Update layer hoisting code to correctly render sub-picture layers

The prior code assumed all layers came from a single picture.

BUG=skia:2315
R=bsalomon@google.com

Author: robertphillips@google.com

Review URL: https://codereview.chromium.org/595543002
This commit is contained in:
robertphillips 2014-09-24 08:52:18 -07:00 committed by Commit bot
parent 34a9895baf
commit 30d2cc6ff4
6 changed files with 143 additions and 136 deletions

View File

@ -14,26 +14,38 @@
#include "SkSurface.h"
// Return true if any layers are suitable for hoisting
bool GrLayerHoister::FindLayersToHoist(const GrAccelData *gpuData,
bool GrLayerHoister::FindLayersToHoist(const SkPicture* topLevelPicture,
const SkRect& query,
SkTDArray<GrCachedLayer*>* atlased,
SkTDArray<GrCachedLayer*>* nonAtlased,
SkTDArray<HoistedLayer>* atlased,
SkTDArray<HoistedLayer>* nonAtlased,
GrLayerCache* layerCache) {
bool anyHoisted = false;
SkPicture::AccelData::Key key = GrAccelData::ComputeAccelDataKey();
const SkPicture::AccelData* topLevelData = topLevelPicture->EXPERIMENTAL_getAccelData(key);
if (NULL == topLevelData) {
return false;
}
const GrAccelData *topLevelGPUData = static_cast<const GrAccelData*>(topLevelData);
if (0 == topLevelGPUData->numSaveLayers()) {
return false;
}
// Layer hoisting pre-renders the entire layer since it will be cached and potentially
// reused with different clips (e.g., in different tiles). Because of this the
// clip will not be limiting the size of the pre-rendered layer. kSaveLayerMaxSize
// is used to limit which clips are pre-rendered.
static const int kSaveLayerMaxSize = 256;
SkAutoTArray<bool> pullForward(gpuData->numSaveLayers());
SkAutoTArray<bool> pullForward(topLevelGPUData->numSaveLayers());
// Pre-render all the layers that intersect the query rect
for (int i = 0; i < gpuData->numSaveLayers(); ++i) {
for (int i = 0; i < topLevelGPUData->numSaveLayers(); ++i) {
pullForward[i] = false;
const GrAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(i);
const GrAccelData::SaveLayerInfo& info = topLevelGPUData->saveLayerInfo(i);
SkRect layerRect = SkRect::MakeXYWH(SkIntToScalar(info.fOffset.fX),
SkIntToScalar(info.fOffset.fY),
@ -61,14 +73,15 @@ bool GrLayerHoister::FindLayersToHoist(const GrAccelData *gpuData,
return false;
}
atlased->setReserve(atlased->reserved() + gpuData->numSaveLayers());
atlased->setReserve(atlased->reserved() + topLevelGPUData->numSaveLayers());
// Generate the layer and/or ensure it is locked
for (int i = 0; i < gpuData->numSaveLayers(); ++i) {
for (int i = 0; i < topLevelGPUData->numSaveLayers(); ++i) {
if (pullForward[i]) {
const GrAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(i);
const GrAccelData::SaveLayerInfo& info = topLevelGPUData->saveLayerInfo(i);
const SkPicture* pict = info.fPicture ? info.fPicture : topLevelPicture;
GrCachedLayer* layer = layerCache->findLayerOrCreate(info.fPictureID,
GrCachedLayer* layer = layerCache->findLayerOrCreate(pict->uniqueID(),
info.fSaveLayerOpID,
info.fRestoreOpID,
info.fOffset,
