Revert of Restore text alloc optimizations. (patchset #4 of https://codereview.chromium.org/466363009/)

Reason for revert:
GM failures on http://108.170.220.120:10115/builders/Test-Ubuntu12-ShuttleA-GTX660-x86-Release/builds/1867/

Original issue's description:
> Restore text vertex buffer alloc and other optimizations.
>
> Modifies the fontcache GM to ensure that the font cache is forced to flush.
>
> Committed: https://skia.googlesource.com/skia/+/9c3d24b9d1ba3d955094ff0cb1ba2d11e1c1adca

R=bsalomon@google.com, robertphillips@google.com, jvanverth@google.com
TBR=bsalomon@google.com, jvanverth@google.com, robertphillips@google.com
NOTREECHECKS=true
NOTRY=true

Author: djsollen@google.com

Review URL: https://codereview.chromium.org/510103003
This commit is contained in:
djsollen 2014-08-27 13:12:25 -07:00 committed by Commit bot
parent ea81ced1e5
commit 2e1a82675c
6 changed files with 205 additions and 158 deletions

View File

@ -55,6 +55,3 @@ filterbitmap_image_mandrill_32.png
filterbitmap_image_mandrill_64.png
filterbitmap_text_3.00pt
filterbitmap_text_7.00pt
# Added as part of https://codereview.chromium.org/466363009/
fontcache

View File

@ -13,15 +13,15 @@
// GM to stress the GPU font cache
const char* gFamilyNames[] = {
"sans-serif", "serif"
"sans-serif", "serif", "monospace"
};
const SkTypeface::Style gStyles[] = {
SkTypeface::kNormal, SkTypeface::kItalic, SkTypeface::kBold
SkTypeface::kNormal, SkTypeface::kItalic
};
const SkScalar gTextSizes[] = {
192, 194, 196, 198, 200, 202, 204, 206
12, 14, 16, 18, 20, 22, 24, 26, 28, 30
};
#define TYPEFACE_COUNT (SK_ARRAY_COUNT(gFamilyNames)*SK_ARRAY_COUNT(gStyles))
@ -52,7 +52,7 @@ protected:
}
virtual SkISize onISize() SK_OVERRIDE {
return SkISize::Make(1280, 640);
return SkISize::Make(640, 320);
}
virtual void onOnceBeforeDraw() SK_OVERRIDE {
@ -72,19 +72,35 @@ protected:
paint.setLCDRenderText(true);
paint.setSubpixelText(true);
SkString text("H");
SkString text("Ham");
// draw enough to overflow the cache
// draw some initial text to partially fill the GPU cache
for (size_t i = 0; i < 2; ++i) {
paint.setTypeface(fTypefaces[i]);
SkScalar x = 20;
for (size_t j = 0; j < SK_ARRAY_COUNT(gTextSizes); ++j) {
paint.setTextSize(gTextSizes[j]);
x = draw_string(canvas, text, x, y, paint) + 19;
}
y += 32;
}
// force a flush
canvas->flush();
// draw again, and more to overflow the cache
for (size_t i = 0; i < TYPEFACE_COUNT; ++i) {
paint.setTypeface(fTypefaces[i]);
SkScalar x = 20;
for (size_t j = 0; j < SK_ARRAY_COUNT(gTextSizes); ++j) {
paint.setTextSize(gTextSizes[j]);
x = draw_string(canvas, text, x, y, paint) + 10;
x = draw_string(canvas, text, x, y, paint) + 19;
}
y += 128;
y += 32;
}
}
virtual uint32_t onGetFlags() const SK_OVERRIDE {

