Implement array == and != on SPIR-V.
GLSL (post-ES2) allows array comparison: http://screen/8gryPvb9T7gndyb Unfortunately, because ES2 does not support array comparisons, we can't add this test to the dm test suite. Change-Id: I06b71683e49b2631669cff801dc647951a81a299 Bug: skia:11849 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/394162 Commit-Queue: John Stiles <johnstiles@google.com> Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
This commit is contained in:
parent
e3d469325c
commit
3509210622
@ -318,6 +318,7 @@ sksl_shared_tests = [
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"/sksl/intrinsics/Trunc.sksl",
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"/sksl/intrinsics/UintBitsToFloat.sksl",
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"/sksl/intrinsics/Unpack.sksl",
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"/sksl/shared/ArrayComparison.sksl",
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"/sksl/shared/ArrayConstructors.sksl",
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"/sksl/shared/ArrayIndexTypes.sksl",
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"/sksl/shared/ArrayTypes.sksl",
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17
resources/sksl/shared/ArrayComparison.sksl
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17
resources/sksl/shared/ArrayComparison.sksl
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@ -0,0 +1,17 @@
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uniform half4 colorGreen, colorRed;
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struct S {
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int x, y;
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};
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half4 main() {
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float f1[4] = float[4](1, 2, 3, 4);
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float f2[4] = float[4](1, 2, 3, 4);
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float f3[4] = float[4](1, 2, 3, -4);
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S s1[3] = S[3](S(1, 2), S(3, 4), S(5, 6));
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S s2[3] = S[3](S(1, 2), S(0, 0), S(5, 6));
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S s3[3] = S[3](S(1, 2), S(3, 4), S(5, 6));
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return (f1 == f2) && (f1 != f3) && (s1 != s2) && (s3 == s1) ? colorGreen : colorRed;
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}
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@ -2400,6 +2400,9 @@ SpvId SPIRVCodeGenerator::writeBinaryExpression(const Type& leftType, SpvId lhs,
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if (operandType->isStruct()) {
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return this->writeStructComparison(*operandType, lhs, op, rhs, out);
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}
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if (operandType->isArray()) {
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return this->writeArrayComparison(*operandType, lhs, op, rhs, out);
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}
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SkASSERT(resultType.isBoolean());
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const Type* tmpType;
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if (operandType->isVector()) {
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@ -2422,6 +2425,9 @@ SpvId SPIRVCodeGenerator::writeBinaryExpression(const Type& leftType, SpvId lhs,
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if (operandType->isStruct()) {
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return this->writeStructComparison(*operandType, lhs, op, rhs, out);
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}
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if (operandType->isArray()) {
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return this->writeArrayComparison(*operandType, lhs, op, rhs, out);
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}
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[[fallthrough]];
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case Token::Kind::TK_LOGICALXOR:
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SkASSERT(resultType.isBoolean());
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@ -2512,22 +2518,49 @@ SpvId SPIRVCodeGenerator::writeBinaryExpression(const Type& leftType, SpvId lhs,
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}
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}
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SpvId SPIRVCodeGenerator::writeArrayComparison(const Type& arrayType, SpvId lhs, Operator op,
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SpvId rhs, OutputStream& out) {
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// The inputs must be arrays, and the op must be == or !=.
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SkASSERT(op.kind() == Token::Kind::TK_EQEQ || op.kind() == Token::Kind::TK_NEQ);
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SkASSERT(arrayType.isArray());
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const Type& componentType = arrayType.componentType();
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const SpvId componentTypeId = this->getType(componentType);
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const int arraySize = arrayType.columns();
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SkASSERT(arraySize > 0);
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// Synthesize equality checks for each item in the array.
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const Type& boolType = *fContext.fTypes.fBool;
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SpvId allComparisons = (SpvId)-1;
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for (int index = 0; index < arraySize; ++index) {
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// Get the left and right item in the array.
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SpvId itemL = this->nextId(&componentType);
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this->writeInstruction(SpvOpCompositeExtract, componentTypeId, itemL, lhs, index, out);
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SpvId itemR = this->nextId(&componentType);
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this->writeInstruction(SpvOpCompositeExtract, componentTypeId, itemR, rhs, index, out);
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// Use `writeBinaryExpression` with the requested == or != operator on these items.