@ -89,11 +102,16 @@ bool GrLayerHoister::FindLayersToHoist(const GrAccelData *gpuData,
}
if (needsRendering) {
HoistedLayer* info;
if (layer->isAtlased()) {
*atlased->append() = layer;
info = atlased->append();
} else {
*nonAtlased->append() = layer;
info = nonAtlased->append();
}
info->fLayer = layer;
info->fPicture = pict;
}
}
}
@ -107,42 +125,43 @@ static void wrap_texture(GrTexture* texture, int width, int height, SkBitmap* re
result->setPixelRef(SkNEW_ARGS(SkGrPixelRef, (info, texture)))->unref();
}
static void convert_layers_to_replacements(const SkTDArray<GrCachedLayer*>& layers,
static void convert_layers_to_replacements(const SkTDArray<GrLayerHoister::HoistedLayer>& layers,
GrReplacements* replacements) {
// TODO: just replace GrReplacements::ReplacementInfo with GrCachedLayer?
for (int i = 0; i < layers.count(); ++i) {
GrReplacements::ReplacementInfo* layerInfo = replacements->push();
layerInfo->fStart = layers[i]->start();
layerInfo->fStop = layers[i]->stop();
layerInfo->fPos = layers[i]->offset();;
layerInfo->fStart = layers[i].fLayer->start();
layerInfo->fStop = layers[i].fLayer->stop();
layerInfo->fPos = layers[i].fLayer->offset();;
SkBitmap bm;
wrap_texture(layers[i]->texture(),
!layers[i]->isAtlased() ? layers[i]->rect().width()
: layers[i]->texture()->width(),
!layers[i]->isAtlased() ? layers[i]->rect().height()
: layers[i]->texture()->height(),
wrap_texture(layers[i].fLayer->texture(),
!layers[i].fLayer->isAtlased() ? layers[i].fLayer->rect().width()
: layers[i].fLayer->texture()->width(),
!layers[i].fLayer->isAtlased() ? layers[i].fLayer->rect().height()
: layers[i].fLayer->texture()->height(),
&bm);
layerInfo->fImage = SkImage::NewTexture(bm);
layerInfo->fPaint = layers[i]->paint() ? SkNEW_ARGS(SkPaint, (*layers[i]->paint())) : NULL;
layerInfo->fPaint = layers[i].fLayer->paint()
? SkNEW_ARGS(SkPaint, (*layers[i].fLayer->paint()))
: NULL;
layerInfo->fSrcRect = SkIRect::MakeXYWH(layers[i]->rect().fLeft,
layers[i]->rect().fTop,
layers[i]->rect().width(),
layers[i]->rect().height());
layerInfo->fSrcRect = SkIRect::MakeXYWH(layers[i].fLayer->rect().fLeft,
layers[i].fLayer->rect().fTop,
layers[i].fLayer->rect().width(),
layers[i].fLayer->rect().height());
}
}
void GrLayerHoister::DrawLayers(const SkPicture* picture,
const SkTDArray<GrCachedLayer*>& atlased,
const SkTDArray<GrCachedLayer*>& nonAtlased,
void GrLayerHoister::DrawLayers(const SkTDArray<HoistedLayer>& atlased,
const SkTDArray<HoistedLayer>& nonAtlased,
GrReplacements* replacements) {
// Render the atlased layers that require it
if (atlased.count() > 0) {
// All the atlased layers are rendered into the same GrTexture
SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTargetDirect(
atlased[0]->texture()->asRenderTarget(), NULL));
atlased[0].fLayer->texture()->asRenderTarget(), NULL));
SkCanvas* atlasCanvas = surface->getCanvas();
@ -151,7 +170,8 @@ void GrLayerHoister::DrawLayers(const SkPicture* picture,
paint.setXfermode(SkXfermode::Create(SkXfermode::kSrc_Mode))->unref();
for (int i = 0; i < atlased.count(); ++i) {
GrCachedLayer* layer = atlased[i];
GrCachedLayer* layer = atlased[i].fLayer;
const SkPicture* pict = atlased[i].fPicture;
atlasCanvas->save();
@ -180,7 +200,7 @@ void GrLayerHoister::DrawLayers(const SkPicture* picture,
atlasCanvas->translate(bound.fLeft, bound.fTop);
atlasCanvas->concat(layer->ctm());
SkRecordPartialDraw(*picture->fRecord.get(), atlasCanvas, bound,
SkRecordPartialDraw(*pict->fRecord.get(), atlasCanvas, bound,
layer->start()+1, layer->stop(), initialCTM);
atlasCanvas->restore();
@ -191,7 +211,8 @@ void GrLayerHoister::DrawLayers(const SkPicture* picture,
// Render the non-atlased layers that require it
for (int i = 0; i < nonAtlased.count(); ++i) {
GrCachedLayer* layer = nonAtlased[i];
GrCachedLayer* layer = nonAtlased[i].fLayer;
const SkPicture* pict = nonAtlased[i].fPicture;
// Each non-atlased layer has its own GrTexture
SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTargetDirect(
@ -218,7 +239,7 @@ void GrLayerHoister::DrawLayers(const SkPicture* picture,
SkIntToScalar(-layer->offset().fY));
layerCanvas->concat(layer->ctm());
SkRecordPartialDraw(*picture->fRecord.get(), layerCanvas, bound,
SkRecordPartialDraw(*pict->fRecord.get(), layerCanvas, bound,
layer->start()+1, layer->stop(), initialCTM);
layerCanvas->flush();
@ -228,33 +249,35 @@ void GrLayerHoister::DrawLayers(const SkPicture* picture,
convert_layers_to_replacements(nonAtlased, replacements);
}
void GrLayerHoister::UnlockLayers(GrLayerCache* layerCache, const SkPicture* picture) {
SkPicture::AccelData::Key key = GrAccelData::ComputeAccelDataKey();
const SkPicture::AccelData* data = picture->EXPERIMENTAL_getAccelData(key);
SkASSERT(data);
const GrAccelData *gpuData = static_cast<const GrAccelData*>(data);
SkASSERT(0 != gpuData->numSaveLayers());
// unlock the layers
for (int i = 0; i < gpuData->numSaveLayers(); ++i) {
const GrAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(i);
GrCachedLayer* layer = layerCache->findLayer(picture->uniqueID(),
info.fSaveLayerOpID,
info.fRestoreOpID,
info.fOffset,
info.fOriginXform);
layerCache->unlock(layer);
}
static void unlock_layer_in_cache(GrLayerCache* layerCache,
const SkPicture* picture,
GrCachedLayer* layer) {
layerCache->unlock(layer);
#if DISABLE_CACHING
// This code completely clears out the atlas. It is required when
// caching is disabled so the atlas doesn't fill up and force more
// free floating layers
layerCache->purge(picture->uniqueID());
#endif
}
void GrLayerHoister::UnlockLayers(GrLayerCache* layerCache,
const SkTDArray<HoistedLayer>& atlased,
const SkTDArray<HoistedLayer>& nonAtlased) {
for (int i = 0; i < atlased.count(); ++i) {
unlock_layer_in_cache(layerCache, atlased[i].fPicture, atlased[i].fLayer);
}
for (int i = 0; i < nonAtlased.count(); ++i) {
unlock_layer_in_cache(layerCache, nonAtlased[i].fPicture, nonAtlased[i].fLayer);
}
#if DISABLE_CACHING
// This code completely clears out the atlas. It is required when
// caching is disabled so the atlas doesn't fill up and force more
// free floating layers
layerCache->purgeAll();
#endif
}

