Revert of Allow stencils to be attached to render targets created via SkSurface::MakeFromBackendTextureAsRend… (patchset #1 id:60001 of https://codereview.chromium.org/1941353003/ )
Reason for revert: Breaking the ANGLE bots. Message is: Caught exception 3221225477 EXCEPTION_ACCESS_VIOLATION 8.59m elapsed, 1 active, 82 queued, 315MB RAM, 1442MB peak unit test SurfaceAttachStencil_Gpu step returned non-zero exit code: -1073741819 Original issue's description: > Allow stencils to be attached to render targets created via SkSurface::MakeFromBackendTextureAsRenderTarget > > This is a regression from "Refactor to separate backend object lifecycle > and GpuResource budget decision". > > GrGLRenderer::canAttemptStencilAttachment was incorrectly returning false > for all wrapped render targets. This function should return false only if > the FBO is wrapped (unowned). If the FBO is owned by Skia, we can attach > stencils. > > BUG=608238 > > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1924183003 > > Committed: https://skia.googlesource.com/skia/+/0736f3386820f19c0fe90b5dda2094e253780071 TBR=bsalomon@google.com,kkinnunen@nvidia.com,ericrk@chromium.org # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=608238 Review-Url: https://codereview.chromium.org/1947143002
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@ -159,8 +159,10 @@ GrGLGpu* GrGLRenderTarget::getGLGpu() const {
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}
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bool GrGLRenderTarget::canAttemptStencilAttachment() const {
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// Only modify the FBO's attachments if we have created the FBO.
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return this->fRTFBOOwnership == GrBackendObjectOwnership::kOwned;
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// When we have not created the FBO ID we do not attempt to modify its attachments.
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// Direct GrGLRenderTarget instances are always created with CreateWrapped.
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SkASSERT(this->resourcePriv().refsWrappedObjects());
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return false;
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}
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void GrGLRenderTarget::dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const {
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@ -20,7 +20,6 @@
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#include "GrContext.h"
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#include "GrDrawContext.h"
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#include "GrGpu.h"
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#include "GrResourceProvider.h"
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#endif
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#include <initializer_list>
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@ -84,6 +83,75 @@ DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SurfaceEmpty_Gpu, reporter, ctxInfo) {
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}
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#endif
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#if SK_SUPPORT_GPU
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DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SurfaceWrappedTexture, reporter, ctxInfo) {
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GrGpu* gpu = ctxInfo.fGrContext->getGpu();
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if (!gpu) {
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return;
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}
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// Test the wrapped factory for SkSurface by creating a backend texture and then wrap it in
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// a SkSurface.
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static const int kW = 100;
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static const int kH = 100;
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static const uint32_t kOrigColor = 0xFFAABBCC;
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SkAutoTArray<uint32_t> pixels(kW * kH);
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sk_memset32(pixels.get(), kOrigColor, kW * kH);
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GrBackendObject texHandle = gpu->createTestingOnlyBackendTexture(pixels.get(), kW, kH,
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kRGBA_8888_GrPixelConfig);
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GrBackendTextureDesc wrappedDesc;
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wrappedDesc.fConfig = kRGBA_8888_GrPixelConfig;
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wrappedDesc.fWidth = kW;
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wrappedDesc.fHeight = kH;
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wrappedDesc.fOrigin = kBottomLeft_GrSurfaceOrigin;
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wrappedDesc.fSampleCnt = 0;
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wrappedDesc.fFlags = kRenderTarget_GrBackendTextureFlag;
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wrappedDesc.fTextureHandle = texHandle;
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auto surface(SkSurface::MakeFromBackendTexture(ctxInfo.fGrContext, wrappedDesc, nullptr));
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REPORTER_ASSERT(reporter, surface);
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if (surface) {
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// Validate that we can draw to the canvas and that the original texture color is preserved
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// in pixels that aren't rendered to via the surface.