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SpvId comparison = this->writeBinaryExpression(componentType, itemL, op,
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componentType, itemR, boolType, out);
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// Merge this comparison result with all the other comparisons we've done.
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allComparisons = this->mergeComparisons(comparison, allComparisons, op, out);
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}
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return allComparisons;
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}
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SpvId SPIRVCodeGenerator::writeStructComparison(const Type& structType, SpvId lhs, Operator op,
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SpvId rhs, OutputStream& out) {
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// The inputs must be structs containing fields, and the op must be == or !=.
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SkASSERT(structType.isStruct());
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SkASSERT(op.kind() == Token::Kind::TK_EQEQ || op.kind() == Token::Kind::TK_NEQ);
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SkASSERT(structType.isStruct());
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const std::vector<Type::Field>& fields = structType.fields();
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SkASSERT(!fields.empty());
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// Synthesize equality checks for each field in the struct.
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const Type& boolType = *fContext.fTypes.fBool;
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SpvId boolTypeId = this->getType(boolType);
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SpvId allComparisons = (SpvId)-1;
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for (int index = 0; index < (int)fields.size(); ++index) {
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// Get the left and right versions of this field.
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const Type& fieldType = *fields[index].fType;
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SpvId fieldTypeId = this->getType(fieldType);
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const SpvId fieldTypeId = this->getType(fieldType);
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SpvId fieldL = this->nextId(&fieldType);
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this->writeInstruction(SpvOpCompositeExtract, fieldTypeId, fieldL, lhs, index, out);
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@ -2536,30 +2569,38 @@ SpvId SPIRVCodeGenerator::writeStructComparison(const Type& structType, SpvId lh
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// Use `writeBinaryExpression` with the requested == or != operator on these fields.
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SpvId comparison = this->writeBinaryExpression(fieldType, fieldL, op, fieldType, fieldR,
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boolType, out);
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// If this is the first field, we don't need to merge comparison results with anything.
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if (allComparisons == (SpvId)-1) {
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allComparisons = comparison;
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continue;
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}
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// Use LogicalAnd or LogicalOr to combine the comparison with all the other comparisons.
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SpvId logicalOp = this->nextId(&boolType);
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switch (op.kind()) {
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case Token::Kind::TK_EQEQ:
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this->writeInstruction(SpvOpLogicalAnd, boolTypeId, logicalOp,
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comparison, allComparisons, out);
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break;
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case Token::Kind::TK_NEQ:
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this->writeInstruction(SpvOpLogicalOr, boolTypeId, logicalOp,
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comparison, allComparisons, out);
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break;
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default:
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return (SpvId)-1;
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}
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allComparisons = logicalOp;
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// Merge this comparison result with all the other comparisons we've done.
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allComparisons = this->mergeComparisons(comparison, allComparisons, op, out);
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}
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return allComparisons;
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}
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SpvId SPIRVCodeGenerator::mergeComparisons(SpvId comparison, SpvId allComparisons, Operator op,
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OutputStream& out) {
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// If this is the first entry, we don't need to merge comparison results with anything.
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if (allComparisons == (SpvId)-1) {
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return comparison;
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}
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// Use LogicalAnd or LogicalOr to combine the comparison with all the other comparisons.
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const Type& boolType = *fContext.fTypes.fBool;
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SpvId boolTypeId = this->getType(boolType);
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SpvId logicalOp = this->nextId(&boolType);
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switch (op.kind()) {
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case Token::Kind::TK_EQEQ:
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this->writeInstruction(SpvOpLogicalAnd, boolTypeId, logicalOp,
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comparison, allComparisons, out);
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break;
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case Token::Kind::TK_NEQ:
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this->writeInstruction(SpvOpLogicalOr, boolTypeId, logicalOp,
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comparison, allComparisons, out);
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break;
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default:
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SkDEBUGFAILF("mergeComparisons only supports == and !=, not %s", op.operatorName());
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return (SpvId)-1;
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}
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return logicalOp;
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}
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static float division_by_literal_value(Operator op, const Expression& right) {
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// If this is a division by a literal value, returns that literal value. Otherwise, returns 0.
