||||
#if defined(SK_ATT_ASM_SUPPORTED)
|
||||
static SkBlitRow::Proc32 platform_32_procs_SSE4[] = {
|
||||
NULL, // S32_Opaque,
|
||||
S32_Blend_BlitRow32_SSE2, // S32_Blend,
|
||||
S32A_Opaque_BlitRow32_SSE4, // S32A_Opaque
|
||||
S32A_Opaque_BlitRow32_SSE4_asm, // S32A_Opaque
|
||||
S32A_Blend_BlitRow32_SSE2, // S32A_Blend,
|
||||
};
|
||||
#endif
|
||||
|
||||
SkBlitRow::Proc32 SkBlitRow::PlatformProcs32(unsigned flags) {
|
||||
#if defined(SK_ATT_ASM_SUPPORTED)
|
||||
if (supports_simd(SK_CPU_SSE_LEVEL_SSE41)) {
|
||||
return platform_32_procs_SSE4[flags];
|
||||
} else
|
||||
#endif
|
||||
if (supports_simd(SK_CPU_SSE_LEVEL_SSE2)) {
|
||||
return platform_32_procs_SSE2[flags];
|
||||
} else {
|
||||
|
Loading…
Reference in New Issue
Block a user