Revert "Add a "conservative raster" flag to GrPipeline and implement in Vulkan"

This reverts commit ee6b49b3af.

Reason for revert: I believe this is blocking the revert of Ethan's CL

Original change's description:
> Add a "conservative raster" flag to GrPipeline and implement in Vulkan
> 
> This flag is not yet used or tested. Both will come next when we
> enable mixed sampled ccpr.
> 
> Change-Id: Ic242010b1f0b8d81b83731960283e4231f301fd1
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/252258
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,csmartdalton@google.com

Change-Id: I01792817e7298470a3dc17e3687f1e8e0bc5d726
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/252918
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This commit is contained in:
Robert Phillips 2019-11-05 19:51:18 +00:00 committed by Skia Commit-Bot
parent 0f3a26dd18
commit 368570db19
10 changed files with 14 additions and 68 deletions

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@ -26,7 +26,6 @@ GrCaps::GrCaps(const GrContextOptions& options) {
fMultisampleDisableSupport = false; fMultisampleDisableSupport = false;
fInstanceAttribSupport = false; fInstanceAttribSupport = false;
fMixedSamplesSupport = false; fMixedSamplesSupport = false;
fConservativeRasterSupport = false;
fMSAAResolvesAutomatically = false; fMSAAResolvesAutomatically = false;
fUsePrimitiveRestart = false; fUsePrimitiveRestart = false;
fPreferClientSideDynamicBuffers = false; fPreferClientSideDynamicBuffers = false;
@ -175,7 +174,6 @@ void GrCaps::dumpJSON(SkJSONWriter* writer) const {
writer->appendBool("Multisample disable support", fMultisampleDisableSupport); writer->appendBool("Multisample disable support", fMultisampleDisableSupport);
writer->appendBool("Instance Attrib Support", fInstanceAttribSupport); writer->appendBool("Instance Attrib Support", fInstanceAttribSupport);
writer->appendBool("Mixed Samples Support", fMixedSamplesSupport); writer->appendBool("Mixed Samples Support", fMixedSamplesSupport);
writer->appendBool("Conservative Raster Support", fConservativeRasterSupport);
writer->appendBool("MSAA Resolves Automatically", fMSAAResolvesAutomatically); writer->appendBool("MSAA Resolves Automatically", fMSAAResolvesAutomatically);
writer->appendBool("Use primitive restart", fUsePrimitiveRestart); writer->appendBool("Use primitive restart", fUsePrimitiveRestart);
writer->appendBool("Prefer client-side dynamic buffers", fPreferClientSideDynamicBuffers); writer->appendBool("Prefer client-side dynamic buffers", fPreferClientSideDynamicBuffers);

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@ -48,7 +48,6 @@ public:
bool multisampleDisableSupport() const { return fMultisampleDisableSupport; } bool multisampleDisableSupport() const { return fMultisampleDisableSupport; }
bool instanceAttribSupport() const { return fInstanceAttribSupport; } bool instanceAttribSupport() const { return fInstanceAttribSupport; }
bool mixedSamplesSupport() const { return fMixedSamplesSupport; } bool mixedSamplesSupport() const { return fMixedSamplesSupport; }
bool conservativeRasterSupport() const { return fConservativeRasterSupport; }
// This flag indicates that we never have to resolve MSAA. In practice, it means that we have // This flag indicates that we never have to resolve MSAA. In practice, it means that we have
// an MSAA-render-to-texture extension: Any render target we create internally will use the // an MSAA-render-to-texture extension: Any render target we create internally will use the
// extension, and any wrapped render target is the client's responsibility. // extension, and any wrapped render target is the client's responsibility.
@ -466,7 +465,6 @@ protected:
bool fMultisampleDisableSupport : 1; bool fMultisampleDisableSupport : 1;
bool fInstanceAttribSupport : 1; bool fInstanceAttribSupport : 1;
bool fMixedSamplesSupport : 1; bool fMixedSamplesSupport : 1;
bool fConservativeRasterSupport : 1;
bool fMSAAResolvesAutomatically : 1; bool fMSAAResolvesAutomatically : 1;
bool fUsePrimitiveRestart : 1; bool fUsePrimitiveRestart : 1;
bool fPreferClientSideDynamicBuffers : 1; bool fPreferClientSideDynamicBuffers : 1;

