[skottie] Add image sampling and transform options
Expand the SkImageAsset API to support controlling sampling options and pass an additional transform. Bug: skia:10944, skia:10942 Change-Id: I7bad0b2ab58ed40fe4b425de0eb6970a4c7d7117 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/340097 Commit-Queue: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@google.com> Reviewed-by: Mike Reed <reed@google.com>
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@ -66,6 +66,15 @@ struct SK_API SkSamplingOptions {
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, cubic(c) {}
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explicit SkSamplingOptions(SkFilterQuality);
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bool operator==(const SkSamplingOptions& other) const {
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return useCubic == other.useCubic
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&& cubic.B == other.cubic.B
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&& cubic.C == other.cubic.C
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&& filter == other.filter
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&& mipmap == other.mipmap;
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}
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bool operator!=(const SkSamplingOptions& other) const { return !(*this == other); }
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};
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#endif
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@ -55,6 +55,7 @@ if (skia_enable_skottie) {
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sources = [
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"src/SkottieTest.cpp",
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"tests/AudioLayer.cpp",
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"tests/Image.cpp",
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"tests/Keyframe.cpp",
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"tests/Text.cpp",
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]
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@ -17,11 +17,14 @@ namespace internal {
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namespace {
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SkMatrix image_matrix(const sk_sp<SkImage>& image, const SkISize& dest_size) {
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return image ? SkMatrix::MakeRectToRect(SkRect::Make(image->bounds()),
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SkRect::Make(dest_size),
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SkMatrix::kCenter_ScaleToFit)
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: SkMatrix::I();
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SkMatrix image_matrix(const ImageAsset::FrameData& frame_data, const SkISize& dest_size) {
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if (!frame_data.image) {
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return SkMatrix::I();
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}
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return frame_data.matrix * SkMatrix::MakeRectToRect(SkRect::Make(frame_data.image->bounds()),
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SkRect::Make(dest_size),
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SkMatrix::kCenter_ScaleToFit);
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}
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class FootageAnimator final : public Animator {
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@ -45,10 +48,15 @@ public:
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return false;
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}
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auto frame = fAsset->getFrame((t + fTimeBias) * fTimeScale);
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if (frame != fImageNode->getImage()) {
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fImageTransformNode->setMatrix(image_matrix(frame, fAssetSize));
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fImageNode->setImage(std::move(frame));
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auto frame_data = fAsset->getFrameData((t + fTimeBias) * fTimeScale);
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const auto m = image_matrix(frame_data, fAssetSize);
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if (frame_data.image != fImageNode->getImage() ||
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frame_data.sampling != fImageNode->getSamplingOptions() ||
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m != fImageTransformNode->getMatrix()) {
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fImageNode->setImage(std::move(frame_data.image));
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fImageNode->setSamplingOptions(frame_data.sampling);
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fImageTransformNode->setMatrix(m);
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return true;
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}
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@ -102,7 +110,6 @@ sk_sp<sksg::RenderNode> AnimationBuilder::attachFootageAsset(const skjson::Objec
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SkASSERT(asset_info->fAsset);
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auto image_node = sksg::Image::Make(nullptr);
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image_node->setQuality(kMedium_SkFilterQuality);
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// Optional image transform (mapping the intrinsic image size to declared asset size).
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sk_sp<sksg::Matrix<SkMatrix>> image_transform;
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@ -121,17 +128,19 @@ sk_sp<sksg::RenderNode> AnimationBuilder::attachFootageAsset(const skjson::Objec
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1 / fFrameRate));
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} else {
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// No animator needed, resolve the (only) frame upfront.
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auto frame = asset_info->fAsset->getFrame(0);
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if (!frame) {
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auto frame_data = asset_info->fAsset->getFrameData(0);
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if (!frame_data.image) {
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this->log(Logger::Level::kError, nullptr, "Could not load single-frame image asset.");
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return nullptr;
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}
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if (frame->bounds().size() != asset_info->fSize) {
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image_transform = sksg::Matrix<SkMatrix>::Make(image_matrix(frame, asset_info->fSize));
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const auto m = image_matrix(frame_data, asset_info->fSize);
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if (!m.isIdentity()) {
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image_transform = sksg::Matrix<SkMatrix>::Make(m);
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}
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image_node->setImage(std::move(frame));
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image_node->setImage(std::move(frame_data.image));
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image_node->setSamplingOptions(frame_data.sampling);
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}
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// Image layers are sized explicitly.
