Revert "Revert "Remove budgeted parameter from SkSurface::makeImageSnapshot""

This reverts commit 9e9188f84b.

Reason for revert: Android-side fix has landed

Original change's description:
> Revert "Remove budgeted parameter from SkSurface::makeImageSnapshot"
> 
> This reverts commit b64bcbdc3a.
> 
> Reason for revert: 
> 
> Android build failed as shown below.
> 
> frameworks/base/libs/hwui/VkLayer.cpp:32:41: error: too many arguments to function call, expected 0, have 1
>     mImage = surface->makeImageSnapshot(SkBudgeted::kNo);
> 
> Original change's description:
> > Remove budgeted parameter from SkSurface::makeImageSnapshot
> > 
> > This unused feature complicates MDB.
> > 
> > Chrome compiles locally for me with this CL.
> > 
> > Change-Id: I611e464885fb984030eace43ead42cf39d0e7f72
> > Reviewed-on: https://skia-review.googlesource.com/9734
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Robert Phillips <robertphillips@google.com>
> > 
> 
> TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> 
> Change-Id: Iae6e313c15b2352bd0d4fc7b5629de0a51ac398e
> Reviewed-on: https://skia-review.googlesource.com/9788
> Reviewed-by: Yuqian Li <liyuqian@google.com>
> Commit-Queue: Yuqian Li <liyuqian@google.com>
> 

TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org,liyuqian@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.

Change-Id: If07d1b5db6e6c618d37445a0cf127780ed243a92
Reviewed-on: https://skia-review.googlesource.com/9843
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This commit is contained in:
Robert Phillips 2017-03-17 17:11:37 +00:00 committed by Skia Commit-Bot
parent b2082afc1d
commit 31249bb2df
15 changed files with 38 additions and 92 deletions

View File

@ -55,7 +55,7 @@ protected:
// Draw reduced version of surface to original canvas, to trigger mip generation
canvas->save();
canvas->scale(0.1f, 0.1f);
canvas->drawImage(fSurface->makeImageSnapshot(SkBudgeted::kNo), 0, 0, &paint);
canvas->drawImage(fSurface->makeImageSnapshot(), 0, 0, &paint);
canvas->restore();
}
}

View File

@ -46,7 +46,7 @@ private:
stroke.setColor(0xff008800);
srcCanvas->drawRect(kSrcImageClip.makeInset(kStrokeWidth / 2, kStrokeWidth / 2), stroke);
fSrcImage = srcSurface->makeImageSnapshot(SkBudgeted::kYes);
fSrcImage = srcSurface->makeImageSnapshot();
fSrcImageShader = fSrcImage->makeShader(SkShader::kClamp_TileMode,
SkShader::kClamp_TileMode);
}

View File

@ -250,11 +250,10 @@ public:
/**
* Returns an image of the current state of the surface pixels up to this
* point. Subsequent changes to the surface (by drawing into its canvas)
* will not be reflected in this image. If a copy must be made the Budgeted
* parameter controls whether it counts against the resource budget
* (currently for the gpu backend only).
* will not be reflected in this image. For the GPU-backend, the budgeting
* decision for the snapped image will match that of the surface.
*/
sk_sp<SkImage> makeImageSnapshot(SkBudgeted = SkBudgeted::kYes);
sk_sp<SkImage> makeImageSnapshot();
/**
* Though the caller could get a snapshot image explicitly, and draw that,

View File

@ -50,12 +50,6 @@ extern sk_sp<SkImage> SkMakeImageFromRasterBitmap(const SkBitmap&, SkCopyPixelsM
// in which case the surface may need to perform a copy-on-write.
extern const SkPixelRef* SkBitmapImageGetPixelRef(const SkImage* rasterImage);
// When a texture is shared by a surface and an image its budgeted status is that of the
// surface. This function is used when the surface makes a new texture for itself in order
// for the orphaned image to determine whether the original texture counts against the
// budget or not.
extern void SkTextureImageApplyBudgetedDecision(SkImage* textureImage);
// Update the texture wrapped by an image created with NewTexture. This
// is called when a surface and image share the same GrTexture and the
// surface needs to perform a copy-on-write