View File

@ -51,12 +51,16 @@ extern const GrVertexAttrib gTextVertexWithColorAttribs[] = {
GrBitmapTextContext::GrBitmapTextContext(GrContext* context,
const SkDeviceProperties& properties)
: GrTextContext(context, properties)
, fStrike(NULL)
, fEffectTextureUniqueID(SK_InvalidUniqueID)
, fVertices(NULL)
, fVertexCount(0)
, fCurrVertex(0) {
: GrTextContext(context, properties) {
fStrike = NULL;
fCurrTexture = NULL;
fCurrVertex = 0;
fEffectTextureUniqueID = SK_InvalidUniqueID;
fVertices = NULL;
fMaxVertices = 0;
fVertexBounds.setLargestInverted();
}
@ -87,14 +91,13 @@ void GrBitmapTextContext::flushGlyphs() {
if (fCurrVertex > 0) {
// setup our sampler state for our text texture/atlas
SkASSERT(SkIsAlign4(fCurrVertex));
SkASSERT(fCurrTexture);
GrTextureParams params(SkShader::kRepeat_TileMode, GrTextureParams::kNone_FilterMode);
GrTexture* currTexture = fStrike->getTexture();
SkASSERT(currTexture);
uint32_t textureUniqueID = currTexture->getUniqueID();
uint32_t textureUniqueID = fCurrTexture->getUniqueID();
if (textureUniqueID != fEffectTextureUniqueID) {
fCachedEffect.reset(GrCustomCoordsTextureEffect::Create(currTexture, params));
fCachedEffect.reset(GrCustomCoordsTextureEffect::Create(fCurrTexture, params));
fEffectTextureUniqueID = textureUniqueID;
}
@ -146,13 +149,14 @@ void GrBitmapTextContext::flushGlyphs() {
fDrawTarget->drawIndexedInstances(kTriangles_GrPrimitiveType,
nGlyphs,
4, 6, &fVertexBounds);
fVertexCount = 0;
fDrawTarget->resetVertexSource();
fVertices = NULL;
fMaxVertices = 0;
fCurrVertex = 0;
fVertexBounds.setLargestInverted();
SkSafeSetNull(fCurrTexture);
}
fDrawTarget->resetVertexSource();
fVertices = NULL;
}
inline void GrBitmapTextContext::init(const GrPaint& paint, const SkPaint& skPaint) {
@ -160,9 +164,11 @@ inline void GrBitmapTextContext::init(const GrPaint& paint, const SkPaint& skPai
fStrike = NULL;
fVertices = NULL;
fVertexCount = 0;
fCurrTexture = NULL;
fCurrVertex = 0;
fVertices = NULL;
fMaxVertices = 0;
}
inline void GrBitmapTextContext::finish() {
@ -171,24 +177,6 @@ inline void GrBitmapTextContext::finish() {
GrTextContext::finish();
}
void GrBitmapTextContext::allocateVertices(const char text[], size_t byteLength) {
SkASSERT(NULL == fVertices);
bool useColorVerts = kA8_GrMaskFormat == fStrike->getMaskFormat();
if (useColorVerts) {
fDrawTarget->drawState()->setVertexAttribs<gTextVertexWithColorAttribs>(
SK_ARRAY_COUNT(gTextVertexWithColorAttribs));
} else {
fDrawTarget->drawState()->setVertexAttribs<gTextVertexAttribs>(
SK_ARRAY_COUNT(gTextVertexAttribs));
}
fVertexCount = 4*fSkPaint.textToGlyphs(text, byteLength, NULL);
bool success = fDrawTarget->reserveVertexAndIndexSpace(fVertexCount,
0,
&fVertices,
NULL);
GrAlwaysAssert(success);
}
void GrBitmapTextContext::drawText(const GrPaint& paint, const SkPaint& skPaint,
const char text[], size_t byteLength,
SkScalar x, SkScalar y) {
@ -200,20 +188,13 @@ void GrBitmapTextContext::drawText(const GrPaint& paint, const SkPaint& skPaint,
}
this->init(paint, skPaint);
if (NULL == fDrawTarget) {
return;
}
SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc();
SkAutoGlyphCache autoCache(fSkPaint, &fDeviceProperties, &fContext->getMatrix());
SkGlyphCache* cache = autoCache.getCache();
GrFontScaler* fontScaler = GetGrFontScaler(cache);
if (NULL == fStrike) {
fStrike = fContext->getFontCache()->getStrike(fontScaler, false);
}
// transform our starting point
{
SkPoint loc;
@ -241,7 +222,7 @@ void GrBitmapTextContext::drawText(const GrPaint& paint, const SkPaint& skPaint,
const char* stop = text + byteLength;
this->allocateVertices(text, byteLength);
SkAutoKern autokern;
SkFixed fxMask = ~0;
SkFixed fyMask = ~0;
@ -266,7 +247,6 @@ void GrBitmapTextContext::drawText(const GrPaint& paint, const SkPaint& skPaint,
GrContext::AutoMatrix autoMatrix;
autoMatrix.setIdentity(fContext, &fPaint);
SkAutoKern autokern;
while (text < stop) {
const SkGlyph& glyph = glyphCacheProc(cache, &text, fx & fxMask, fy & fyMask);