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if (op.kind() == Token::Kind::TK_SLASH && right.is<FloatLiteral>()) {
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@ -328,6 +328,15 @@ private:
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SpvId writeStructComparison(const Type& structType, SpvId lhs, Operator op, SpvId rhs,
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OutputStream& out);
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SpvId writeArrayComparison(const Type& structType, SpvId lhs, Operator op, SpvId rhs,
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OutputStream& out);
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// Used by writeStructComparison and writeArrayComparison to logically combine field-by-field
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// comparisons into an overall comparison result.
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// - `a.x == b.x` merged with `a.y == b.y` generates `(a.x == b.x) && (a.y == b.y)`
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// - `a.x != b.x` merged with `a.y != b.y` generates `(a.x != b.x) || (a.y != b.y)`
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SpvId mergeComparisons(SpvId comparison, SpvId allComparisons, Operator op, OutputStream& out);
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SpvId writeComponentwiseMatrixBinary(const Type& operandType, SpvId lhs, SpvId rhs,
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SpvOp_ floatOperator, SpvOp_ intOperator,
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OutputStream& out);
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243
tests/sksl/shared/ArrayComparison.asm.frag
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243
tests/sksl/shared/ArrayComparison.asm.frag
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OpCapability Shader
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%1 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor %sk_Clockwise
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OpExecutionMode %_entrypoint_v OriginUpperLeft
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OpName %sk_FragColor "sk_FragColor"
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OpName %sk_Clockwise "sk_Clockwise"
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OpName %_UniformBuffer "_UniformBuffer"
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OpMemberName %_UniformBuffer 0 "colorGreen"
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OpMemberName %_UniformBuffer 1 "colorRed"
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OpName %_entrypoint_v "_entrypoint_v"
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OpName %main "main"
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OpName %f1 "f1"
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OpName %f2 "f2"
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OpName %f3 "f3"
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OpName %S "S"
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OpMemberName %S 0 "x"
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OpMemberName %S 1 "y"
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OpName %s1 "s1"
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OpName %s2 "s2"
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OpName %s3 "s3"
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OpDecorate %sk_FragColor RelaxedPrecision
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OpDecorate %sk_FragColor Location 0
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OpDecorate %sk_FragColor Index 0
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OpDecorate %sk_Clockwise BuiltIn FrontFacing
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OpMemberDecorate %_UniformBuffer 0 Offset 0
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OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision
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OpMemberDecorate %_UniformBuffer 1 Offset 16
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OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision
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OpDecorate %_UniformBuffer Block
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OpDecorate %10 Binding 0
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OpDecorate %10 DescriptorSet 0
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OpDecorate %_arr_float_int_4 ArrayStride 16
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OpMemberDecorate %S 0 Offset 0
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OpMemberDecorate %S 1 Offset 4
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OpDecorate %_arr_S_int_3 ArrayStride 16
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OpDecorate %99 RelaxedPrecision
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OpDecorate %100 RelaxedPrecision
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OpDecorate %133 RelaxedPrecision
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OpDecorate %134 RelaxedPrecision
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OpDecorate %172 RelaxedPrecision
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OpDecorate %174 RelaxedPrecision
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OpDecorate %175 RelaxedPrecision
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%float = OpTypeFloat 32
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%v4float = OpTypeVector %float 4
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%_ptr_Output_v4float = OpTypePointer Output %v4float
