Revert of Allow stencils to be attached to render targets created via SkSurface::MakeFromBackendTextureAsRend… (patchset #1 id:60001 of https://codereview.chromium.org/1941353003/ )

Reason for revert:
Breaking the ANGLE bots. Message is:

Caught exception 3221225477 EXCEPTION_ACCESS_VIOLATION

8.59m elapsed, 1 active, 82 queued, 315MB RAM, 1442MB peak
	unit test  SurfaceAttachStencil_Gpu
step returned non-zero exit code: -1073741819

Original issue's description:
> Allow stencils to be attached to render targets created via SkSurface::MakeFromBackendTextureAsRenderTarget
>
> This is a regression from "Refactor to separate backend object lifecycle
> and GpuResource budget decision".
>
> GrGLRenderer::canAttemptStencilAttachment was incorrectly returning false
> for all wrapped render targets. This function should return false only if
> the FBO is wrapped (unowned). If the FBO is owned by Skia, we can attach
> stencils.
>
> BUG=608238
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1924183003
>
> Committed: https://skia.googlesource.com/skia/+/0736f3386820f19c0fe90b5dda2094e253780071

TBR=bsalomon@google.com,kkinnunen@nvidia.com,ericrk@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=608238

Review-Url: https://codereview.chromium.org/1947143002
This commit is contained in:
jvanverth 2016-05-04 10:08:12 -07:00 committed by Commit bot
parent 85e38bcf9e
commit 31f25a037d
2 changed files with 94 additions and 150 deletions

View File

@ -159,8 +159,10 @@ GrGLGpu* GrGLRenderTarget::getGLGpu() const {
}
bool GrGLRenderTarget::canAttemptStencilAttachment() const {
// Only modify the FBO's attachments if we have created the FBO.
return this->fRTFBOOwnership == GrBackendObjectOwnership::kOwned;
// When we have not created the FBO ID we do not attempt to modify its attachments.
// Direct GrGLRenderTarget instances are always created with CreateWrapped.
SkASSERT(this->resourcePriv().refsWrappedObjects());
return false;
}
void GrGLRenderTarget::dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const {