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133
modules/skottie/tests/Image.cpp
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133
modules/skottie/tests/Image.cpp
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@ -0,0 +1,133 @@
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/*
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* Copyright 2020 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "include/core/SkSurface.h"
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#include "modules/skottie/include/Skottie.h"
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#include "tests/Test.h"
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using namespace skottie;
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DEF_TEST(Skottie_Image_CustomTransform, r) {
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static constexpr char json[] =
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R"({
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"v": "5.2.1",
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"w": 100,
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"h": 100,
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"fr": 10,
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"ip": 0,
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"op": 100,
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"assets": [{
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"id": "img_0",
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"p" : "img_0.png",
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"u" : "images/",
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"w" : 100,
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"h" : 50
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}],
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"layers": [
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{
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"ip": 0,
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"op": 100,
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"ty": 2,
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"refId": "img_0",
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"ks": {
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"p": { "a": 0, "k": [0,25] }
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}
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}
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]
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})";
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SkMemoryStream stream(json, strlen(json));
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static const struct TestData {
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float t;
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SkMatrix m;
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SkColor c[5]; // expected color samples at center/L/T/R/B
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} tests[] {
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{ 0, SkMatrix::I(),
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{0xffff0000, 0xffff0000, 0xff00ff00, 0xffff0000, 0xff00ff00}},
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{ 1, SkMatrix::Translate(50,25) * SkMatrix::Scale(.5f,.5f) * SkMatrix::Translate(-50,-25),
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{0xffff0000, 0xff00ff00, 0xff00ff00, 0xff00ff00, 0xff00ff00}},
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{ 2, SkMatrix::Translate(-50, 0),
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{0xff00ff00, 0xffff0000, 0xff00ff00, 0xff00ff00, 0xff00ff00}},
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{ 3, SkMatrix::Translate(0, -25),
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{0xff00ff00, 0xff00ff00, 0xffff0000, 0xff00ff00, 0xff00ff00}},
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{ 4, SkMatrix::Translate(50, 0),
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{0xffff0000, 0xff00ff00, 0xff00ff00, 0xffff0000, 0xff00ff00}},
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{ 5, SkMatrix::Translate(0, 25),
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{0xffff0000, 0xffff0000, 0xff00ff00, 0xffff0000, 0xffff0000}},
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};
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class TestImageAsset final : public ImageAsset {
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public:
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TestImageAsset(const TestData* tst, skiatest::Reporter* r)
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: fTest(tst)
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, fReporter(r) {
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auto surf = SkSurface::MakeRasterN32Premul(200, 100);
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surf->getCanvas()->drawColor(0xffff0000);
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fImage = surf->makeImageSnapshot();
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}
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private:
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bool isMultiFrame() override { return true; }
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FrameData getFrameData(float t) override {
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REPORTER_ASSERT(fReporter, t == fTest->t);
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return { fImage, SkSamplingOptions(), fTest++->m };
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}
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sk_sp<SkImage> fImage;
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const TestData* fTest;
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skiatest::Reporter* fReporter;
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};
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class TestResourceProvider final : public ResourceProvider {
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public:
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TestResourceProvider(const TestData* tst, skiatest::Reporter* r)
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: fTest(tst)
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, fReporter(r) {}
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private:
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sk_sp<ImageAsset> loadImageAsset(const char[], const char[], const char[]) const override {
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return sk_make_sp<TestImageAsset>(fTest, fReporter);
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}
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const TestData* fTest;
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skiatest::Reporter* fReporter;
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};
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auto anim = Animation::Builder()
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.setResourceProvider(sk_make_sp<TestResourceProvider>(tests, r))
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.make(&stream);
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REPORTER_ASSERT(r, anim);
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static constexpr SkSize render_size{100, 100};
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auto surf = SkSurface::MakeRasterN32Premul(render_size.width(), render_size.height());
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auto rect = SkRect::MakeSize(render_size);
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SkPixmap pmap;
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surf->peekPixels(&pmap);
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for (const auto& tst : tests) {
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surf->getCanvas()->clear(0xff00ff00);
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anim->seekFrameTime(tst.t);
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anim->render(surf->getCanvas(), &rect);
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REPORTER_ASSERT(r,
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tst.c[0] == pmap.getColor(render_size.width() / 2, render_size.height() / 2));
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REPORTER_ASSERT(r,
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tst.c[1] == pmap.getColor(1 , render_size.height() / 2));
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REPORTER_ASSERT(r,
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tst.c[2] == pmap.getColor(render_size.width() / 2, 1));
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REPORTER_ASSERT(r,
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tst.c[3] == pmap.getColor(render_size.width() - 1, render_size.height() / 2));
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REPORTER_ASSERT(r,
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tst.c[4] == pmap.getColor(render_size.width() /2 , render_size.height() - 1));
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}
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}
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@ -9,7 +9,9 @@
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#define SkResources_DEFINED
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#include "include/core/SkData.h"
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#include "include/core/SkMatrix.h"
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#include "include/core/SkRefCnt.h"
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#include "include/core/SkSamplingOptions.h"
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#include "include/core/SkString.h"
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#include "include/core/SkTypeface.h"
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#include "include/core/SkTypes.h"
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@ -34,9 +36,11 @@ public:
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virtual bool isMultiFrame() = 0;
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/**
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* DEPRECATED: override getFrameData() instead.