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SkPaint paint;
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static const SkColor kRectColor = ~kOrigColor | 0xFF000000;
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paint.setColor(kRectColor);
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surface->getCanvas()->drawRect(SkRect::MakeWH(SkIntToScalar(kW), SkIntToScalar(kH)/2),
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paint);
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SkImageInfo readInfo = SkImageInfo::MakeN32Premul(kW, kH);
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surface->readPixels(readInfo, pixels.get(), kW * sizeof(uint32_t), 0, 0);
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bool stop = false;
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SkPMColor origColorPM = SkPackARGB32((kOrigColor >> 24 & 0xFF),
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(kOrigColor >> 0 & 0xFF),
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(kOrigColor >> 8 & 0xFF),
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(kOrigColor >> 16 & 0xFF));
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SkPMColor rectColorPM = SkPackARGB32((kRectColor >> 24 & 0xFF),
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(kRectColor >> 16 & 0xFF),
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(kRectColor >> 8 & 0xFF),
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(kRectColor >> 0 & 0xFF));
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for (int y = 0; y < kH/2 && !stop; ++y) {
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for (int x = 0; x < kW && !stop; ++x) {
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REPORTER_ASSERT(reporter, rectColorPM == pixels[x + y * kW]);
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if (rectColorPM != pixels[x + y * kW]) {
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stop = true;
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}
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}
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}
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stop = false;
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for (int y = kH/2; y < kH && !stop; ++y) {
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for (int x = 0; x < kW && !stop; ++x) {
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REPORTER_ASSERT(reporter, origColorPM == pixels[x + y * kW]);
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if (origColorPM != pixels[x + y * kW]) {
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stop = true;
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}
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}
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}
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}
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gpu->deleteTestingOnlyBackendTexture(texHandle);
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}
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#endif
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static void test_canvas_peek(skiatest::Reporter* reporter,
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sk_sp<SkSurface>& surface,
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const SkImageInfo& requestInfo,
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@ -752,56 +820,10 @@ DEF_TEST(surface_rowbytes, reporter) {
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}
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#if SK_SUPPORT_GPU
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static sk_sp<SkSurface> create_gpu_surface_backend_texture(
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GrContext* context, int sampleCnt, uint32_t color, GrBackendObject* outTexture) {
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const int kWidth = 10;
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const int kHeight = 10;
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SkAutoTDeleteArray<uint32_t> pixels(new uint32_t[kWidth * kHeight]);
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sk_memset32(pixels.get(), color, kWidth * kHeight);
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GrBackendTextureDesc desc;
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desc.fConfig = kRGBA_8888_GrPixelConfig;
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desc.fWidth = kWidth;
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desc.fHeight = kHeight;
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desc.fFlags = kRenderTarget_GrBackendTextureFlag;
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desc.fTextureHandle = context->getGpu()->createTestingOnlyBackendTexture(
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pixels.get(), kWidth, kHeight, kRGBA_8888_GrPixelConfig);
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desc.fSampleCnt = sampleCnt;
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sk_sp<SkSurface> surface = SkSurface::MakeFromBackendTexture(context, desc, nullptr);
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if (!surface) {
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context->getGpu()->deleteTestingOnlyBackendTexture(desc.fTextureHandle);
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return nullptr;
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}
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*outTexture = desc.fTextureHandle;
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return surface;
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}
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static sk_sp<SkSurface> create_gpu_surface_backend_texture_as_render_target(
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GrContext* context, int sampleCnt, uint32_t color, GrBackendObject* outTexture) {
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const int kWidth = 10;
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const int kHeight = 10;
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SkAutoTDeleteArray<uint32_t> pixels(new uint32_t[kWidth * kHeight]);
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sk_memset32(pixels.get(), color, kWidth * kHeight);
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GrBackendTextureDesc desc;
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desc.fConfig = kRGBA_8888_GrPixelConfig;
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desc.fWidth = kWidth;
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desc.fHeight = kHeight;
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desc.fFlags = kRenderTarget_GrBackendTextureFlag;
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desc.fTextureHandle = context->getGpu()->createTestingOnlyBackendTexture(
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pixels.get(), kWidth, kHeight, kRGBA_8888_GrPixelConfig);
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desc.fSampleCnt = sampleCnt;
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sk_sp<SkSurface> surface = SkSurface::MakeFromBackendTextureAsRenderTarget(context, desc,
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nullptr);