@ -302,26 +282,17 @@ void GrBitmapTextContext::drawPosText(const GrPaint& paint, const SkPaint& skPai
this->init(paint, skPaint);
if (NULL == fDrawTarget) {
return;
}
SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc();
SkAutoGlyphCache autoCache(fSkPaint, &fDeviceProperties, &fContext->getMatrix());
SkGlyphCache* cache = autoCache.getCache();
GrFontScaler* fontScaler = GetGrFontScaler(cache);
if (NULL == fStrike) {
fStrike = fContext->getFontCache()->getStrike(fontScaler, false);
}
// store original matrix before we reset, so we can use it to transform positions
SkMatrix ctm = fContext->getMatrix();
GrContext::AutoMatrix autoMatrix;
autoMatrix.setIdentity(fContext, &fPaint);
this->allocateVertices(text, byteLength);
const char* stop = text + byteLength;
SkTextAlignProc alignProc(fSkPaint.getTextAlign());
SkTextMapStateProc tmsProc(ctm, constY, scalarsPerPosition);
@ -453,6 +424,14 @@ void GrBitmapTextContext::drawPosText(const GrPaint& paint, const SkPaint& skPai
void GrBitmapTextContext::drawPackedGlyph(GrGlyph::PackedID packed,
SkFixed vx, SkFixed vy,
GrFontScaler* scaler) {
if (NULL == fDrawTarget) {
return;
}
if (NULL == fStrike) {
fStrike = fContext->getFontCache()->getStrike(scaler, false);
}
GrGlyph* glyph = fStrike->getGlyph(packed, scaler);
if (NULL == glyph || glyph->fBounds.isEmpty()) {
return;
@ -493,18 +472,9 @@ void GrBitmapTextContext::drawPackedGlyph(GrGlyph::PackedID packed,
}
// flush any accumulated draws to allow us to free up a plot
int remainingVertexCount = fVertexCount - fCurrVertex;
this->flushGlyphs();
fContext->flush();
// need to reallocate the vertex buffer for the remaining glyphs
fVertexCount = remainingVertexCount;
bool success = fDrawTarget->reserveVertexAndIndexSpace(fVertexCount,
0,
&fVertices,
NULL);
GrAlwaysAssert(success);
// we should have an unused plot now
if (fContext->getFontCache()->freeUnusedPlot(fStrike) &&
fStrike->addGlyphToAtlas(glyph, scaler)) {
@ -544,6 +514,55 @@ HAS_ATLAS:
GrTexture* texture = glyph->fPlot->texture();
SkASSERT(texture);
if (fCurrTexture != texture || fCurrVertex + 4 > fMaxVertices) {
this->flushGlyphs();
fCurrTexture = texture;
fCurrTexture->ref();
}
bool useColorVerts = kA8_GrMaskFormat == fStrike->getMaskFormat();
if (NULL == fVertices) {
// If we need to reserve vertices allow the draw target to suggest
// a number of verts to reserve and whether to perform a flush.
fMaxVertices = kMinRequestedVerts;
if (useColorVerts) {
fDrawTarget->drawState()->setVertexAttribs<gTextVertexWithColorAttribs>(
SK_ARRAY_COUNT(gTextVertexWithColorAttribs));
} else {
fDrawTarget->drawState()->setVertexAttribs<gTextVertexAttribs>(
SK_ARRAY_COUNT(gTextVertexAttribs));
}
bool flush = fDrawTarget->geometryHints(&fMaxVertices, NULL);
if (flush) {
this->flushGlyphs();
fContext->flush();
if (useColorVerts) {
fDrawTarget->drawState()->setVertexAttribs<gTextVertexWithColorAttribs>(
SK_ARRAY_COUNT(gTextVertexWithColorAttribs));
} else {
fDrawTarget->drawState()->setVertexAttribs<gTextVertexAttribs>(
SK_ARRAY_COUNT(gTextVertexAttribs));
}
}
fMaxVertices = kDefaultRequestedVerts;
// ignore return, no point in flushing again.
fDrawTarget->geometryHints(&fMaxVertices, NULL);
int maxQuadVertices = 4 * fContext->getQuadIndexBuffer()->maxQuads();
if (fMaxVertices < kMinRequestedVerts) {
fMaxVertices = kDefaultRequestedVerts;
} else if (fMaxVertices > maxQuadVertices) {
// don't exceed the limit of the index buffer
fMaxVertices = maxQuadVertices;
}
bool success = fDrawTarget->reserveVertexAndIndexSpace(fMaxVertices,
0,
&fVertices,
NULL);
GrAlwaysAssert(success);
}
SkFixed tx = SkIntToFixed(glyph->fAtlasLocation.fX);
SkFixed ty = SkIntToFixed(glyph->fAtlasLocation.fY);
@ -555,7 +574,6 @@ HAS_ATLAS:
fVertexBounds.growToInclude(r);
bool useColorVerts = kA8_GrMaskFormat == fStrike->getMaskFormat();
size_t vertSize = useColorVerts ? (2 * sizeof(SkPoint) + sizeof(GrColor)) :
(2 * sizeof(SkPoint));