View File

@ -290,18 +290,3 @@ sk_sp<GrSurfaceContext> GrSurfaceProxy::TestCopy(GrContext* context, const GrSur
return dstContext;
}
void GrSurfaceProxyPriv::makeBudgeted() {
if (fProxy->fTarget) {
fProxy->fTarget->resourcePriv().makeBudgeted();
}
fProxy->fBudgeted = SkBudgeted::kYes;
}
void GrSurfaceProxyPriv::makeUnbudgeted() {
if (fProxy->fTarget) {
fProxy->fTarget->resourcePriv().makeUnbudgeted();
}
fProxy->fBudgeted = SkBudgeted::kNo;
}

View File

@ -23,18 +23,6 @@ public:
// Don't abuse these two!!!!!!!
bool isExact() const { return SkBackingFit::kExact == fProxy->fFit; }
// These next two are very specialized and wacky - don't use them!
// In the case where an unbudgeted, deferred SkSurface_Gpu has snapped a budgeted, deferred
// SkImage_Gpu, this serves to propagate the budgeting forward in time. For now, and
// presumably forever, this will not change any flushing decisions but may make Ganesh
// appear to have gone over budget. In the case of non-deferred proxies this will immediately
// propagate the budget decision to the resource, which in itself is dubious.
void makeBudgeted();
// In the case where a budgeted, deferred SkSurface_Gpu has snapped an unbudgeted, deferred
// SkImage_Gpu, this serves to propagate the lack of budgeting forward in time.
void makeUnbudgeted();
private:
explicit GrSurfaceProxyPriv(GrSurfaceProxy* proxy) : fProxy(proxy) {}
GrSurfaceProxyPriv(const GrSurfaceProxyPriv&) {} // unimpl

View File

@ -65,12 +65,6 @@ SkImage_Gpu::~SkImage_Gpu() {
}
}
extern void SkTextureImageApplyBudgetedDecision(SkImage* image) {
if (image->isTextureBacked()) {
((SkImage_Gpu*)image)->applyBudgetDecision();
}
}
SkImageInfo SkImage_Gpu::onImageInfo() const {
SkColorType ct;
if (!GrPixelConfigToColorType(fProxy->config(), &ct)) {

View File

@ -29,14 +29,6 @@ public:
SkImageInfo onImageInfo() const override;
SkAlphaType onAlphaType() const override { return fAlphaType; }
void applyBudgetDecision() const {
if (SkBudgeted::kYes == fBudgeted) {
fProxy->priv().makeBudgeted();
} else {
fProxy->priv().makeUnbudgeted();
}
}
bool getROPixels(SkBitmap*, SkColorSpace* dstColorSpace, CachingHint) const override;
GrTexture* asTextureRef(GrContext*, const GrSamplerParams&, SkColorSpace*,
sk_sp<SkColorSpace>*, SkScalar scaleAdjust[2]) const override;

View File

@ -71,7 +71,7 @@ SkSurface_Base::~SkSurface_Base() {
}
void SkSurface_Base::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint) {
auto image = this->makeImageSnapshot(SkBudgeted::kYes);
auto image = this->makeImageSnapshot();
if (image) {
canvas->drawImage(image, x, y, paint);
}
@ -153,8 +153,8 @@ SkCanvas* SkSurface::getCanvas() {
return asSB(this)->getCachedCanvas();
}
sk_sp<SkImage> SkSurface::makeImageSnapshot(SkBudgeted budgeted) {
return asSB(this)->refCachedImage(budgeted);
sk_sp<SkImage> SkSurface::makeImageSnapshot() {
return asSB(this)->refCachedImage();
}
sk_sp<SkSurface> SkSurface::makeSurface(const SkImageInfo& info) {

View File

@ -43,7 +43,7 @@ public:
* must faithfully represent the current contents, even if the surface
* is changed after this called (e.g. it is drawn to via its canvas).
*/
virtual sk_sp<SkImage> onNewImageSnapshot(SkBudgeted) = 0;
virtual sk_sp<SkImage> onNewImageSnapshot() = 0;
/**
* Default implementation:
@ -81,7 +81,7 @@ public:
virtual void onPrepareForExternalIO() {}
inline SkCanvas* getCachedCanvas();
inline sk_sp<SkImage> refCachedImage(SkBudgeted);
inline sk_sp<SkImage> refCachedImage();
bool hasCachedImage() const { return fCachedImage != nullptr; }
@ -114,12 +114,12 @@ SkCanvas* SkSurface_Base::getCachedCanvas() {
return fCachedCanvas.get();
}
sk_sp<SkImage> SkSurface_Base::refCachedImage(SkBudgeted budgeted) {
sk_sp<SkImage> SkSurface_Base::refCachedImage() {
if (fCachedImage) {
return fCachedImage;
}
fCachedImage = this->onNewImageSnapshot(budgeted);
fCachedImage = this->onNewImageSnapshot();
SkASSERT(!fCachedCanvas || fCachedCanvas->getSurfaceBase() == this);
return fCachedImage;

