Revert "Revert "reject large paths to avoid potential float overflows""
This reverts commit b8f0709aac
.
Attempted fix: update the iData before we return.
Bug: oss-fuzz:8131
Change-Id: If60b8b45df4dcb1deecc18f58cb09644aaa3231d
Reviewed-on: https://skia-review.googlesource.com/127501
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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@ -951,6 +951,12 @@ SkScalar SkDraw::ComputeResScaleForStroking(const SkMatrix& matrix) {
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void SkDraw::drawDevPath(const SkPath& devPath, const SkPaint& paint, bool drawCoverage,
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SkBlitter* customBlitter, bool doFill, SkInitOnceData* iData) const {
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if (SkPathPriv::TooBigForMath(devPath)) {
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if (iData) {
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iData->setEmptyDrawFn();
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}
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return;
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}
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SkBlitter* blitter = nullptr;
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SkAutoBlitterChoose blitterStorage;
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if (nullptr == customBlitter) {
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@ -222,6 +222,28 @@ public:
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static bool IsBadForDAA(const SkPath& path) { return path.fIsBadForDAA; }
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static void SetIsBadForDAA(SkPath& path, bool isBadForDAA) { path.fIsBadForDAA = isBadForDAA; }
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/**
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* Sometimes in the drawing pipeline, we have to perform math on path coordinates, even after
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* the path is in device-coordinates. Tessellation and clipping are two examples. Usually this
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* is pretty modest, but it can involve subtracting/adding coordinates, or multiplying by
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* small constants (e.g. 2,3,4). To try to preflight issues where these optionations could turn
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* finite path values into infinities (or NaNs), we allow the upper drawing code to reject
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* the path if its bounds (in device coordinates) is too close to max float.
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*/
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static bool TooBigForMath(const SkRect& bounds) {
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// This value is just a guess. smaller is safer, but we don't want to reject largish paths
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// that we don't have to.
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constexpr SkScalar scale_down_to_allow_for_small_multiplies = 0.25f;
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constexpr SkScalar max = SK_ScalarMax * scale_down_to_allow_for_small_multiplies;
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// use ! expression so we return true if bounds contains NaN
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return !(bounds.fLeft >= -max && bounds.fTop >= -max &&
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bounds.fRight <= max && bounds.fBottom <= max);
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}
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static bool TooBigForMath(const SkPath& path) {
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return TooBigForMath(path.getBounds());
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}
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// Returns number of valid points for each SkPath::Iter verb
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static int PtsInIter(unsigned verb) {
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static const uint8_t gPtsInVerb[] = {
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