View File

@ -30,8 +30,9 @@ public:
virtual bool canDraw(const SkPaint& paint) SK_OVERRIDE;
private:
GrTextStrike* fStrike;
void init(const GrPaint&, const SkPaint&);
void allocateVertices(const char text[], size_t byteLength);
void drawPackedGlyph(GrGlyph::PackedID, SkFixed left, SkFixed top, GrFontScaler*);
void flushGlyphs(); // automatically called by destructor
void finish();
@ -43,13 +44,12 @@ private:
kDefaultRequestedVerts = kDefaultRequestedGlyphs * 4,
};
GrTextStrike* fStrike;
void* fVertices;
int32_t fMaxVertices;
GrTexture* fCurrTexture;
SkAutoTUnref<GrEffect> fCachedEffect;
// Used to check whether fCachedEffect is still valid.
uint32_t fEffectTextureUniqueID;
void* fVertices;
int fVertexCount;
int fCurrVertex;
SkRect fVertexBounds;
};

View File

@ -56,20 +56,24 @@ extern const GrVertexAttrib gTextVertexWithColorAttribs[] = {
GrDistanceFieldTextContext::GrDistanceFieldTextContext(GrContext* context,
const SkDeviceProperties& properties,
bool enable)
: GrTextContext(context, properties)
, fStrike(NULL)
: GrTextContext(context, properties) {
#if SK_FORCE_DISTANCEFIELD_FONTS
, fEnableDFRendering(true)
fEnableDFRendering = true;
#else
, fEnableDFRendering(true)//enable)
fEnableDFRendering = enable;
#endif
, fEffectTextureUniqueID(SK_InvalidUniqueID)
, fEffectColor(GrColor_ILLEGAL)
, fEffectFlags(0)
, fGammaTexture(NULL)
, fVertices(NULL)
, fVertexCount(0)
, fCurrVertex(0) {
fStrike = NULL;
fGammaTexture = NULL;
fCurrTexture = NULL;
fCurrVertex = 0;
fEffectTextureUniqueID = SK_InvalidUniqueID;
fEffectColor = GrColor_ILLEGAL;
fEffectFlags = 0;
fVertices = NULL;
fMaxVertices = 0;
fVertexBounds.setLargestInverted();
}
@ -118,9 +122,7 @@ void GrDistanceFieldTextContext::setupCoverageEffect(const SkColor& filteredColo
GrTextureParams params(SkShader::kRepeat_TileMode, GrTextureParams::kBilerp_FilterMode);
GrTextureParams gammaParams(SkShader::kClamp_TileMode, GrTextureParams::kNone_FilterMode);
GrTexture* currTexture = fStrike->getTexture();
SkASSERT(currTexture);
uint32_t textureUniqueID = currTexture->getUniqueID();
uint32_t textureUniqueID = fCurrTexture->getUniqueID();
// set up any flags
uint32_t flags = 0;
@ -138,7 +140,7 @@ void GrDistanceFieldTextContext::setupCoverageEffect(const SkColor& filteredColo
flags != fEffectFlags) {
if (fUseLCDText) {
GrColor colorNoPreMul = skcolor_to_grcolor_nopremultiply(filteredColor);
fCachedEffect.reset(GrDistanceFieldLCDTextureEffect::Create(currTexture,
fCachedEffect.reset(GrDistanceFieldLCDTextureEffect::Create(fCurrTexture,
params,
fGammaTexture,
gammaParams,
@ -148,7 +150,7 @@ void GrDistanceFieldTextContext::setupCoverageEffect(const SkColor& filteredColo
#ifdef SK_GAMMA_APPLY_TO_A8
U8CPU lum = SkColorSpaceLuminance::computeLuminance(fDeviceProperties.fGamma,
filteredColor);
fCachedEffect.reset(GrDistanceFieldTextureEffect::Create(currTexture,
fCachedEffect.reset(GrDistanceFieldTextureEffect::Create(fCurrTexture,
params,
fGammaTexture,
gammaParams,
@ -224,17 +226,26 @@ void GrDistanceFieldTextContext::flushGlyphs() {
fDrawTarget->drawIndexedInstances(kTriangles_GrPrimitiveType,
