Added "SkRRect::contains(const SkRect&) const"
https://codereview.chromium.org/14200044/ git-svn-id: http://skia.googlecode.com/svn/trunk@8854 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -251,6 +251,12 @@ public:
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this->inset(-dx, -dy, this);
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}
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/**
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* Returns true if 'rect' is wholy inside the RR, and both
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* are not empty.
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*/
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bool contains(const SkRect& rect) const;
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SkDEBUGCODE(void validate() const;)
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enum {
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@ -280,6 +286,7 @@ private:
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// uninitialized data
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void computeType() const;
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bool checkCornerContainment(SkScalar x, SkScalar y) const;
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// to access fRadii directly
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friend class SkPath;
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@ -134,6 +134,12 @@ bool SkRRect::contains(SkScalar x, SkScalar y) const {
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// We know the point is inside the RR's bounds. The only way it can
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// be out is if it outside one of the corners
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return checkCornerContainment(x, y);
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}
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// This method determines if a point known to be inside the RRect's bounds is
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// inside all the corners.
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bool SkRRect::checkCornerContainment(SkScalar x, SkScalar y) const {
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SkPoint canonicalPt; // (x,y) translated to one of the quadrants
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int index;
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@ -179,9 +185,32 @@ bool SkRRect::contains(SkScalar x, SkScalar y) const {
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// x^2 y^2
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// ----- + ----- <= 1
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// a^2 b^2
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SkScalar dist = SkScalarDiv(SkScalarSquare(canonicalPt.fX), SkScalarSquare(fRadii[index].fX)) +
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SkScalarDiv(SkScalarSquare(canonicalPt.fY), SkScalarSquare(fRadii[index].fY));
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return dist <= SK_Scalar1;
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// or :
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// b^2*x^2 + a^2*y^2 <= (ab)^2
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SkScalar dist = SkScalarMul(SkScalarSquare(canonicalPt.fX), SkScalarSquare(fRadii[index].fY)) +
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SkScalarMul(SkScalarSquare(canonicalPt.fY), SkScalarSquare(fRadii[index].fX));
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return dist <= SkScalarSquare(SkScalarMul(fRadii[index].fX, fRadii[index].fY));
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}
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bool SkRRect::contains(const SkRect& rect) const {
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if (!this->getBounds().contains(rect)) {
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// If 'rect' isn't contained by the RR's bounds then the
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// RR definitely doesn't contain it
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return false;
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}
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if (this->isRect()) {
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// the prior test was sufficient
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return true;
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}
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// At this point we know all four corners of 'rect' are inside the
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// bounds of of this RR. Check to make sure all the corners are inside
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// all the curves
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return this->checkCornerContainment(rect.fLeft, rect.fTop) &&
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this->checkCornerContainment(rect.fRight, rect.fTop) &&
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this->checkCornerContainment(rect.fRight, rect.fBottom) &&
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this->checkCornerContainment(rect.fLeft, rect.fBottom);
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}
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// There is a simplified version of this method in setRectXY
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@ -317,6 +317,140 @@ static void test_round_rect_iffy_parameters(skiatest::Reporter* reporter) {
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REPORTER_ASSERT(reporter, 0.0f == p2.fY);
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}
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// Move a small box from the start position by (stepX, stepY) 'numSteps' times
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// testing for containment in 'rr' at each step.