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*
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* Returns the SkImage for a given frame.
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*
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* If the image asset is static, getImage() is only called once, at animation load time.
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* If the image asset is static, getFrame() is only called once, at animation load time.
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* Otherwise, this gets invoked every time the animation time is adjusted (on every seek).
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*
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* Embedders should cache and serve the same SkImage whenever possible, for efficiency.
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@ -44,7 +48,29 @@ public:
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* @param t Frame time code, in seconds, relative to the image layer timeline origin
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* (in-point).
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*/
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virtual sk_sp<SkImage> getFrame(float t) = 0;
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virtual sk_sp<SkImage> getFrame(float t);
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struct FrameData {
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// SkImage payload.
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sk_sp<SkImage> image;
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// Resampling parameters.
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SkSamplingOptions sampling;
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// Additional image transform to be applied before AE scaling rules.
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SkMatrix matrix = SkMatrix::I();
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};
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/**
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* Returns the payload for a given frame.
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*
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* If the image asset is static, getFrameData() is only called once, at animation load time.
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* Otherwise, this gets invoked every time the animation time is adjusted (on every seek).
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*
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* Embedders should cache and serve the same SkImage whenever possible, for efficiency.
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*
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* @param t Frame time code, in seconds, relative to the image layer timeline origin
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* (in-point).
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*/
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virtual FrameData getFrameData(float t);
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};
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class MultiFrameImageAsset final : public ImageAsset {
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@ -88,6 +88,19 @@ private:
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} // namespace
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sk_sp<SkImage> ImageAsset::getFrame(float t) {
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return nullptr;
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}
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ImageAsset::FrameData ImageAsset::getFrameData(float t) {
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// legacy behavior
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return {
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this->getFrame(t),
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SkSamplingOptions(SkFilterMode::kLinear, SkMipmapMode::kNearest),
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SkMatrix::I(),
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};
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}
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sk_sp<MultiFrameImageAsset> MultiFrameImageAsset::Make(sk_sp<SkData> data, bool predecode) {
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if (auto codec = SkCodec::MakeFromData(std::move(data))) {
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return sk_sp<MultiFrameImageAsset>(
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@ -10,7 +10,7 @@
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#include "modules/sksg/include/SkSGRenderNode.h"
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#include "include/core/SkFilterQuality.h"
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#include "include/core/SkSamplingOptions.h"
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class SkImage;
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@ -26,9 +26,9 @@ public:
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return sk_sp<Image>(new Image(std::move(image)));
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}
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SG_ATTRIBUTE(Image, sk_sp<SkImage> , fImage )
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SG_ATTRIBUTE(Quality , SkFilterQuality, fQuality )
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SG_ATTRIBUTE(AntiAlias, bool , fAntiAlias)
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SG_ATTRIBUTE(Image , sk_sp<SkImage> , fImage )
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SG_ATTRIBUTE(SamplingOptions, SkSamplingOptions, fSamplingOptions)
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SG_ATTRIBUTE(AntiAlias , bool , fAntiAlias )
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protected:
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explicit Image(sk_sp<SkImage>);
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@ -39,9 +39,9 @@ protected:
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SkRect onRevalidate(InvalidationController*, const SkMatrix&) override;
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private:
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sk_sp<SkImage> fImage;
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SkFilterQuality fQuality = kNone_SkFilterQuality;
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bool fAntiAlias = true;
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SkSamplingOptions fSamplingOptions;
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sk_sp<SkImage> fImage;
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bool fAntiAlias = true;
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using INHERITED = RenderNode;
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};
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@ -19,9 +19,19 @@ void Image::onRender(SkCanvas* canvas, const RenderContext* ctx) const {
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return;
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}
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// Ignoring cubic params and trilerp for now.
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// TODO: convert to drawImage(sampling options) when available.
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auto legacy_quality = [](const SkSamplingOptions& sampling) {
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return
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sampling.useCubic ? SkFilterQuality::kHigh_SkFilterQuality :
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sampling.filter == SkFilterMode::kNearest ? SkFilterQuality::kNone_SkFilterQuality :
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sampling.mipmap == SkMipmapMode::kNone ? SkFilterQuality::kLow_SkFilterQuality :
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SkFilterQuality::kMedium_SkFilterQuality;
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};
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SkPaint paint;
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paint.setAntiAlias(fAntiAlias);
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paint.setFilterQuality(fQuality);
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paint.setFilterQuality(legacy_quality(fSamplingOptions));
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sksg::RenderNode::ScopedRenderContext local_ctx(canvas, ctx);
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if (ctx) {
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