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%sk_FragColor = OpVariable %_ptr_Output_v4float Output
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%bool = OpTypeBool
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%_ptr_Input_bool = OpTypePointer Input %bool
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%sk_Clockwise = OpVariable %_ptr_Input_bool Input
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%_UniformBuffer = OpTypeStruct %v4float %v4float
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%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer
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%10 = OpVariable %_ptr_Uniform__UniformBuffer Uniform
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%void = OpTypeVoid
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%15 = OpTypeFunction %void
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%18 = OpTypeFunction %v4float
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%int = OpTypeInt 32 1
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%int_4 = OpConstant %int 4
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%_arr_float_int_4 = OpTypeArray %float %int_4
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%_ptr_Function__arr_float_int_4 = OpTypePointer Function %_arr_float_int_4
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%float_1 = OpConstant %float 1
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%float_2 = OpConstant %float 2
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%float_3 = OpConstant %float 3
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%float_4 = OpConstant %float 4
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%float_n4 = OpConstant %float -4
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%S = OpTypeStruct %int %int
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%int_3 = OpConstant %int 3
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%_arr_S_int_3 = OpTypeArray %S %int_3
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%_ptr_Function__arr_S_int_3 = OpTypePointer Function %_arr_S_int_3
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%int_1 = OpConstant %int 1
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%int_2 = OpConstant %int 2
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%int_5 = OpConstant %int 5
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%int_6 = OpConstant %int 6
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%int_0 = OpConstant %int 0
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%false = OpConstantFalse %bool
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%_ptr_Function_v4float = OpTypePointer Function %v4float
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%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float
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%_entrypoint_v = OpFunction %void None %15
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%16 = OpLabel
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%17 = OpFunctionCall %v4float %main
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OpStore %sk_FragColor %17
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OpReturn
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OpFunctionEnd
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%main = OpFunction %v4float None %18
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%19 = OpLabel
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%f1 = OpVariable %_ptr_Function__arr_float_int_4 Function
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%f2 = OpVariable %_ptr_Function__arr_float_int_4 Function
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%f3 = OpVariable %_ptr_Function__arr_float_int_4 Function
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%s1 = OpVariable %_ptr_Function__arr_S_int_3 Function
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%s2 = OpVariable %_ptr_Function__arr_S_int_3 Function
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%s3 = OpVariable %_ptr_Function__arr_S_int_3 Function
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%165 = OpVariable %_ptr_Function_v4float Function
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%29 = OpCompositeConstruct %_arr_float_int_4 %float_1 %float_2 %float_3 %float_4
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OpStore %f1 %29
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%31 = OpCompositeConstruct %_arr_float_int_4 %float_1 %float_2 %float_3 %float_4
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OpStore %f2 %31
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%34 = OpCompositeConstruct %_arr_float_int_4 %float_1 %float_2 %float_3 %float_n4
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OpStore %f3 %34
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%42 = OpCompositeConstruct %S %int_1 %int_2
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%43 = OpCompositeConstruct %S %int_3 %int_4
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%46 = OpCompositeConstruct %S %int_5 %int_6
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%47 = OpCompositeConstruct %_arr_S_int_3 %42 %43 %46
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OpStore %s1 %47
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%49 = OpCompositeConstruct %S %int_1 %int_2
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%51 = OpCompositeConstruct %S %int_0 %int_0
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%52 = OpCompositeConstruct %S %int_5 %int_6
