Add back compressed image upload (accidently removed in earlier refactor)

Review URL: http://codereview.appspot.com/5468043/



git-svn-id: http://skia.googlecode.com/svn/trunk@2843 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
bsalomon@google.com 2011-12-09 16:14:25 +00:00
parent 6b67e21b65
commit 32e4d2aa48

View File

@ -147,7 +147,7 @@ static bool fbo_test(const GrGLInterface* gl, int w, int h) {
GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, testRTTex));
// some implementations require texture to be mip-map complete before
// FBO with level 0 bound as color attachment will be framebuffer complete.
GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
GR_GL_TEXTURE_MIN_FILTER,
GR_GL_NEAREST));
GR_GL_CALL(gl, TexImage2D(GR_GL_TEXTURE_2D, 0, GR_GL_RGBA, w, h,
@ -777,6 +777,11 @@ bool GrGpuGL::uploadTexData(const GrGLTexture::Desc& desc,
return false;
}
if (!isNewTexture && GR_GL_PALETTE8_RGBA8 == desc.fInternalFormat) {
// paletted textures cannot be updated
return false;
}
/*
* check whether to allocate a temporary buffer for flipping y or
* because our srcData has extra bytes past each row. If so, we need
@ -831,11 +836,30 @@ bool GrGpuGL::uploadTexData(const GrGLTexture::Desc& desc,
0 == left && 0 == top &&
desc.fWidth == width && desc.fHeight == height) {
GrGLClearErr(this->glInterface());
GR_GL_CALL_NOERRCHECK(this->glInterface(),
TexImage2D(GR_GL_TEXTURE_2D, 0,
desc.fInternalFormat,
desc.fWidth, desc.fHeight, 0,
externalFormat, externalType, data));
if (GR_GL_PALETTE8_RGBA8 == desc.fInternalFormat) {
GrGLsizei imageSize = desc.fWidth * desc.fHeight +
kGrColorTableSize;
GR_GL_CALL_NOERRCHECK(this->glInterface(),
CompressedTexImage2D(GR_GL_TEXTURE_2D,
0, // level
desc.fInternalFormat,
desc.fWidth,
desc.fHeight,
0, // border
imageSize,
data));
} else {
GR_GL_CALL_NOERRCHECK(this->glInterface(),
TexImage2D(GR_GL_TEXTURE_2D,
0, // level
desc.fInternalFormat,
desc.fWidth,
desc.fHeight,
0, // border
externalFormat,
externalType,
data));
}
if (GR_GL_GET_ERROR(this->glInterface()) != GR_GL_NO_ERROR) {
return false;
}
@ -2247,8 +2271,8 @@ bool GrGpuGL::canBeTexture(GrPixelConfig config,
switch (config) {
case kRGBA_8888_PM_GrPixelConfig:
case kRGBA_8888_UPM_GrPixelConfig:
*externalFormat = GR_GL_RGBA;
*internalFormat = GR_GL_RGBA;
*externalFormat = GR_GL_RGBA;
*externalType = GR_GL_UNSIGNED_BYTE;
break;
case kBGRA_8888_PM_GrPixelConfig:
@ -2256,36 +2280,37 @@ bool GrGpuGL::canBeTexture(GrPixelConfig config,
if (!fGLCaps.fBGRAFormatSupport) {
return false;
}
*externalFormat = GR_GL_BGRA;
if (fGLCaps.fBGRAIsInternalFormat) {
*internalFormat = GR_GL_BGRA;
} else {
*internalFormat = GR_GL_RGBA;
}
*externalFormat = GR_GL_BGRA;
*externalType = GR_GL_UNSIGNED_BYTE;
break;
case kRGB_565_GrPixelConfig:
*externalFormat = GR_GL_RGB;
*internalFormat = GR_GL_RGB;
*externalFormat = GR_GL_RGB;
*externalType = GR_GL_UNSIGNED_SHORT_5_6_5;
break;
case kRGBA_4444_GrPixelConfig:
*externalFormat = GR_GL_RGBA;
*internalFormat = GR_GL_RGBA;
*externalFormat = GR_GL_RGBA;
*externalType = GR_GL_UNSIGNED_SHORT_4_4_4_4;
break;
case kIndex_8_GrPixelConfig:
if (this->getCaps().f8BitPaletteSupport) {
*externalFormat = GR_GL_PALETTE8_RGBA8;
*internalFormat = GR_GL_PALETTE8_RGBA8;
*externalType = GR_GL_UNSIGNED_BYTE; // unused I think
// glCompressedTexImage doesn't take external params
*externalFormat = GR_GL_PALETTE8_RGBA8;
*externalType = GR_GL_UNSIGNED_BYTE;
} else {
return false;
}
break;
case kAlpha_8_GrPixelConfig:
*externalFormat = GR_GL_ALPHA;
*internalFormat = GR_GL_ALPHA;
*externalFormat = GR_GL_ALPHA;
*externalType = GR_GL_UNSIGNED_BYTE;
break;
default: