forgot to guard GPU includes when SK_SUPPORT_GPU not defined

git-svn-id: http://skia.googlecode.com/svn/trunk@11089 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
humper@google.com 2013-09-04 19:57:11 +00:00
parent 08bc50854b
commit 30df03ce78

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@ -11,8 +11,10 @@
#include "SkErrorInternals.h"
#include "SkBitmapProcShader.h"
#if SK_SUPPORT_GPU
#include "effects/GrSimpleTextureEffect.h"
#include "effects/GrBicubicEffect.h"
#endif
bool SkBitmapProcShader::CanDo(const SkBitmap& bm, TileMode tx, TileMode ty) {
switch (bm.config()) {