nGlyphs,
4, 6, &fVertexBounds);
fDrawTarget->resetVertexSource();
fVertices = NULL;
fMaxVertices = 0;
fCurrVertex = 0;
SkSafeSetNull(fCurrTexture);
fVertexBounds.setLargestInverted();
}
fDrawTarget->resetVertexSource();
fVertices = NULL;
}
void GrDistanceFieldTextContext::drawPackedGlyph(GrGlyph::PackedID packed,
SkFixed vx, SkFixed vy,
GrFontScaler* scaler) {
if (NULL == fDrawTarget) {
return;
}
if (NULL == fStrike) {
fStrike = fContext->getFontCache()->getStrike(scaler, true);
}
GrGlyph* glyph = fStrike->getGlyph(packed, scaler);
if (NULL == glyph || glyph->fBounds.isEmpty()) {
return;
@ -278,19 +289,10 @@ void GrDistanceFieldTextContext::drawPackedGlyph(GrGlyph::PackedID packed,
#endif
}
// flush any accumulated draws to allow us to free up a plot
int remainingVertexCount = fVertexCount - fCurrVertex;
// before we purge the cache, we must flush any accumulated draws
this->flushGlyphs();
fContext->flush();
// need to reallocate the vertex buffer for the remaining glyphs
fVertexCount = remainingVertexCount;
bool success = fDrawTarget->reserveVertexAndIndexSpace(fVertexCount,
0,
&fVertices,
NULL);
GrAlwaysAssert(success);
// we should have an unused plot now
if (fContext->getFontCache()->freeUnusedPlot(fStrike) &&
fStrike->addGlyphToAtlas(glyph, scaler)) {
@ -326,6 +328,55 @@ HAS_ATLAS:
GrTexture* texture = glyph->fPlot->texture();
SkASSERT(texture);
if (fCurrTexture != texture || fCurrVertex + 4 > fMaxVertices) {
this->flushGlyphs();
fCurrTexture = texture;
fCurrTexture->ref();
}
bool useColorVerts = !fUseLCDText;
if (NULL == fVertices) {
// If we need to reserve vertices allow the draw target to suggest
// a number of verts to reserve and whether to perform a flush.
fMaxVertices = kMinRequestedVerts;
if (useColorVerts) {
fDrawTarget->drawState()->setVertexAttribs<gTextVertexWithColorAttribs>(
SK_ARRAY_COUNT(gTextVertexWithColorAttribs));
} else {
fDrawTarget->drawState()->setVertexAttribs<gTextVertexAttribs>(
SK_ARRAY_COUNT(gTextVertexAttribs));
}
bool flush = fDrawTarget->geometryHints(&fMaxVertices, NULL);
if (flush) {
this->flushGlyphs();
fContext->flush();
if (useColorVerts) {
fDrawTarget->drawState()->setVertexAttribs<gTextVertexWithColorAttribs>(
SK_ARRAY_COUNT(gTextVertexWithColorAttribs));
} else {
fDrawTarget->drawState()->setVertexAttribs<gTextVertexAttribs>(
SK_ARRAY_COUNT(gTextVertexAttribs));
}
}
fMaxVertices = kDefaultRequestedVerts;
// ignore return, no point in flushing again.
fDrawTarget->geometryHints(&fMaxVertices, NULL);
int maxQuadVertices = 4 * fContext->getQuadIndexBuffer()->maxQuads();
if (fMaxVertices < kMinRequestedVerts) {
fMaxVertices = kDefaultRequestedVerts;
} else if (fMaxVertices > maxQuadVertices) {
// don't exceed the limit of the index buffer
fMaxVertices = maxQuadVertices;
}
bool success = fDrawTarget->reserveVertexAndIndexSpace(fMaxVertices,
0,
&fVertices,
NULL);
GrAlwaysAssert(success);
}
SkScalar dx = SkIntToScalar(glyph->fBounds.fLeft + SK_DistanceFieldInset);
SkScalar dy = SkIntToScalar(glyph->fBounds.fTop + SK_DistanceFieldInset);