View File

@ -23,37 +23,43 @@ struct SkRect;
// UnlockLayers should be called once to allow the texture resources to be recycled
class GrLayerHoister {
public:
/** Find the layers in 'gpuData' that need hoisting.
@param gpuData Acceleration structure containing layer information for a picture
@param query The rectangle that is about to be drawn.
@param atlased Out parameter storing the layers that should be hoisted to the atlas
@param nonAtlased Out parameter storing the layers that should be hoisted stand alone
struct HoistedLayer {
const SkPicture* fPicture;
GrCachedLayer* fLayer;
};
/** Find the layers in 'topLevelPicture' that need hoisting. Note that the discovered
layers can be inside nested sub-pictures.
@param topLevelPicture The top-level picture that is about to be rendered
@param query The rectangle that is about to be drawn.
@param atlased Out parameter storing the layers that should be hoisted to the atlas
@param nonAtlased Out parameter storing the layers that should be hoisted stand alone
@param layerCache The source of new layers
Return true if any layers are suitable for hoisting; false otherwise
*/
static bool FindLayersToHoist(const GrAccelData *gpuData,
static bool FindLayersToHoist(const SkPicture* topLevelPicture,
const SkRect& query,
SkTDArray<GrCachedLayer*>* altased,
SkTDArray<GrCachedLayer*>* nonAtlased,
SkTDArray<HoistedLayer>* altased,
SkTDArray<HoistedLayer>* nonAtlased,
GrLayerCache* layerCache);
/** Draw the specified layers of 'picture' into either the atlas or free
floating textures.
@param picture The picture containing the layers
/** Draw the specified layers into either the atlas or free floating textures.
@param atlased The layers to be drawn into the atlas
@param nonAtlased The layers to be drawn into their own textures
@oaram replacements The replacement structure to fill in with the rendered layer info
*/
static void DrawLayers(const SkPicture* picture,
const SkTDArray<GrCachedLayer*>& atlased,
const SkTDArray<GrCachedLayer*>& nonAtlased,
static void DrawLayers(const SkTDArray<HoistedLayer>& atlased,
const SkTDArray<HoistedLayer>& nonAtlased,
GrReplacements* replacements);
/** Unlock all the layers associated with picture in the layer cache.
/** Unlock unneeded layers in the layer cache.
@param layerCache holder of the locked layers
@pmara picture the source of the locked layers
@param atlased Unneeded layers in the atlas
@param nonAtlased Unneeded layers in their own textures
*/
static void UnlockLayers(GrLayerCache* layerCache, const SkPicture* picture);
static void UnlockLayers(GrLayerCache* layerCache,
const SkTDArray<HoistedLayer>& atlased,
const SkTDArray<HoistedLayer>& nonAtlased);
};
#endif

View File

@ -110,8 +110,6 @@ private:
this->updateStackForSaveLayer();
GrAccelData::SaveLayerInfo dst;
// TODO: need to store an SkRect in GrAccelData::SaveLayerInfo?
SkRect srcRect = SkRect::MakeXYWH(SkIntToScalar(src.fOffset.fX),
SkIntToScalar(src.fOffset.fY),
@ -120,25 +118,24 @@ private:
SkIRect newClip(fCurrentClipBounds);
newClip.intersect(this->adjustAndMap(srcRect, dp.paint));
GrAccelData::SaveLayerInfo& dst = fAccelData->addSaveLayerInfo();
dst.fValid = true;
dst.fPictureID = dp.picture->uniqueID();
// If src.fPicture is NULL the layer is in dp.picture; otherwise
// it belongs to a sub-picture.
dst.fPicture = src.fPicture ? src.fPicture : static_cast<const SkPicture*>(dp.picture);
dst.fPicture->ref();
dst.fSize = SkISize::Make(newClip.width(), newClip.height());
dst.fOffset = SkIPoint::Make(newClip.fLeft, newClip.fTop);
dst.fOriginXform = *fCTM;
dst.fOriginXform.postConcat(src.fOriginXform);
if (NULL == src.fPaint) {
dst.fPaint = NULL;
} else {
if (src.fPaint) {
dst.fPaint = SkNEW_ARGS(SkPaint, (*src.fPaint));
}
dst.fSaveLayerOpID = src.fSaveLayerOpID;
dst.fRestoreOpID = src.fRestoreOpID;
dst.fHasNestedLayers = src.fHasNestedLayers;
dst.fIsNested = fSaveLayersInStack > 0 || src.fIsNested;
fAccelData->addSaveLayerInfo(dst);
}
}
@ -182,26 +179,20 @@ private:
--fSaveLayersInStack;
GrAccelData::SaveLayerInfo slInfo;
GrAccelData::SaveLayerInfo& slInfo = fAccelData->addSaveLayerInfo();
slInfo.fValid = true;
slInfo.fPictureID = fPictureID;
SkASSERT(NULL == slInfo.fPicture); // This layer is in the top-most picture
slInfo.fSize = SkISize::Make(si.fBounds.width(), si.fBounds.height());
slInfo.fOffset = SkIPoint::Make(si.fBounds.fLeft, si.fBounds.fTop);
slInfo.fOriginXform = *fCTM;
if (NULL == si.fPaint) {
slInfo.fPaint = NULL;
} else {
if (si.fPaint) {
slInfo.fPaint = SkNEW_ARGS(SkPaint, (*si.fPaint));
}
slInfo.fSaveLayerOpID = si.fStartIndex;
slInfo.fRestoreOpID = fCurrentOp;
slInfo.fHasNestedLayers = si.fHasNestedSaveLayer;
slInfo.fIsNested = fSaveLayersInStack > 0;
fAccelData->addSaveLayerInfo(slInfo);
}
// Returns true if rect was meaningfully adjusted for the effects of paint,