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@ -18,7 +18,6 @@
#include "src/gpu/GrProgramInfo.h" #include "src/gpu/GrProgramInfo.h"
#include "src/gpu/GrRenderTarget.h" #include "src/gpu/GrRenderTarget.h"
#include "src/gpu/GrRenderTargetPriv.h" #include "src/gpu/GrRenderTargetPriv.h"
#include "src/gpu/GrStencilAttachment.h"
#include "src/gpu/GrTexturePriv.h" #include "src/gpu/GrTexturePriv.h"
void GrOpsRenderPass::clear(const GrFixedClip& clip, const SkPMColor4f& color) { void GrOpsRenderPass::clear(const GrFixedClip& clip, const SkPMColor4f& color) {
@ -45,8 +44,6 @@ bool GrOpsRenderPass::draw(const GrProgramInfo& programInfo,
#ifdef SK_DEBUG #ifdef SK_DEBUG
SkASSERT(!programInfo.primProc().hasInstanceAttributes() || SkASSERT(!programInfo.primProc().hasInstanceAttributes() ||
this->gpu()->caps()->instanceAttribSupport()); this->gpu()->caps()->instanceAttribSupport());
SkASSERT(!programInfo.pipeline().usesConservativeRaster() ||
this->gpu()->caps()->conservativeRasterSupport());
programInfo.compatibleWithMeshes(meshes, meshCount); programInfo.compatibleWithMeshes(meshes, meshCount);
programInfo.checkAllInstantiated(); programInfo.checkAllInstantiated();

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@ -99,15 +99,7 @@ GrPipeline::GrPipeline(GrScissorTest scissorTest, sk_sp<const GrXferProcessor> x
} }
} }
void GrPipeline::genKey(GrProcessorKeyBuilder* b) const { uint32_t GrPipeline::getBlendInfoKey() const {
// Currently kHWAntialias and kSnapVerticesToPixelCenters don't affect the pipeline key:
// You can't disable msaa on vulkan or metal, and kSnapVerticesToPixelCenters is implemented
// in a shader. Ideally, the client would not set kHWAntialias without
// multisampleDisableSupport, but this is not currently the case.
constexpr static uint32_t kFlagsMask = ~(uint32_t)(
InputFlags::kHWAntialias | InputFlags::kSnapVerticesToPixelCenters);
b->add32((uint32_t)fFlags & kFlagsMask);
const GrXferProcessor::BlendInfo& blendInfo = this->getXferProcessor().getBlendInfo(); const GrXferProcessor::BlendInfo& blendInfo = this->getXferProcessor().getBlendInfo();
static const uint32_t kBlendWriteShift = 1; static const uint32_t kBlendWriteShift = 1;
@ -115,10 +107,10 @@ void GrPipeline::genKey(GrProcessorKeyBuilder* b) const {
GR_STATIC_ASSERT(kLast_GrBlendCoeff < (1 << kBlendCoeffShift)); GR_STATIC_ASSERT(kLast_GrBlendCoeff < (1 << kBlendCoeffShift));
GR_STATIC_ASSERT(kFirstAdvancedGrBlendEquation - 1 < 4); GR_STATIC_ASSERT(kFirstAdvancedGrBlendEquation - 1 < 4);
uint32_t blendKey = blendInfo.fWriteColor; uint32_t key = blendInfo.fWriteColor;
blendKey |= (blendInfo.fSrcBlend << kBlendWriteShift); key |= (blendInfo.fSrcBlend << kBlendWriteShift);
blendKey |= (blendInfo.fDstBlend << (kBlendWriteShift + kBlendCoeffShift)); key |= (blendInfo.fDstBlend << (kBlendWriteShift + kBlendCoeffShift));
blendKey |= (blendInfo.fEquation << (kBlendWriteShift + 2 * kBlendCoeffShift)); key |= (blendInfo.fEquation << (kBlendWriteShift + 2 * kBlendCoeffShift));
b->add32(blendKey); return key;
} }

