Add SkCanvasStack and update the Canvas utilities to use it.
BUG= R=reed@google.com Review URL: https://codereview.chromium.org/23865004 git-svn-id: http://skia.googlecode.com/svn/trunk@11081 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -66,6 +66,8 @@
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'../src/utils/SkBitSet.h',
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'../src/utils/SkBoundaryPatch.cpp',
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'../src/utils/SkCamera.cpp',
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'../src/utils/SkCanvasStack.h',
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'../src/utils/SkCanvasStack.cpp',
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'../src/utils/SkCanvasStateUtils.cpp',
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'../src/utils/SkCubicInterval.cpp',
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'../src/utils/SkCullPoints.cpp',
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@ -16,9 +16,9 @@ public:
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SkNWayCanvas(int width, int height);
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virtual ~SkNWayCanvas();
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void addCanvas(SkCanvas*);
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void removeCanvas(SkCanvas*);
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void removeAll();
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virtual void addCanvas(SkCanvas*);
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virtual void removeCanvas(SkCanvas*);
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virtual void removeAll();
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///////////////////////////////////////////////////////////////////////////
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// These are forwarded to the N canvases we're referencing
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@ -79,11 +79,12 @@ public:
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virtual void addComment(const char* kywd, const char* value) SK_OVERRIDE;
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virtual void endCommentGroup() SK_OVERRIDE;
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private:
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protected:
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SkTDArray<SkCanvas*> fList;
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class Iter;
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private:
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typedef SkCanvas INHERITED;
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};
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108
src/utils/SkCanvasStack.cpp
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108
src/utils/SkCanvasStack.cpp
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@ -0,0 +1,108 @@
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/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkCanvasStack.h"
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SkCanvasStack::SkCanvasStack(int width, int height)
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: INHERITED(width, height) {}
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SkCanvasStack::~SkCanvasStack() {
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this->removeAll();
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}
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void SkCanvasStack::pushCanvas(SkCanvas* canvas, const SkIPoint& origin) {
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if (canvas) {
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// compute the bounds of this canvas
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const SkIRect canvasBounds = SkIRect::MakeSize(canvas->getDeviceSize());
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// push the canvas onto the stack
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this->INHERITED::addCanvas(canvas);
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// push the canvas data onto the stack
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CanvasData* data = &fCanvasData.push_back();
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data->origin = origin;
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data->requiredClip.setRect(canvasBounds);
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// subtract this region from the canvas objects already on the stack.
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// This ensures they do not draw into the space occupied by the layers
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// above them.
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for (int i = fList.count() - 1; i > 0; --i) {
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SkIRect localBounds = canvasBounds;
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localBounds.offset(origin - fCanvasData[i-1].origin);
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fCanvasData[i-1].requiredClip.op(localBounds, SkRegion::kDifference_Op);
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fList[i-i]->clipRegion(fCanvasData[i-1].requiredClip);
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}
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}
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SkASSERT(fList.count() == fCanvasData.count());
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}
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void SkCanvasStack::removeAll() {
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fCanvasData.reset();
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this->INHERITED::removeAll();
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}
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/**
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* Traverse all canvases (e.g. layers) the stack and ensure that they are clipped
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* to their bounds and that the area covered by any canvas higher in the stack is
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* also clipped out.
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*/
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void SkCanvasStack::clipToZOrderedBounds() {
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SkASSERT(fList.count() == fCanvasData.count());
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for (int i = 0; i < fList.count(); ++i) {
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fList[i]->clipRegion(fCanvasData[i].requiredClip, SkRegion::kIntersect_Op);
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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/**
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* We need to handle setMatrix specially as it overwrites the matrix in each
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* canvas unlike all other matrix operations (i.e. translate, scale, etc) which
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* just pre-concatenate with the existing matrix.