View File

@ -9,21 +9,27 @@
#define GrPictureUtils_DEFINED
#include "SkPicture.h"
#include "SkTDArray.h"
#include "SkTArray.h"
// This class encapsulates the GPU-backend-specific acceleration data
// for a single SkPicture
class GrAccelData : public SkPicture::AccelData {
public:
// Information about a given saveLayer in an SkPicture
struct SaveLayerInfo {
// True if the SaveLayerInfo is valid. False if either 'fOffset' is
// invalid (due to a non-invertible CTM) or 'fPaint' is NULL (due
// to a non-copyable paint).
class SaveLayerInfo {
public:
SaveLayerInfo() : fPicture(NULL), fPaint(NULL) {}
~SaveLayerInfo() { SkSafeUnref(fPicture); SkDELETE(fPaint); }
// True if the SaveLayerInfo is valid. False if 'fOffset' is
// invalid (due to a non-invertible CTM).
// TODO: remove fValid
bool fValid;
// ID of the picture containing the layer. This can be the ID of
// a sub-picture embedded within the picture owning the GrAccelData
uint32_t fPictureID;
// The picture owning the layer. If the owning picture is the top-most
// one (i.e., the picture for which this GrAccelData was created) then
// this pointer is NULL. If it is a nested picture then the pointer
// is non-NULL and owns a ref on the picture.
const SkPicture* fPicture;
// The size of the saveLayer
SkISize fSize;
// The matrix state in which this layer's draws must occur. It does not
@ -32,8 +38,7 @@ public:
// The offset that needs to be passed to drawBitmap to correctly
// position the pre-rendered layer. It is in device space.
SkIPoint fOffset;
// The paint to use on restore. NULL if the paint was not copyable (and
// thus that this layer should not be pulled forward).
// The paint to use on restore. Can be NULL since it is optional.
const SkPaint* fPaint;
// The ID of this saveLayer in the picture. 0 is an invalid ID.
size_t fSaveLayerOpID;
@ -48,16 +53,9 @@ public:
GrAccelData(Key key) : INHERITED(key) { }
virtual ~GrAccelData() {
for (int i = 0; i < fSaveLayerInfo.count(); ++i) {
SkDELETE(fSaveLayerInfo[i].fPaint);
}
}
virtual ~GrAccelData() { }
void addSaveLayerInfo(const SaveLayerInfo& info) {
SkASSERT(info.fSaveLayerOpID < info.fRestoreOpID);
*fSaveLayerInfo.push() = info;
}
SaveLayerInfo& addSaveLayerInfo() { return fSaveLayerInfo.push_back(); }
int numSaveLayers() const { return fSaveLayerInfo.count(); }
@ -72,7 +70,7 @@ public:
static SkPicture::AccelData::Key ComputeAccelDataKey();
private:
SkTDArray<SaveLayerInfo> fSaveLayerInfo;
SkTArray<SaveLayerInfo, true> fSaveLayerInfo;
typedef SkPicture::AccelData INHERITED;
};