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%53 = OpCompositeConstruct %_arr_S_int_3 %49 %51 %52
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OpStore %s2 %53
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%55 = OpCompositeConstruct %S %int_1 %int_2
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%56 = OpCompositeConstruct %S %int_3 %int_4
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%57 = OpCompositeConstruct %S %int_5 %int_6
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%58 = OpCompositeConstruct %_arr_S_int_3 %55 %56 %57
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OpStore %s3 %58
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%60 = OpLoad %_arr_float_int_4 %f1
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%61 = OpLoad %_arr_float_int_4 %f2
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%62 = OpCompositeExtract %float %60 0
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%63 = OpCompositeExtract %float %61 0
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%64 = OpFOrdEqual %bool %62 %63
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%65 = OpCompositeExtract %float %60 1
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%66 = OpCompositeExtract %float %61 1
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%67 = OpFOrdEqual %bool %65 %66
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%68 = OpLogicalAnd %bool %67 %64
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%69 = OpCompositeExtract %float %60 2
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%70 = OpCompositeExtract %float %61 2
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%71 = OpFOrdEqual %bool %69 %70
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%72 = OpLogicalAnd %bool %71 %68
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%73 = OpCompositeExtract %float %60 3
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%74 = OpCompositeExtract %float %61 3
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%75 = OpFOrdEqual %bool %73 %74
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%76 = OpLogicalAnd %bool %75 %72
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OpSelectionMerge %78 None
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OpBranchConditional %76 %77 %78
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%77 = OpLabel
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%79 = OpLoad %_arr_float_int_4 %f1
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%80 = OpLoad %_arr_float_int_4 %f3
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%81 = OpCompositeExtract %float %79 0
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%82 = OpCompositeExtract %float %80 0
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%83 = OpFOrdNotEqual %bool %81 %82
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%84 = OpCompositeExtract %float %79 1
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%85 = OpCompositeExtract %float %80 1
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%86 = OpFOrdNotEqual %bool %84 %85
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%87 = OpLogicalOr %bool %86 %83
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%88 = OpCompositeExtract %float %79 2
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%89 = OpCompositeExtract %float %80 2
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%90 = OpFOrdNotEqual %bool %88 %89
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%91 = OpLogicalOr %bool %90 %87
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%92 = OpCompositeExtract %float %79 3
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%93 = OpCompositeExtract %float %80 3
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%94 = OpFOrdNotEqual %bool %92 %93
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%95 = OpLogicalOr %bool %94 %91
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OpBranch %78
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%78 = OpLabel
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%96 = OpPhi %bool %false %19 %95 %77
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OpSelectionMerge %98 None
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OpBranchConditional %96 %97 %98
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%97 = OpLabel
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%99 = OpLoad %_arr_S_int_3 %s1
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%100 = OpLoad %_arr_S_int_3 %s2
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%101 = OpCompositeExtract %S %99 0
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%102 = OpCompositeExtract %S %100 0
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%103 = OpCompositeExtract %int %101 0
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%104 = OpCompositeExtract %int %102 0
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%105 = OpINotEqual %bool %103 %104
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%106 = OpCompositeExtract %int %101 1
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%107 = OpCompositeExtract %int %102 1
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%108 = OpINotEqual %bool %106 %107
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%109 = OpLogicalOr %bool %108 %105
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%110 = OpCompositeExtract %S %99 1
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%111 = OpCompositeExtract %S %100 1
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%112 = OpCompositeExtract %int %110 0