View File

@ -20,7 +20,6 @@
#include "GrContext.h"
#include "GrDrawContext.h"
#include "GrGpu.h"
#include "GrResourceProvider.h"
#endif
#include <initializer_list>
@ -84,6 +83,75 @@ DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SurfaceEmpty_Gpu, reporter, ctxInfo) {
}
#endif
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SurfaceWrappedTexture, reporter, ctxInfo) {
GrGpu* gpu = ctxInfo.fGrContext->getGpu();
if (!gpu) {
return;
}
// Test the wrapped factory for SkSurface by creating a backend texture and then wrap it in
// a SkSurface.
static const int kW = 100;
static const int kH = 100;
static const uint32_t kOrigColor = 0xFFAABBCC;
SkAutoTArray<uint32_t> pixels(kW * kH);
sk_memset32(pixels.get(), kOrigColor, kW * kH);
GrBackendObject texHandle = gpu->createTestingOnlyBackendTexture(pixels.get(), kW, kH,
kRGBA_8888_GrPixelConfig);
GrBackendTextureDesc wrappedDesc;
wrappedDesc.fConfig = kRGBA_8888_GrPixelConfig;
wrappedDesc.fWidth = kW;
wrappedDesc.fHeight = kH;
wrappedDesc.fOrigin = kBottomLeft_GrSurfaceOrigin;
wrappedDesc.fSampleCnt = 0;
wrappedDesc.fFlags = kRenderTarget_GrBackendTextureFlag;
wrappedDesc.fTextureHandle = texHandle;
auto surface(SkSurface::MakeFromBackendTexture(ctxInfo.fGrContext, wrappedDesc, nullptr));
REPORTER_ASSERT(reporter, surface);
if (surface) {
// Validate that we can draw to the canvas and that the original texture color is preserved
// in pixels that aren't rendered to via the surface.
SkPaint paint;
static const SkColor kRectColor = ~kOrigColor | 0xFF000000;
paint.setColor(kRectColor);
surface->getCanvas()->drawRect(SkRect::MakeWH(SkIntToScalar(kW), SkIntToScalar(kH)/2),
paint);
SkImageInfo readInfo = SkImageInfo::MakeN32Premul(kW, kH);
surface->readPixels(readInfo, pixels.get(), kW * sizeof(uint32_t), 0, 0);
bool stop = false;
SkPMColor origColorPM = SkPackARGB32((kOrigColor >> 24 & 0xFF),
(kOrigColor >> 0 & 0xFF),
(kOrigColor >> 8 & 0xFF),
(kOrigColor >> 16 & 0xFF));
SkPMColor rectColorPM = SkPackARGB32((kRectColor >> 24 & 0xFF),
(kRectColor >> 16 & 0xFF),
(kRectColor >> 8 & 0xFF),
(kRectColor >> 0 & 0xFF));
for (int y = 0; y < kH/2 && !stop; ++y) {
for (int x = 0; x < kW && !stop; ++x) {
REPORTER_ASSERT(reporter, rectColorPM == pixels[x + y * kW]);
if (rectColorPM != pixels[x + y * kW]) {
stop = true;
}
}
}
stop = false;
for (int y = kH/2; y < kH && !stop; ++y) {
for (int x = 0; x < kW && !stop; ++x) {
REPORTER_ASSERT(reporter, origColorPM == pixels[x + y * kW]);
if (origColorPM != pixels[x + y * kW]) {
stop = true;
}
}
}
}
gpu->deleteTestingOnlyBackendTexture(texHandle);
}
#endif
static void test_canvas_peek(skiatest::Reporter* reporter,
sk_sp<SkSurface>& surface,
const SkImageInfo& requestInfo,
@ -752,56 +820,10 @@ DEF_TEST(surface_rowbytes, reporter) {
}
#if SK_SUPPORT_GPU
static sk_sp<SkSurface> create_gpu_surface_backend_texture(
GrContext* context, int sampleCnt, uint32_t color, GrBackendObject* outTexture) {
const int kWidth = 10;
const int kHeight = 10;
SkAutoTDeleteArray<uint32_t> pixels(new uint32_t[kWidth * kHeight]);
sk_memset32(pixels.get(), color, kWidth * kHeight);
GrBackendTextureDesc desc;
desc.fConfig = kRGBA_8888_GrPixelConfig;
desc.fWidth = kWidth;
desc.fHeight = kHeight;
desc.fFlags = kRenderTarget_GrBackendTextureFlag;
desc.fTextureHandle = context->getGpu()->createTestingOnlyBackendTexture(
pixels.get(), kWidth, kHeight, kRGBA_8888_GrPixelConfig);
desc.fSampleCnt = sampleCnt;
sk_sp<SkSurface> surface = SkSurface::MakeFromBackendTexture(context, desc, nullptr);
if (!surface) {
context->getGpu()->deleteTestingOnlyBackendTexture(desc.fTextureHandle);