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if (!surface) {
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context->getGpu()->deleteTestingOnlyBackendTexture(desc.fTextureHandle);
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return nullptr;
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}
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*outTexture = desc.fTextureHandle;
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return surface;
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}
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static void test_surface_clear(skiatest::Reporter* reporter, sk_sp<SkSurface> surface,
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std::function<GrSurface*(SkSurface*)> grSurfaceGetter,
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uint32_t expectedValue) {
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void test_surface_clear(skiatest::Reporter* reporter, sk_sp<SkSurface> surface,
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std::function<GrSurface*(SkSurface*)> grSurfaceGetter,
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uint32_t expectedValue) {
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if (!surface) {
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ERRORF(reporter, "Could not create GPU SkSurface.");
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return;
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@ -809,7 +831,7 @@ static void test_surface_clear(skiatest::Reporter* reporter, sk_sp<SkSurface> su
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int w = surface->width();
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int h = surface->height();
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SkAutoTDeleteArray<uint32_t> pixels(new uint32_t[w * h]);
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sk_memset32(pixels.get(), ~expectedValue, w * h);
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memset(pixels.get(), ~expectedValue, sizeof(uint32_t) * w * h);
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SkAutoTUnref<GrSurface> grSurface(SkSafeRef(grSurfaceGetter(surface.get())));
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if (!grSurface) {
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@ -839,7 +861,6 @@ static void test_surface_clear(skiatest::Reporter* reporter, sk_sp<SkSurface> su
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DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SurfaceClear_Gpu, reporter, ctxInfo) {
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GrContext* context = ctxInfo.fGrContext;
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std::function<GrSurface*(SkSurface*)> grSurfaceGetters[] = {
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[] (SkSurface* s){
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GrDrawContext* dc = s->getCanvas()->internal_private_accessTopLayerDrawContext();
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@ -849,112 +870,33 @@ DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SurfaceClear_Gpu, reporter, ctxInfo) {
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s->getCanvas()->getDevice_just_for_deprecated_compatibility_testing();
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return d->accessRenderTarget(); },
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[] (SkSurface* s){ sk_sp<SkImage> i(s->makeImageSnapshot());
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return as_IB(i)->peekTexture(); }
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return as_IB(i)->peekTexture(); },
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};
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for (auto grSurfaceGetter : grSurfaceGetters) {
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// Test that non-wrapped RTs are created clear.
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for (auto& surface_func : {&create_gpu_surface, &create_gpu_scratch_surface}) {
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auto surface = surface_func(context, kPremul_SkAlphaType, nullptr);
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test_surface_clear(reporter, surface, grSurfaceGetter, 0x0);
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}
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// Wrapped RTs are *not* supposed to clear (to allow client to partially update a surface).
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const uint32_t kOrigColor = 0xABABABAB;
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for (auto& surfaceFunc : {&create_gpu_surface_backend_texture,
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&create_gpu_surface_backend_texture_as_render_target}) {
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GrBackendObject textureObject;
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auto surface = surfaceFunc(context, 0, kOrigColor, &textureObject);
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test_surface_clear(reporter, surface, grSurfaceGetter, kOrigColor);
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surface.reset();
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context->getGpu()->deleteTestingOnlyBackendTexture(textureObject);
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}
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}
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}
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static const int kWidth = 10;
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static const int kHeight = 10;
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SkAutoTDeleteArray<uint32_t> pixels(new uint32_t[kWidth * kHeight]);
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memset(pixels.get(), 0xAB, sizeof(uint32_t) * kWidth * kHeight);
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static void test_surface_draw_partially(
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skiatest::Reporter* reporter, sk_sp<SkSurface> surface, uint32_t origColor) {
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const int kW = surface->width();
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const int kH = surface->height();
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SkPaint paint;
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const SkColor kRectColor = ~origColor | 0xFF000000;
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paint.setColor(kRectColor);
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surface->getCanvas()->drawRect(SkRect::MakeWH(SkIntToScalar(kW), SkIntToScalar(kH)/2),
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paint);
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SkAutoTDeleteArray<uint32_t> pixels(new uint32_t[kW * kH]);
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sk_memset32(pixels.get(), ~origColor, kW * kH);
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SkImageInfo readInfo = SkImageInfo::MakeN32Premul(kW, kH);
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SkAssertResult(surface->readPixels(readInfo, pixels.get(), kW * sizeof(uint32_t), 0, 0));
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bool stop = false;
