examples: Avoid undefined behavior
When 'int' is 32-bits, "1 << 31" is undefined. So we avoid that in these couple example programs. Bug: 8968 Change-Id: Iacaa28bf46a4006de4aee90de33560911744925e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206691 Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Mike Klein <mtklein@google.com>
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@ -4,7 +4,7 @@
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// HASH=897230ecfb36095486beca324fd369f9
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REG_FIDDLE(ImageInfo_minRowBytes, 256, 256, true, 0) {
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void draw(SkCanvas* canvas) {
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for (int shift = 24; shift < 32; ++shift) {
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for (int shift = 24; shift < 31; ++shift) {
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int width = 1 << shift;
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SkImageInfo imageInfo =
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SkImageInfo::Make(width, 1, kRGBA_F16_SkColorType, kPremul_SkAlphaType);
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@ -4,7 +4,7 @@
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// HASH=4b5d3904476726a39f1c3e276d6b6ba7
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REG_FIDDLE(ImageInfo_minRowBytes64, 256, 256, true, 0) {
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void draw(SkCanvas* canvas) {
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for (int shift = 24; shift < 32; ++shift) {
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for (int shift = 24; shift < 31; ++shift) {
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int width = 1 << shift;
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SkImageInfo imageInfo =
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SkImageInfo::Make(width, 1, kRGBA_F16_SkColorType, kPremul_SkAlphaType);
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