View File

@ -1838,7 +1838,7 @@ void SkGpuDevice::EXPERIMENTAL_optimize(const SkPicture* picture) {
fContext->getLayerCache()->trackPicture(picture);
}
bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* mainCanvas, const SkPicture* picture,
bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* mainCanvas, const SkPicture* mainPicture,
const SkMatrix* matrix, const SkPaint* paint) {
// todo: should handle these natively
if (matrix || paint) {
@ -1847,38 +1847,27 @@ bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* mainCanvas, const SkPicture
fContext->getLayerCache()->processDeletedPictures();
SkPicture::AccelData::Key key = GrAccelData::ComputeAccelDataKey();
const SkPicture::AccelData* data = picture->EXPERIMENTAL_getAccelData(key);
if (NULL == data) {
return false;
}
const GrAccelData *gpuData = static_cast<const GrAccelData*>(data);
if (0 == gpuData->numSaveLayers()) {
return false;
}
SkRect clipBounds;
if (!mainCanvas->getClipBounds(&clipBounds)) {
return true;
}
SkTDArray<GrCachedLayer*> atlased, nonAtlased;
SkTDArray<GrLayerHoister::HoistedLayer> atlased, nonAtlased;
if (!GrLayerHoister::FindLayersToHoist(gpuData, clipBounds, &atlased, &nonAtlased,
if (!GrLayerHoister::FindLayersToHoist(mainPicture, clipBounds, &atlased, &nonAtlased,
fContext->getLayerCache())) {
return false;
}
GrReplacements replacements;
GrLayerHoister::DrawLayers(picture, atlased, nonAtlased, &replacements);
GrLayerHoister::DrawLayers(atlased, nonAtlased, &replacements);
// Render the entire picture using new layers
GrRecordReplaceDraw(*picture->fRecord, mainCanvas, picture->fBBH.get(), &replacements, NULL);
GrRecordReplaceDraw(*mainPicture->fRecord, mainCanvas, mainPicture->fBBH.get(),
&replacements, NULL);
GrLayerHoister::UnlockLayers(fContext->getLayerCache(), picture);
GrLayerHoister::UnlockLayers(fContext->getLayerCache(), atlased, nonAtlased);
return true;
}