SkScalar width = SkIntToScalar(glyph->fBounds.width() - 2*SK_DistanceFieldInset);
@ -338,7 +389,7 @@ HAS_ATLAS:
sy += dy;
width *= scale;
height *= scale;
SkFixed tx = SkIntToFixed(glyph->fAtlasLocation.fX + SK_DistanceFieldInset);
SkFixed ty = SkIntToFixed(glyph->fAtlasLocation.fY + SK_DistanceFieldInset);
SkFixed tw = SkIntToFixed(glyph->fBounds.width() - 2*SK_DistanceFieldInset);
@ -369,7 +420,7 @@ HAS_ATLAS:
SkFixedToFloat(texture->normalizeFixedX(tx + tw)),
SkFixedToFloat(texture->normalizeFixedY(ty + th)),
vertSize);
if (!fUseLCDText) {
if (useColorVerts) {
if (0xFF == GrColorUnpackA(fPaint.getColor())) {
fDrawTarget->drawState()->setHint(GrDrawState::kVertexColorsAreOpaque_Hint, true);
}
@ -459,23 +510,6 @@ static void setup_gamma_texture(GrContext* context, const SkGlyphCache* cache,
}
}
void GrDistanceFieldTextContext::allocateVertices(const char text[], size_t byteLength) {
SkASSERT(NULL == fVertices);
if (!fUseLCDText) {
fDrawTarget->drawState()->setVertexAttribs<gTextVertexWithColorAttribs>(
SK_ARRAY_COUNT(gTextVertexWithColorAttribs));
} else {
fDrawTarget->drawState()->setVertexAttribs<gTextVertexAttribs>(
SK_ARRAY_COUNT(gTextVertexAttribs));
}
fVertexCount = 4*fSkPaint.textToGlyphs(text, byteLength, NULL);
bool success = fDrawTarget->reserveVertexAndIndexSpace(fVertexCount,
0,
&fVertices,
NULL);
GrAlwaysAssert(success);
}
void GrDistanceFieldTextContext::drawText(const GrPaint& paint, const SkPaint& skPaint,
const char text[], size_t byteLength,
SkScalar x, SkScalar y) {
@ -489,10 +523,6 @@ void GrDistanceFieldTextContext::drawText(const GrPaint& paint, const SkPaint& s
this->init(paint, skPaint);
if (NULL == fDrawTarget) {
return;
}
SkScalar sizeRatio = fTextRatio;
SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc();
@ -500,14 +530,9 @@ void GrDistanceFieldTextContext::drawText(const GrPaint& paint, const SkPaint& s
SkAutoGlyphCacheNoGamma autoCache(fSkPaint, &fDeviceProperties, NULL);
SkGlyphCache* cache = autoCache.getCache();
GrFontScaler* fontScaler = GetGrFontScaler(cache);
if (NULL == fStrike) {
fStrike = fContext->getFontCache()->getStrike(fontScaler, true);
}
setup_gamma_texture(fContext, cache, fDeviceProperties, &fGammaTexture);
this->allocateVertices(text, byteLength);
// need to measure first
// TODO - generate positions and pre-load cache as well?
const char* stop = text + byteLength;
@ -575,23 +600,14 @@ void GrDistanceFieldTextContext::drawPosText(const GrPaint& paint, const SkPaint
this->init(paint, skPaint);
if (NULL == fDrawTarget) {
return;
}
SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc();
SkAutoGlyphCacheNoGamma autoCache(fSkPaint, &fDeviceProperties, NULL);
SkGlyphCache* cache = autoCache.getCache();
GrFontScaler* fontScaler = GetGrFontScaler(cache);
if (NULL == fStrike) {
fStrike = fContext->getFontCache()->getStrike(fontScaler, true);
}
setup_gamma_texture(fContext, cache, fDeviceProperties, &fGammaTexture);
this->allocateVertices(text, byteLength);
const char* stop = text + byteLength;
if (SkPaint::kLeft_Align == fSkPaint.getTextAlign()) {