View File

@ -83,7 +83,7 @@ sk_sp<SkSurface> SkSurface_Gpu::onNewSurface(const SkImageInfo& info) {
origin, &this->props());
}
sk_sp<SkImage> SkSurface_Gpu::onNewImageSnapshot(SkBudgeted budgeted) {
sk_sp<SkImage> SkSurface_Gpu::onNewImageSnapshot() {
GrRenderTargetContext* rtc = fDevice->accessRenderTargetContext();
if (!rtc) {
return nullptr;
@ -102,7 +102,7 @@ sk_sp<SkImage> SkSurface_Gpu::onNewImageSnapshot(SkBudgeted budgeted) {
copyCtx = ctx->contextPriv().makeDeferredSurfaceContext(desc,
SkBackingFit::kExact,
budgeted);
srcProxy->isBudgeted());
if (!copyCtx) {
return nullptr;
}
@ -122,7 +122,7 @@ sk_sp<SkImage> SkSurface_Gpu::onNewImageSnapshot(SkBudgeted budgeted) {
if (tex) {
image = sk_make_sp<SkImage_Gpu>(kNeedNewImageUniqueID,
info.alphaType(), sk_ref_sp(tex),
sk_ref_sp(info.colorSpace()), budgeted);
sk_ref_sp(info.colorSpace()), srcProxy->isBudgeted());
}
return image;
}
@ -137,14 +137,13 @@ void SkSurface_Gpu::onCopyOnWrite(ContentChangeMode mode) {
}
// are we sharing our render target with the image? Note this call should never create a new
// image because onCopyOnWrite is only called when there is a cached image.
sk_sp<SkImage> image(this->refCachedImage(SkBudgeted::kNo));
sk_sp<SkImage> image(this->refCachedImage());
SkASSERT(image);
// MDB TODO: this is unfortunate. The snapping of an Image_Gpu from a surface currently
// funnels down to a GrTexture. Once Image_Gpus are proxy-backed we should be able to
// funnels down to a GrTexture. Once Image_Gpus are proxy-backed we should be able to
// compare proxy uniqueIDs.
if (rt->asTexture()->getTextureHandle() == image->getTextureHandle(false)) {
fDevice->replaceRenderTargetContext(SkSurface::kRetain_ContentChangeMode == mode);
SkTextureImageApplyBudgetedDecision(image.get());
} else if (kDiscard_ContentChangeMode == mode) {
this->SkSurface_Gpu::onDiscard();
}

View File

@ -23,7 +23,7 @@ public:
bool onGetRenderTargetHandle(GrBackendObject*, BackendHandleAccess) override;
SkCanvas* onNewCanvas() override;
sk_sp<SkSurface> onNewSurface(const SkImageInfo&) override;
sk_sp<SkImage> onNewImageSnapshot(SkBudgeted) override;
sk_sp<SkImage> onNewImageSnapshot() override;
void onCopyOnWrite(ContentChangeMode) override;
void onDiscard() override;
void onPrepareForExternalIO() override;

View File

@ -24,7 +24,7 @@ public:
SkCanvas* onNewCanvas() override;
sk_sp<SkSurface> onNewSurface(const SkImageInfo&) override;
sk_sp<SkImage> onNewImageSnapshot(SkBudgeted) override;
sk_sp<SkImage> onNewImageSnapshot() override;
void onDraw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*) override;
void onCopyOnWrite(ContentChangeMode) override;
void onRestoreBackingMutability() override;
@ -130,7 +130,7 @@ void SkSurface_Raster::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y,
canvas->drawBitmap(fBitmap, x, y, paint);
}
sk_sp<SkImage> SkSurface_Raster::onNewImageSnapshot(SkBudgeted) {
sk_sp<SkImage> SkSurface_Raster::onNewImageSnapshot() {
SkCopyPixelsMode cpm = kIfMutable_SkCopyPixelsMode;
if (fWeOwnThePixels) {
// SkImage_raster requires these pixels are immutable for its full lifetime.
@ -156,7 +156,7 @@ void SkSurface_Raster::onRestoreBackingMutability() {
void SkSurface_Raster::onCopyOnWrite(ContentChangeMode mode) {
// are we sharing pixelrefs with the image?
sk_sp<SkImage> cached(this->refCachedImage(SkBudgeted::kNo));
sk_sp<SkImage> cached(this->refCachedImage());
SkASSERT(cached);
if (SkBitmapImageGetPixelRef(cached.get()) == fBitmap.pixelRef()) {
SkASSERT(fWeOwnThePixels);