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*/
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void SkCanvasStack::setMatrix(const SkMatrix& matrix) {
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SkASSERT(fList.count() == fCanvasData.count());
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for (int i = 0; i < fList.count(); ++i) {
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SkMatrix tempMatrix = matrix;
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tempMatrix.postTranslate(SkIntToScalar(-fCanvasData[i].origin.x()),
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SkIntToScalar(-fCanvasData[i].origin.y()));
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fList[i]->setMatrix(tempMatrix);
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}
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this->SkCanvas::setMatrix(matrix);
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}
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bool SkCanvasStack::clipRect(const SkRect& r, SkRegion::Op op, bool aa) {
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bool result = this->INHERITED::clipRect(r, op, aa);
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this->clipToZOrderedBounds();
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return result;
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}
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bool SkCanvasStack::clipRRect(const SkRRect& rr, SkRegion::Op op, bool aa) {
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bool result = this->INHERITED::clipRRect(rr, op, aa);
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this->clipToZOrderedBounds();
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return result;
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}
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bool SkCanvasStack::clipPath(const SkPath& p, SkRegion::Op op, bool aa) {
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bool result = this->INHERITED::clipPath(p, op, aa);
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this->clipToZOrderedBounds();
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return result;
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}
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bool SkCanvasStack::clipRegion(const SkRegion& deviceRgn, SkRegion::Op op) {
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SkASSERT(fList.count() == fCanvasData.count());
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for (int i = 0; i < fList.count(); ++i) {
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SkRegion tempRegion;
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deviceRgn.translate(-fCanvasData[i].origin.x(),
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-fCanvasData[i].origin.y(), &tempRegion);
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tempRegion.op(fCanvasData[i].requiredClip, SkRegion::kIntersect_Op);
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fList[i]->clipRegion(tempRegion, op);
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}
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return this->SkCanvas::clipRegion(deviceRgn, op);
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}
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52
src/utils/SkCanvasStack.h
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52
src/utils/SkCanvasStack.h
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@ -0,0 +1,52 @@
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/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkCanvasStack_DEFINED
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#define SkCanvasStack_DEFINED
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#include "SkNWayCanvas.h"
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#include "SkTArray.h"
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class SkCanvasStack : public SkNWayCanvas {
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public:
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SkCanvasStack(int width, int height);
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virtual ~SkCanvasStack();
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void pushCanvas(SkCanvas* canvas, const SkIPoint& origin);
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virtual void removeAll() SK_OVERRIDE;
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/*
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* The following add/remove canvas methods are overrides from SkNWayCanvas
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* that do not make sense in the context of our CanvasStack, but since we
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* can share most of the other implementation of NWay we override those
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* methods to be no-ops.
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*/
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virtual void addCanvas(SkCanvas*) SK_OVERRIDE { SkASSERT(!"Invalid Op"); }
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virtual void removeCanvas(SkCanvas*) SK_OVERRIDE { SkASSERT(!"Invalid Op"); }
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virtual void setMatrix(const SkMatrix& matrix) SK_OVERRIDE;
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virtual bool clipRect(const SkRect&, SkRegion::Op, bool) SK_OVERRIDE;
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virtual bool clipRRect(const SkRRect&, SkRegion::Op, bool) SK_OVERRIDE;
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virtual bool clipPath(const SkPath&, SkRegion::Op, bool) SK_OVERRIDE;
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virtual bool clipRegion(const SkRegion& deviceRgn,
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SkRegion::Op) SK_OVERRIDE;
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private:
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void clipToZOrderedBounds();
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struct CanvasData {
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SkIPoint origin;
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SkRegion requiredClip;
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};
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SkTArray<CanvasData> fCanvasData;
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typedef SkNWayCanvas INHERITED;
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};
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#endif
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@ -9,7 +9,7 @@
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#include "SkBitmapDevice.h"
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#include "SkCanvas.h"
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#include "SkNWayCanvas.h"
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#include "SkCanvasStack.h"
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#include "SkWriter32.h"
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#define CANVAS_STATE_VERSION 1
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@ -316,18 +316,19 @@ SkCanvas* SkCanvasStateUtils::CreateFromCanvasState(const SkCanvasState* state)
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return NULL;
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}
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SkAutoTUnref<SkNWayCanvas> canvas(SkNEW_ARGS(SkNWayCanvas, (state->width, state->height)));
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SkAutoTUnref<SkCanvasStack> canvas(SkNEW_ARGS(SkCanvasStack, (state->width, state->height)));
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// setup the matrix and clip on the n-way canvas
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setup_canvas_from_MC_state(state->mcState, canvas);
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// Iterate over the layers and add them to the n-way canvas
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for (int i = 0; i < state->layerCount; ++i) {
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for (int i = state->layerCount - 1; i >= 0; --i) {
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SkAutoTUnref<SkCanvas> canvasLayer(create_canvas_from_canvas_layer(state->layers[i]));
