forgot to guard GPU includes when SK_SUPPORT_GPU not defined
git-svn-id: http://skia.googlecode.com/svn/trunk@11089 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
parent
08bc50854b
commit
30df03ce78
@ -11,8 +11,10 @@
|
||||
#include "SkErrorInternals.h"
|
||||
#include "SkBitmapProcShader.h"
|
||||
|
||||
#if SK_SUPPORT_GPU
|
||||
#include "effects/GrSimpleTextureEffect.h"
|
||||
#include "effects/GrBicubicEffect.h"
|
||||
#endif
|
||||
|
||||
bool SkBitmapProcShader::CanDo(const SkBitmap& bm, TileMode tx, TileMode ty) {
|
||||
switch (bm.config()) {
|
||||
|
Loading…
Reference in New Issue
Block a user