View File

@ -20,13 +20,11 @@
// Tests that MIP maps are created and invalidated as expected when drawing to and from GrTextures.
DEF_GPUTEST_FOR_NULLGL_CONTEXT(GrTextureMipMapInvalidationTest, reporter, ctxInfo) {
auto isMipped = [] (SkSurface* surf) {
return as_IB(surf->makeImageSnapshot(SkBudgeted::kYes))->
peekTexture()->texturePriv().hasMipMaps();
return as_IB(surf->makeImageSnapshot())->peekTexture()->texturePriv().hasMipMaps();
};
auto mipsAreDirty = [] (SkSurface* surf) {
return as_IB(surf->makeImageSnapshot(SkBudgeted::kYes))->
peekTexture()->texturePriv().mipMapsAreDirty();
return as_IB(surf->makeImageSnapshot())->peekTexture()->texturePriv().mipMapsAreDirty();
};
GrContext* context = ctxInfo.grContext();
@ -44,7 +42,7 @@ DEF_GPUTEST_FOR_NULLGL_CONTEXT(GrTextureMipMapInvalidationTest, reporter, ctxInf
SkPaint paint;
paint.setFilterQuality(kMedium_SkFilterQuality);
surf2->getCanvas()->scale(0.2f, 0.2f);
surf2->getCanvas()->drawImage(surf1->makeImageSnapshot(SkBudgeted::kYes), 0, 0, &paint);
surf2->getCanvas()->drawImage(surf1->makeImageSnapshot(), 0, 0, &paint);
surf2->getCanvas()->flush();
REPORTER_ASSERT(reporter, isMipped(surf1.get()));
REPORTER_ASSERT(reporter, !mipsAreDirty(surf1.get()));

View File

@ -460,27 +460,24 @@ static SkBudgeted is_budgeted(const sk_sp<SkImage> image) {
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SurfaceBudget, reporter, ctxInfo) {
SkImageInfo info = SkImageInfo::MakeN32Premul(8,8);
for (auto sbudgeted : { SkBudgeted::kNo, SkBudgeted::kYes }) {
for (auto ibudgeted : { SkBudgeted::kNo, SkBudgeted::kYes }) {
auto surface(SkSurface::MakeRenderTarget(ctxInfo.grContext(), sbudgeted, info));
SkASSERT(surface);
REPORTER_ASSERT(reporter, sbudgeted == is_budgeted(surface));
for (auto budgeted : { SkBudgeted::kNo, SkBudgeted::kYes }) {
auto surface(SkSurface::MakeRenderTarget(ctxInfo.grContext(), budgeted, info));
SkASSERT(surface);
REPORTER_ASSERT(reporter, budgeted == is_budgeted(surface));
sk_sp<SkImage> image(surface->makeImageSnapshot(ibudgeted));
sk_sp<SkImage> image(surface->makeImageSnapshot());
// Initially the image shares a texture with the surface, and the surface decides
// whether it is budgeted or not.
REPORTER_ASSERT(reporter, sbudgeted == is_budgeted(surface));
REPORTER_ASSERT(reporter, sbudgeted == is_budgeted(image));
// Initially the image shares a texture with the surface, and the
// the budgets should always match.
REPORTER_ASSERT(reporter, budgeted == is_budgeted(surface));
REPORTER_ASSERT(reporter, budgeted == is_budgeted(image));
// Now trigger copy-on-write
surface->getCanvas()->clear(SK_ColorBLUE);
// Now trigger copy-on-write
surface->getCanvas()->clear(SK_ColorBLUE);
// They don't share a texture anymore. They should each have made their own budget
// decision.
REPORTER_ASSERT(reporter, sbudgeted == is_budgeted(surface));
REPORTER_ASSERT(reporter, ibudgeted == is_budgeted(image));
}
// They don't share a texture anymore but the budgets should still match.
REPORTER_ASSERT(reporter, budgeted == is_budgeted(surface));
REPORTER_ASSERT(reporter, budgeted == is_budgeted(image));
}
}
#endif