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if (!canvasLayer.get()) {
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return NULL;
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}
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canvas->addCanvas(canvasLayer.get());
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canvas->pushCanvas(canvasLayer.get(), SkIPoint::Make(state->layers[i].x,
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state->layers[i].y));
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}
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return canvas.detach();
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@ -16,7 +16,6 @@
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#include "SkRRect.h"
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static void test_complex_layers(skiatest::Reporter* reporter) {
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const int WIDTH = 400;
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const int HEIGHT = 400;
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const int SPACER = 10;
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@ -91,6 +90,95 @@ static void test_complex_layers(skiatest::Reporter* reporter) {
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////////////////////////////////////////////////////////////////////////////////
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static void test_complex_clips(skiatest::Reporter* reporter) {
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const int WIDTH = 400;
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const int HEIGHT = 400;
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const SkScalar SPACER = SkIntToScalar(10);
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SkRect layerRect = SkRect::MakeWH(SkIntToScalar(WIDTH), SkIntToScalar(HEIGHT / 4));
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layerRect.inset(2*SPACER, 2*SPACER);
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SkRect clipRect = layerRect;
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clipRect.fRight = clipRect.fLeft + (clipRect.width() / 2) - (2*SPACER);
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clipRect.outset(SPACER, SPACER);
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SkIRect regionBounds;
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clipRect.roundIn(®ionBounds);
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regionBounds.offset(clipRect.width() + (2*SPACER), 0);
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SkIRect regionInterior = regionBounds;
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regionInterior.inset(SPACER*3, SPACER*3);
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SkRegion clipRegion;
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clipRegion.setRect(regionBounds);
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clipRegion.op(regionInterior, SkRegion::kDifference_Op);
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const SkRegion::Op clipOps[] = { SkRegion::kIntersect_Op,
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SkRegion::kIntersect_Op,
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SkRegion::kReplace_Op,
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};
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const SkCanvas::SaveFlags flags[] = { SkCanvas::kARGB_NoClipLayer_SaveFlag,
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SkCanvas::kARGB_ClipLayer_SaveFlag,
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SkCanvas::kARGB_NoClipLayer_SaveFlag,
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};
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REPORTER_ASSERT(reporter, sizeof(clipOps) == sizeof(flags));
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const int layerCombinations = sizeof(flags) / sizeof(SkCanvas::SaveFlags);
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SkBitmap bitmaps[2];
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for (int i = 0; i < 2; ++i) {
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bitmaps[i].setConfig(SkBitmap::kARGB_8888_Config, WIDTH, HEIGHT);
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bitmaps[i].allocPixels();
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SkCanvas canvas(bitmaps[i]);
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canvas.drawColor(SK_ColorRED);
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SkRegion localRegion = clipRegion;
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for (int j = 0; j < layerCombinations; ++j) {
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canvas.saveLayerAlpha(&layerRect, 128, flags[j]);
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SkCanvasState* state = NULL;
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SkCanvas* tmpCanvas = NULL;
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if (i) {
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state = SkCanvasStateUtils::CaptureCanvasState(&canvas);
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REPORTER_ASSERT(reporter, state);
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tmpCanvas = SkCanvasStateUtils::CreateFromCanvasState(state);
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REPORTER_ASSERT(reporter, tmpCanvas);
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} else {
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tmpCanvas = SkRef(&canvas);
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}
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tmpCanvas->save();
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tmpCanvas->clipRect(clipRect, clipOps[j]);
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tmpCanvas->drawColor(SK_ColorBLUE);
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tmpCanvas->restore();
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tmpCanvas->clipRegion(localRegion, clipOps[j]);
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tmpCanvas->drawColor(SK_ColorBLUE);
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tmpCanvas->unref();
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SkCanvasStateUtils::ReleaseCanvasState(state);
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canvas.restore();
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// translate the canvas and region for the next iteration
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canvas.translate(0, 2*(layerRect.height() + SPACER));
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localRegion.translate(0, 2*(layerRect.height() + SPACER));
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}
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}
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// now we memcmp the two bitmaps
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REPORTER_ASSERT(reporter, bitmaps[0].getSize() == bitmaps[1].getSize());
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REPORTER_ASSERT(reporter, !memcmp(bitmaps[0].getPixels(),
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bitmaps[1].getPixels(),
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bitmaps[0].getSize()));
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}
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////////////////////////////////////////////////////////////////////////////////
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class TestDrawFilter : public SkDrawFilter {
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public:
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virtual bool filter(SkPaint*, Type) SK_OVERRIDE { return true; }
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@ -134,6 +222,7 @@ static void test_soft_clips(skiatest::Reporter* reporter) {
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static void test_canvas_state_utils(skiatest::Reporter* reporter) {
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test_complex_layers(reporter);
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test_complex_clips(reporter);
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test_draw_filters(reporter);
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test_soft_clips(reporter);
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}
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