return nullptr;
}
*outTexture = desc.fTextureHandle;
return surface;
}
static sk_sp<SkSurface> create_gpu_surface_backend_texture_as_render_target(
GrContext* context, int sampleCnt, uint32_t color, GrBackendObject* outTexture) {
const int kWidth = 10;
const int kHeight = 10;
SkAutoTDeleteArray<uint32_t> pixels(new uint32_t[kWidth * kHeight]);
sk_memset32(pixels.get(), color, kWidth * kHeight);
GrBackendTextureDesc desc;
desc.fConfig = kRGBA_8888_GrPixelConfig;
desc.fWidth = kWidth;
desc.fHeight = kHeight;
desc.fFlags = kRenderTarget_GrBackendTextureFlag;
desc.fTextureHandle = context->getGpu()->createTestingOnlyBackendTexture(
pixels.get(), kWidth, kHeight, kRGBA_8888_GrPixelConfig);
desc.fSampleCnt = sampleCnt;
sk_sp<SkSurface> surface = SkSurface::MakeFromBackendTextureAsRenderTarget(context, desc,
nullptr);
if (!surface) {
context->getGpu()->deleteTestingOnlyBackendTexture(desc.fTextureHandle);
return nullptr;
}
*outTexture = desc.fTextureHandle;
return surface;
}
static void test_surface_clear(skiatest::Reporter* reporter, sk_sp<SkSurface> surface,
std::function<GrSurface*(SkSurface*)> grSurfaceGetter,
uint32_t expectedValue) {
void test_surface_clear(skiatest::Reporter* reporter, sk_sp<SkSurface> surface,
std::function<GrSurface*(SkSurface*)> grSurfaceGetter,
uint32_t expectedValue) {
if (!surface) {
ERRORF(reporter, "Could not create GPU SkSurface.");
return;
@ -809,7 +831,7 @@ static void test_surface_clear(skiatest::Reporter* reporter, sk_sp<SkSurface> su
int w = surface->width();
int h = surface->height();
SkAutoTDeleteArray<uint32_t> pixels(new uint32_t[w * h]);
sk_memset32(pixels.get(), ~expectedValue, w * h);
memset(pixels.get(), ~expectedValue, sizeof(uint32_t) * w * h);
SkAutoTUnref<GrSurface> grSurface(SkSafeRef(grSurfaceGetter(surface.get())));
if (!grSurface) {
@ -839,7 +861,6 @@ static void test_surface_clear(skiatest::Reporter* reporter, sk_sp<SkSurface> su
DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SurfaceClear_Gpu, reporter, ctxInfo) {
GrContext* context = ctxInfo.fGrContext;
std::function<GrSurface*(SkSurface*)> grSurfaceGetters[] = {
[] (SkSurface* s){
GrDrawContext* dc = s->getCanvas()->internal_private_accessTopLayerDrawContext();
@ -849,112 +870,33 @@ DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SurfaceClear_Gpu, reporter, ctxInfo) {
s->getCanvas()->getDevice_just_for_deprecated_compatibility_testing();
return d->accessRenderTarget(); },
[] (SkSurface* s){ sk_sp<SkImage> i(s->makeImageSnapshot());
return as_IB(i)->peekTexture(); }
return as_IB(i)->peekTexture(); },
};
for (auto grSurfaceGetter : grSurfaceGetters) {
// Test that non-wrapped RTs are created clear.
for (auto& surface_func : {&create_gpu_surface, &create_gpu_scratch_surface}) {
auto surface = surface_func(context, kPremul_SkAlphaType, nullptr);
test_surface_clear(reporter, surface, grSurfaceGetter, 0x0);
}
// Wrapped RTs are *not* supposed to clear (to allow client to partially update a surface).
const uint32_t kOrigColor = 0xABABABAB;
for (auto& surfaceFunc : {&create_gpu_surface_backend_texture,
&create_gpu_surface_backend_texture_as_render_target}) {
GrBackendObject textureObject;
auto surface = surfaceFunc(context, 0, kOrigColor, &textureObject);
test_surface_clear(reporter, surface, grSurfaceGetter, kOrigColor);
surface.reset();
context->getGpu()->deleteTestingOnlyBackendTexture(textureObject);
}
}
}
static const int kWidth = 10;
static const int kHeight = 10;
SkAutoTDeleteArray<uint32_t> pixels(new uint32_t[kWidth * kHeight]);
memset(pixels.get(), 0xAB, sizeof(uint32_t) * kWidth * kHeight);