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@ -49,17 +49,10 @@ public:
* the 3D API. * the 3D API.
*/ */
kHWAntialias = (1 << 0), kHWAntialias = (1 << 0),
/**
* Cause every pixel to be rasterized that is touched by the triangle anywhere (not just at
* pixel center). Additionally, if using MSAA, the sample mask will always have 100%
* coverage.
* NOTE: The primitive type must be a triangle type.
*/
kConservativeRaster = (1 << 1),
/** /**
* Modifies the vertex shader so that vertices will be positioned at pixel centers. * Modifies the vertex shader so that vertices will be positioned at pixel centers.
*/ */
kSnapVerticesToPixelCenters = (1 << 2), // This value must be last. (See kLastInputFlag.) kSnapVerticesToPixelCenters = (1 << 1), // This value must be last. (See kLastInputFlag.)
}; };
struct InitArgs { struct InitArgs {
@ -189,10 +182,9 @@ public:
const GrWindowRectsState& getWindowRectsState() const { return fWindowRectsState; } const GrWindowRectsState& getWindowRectsState() const { return fWindowRectsState; }
bool isHWAntialiasState() const { return fFlags & InputFlags::kHWAntialias; } bool isHWAntialiasState() const { return SkToBool(fFlags & InputFlags::kHWAntialias); }
bool usesConservativeRaster() const { return fFlags & InputFlags::kConservativeRaster; }
bool snapVerticesToPixelCenters() const { bool snapVerticesToPixelCenters() const {
return fFlags & InputFlags::kSnapVerticesToPixelCenters; return SkToBool(fFlags & InputFlags::kSnapVerticesToPixelCenters);
} }
bool hasStencilClip() const { bool hasStencilClip() const {
return SkToBool(fFlags & Flags::kHasStencilClip); return SkToBool(fFlags & Flags::kHasStencilClip);
@ -205,7 +197,7 @@ public:
GrXferBarrierType xferBarrierType(GrTexture*, const GrCaps&) const; GrXferBarrierType xferBarrierType(GrTexture*, const GrCaps&) const;
// Used by Vulkan and Metal to cache their respective pipeline objects // Used by Vulkan and Metal to cache their respective pipeline objects
void genKey(GrProcessorKeyBuilder*) const; uint32_t getBlendInfoKey() const;
const GrSwizzle& outputSwizzle() const { return fOutputSwizzle; } const GrSwizzle& outputSwizzle() const { return fOutputSwizzle; }

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@ -115,12 +115,6 @@ void GrProgramInfo::compatibleWithMeshes(const GrMesh meshes[], int meshCount) c
for (int i = 0; i < meshCount; ++i) { for (int i = 0; i < meshCount; ++i) {
SkASSERT(fPrimProc.hasVertexAttributes() == meshes[i].hasVertexData()); SkASSERT(fPrimProc.hasVertexAttributes() == meshes[i].hasVertexData());
SkASSERT(fPrimProc.hasInstanceAttributes() == meshes[i].hasInstanceData()); SkASSERT(fPrimProc.hasInstanceAttributes() == meshes[i].hasInstanceData());
if (fPipeline.usesConservativeRaster()) {
// Conservative raster, by default, only supports triangles. Implementations can
// optionally indicate that they also support points and lines, but we don't currently
// query or track that info.
SkASSERT(GrIsPrimTypeTris(meshes[i].primitiveType()));
}
} }
} }

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@ -457,8 +457,6 @@ bool GrMtlPipelineStateBuilder::Desc::Build(Desc* desc,
GrProcessorKeyBuilder b(&desc->key()); GrProcessorKeyBuilder b(&desc->key());
programInfo.pipeline().genKey(&b);
int keyLength = desc->key().count(); int keyLength = desc->key().count();
SkASSERT(0 == (keyLength % 4)); SkASSERT(0 == (keyLength % 4));
desc->fShaderKeyLength = SkToU32(keyLength); desc->fShaderKeyLength = SkToU32(keyLength);
@ -471,6 +469,8 @@ bool GrMtlPipelineStateBuilder::Desc::Build(Desc* desc,
b.add32((uint32_t)programInfo.pipeline().isStencilEnabled()); b.add32((uint32_t)programInfo.pipeline().isStencilEnabled());
// Stencil samples don't seem to be tracked in the MTLRenderPipeline // Stencil samples don't seem to be tracked in the MTLRenderPipeline
b.add32(programInfo.pipeline().getBlendInfoKey());
b.add32((uint32_t)primitiveType); b.add32((uint32_t)primitiveType);
return true; return true;