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SkPMColor origColorPM = SkPackARGB32((origColor >> 24 & 0xFF),
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(origColor >> 0 & 0xFF),
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(origColor >> 8 & 0xFF),
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(origColor >> 16 & 0xFF));
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SkPMColor rectColorPM = SkPackARGB32((kRectColor >> 24 & 0xFF),
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(kRectColor >> 16 & 0xFF),
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(kRectColor >> 8 & 0xFF),
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(kRectColor >> 0 & 0xFF));
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for (int y = 0; y < kH/2 && !stop; ++y) {
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for (int x = 0; x < kW && !stop; ++x) {
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REPORTER_ASSERT(reporter, rectColorPM == pixels[x + y * kW]);
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if (rectColorPM != pixels[x + y * kW]) {
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stop = true;
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}
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}
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}
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stop = false;
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for (int y = kH/2; y < kH && !stop; ++y) {
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for (int x = 0; x < kW && !stop; ++x) {
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REPORTER_ASSERT(reporter, origColorPM == pixels[x + y * kW]);
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if (origColorPM != pixels[x + y * kW]) {
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stop = true;
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}
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}
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}
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}
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GrBackendObject textureObject =
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context->getGpu()->createTestingOnlyBackendTexture(pixels.get(), kWidth, kHeight,
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kRGBA_8888_GrPixelConfig);
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DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SurfacePartialDraw_Gpu, reporter, ctxInfo) {
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GrGpu* gpu = ctxInfo.fGrContext->getGpu();
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if (!gpu) {
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return;
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}
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static const uint32_t kOrigColor = 0xFFAABBCC;
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GrBackendTextureDesc desc;
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desc.fConfig = kRGBA_8888_GrPixelConfig;
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desc.fWidth = kWidth;
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desc.fHeight = kHeight;
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desc.fFlags = kRenderTarget_GrBackendTextureFlag;
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desc.fTextureHandle = textureObject;
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for (auto& surfaceFunc : {&create_gpu_surface_backend_texture,
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&create_gpu_surface_backend_texture_as_render_target}) {
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// Validate that we can draw to the canvas and that the original texture color is
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// preserved in pixels that aren't rendered to via the surface.
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// This works only for non-multisampled case.
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GrBackendObject textureObject;
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auto surface = surfaceFunc(ctxInfo.fGrContext, 0, kOrigColor, &textureObject);
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if (surface) {
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test_surface_draw_partially(reporter, surface, kOrigColor);
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surface.reset();
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gpu->deleteTestingOnlyBackendTexture(textureObject);
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}
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}
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}
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DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SurfaceAttachStencil_Gpu, reporter, ctxInfo) {
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GrGpu* gpu = ctxInfo.fGrContext->getGpu();
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if (!gpu) {
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return;
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}
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static const uint32_t kOrigColor = 0xFFAABBCC;
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for (auto& surfaceFunc : {&create_gpu_surface_backend_texture,
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&create_gpu_surface_backend_texture_as_render_target}) {
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for (int sampleCnt : {0, 4, 8}) {
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GrBackendObject textureObject;
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auto surface = surfaceFunc(ctxInfo.fGrContext, sampleCnt, kOrigColor, &textureObject);
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// Validate that we can attach a stencil buffer to an SkSurface created by either of
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// our surface functions.
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GrRenderTarget* rt = surface->getCanvas()->internal_private_accessTopLayerDrawContext()
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->accessRenderTarget();
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REPORTER_ASSERT(reporter,
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ctxInfo.fGrContext->resourceProvider()->attachStencilAttachment(rt));
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gpu->deleteTestingOnlyBackendTexture(textureObject);
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}
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auto surface = SkSurface::MakeFromBackendTexture(context, desc, nullptr);
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test_surface_clear(reporter, surface, grSurfaceGetter, 0xABABABAB);
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context->getGpu()->deleteTestingOnlyBackendTexture(textureObject);
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}
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}
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#endif
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