Specify bench_type & source_type for image benches
This will allow us to use perf filtering for comparing SkImageDecoder to SkCodec. BUG=skia:3418 Review URL: https://codereview.chromium.org/1387863002
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@ -790,8 +790,9 @@ public:
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}
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}
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for (; fCurrentCodec < fImages.count(); fCurrentCodec++) {
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fSourceType = "image";
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fBenchType = "skcodec";
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const SkString& path = fImages[fCurrentCodec];
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SkAutoTUnref<SkData> encoded(SkData::NewFromFileName(path.c_str()));
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SkAutoTDelete<SkCodec> codec(SkCodec::NewFromData(encoded));
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@ -845,6 +846,8 @@ public:
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// Run the DecodingBenches
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while (fCurrentImage < fImages.count()) {
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fSourceType = "image";
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fBenchType = "skimagedecoder";
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while (fCurrentColorType < fColorTypes.count()) {
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const SkString& path = fImages[fCurrentImage];
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SkColorType colorType = fColorTypes[fCurrentColorType];
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@ -866,6 +869,8 @@ public:
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bool useCodecOpts[] = { true, false };
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while (fUseCodec < 2) {
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bool useCodec = useCodecOpts[fUseCodec];
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fSourceType = "image";
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fBenchType = useCodec ? "skcodec" : "skimagedecoder";
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while (fCurrentSubsetImage < fImages.count()) {
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while (fCurrentColorType < fColorTypes.count()) {
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const SkString& path = fImages[fCurrentSubsetImage];
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@ -914,9 +919,12 @@ public:
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// Run the BRDBenches
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// We will benchmark multiple BRD strategies.
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const SkBitmapRegionDecoderInterface::Strategy strategies[] = {
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SkBitmapRegionDecoderInterface::kOriginal_Strategy,
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SkBitmapRegionDecoderInterface::kCanvas_Strategy,
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static const struct {
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SkBitmapRegionDecoderInterface::Strategy fStrategy;
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const char* fName;
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} strategies[] = {
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{ SkBitmapRegionDecoderInterface::kOriginal_Strategy, "BRD" },
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{ SkBitmapRegionDecoderInterface::kCanvas_Strategy, "BRD_canvas" },
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};
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// We intend to create benchmarks that model the use cases in
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@ -937,12 +945,14 @@ public:
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const uint32_t minOutputSize = 512;
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while (fCurrentBRDImage < fImages.count()) {
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while (fCurrentBRDStrategy < (int) SK_ARRAY_COUNT(strategies)) {
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fSourceType = "image";
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fBenchType = strategies[fCurrentBRDStrategy].fName;
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while (fCurrentColorType < fColorTypes.count()) {
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while (fCurrentBRDSampleSize < (int) SK_ARRAY_COUNT(sampleSizes)) {
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while (fCurrentSubsetType <= kLastSingle_SubsetType) {
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const SkString& path = fImages[fCurrentBRDImage];
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const SkBitmapRegionDecoderInterface::Strategy strategy =
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strategies[fCurrentBRDStrategy];
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strategies[fCurrentBRDStrategy].fStrategy;
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SkAutoTUnref<SkData> encoded(SkData::NewFromFileName(path.c_str()));
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const SkColorType colorType = fColorTypes[fCurrentColorType];
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uint32_t sampleSize = sampleSizes[fCurrentBRDSampleSize];
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