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static void test_direction(skiatest::Reporter* reporter, const SkRRect &rr,
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SkScalar initX, int stepX, SkScalar initY, int stepY,
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int numSteps, const bool* contains) {
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SkScalar x = initX, y = initY;
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for (int i = 0; i < numSteps; ++i) {
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SkRect test = SkRect::MakeXYWH(x, y,
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stepX ? SkIntToScalar(stepX) : SK_Scalar1,
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stepY ? SkIntToScalar(stepY) : SK_Scalar1);
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test.sort();
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REPORTER_ASSERT(reporter, contains[i] == rr.contains(test));
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x += stepX;
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y += stepY;
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}
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}
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// Exercise the RR's contains rect method
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static void test_round_rect_contains_rect(skiatest::Reporter* reporter) {
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static const int kNumRRects = 4;
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static const SkVector gRadii[kNumRRects][4] = {
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{ { 0, 0 }, { 0, 0 }, { 0, 0 }, { 0, 0 } }, // rect
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{ { 20, 20 }, { 20, 20 }, { 20, 20 }, { 20, 20 } }, // circle
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{ { 10, 10 }, { 10, 10 }, { 10, 10 }, { 10, 10 } }, // simple
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{ { 0, 0 }, { 20, 20 }, { 10, 10 }, { 30, 30 } } // complex
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};
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SkRRect rrects[kNumRRects];
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for (int i = 0; i < kNumRRects; ++i) {
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rrects[i].setRectRadii(SkRect::MakeWH(40, 40), gRadii[i]);
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}
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// First test easy outs - boxes that are obviously out on
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// each corner and edge
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static const SkRect easyOuts[] = {
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{ -5, -5, 5, 5 }, // NW
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{ 15, -5, 20, 5 }, // N
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{ 35, -5, 45, 5 }, // NE
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{ 35, 15, 45, 20 }, // E
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{ 35, 45, 35, 45 }, // SE
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{ 15, 35, 20, 45 }, // S
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{ -5, 35, 5, 45 }, // SW
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{ -5, 15, 5, 20 } // W
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};
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for (int i = 0; i < kNumRRects; ++i) {
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for (size_t j = 0; j < SK_ARRAY_COUNT(easyOuts); ++j) {
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REPORTER_ASSERT(reporter, !rrects[i].contains(easyOuts[j]));
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}
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}
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// Now test non-trivial containment. For each compass
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// point walk a 1x1 rect in from the edge of the bounding
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// rect
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static const int kNumSteps = 15;
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bool answers[kNumRRects][8][kNumSteps] = {
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// all the test rects are inside the degenerate rrect
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{
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// rect
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{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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},
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// for the circle we expect 6 blocks to be out on the
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// corners (then the rest in) and only the first block
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// out on the vertical and horizontal axes (then
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// the rest in)
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{
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// circle
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{ 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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{ 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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{ 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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{ 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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{ 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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{ 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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{ 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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{ 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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},
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// for the simple round rect we expect 3 out on
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// the corners (then the rest in) and no blocks out
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// on the vertical and horizontal axes
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{
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// simple RR
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{ 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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{ 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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{ 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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{ 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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},
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// for the complex case the answer is different for each direction
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{
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// complex RR
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// all in for NW (rect) corner (same as rect case)
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{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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// only first block out for N (same as circle case)
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{ 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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// first 6 blocks out for NE (same as circle case)
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{ 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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// only first block out for E (same as circle case)
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{ 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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// first 3 blocks out for SE (same as simple case)
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{ 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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// first two blocks out for S
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{ 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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// first 9 blocks out for SW
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 },
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// first two blocks out for W (same as S)
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{ 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
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}
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};
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for (int i = 0; i < kNumRRects; ++i) {
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test_direction(reporter, rrects[i], 0, 1, 0, 1, kNumSteps, answers[i][0]); // NW
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test_direction(reporter, rrects[i], 19.5f, 0, 0, 1, kNumSteps, answers[i][1]); // N
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test_direction(reporter, rrects[i], 40, -1, 0, 1, kNumSteps, answers[i][2]); // NE
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test_direction(reporter, rrects[i], 40, -1, 19.5f, 0, kNumSteps, answers[i][3]); // E
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test_direction(reporter, rrects[i], 40, -1, 40, -1, kNumSteps, answers[i][4]); // SE
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test_direction(reporter, rrects[i], 19.5f, 0, 40, -1, kNumSteps, answers[i][5]); // S
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test_direction(reporter, rrects[i], 0, 1, 40, -1, kNumSteps, answers[i][6]); // SW
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test_direction(reporter, rrects[i], 0, 1, 19.5f, 0, kNumSteps, answers[i][7]); // W
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}
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}
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static void TestRoundRect(skiatest::Reporter* reporter) {
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test_round_rect_basic(reporter);
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test_round_rect_rects(reporter);
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@ -324,6 +458,7 @@ static void TestRoundRect(skiatest::Reporter* reporter) {
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test_round_rect_general(reporter);
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test_round_rect_iffy_parameters(reporter);
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test_inset(reporter);
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test_round_rect_contains_rect(reporter);
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}
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#include "TestClassDef.h"
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