Revert "limit mask drawing to clip bounds"
This reverts commit 41d087c262
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Reason for revert: very speculative revert to see if this fixes android roll
Original change's description:
> limit mask drawing to clip bounds
>
> Change-Id: Iab74531614654f241e12d1cd1af14725888580c8
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207143
> Reviewed-by: Mike Reed <reed@google.com>
> Auto-Submit: Lee Salzman <lsalzman@mozilla.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@chromium.org,mtklein@google.com,reed@google.com,lsalzman@mozilla.com
Change-Id: Ib848a276cc4bfdf346949acef3e81fd9f8b082a2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207860
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This commit is contained in:
parent
41476708db
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@ -965,11 +965,6 @@ void SkDraw::drawPath(const SkPath& origSrcPath, const SkPaint& origPaint,
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void SkDraw::drawBitmapAsMask(const SkBitmap& bitmap, const SkPaint& paint) const {
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void SkDraw::drawBitmapAsMask(const SkBitmap& bitmap, const SkPaint& paint) const {
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SkASSERT(bitmap.colorType() == kAlpha_8_SkColorType);
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SkASSERT(bitmap.colorType() == kAlpha_8_SkColorType);
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// nothing to draw
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if (fRC->isEmpty()) {
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return;
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}
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if (SkTreatAsSprite(*fMatrix, bitmap.dimensions(), paint)) {
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if (SkTreatAsSprite(*fMatrix, bitmap.dimensions(), paint)) {
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int ix = SkScalarRoundToInt(fMatrix->getTranslateX());
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int ix = SkScalarRoundToInt(fMatrix->getTranslateX());
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int iy = SkScalarRoundToInt(fMatrix->getTranslateY());
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int iy = SkScalarRoundToInt(fMatrix->getTranslateY());
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@ -996,11 +991,10 @@ void SkDraw::drawBitmapAsMask(const SkBitmap& bitmap, const SkPaint& paint) cons
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r.round(&mask.fBounds);
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r.round(&mask.fBounds);
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// set the mask's bounds to the transformed bitmap-bounds,
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// set the mask's bounds to the transformed bitmap-bounds,
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// clipped to the actual device and further limited by the clip bounds
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// clipped to the actual device
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{
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{
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SkASSERT(fDst.bounds().contains(fRC->getBounds()));
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SkIRect devBounds;
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SkIRect devBounds = fDst.bounds();
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devBounds.set(0, 0, fDst.width(), fDst.height());
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devBounds.intersect(fRC->getBounds().makeOutset(1, 1));
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// need intersect(l, t, r, b) on irect
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// need intersect(l, t, r, b) on irect
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if (!mask.fBounds.intersect(devBounds)) {
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if (!mask.fBounds.intersect(devBounds)) {
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return;
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return;
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