static void test_surface_draw_partially(
skiatest::Reporter* reporter, sk_sp<SkSurface> surface, uint32_t origColor) {
const int kW = surface->width();
const int kH = surface->height();
SkPaint paint;
const SkColor kRectColor = ~origColor | 0xFF000000;
paint.setColor(kRectColor);
surface->getCanvas()->drawRect(SkRect::MakeWH(SkIntToScalar(kW), SkIntToScalar(kH)/2),
paint);
SkAutoTDeleteArray<uint32_t> pixels(new uint32_t[kW * kH]);
sk_memset32(pixels.get(), ~origColor, kW * kH);
SkImageInfo readInfo = SkImageInfo::MakeN32Premul(kW, kH);
SkAssertResult(surface->readPixels(readInfo, pixels.get(), kW * sizeof(uint32_t), 0, 0));
bool stop = false;
SkPMColor origColorPM = SkPackARGB32((origColor >> 24 & 0xFF),
(origColor >> 0 & 0xFF),
(origColor >> 8 & 0xFF),
(origColor >> 16 & 0xFF));
SkPMColor rectColorPM = SkPackARGB32((kRectColor >> 24 & 0xFF),
(kRectColor >> 16 & 0xFF),
(kRectColor >> 8 & 0xFF),
(kRectColor >> 0 & 0xFF));
for (int y = 0; y < kH/2 && !stop; ++y) {
for (int x = 0; x < kW && !stop; ++x) {
REPORTER_ASSERT(reporter, rectColorPM == pixels[x + y * kW]);
if (rectColorPM != pixels[x + y * kW]) {
stop = true;
}
}
}
stop = false;
for (int y = kH/2; y < kH && !stop; ++y) {
for (int x = 0; x < kW && !stop; ++x) {
REPORTER_ASSERT(reporter, origColorPM == pixels[x + y * kW]);
if (origColorPM != pixels[x + y * kW]) {
stop = true;
}
}
}
}
GrBackendObject textureObject =
context->getGpu()->createTestingOnlyBackendTexture(pixels.get(), kWidth, kHeight,
kRGBA_8888_GrPixelConfig);
DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SurfacePartialDraw_Gpu, reporter, ctxInfo) {
GrGpu* gpu = ctxInfo.fGrContext->getGpu();
if (!gpu) {
return;
}
static const uint32_t kOrigColor = 0xFFAABBCC;
GrBackendTextureDesc desc;
desc.fConfig = kRGBA_8888_GrPixelConfig;
desc.fWidth = kWidth;
desc.fHeight = kHeight;
desc.fFlags = kRenderTarget_GrBackendTextureFlag;
desc.fTextureHandle = textureObject;
for (auto& surfaceFunc : {&create_gpu_surface_backend_texture,
&create_gpu_surface_backend_texture_as_render_target}) {
// Validate that we can draw to the canvas and that the original texture color is
// preserved in pixels that aren't rendered to via the surface.
// This works only for non-multisampled case.
GrBackendObject textureObject;
auto surface = surfaceFunc(ctxInfo.fGrContext, 0, kOrigColor, &textureObject);
if (surface) {
test_surface_draw_partially(reporter, surface, kOrigColor);
surface.reset();
gpu->deleteTestingOnlyBackendTexture(textureObject);
}
}
}
DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SurfaceAttachStencil_Gpu, reporter, ctxInfo) {
GrGpu* gpu = ctxInfo.fGrContext->getGpu();
if (!gpu) {
return;
}
static const uint32_t kOrigColor = 0xFFAABBCC;
for (auto& surfaceFunc : {&create_gpu_surface_backend_texture,
&create_gpu_surface_backend_texture_as_render_target}) {
for (int sampleCnt : {0, 4, 8}) {
GrBackendObject textureObject;
auto surface = surfaceFunc(ctxInfo.fGrContext, sampleCnt, kOrigColor, &textureObject);
// Validate that we can attach a stencil buffer to an SkSurface created by either of
// our surface functions.
GrRenderTarget* rt = surface->getCanvas()->internal_private_accessTopLayerDrawContext()
->accessRenderTarget();
REPORTER_ASSERT(reporter,
ctxInfo.fGrContext->resourceProvider()->attachStencilAttachment(rt));
gpu->deleteTestingOnlyBackendTexture(textureObject);
}
auto surface = SkSurface::MakeFromBackendTexture(context, desc, nullptr);
test_surface_clear(reporter, surface, grSurfaceGetter, 0xABABABAB);
context->getGpu()->deleteTestingOnlyBackendTexture(textureObject);
}
}
#endif