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%113 = OpCompositeExtract %int %111 0
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%114 = OpINotEqual %bool %112 %113
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%115 = OpCompositeExtract %int %110 1
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%116 = OpCompositeExtract %int %111 1
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%117 = OpINotEqual %bool %115 %116
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%118 = OpLogicalOr %bool %117 %114
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%119 = OpLogicalOr %bool %118 %109
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%120 = OpCompositeExtract %S %99 2
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%121 = OpCompositeExtract %S %100 2
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%122 = OpCompositeExtract %int %120 0
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%123 = OpCompositeExtract %int %121 0
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%124 = OpINotEqual %bool %122 %123
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%125 = OpCompositeExtract %int %120 1
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%126 = OpCompositeExtract %int %121 1
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%127 = OpINotEqual %bool %125 %126
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%128 = OpLogicalOr %bool %127 %124
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%129 = OpLogicalOr %bool %128 %119
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OpBranch %98
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%98 = OpLabel
|
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%130 = OpPhi %bool %false %78 %129 %97
|
||||
OpSelectionMerge %132 None
|
||||
OpBranchConditional %130 %131 %132
|
||||
%131 = OpLabel
|
||||
%133 = OpLoad %_arr_S_int_3 %s3
|
||||
%134 = OpLoad %_arr_S_int_3 %s1
|
||||
%135 = OpCompositeExtract %S %133 0
|
||||
%136 = OpCompositeExtract %S %134 0
|
||||
%137 = OpCompositeExtract %int %135 0
|
||||
%138 = OpCompositeExtract %int %136 0
|
||||
%139 = OpIEqual %bool %137 %138
|
||||
%140 = OpCompositeExtract %int %135 1
|
||||
%141 = OpCompositeExtract %int %136 1
|
||||
%142 = OpIEqual %bool %140 %141
|
||||
%143 = OpLogicalAnd %bool %142 %139
|
||||
%144 = OpCompositeExtract %S %133 1
|
||||
%145 = OpCompositeExtract %S %134 1
|
||||
%146 = OpCompositeExtract %int %144 0
|
||||
%147 = OpCompositeExtract %int %145 0
|
||||
%148 = OpIEqual %bool %146 %147
|
||||
%149 = OpCompositeExtract %int %144 1
|
||||
%150 = OpCompositeExtract %int %145 1
|
||||
%151 = OpIEqual %bool %149 %150
|
||||
%152 = OpLogicalAnd %bool %151 %148
|
||||
%153 = OpLogicalAnd %bool %152 %143
|
||||
%154 = OpCompositeExtract %S %133 2
|
||||
%155 = OpCompositeExtract %S %134 2
|
||||
%156 = OpCompositeExtract %int %154 0
|
||||
%157 = OpCompositeExtract %int %155 0
|
||||
%158 = OpIEqual %bool %156 %157
|
||||
%159 = OpCompositeExtract %int %154 1
|
||||
%160 = OpCompositeExtract %int %155 1
|
||||
%161 = OpIEqual %bool %159 %160
|
||||
%162 = OpLogicalAnd %bool %161 %158
|
||||
%163 = OpLogicalAnd %bool %162 %153
|
||||
OpBranch %132
|
||||
%132 = OpLabel
|
||||
%164 = OpPhi %bool %false %98 %163 %131
|
||||
OpSelectionMerge %169 None
|
||||
OpBranchConditional %164 %167 %168
|
||||
%167 = OpLabel
|
||||
%170 = OpAccessChain %_ptr_Uniform_v4float %10 %int_0
|
||||
%172 = OpLoad %v4float %170
|
||||
OpStore %165 %172
|
||||
OpBranch %169
|
||||
%168 = OpLabel
|
||||
%173 = OpAccessChain %_ptr_Uniform_v4float %10 %int_1
|
||||
%174 = OpLoad %v4float %173
|
||||
OpStore %165 %174
|
||||
OpBranch %169
|
||||
%169 = OpLabel
|
||||
%175 = OpLoad %v4float %165
|
||||
OpReturnValue %175
|
||||
OpFunctionEnd
|
17
tests/sksl/shared/ArrayComparison.glsl
Normal file
17
tests/sksl/shared/ArrayComparison.glsl
Normal file
@ -0,0 +1,17 @@
|
||||
|
||||
out vec4 sk_FragColor;
|
||||
uniform vec4 colorGreen;
|
||||
uniform vec4 colorRed;
|
||||
struct S {
|
||||
int x;
|
||||
int y;
|
||||
};
|
||||
vec4 main() {
|
||||
float f1[4] = float[4](1.0, 2.0, 3.0, 4.0);
|
||||
float f2[4] = float[4](1.0, 2.0, 3.0, 4.0);
|
||||
float f3[4] = float[4](1.0, 2.0, 3.0, -4.0);
|
||||
S s1[3] = S[3](S(1, 2), S(3, 4), S(5, 6));
|
||||
S s2[3] = S[3](S(1, 2), S(0, 0), S(5, 6));
|
||||
S s3[3] = S[3](S(1, 2), S(3, 4), S(5, 6));
|
||||
return ((f1 == f2 && f1 != f3) && s1 != s2) && s3 == s1 ? colorGreen : colorRed;
|
||||
}
|
29
tests/sksl/shared/ArrayComparison.metal
Normal file
29
tests/sksl/shared/ArrayComparison.metal
Normal file
@ -0,0 +1,29 @@
|
||||
#include <metal_stdlib>
|
||||
#include <simd/simd.h>
|
||||
using namespace metal;
|
||||
struct S {
|
||||
int x;
|
||||
int y;
|
||||
};
|
||||
struct Uniforms {
|
||||
float4 colorGreen;
|
||||
float4 colorRed;
|
||||
};
|
||||
struct Inputs {
|
||||
};
|
||||
struct Outputs {
|
||||
float4 sk_FragColor [[color(0)]];
|
||||
};
|
||||
|
||||
fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
|
||||
Outputs _out;
|
||||
(void)_out;
|
||||
array<float, 4> f1 = array<float, 4>{1.0, 2.0, 3.0, 4.0};
|
||||
array<float, 4> f2 = array<float, 4>{1.0, 2.0, 3.0, 4.0};
|
||||
array<float, 4> f3 = array<float, 4>{1.0, 2.0, 3.0, -4.0};
|
||||
array<S, 3> s1 = array<S, 3>{S{1, 2}, S{3, 4}, S{5, 6}};
|
||||
array<S, 3> s2 = array<S, 3>{S{1, 2}, S{0, 0}, S{5, 6}};
|
||||
array<S, 3> s3 = array<S, 3>{S{1, 2}, S{3, 4}, S{5, 6}};
|
||||
_out.sk_FragColor = ((f1 == f2 && f1 != f3) && s1 != s2) && s3 == s1 ? _uniforms.colorGreen : _uniforms.colorRed;
|
||||
return _out;
|
||||
}
|
Loading…
Reference in New Issue
Block a user