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@ -501,10 +501,6 @@ void GrVkCaps::initGrCaps(const GrVkInterface* vkInterface,
fSampleLocationsSupport = true; fSampleLocationsSupport = true;
} }
if (extensions.hasExtension(VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME, 1)) {
fConservativeRasterSupport = true;
}
// We could actually query and get a max size for each config, however maxImageDimension2D will // We could actually query and get a max size for each config, however maxImageDimension2D will
// give the minimum max size across all configs. So for simplicity we will use that for now. // give the minimum max size across all configs. So for simplicity we will use that for now.
fMaxRenderTargetSize = SkTMin(properties.limits.maxImageDimension2D, (uint32_t)INT_MAX); fMaxRenderTargetSize = SkTMin(properties.limits.maxImageDimension2D, (uint32_t)INT_MAX);

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@ -482,19 +482,6 @@ static void setup_raster_state(const GrPipeline& pipeline,
rasterInfo->lineWidth = 1.0f; rasterInfo->lineWidth = 1.0f;
} }
static void setup_conservative_raster_info(
VkPipelineRasterizationConservativeStateCreateInfoEXT* conservativeRasterInfo) {
memset(conservativeRasterInfo, 0,
sizeof(VkPipelineRasterizationConservativeStateCreateInfoEXT));
conservativeRasterInfo->sType =
VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_CONSERVATIVE_STATE_CREATE_INFO_EXT;
conservativeRasterInfo->pNext = nullptr;
conservativeRasterInfo->flags = 0;
conservativeRasterInfo->conservativeRasterizationMode =
VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT;
conservativeRasterInfo->extraPrimitiveOverestimationSize = 0;
}
static void setup_dynamic_state(VkPipelineDynamicStateCreateInfo* dynamicInfo, static void setup_dynamic_state(VkPipelineDynamicStateCreateInfo* dynamicInfo,
VkDynamicState* dynamicStates) { VkDynamicState* dynamicStates) {
memset(dynamicInfo, 0, sizeof(VkPipelineDynamicStateCreateInfo)); memset(dynamicInfo, 0, sizeof(VkPipelineDynamicStateCreateInfo));
@ -544,14 +531,6 @@ GrVkPipeline* GrVkPipeline::Create(
VkPipelineRasterizationStateCreateInfo rasterInfo; VkPipelineRasterizationStateCreateInfo rasterInfo;
setup_raster_state(programInfo.pipeline(), gpu->caps(), &rasterInfo); setup_raster_state(programInfo.pipeline(), gpu->caps(), &rasterInfo);
VkPipelineRasterizationConservativeStateCreateInfoEXT conservativeRasterInfo;
if (programInfo.pipeline().usesConservativeRaster()) {
SkASSERT(gpu->caps()->conservativeRasterSupport());
setup_conservative_raster_info(&conservativeRasterInfo);
conservativeRasterInfo.pNext = rasterInfo.pNext;
rasterInfo.pNext = &conservativeRasterInfo;
}
VkDynamicState dynamicStates[3]; VkDynamicState dynamicStates[3];
VkPipelineDynamicStateCreateInfo dynamicInfo; VkPipelineDynamicStateCreateInfo dynamicInfo;
setup_dynamic_state(&dynamicInfo, dynamicStates); setup_dynamic_state(&dynamicInfo, dynamicStates);

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@ -337,8 +337,6 @@ bool GrVkPipelineStateBuilder::Desc::Build(Desc* desc,
GrProcessorKeyBuilder b(&desc->key()); GrProcessorKeyBuilder b(&desc->key());
programInfo.pipeline().genKey(&b);
b.add32(GrVkGpu::kShader_PersistentCacheKeyType); b.add32(GrVkGpu::kShader_PersistentCacheKeyType);
int keyLength = desc->key().count(); int keyLength = desc->key().count();
SkASSERT(0 == (keyLength % 4)); SkASSERT(0 == (keyLength % 4));
@ -349,6 +347,8 @@ bool GrVkPipelineStateBuilder::Desc::Build(Desc* desc,
stencil.genKey(&b); stencil.genKey(&b);
b.add32(programInfo.pipeline().getBlendInfoKey());
b.add32((uint32_t)primitiveType); b.add32((uint32_t)primitiveType);
return true; return true;