View File

@ -30,8 +30,18 @@ public:
virtual bool canDraw(const SkPaint& paint) SK_OVERRIDE;
private:
GrTextStrike* fStrike;
SkScalar fTextRatio;
bool fUseLCDText;
bool fEnableDFRendering;
SkAutoTUnref<GrEffect> fCachedEffect;
// Used to check whether fCachedEffect is still valid.
uint32_t fEffectTextureUniqueID;
SkColor fEffectColor;
uint32_t fEffectFlags;
GrTexture* fGammaTexture;
void init(const GrPaint&, const SkPaint&);
void allocateVertices(const char text[], size_t byteLength);
void drawPackedGlyph(GrGlyph::PackedID, SkFixed left, SkFixed top, GrFontScaler*);
void flushGlyphs(); // automatically called by destructor
void setupCoverageEffect(const SkColor& filteredColor);
@ -44,19 +54,9 @@ private:
kDefaultRequestedVerts = kDefaultRequestedGlyphs * 4,
};
GrTextStrike* fStrike;
SkScalar fTextRatio;
bool fUseLCDText;
bool fEnableDFRendering;
SkAutoTUnref<GrEffect> fCachedEffect;
// Used to check whether fCachedEffect is still valid.
uint32_t fEffectTextureUniqueID;
SkColor fEffectColor;
uint32_t fEffectFlags;
GrTexture* fGammaTexture;
void* fVertices;
int fVertexCount;
int32_t fMaxVertices;
GrTexture* fCurrTexture;
int fCurrVertex;
SkRect fVertexBounds;
};