View File

@ -992,7 +992,7 @@ static void test_gpu_picture_optimization(skiatest::Reporter* reporter,
const GrAccelData::SaveLayerInfo& info7 = gpuData->saveLayerInfo(6);
REPORTER_ASSERT(reporter, info0.fValid);
REPORTER_ASSERT(reporter, pict->uniqueID() == info0.fPictureID);
REPORTER_ASSERT(reporter, NULL == info0.fPicture);
REPORTER_ASSERT(reporter, kWidth == info0.fSize.fWidth &&
kHeight == info0.fSize.fHeight);
REPORTER_ASSERT(reporter, info0.fOriginXform.isIdentity());
@ -1001,7 +1001,7 @@ static void test_gpu_picture_optimization(skiatest::Reporter* reporter,
REPORTER_ASSERT(reporter, !info0.fIsNested && !info0.fHasNestedLayers);
REPORTER_ASSERT(reporter, info1.fValid);
REPORTER_ASSERT(reporter, pict->uniqueID() == info1.fPictureID);
REPORTER_ASSERT(reporter, NULL == info1.fPicture);
REPORTER_ASSERT(reporter, kWidth == info1.fSize.fWidth &&
kHeight == info1.fSize.fHeight);
REPORTER_ASSERT(reporter, info1.fOriginXform.isIdentity());
@ -1011,7 +1011,7 @@ static void test_gpu_picture_optimization(skiatest::Reporter* reporter,
info1.fHasNestedLayers); // has a nested SL
REPORTER_ASSERT(reporter, info2.fValid);
REPORTER_ASSERT(reporter, pict->uniqueID() == info2.fPictureID);
REPORTER_ASSERT(reporter, NULL == info2.fPicture);
REPORTER_ASSERT(reporter, kWidth / 2 == info2.fSize.fWidth &&
kHeight/2 == info2.fSize.fHeight); // bound reduces size
REPORTER_ASSERT(reporter, !info2.fOriginXform.isIdentity());
@ -1021,7 +1021,7 @@ static void test_gpu_picture_optimization(skiatest::Reporter* reporter,
REPORTER_ASSERT(reporter, info2.fIsNested && !info2.fHasNestedLayers); // is nested
REPORTER_ASSERT(reporter, info3.fValid);
REPORTER_ASSERT(reporter, pict->uniqueID() == info3.fPictureID);
REPORTER_ASSERT(reporter, NULL == info3.fPicture);
REPORTER_ASSERT(reporter, kWidth == info3.fSize.fWidth &&
kHeight == info3.fSize.fHeight);
REPORTER_ASSERT(reporter, info3.fOriginXform.isIdentity());
@ -1030,7 +1030,7 @@ static void test_gpu_picture_optimization(skiatest::Reporter* reporter,
REPORTER_ASSERT(reporter, !info3.fIsNested && !info3.fHasNestedLayers);
REPORTER_ASSERT(reporter, info4.fValid);
REPORTER_ASSERT(reporter, pict->uniqueID() == info4.fPictureID);
REPORTER_ASSERT(reporter, NULL == info4.fPicture);
REPORTER_ASSERT(reporter, kWidth == info4.fSize.fWidth &&
kHeight == info4.fSize.fHeight);
REPORTER_ASSERT(reporter, 0 == info4.fOffset.fX && 0 == info4.fOffset.fY);
@ -1040,7 +1040,7 @@ static void test_gpu_picture_optimization(skiatest::Reporter* reporter,
info4.fHasNestedLayers); // has a nested SL
REPORTER_ASSERT(reporter, info5.fValid);
REPORTER_ASSERT(reporter, child->uniqueID() == info5.fPictureID); // in a child picture
REPORTER_ASSERT(reporter, child == info5.fPicture); // in a child picture
REPORTER_ASSERT(reporter, kWidth == info5.fSize.fWidth &&
kHeight == info5.fSize.fHeight);
REPORTER_ASSERT(reporter, 0 == info5.fOffset.fX && 0 == info5.fOffset.fY);
@ -1049,7 +1049,7 @@ static void test_gpu_picture_optimization(skiatest::Reporter* reporter,
REPORTER_ASSERT(reporter, info5.fIsNested && !info5.fHasNestedLayers); // is nested
REPORTER_ASSERT(reporter, info6.fValid);
REPORTER_ASSERT(reporter, pict->uniqueID() == info6.fPictureID);
REPORTER_ASSERT(reporter, NULL == info6.fPicture);
REPORTER_ASSERT(reporter, kWidth == info6.fSize.fWidth &&
kHeight == info6.fSize.fHeight);
REPORTER_ASSERT(reporter, 0 == info6.fOffset.fX && 0 == info6.fOffset.fY);
@ -1059,7 +1059,7 @@ static void test_gpu_picture_optimization(skiatest::Reporter* reporter,
info6.fHasNestedLayers); // has a nested SL
REPORTER_ASSERT(reporter, info7.fValid);
REPORTER_ASSERT(reporter, child->uniqueID() == info7.fPictureID); // in a child picture
REPORTER_ASSERT(reporter, child == info7.fPicture); // in a child picture
REPORTER_ASSERT(reporter, kWidth == info7.fSize.fWidth &&
kHeight == info7.fSize.fHeight);
REPORTER_ASSERT(reporter, 0 == info7.fOffset.fX && 0 == info7.fOffset.fY);