Add Histogram Macros to Skia
Adds a set of histogram macros to Skia, modeled after Chrome's UMA_HISTOGRAM_* macros. These allow logging of high frequency events, and are useful to analyze real world usage of certain features. By default, these macros are no-ops. Users can provide a custom header file which defines these macros if they wish to collect histogram data. Chrome will provide such a header. I've currently only added two macros: - SK_HISTOGRAM_BOOLEAN - logs a true/false type relationship (whether we are tiling a texture or not on each draw). - SK_HISTOGRAM_ENUMERATION - logs a set of potential values (which of a number of choices were selected for the texture upload path). We could add more unused macros at the moment, but it seems easier to add these as needed, WDYT? BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1652053004 Review URL: https://codereview.chromium.org/1652053004
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@ -146,4 +146,12 @@
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*/
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//#define SK_PDF_USE_PATHOPS_CLIPPING
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/* Skia makes use of histogram logging macros to trace the frequency of
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* events. By default, Skia provides no-op versions of these macros.
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* Skia consumers can provide their own definitions of these macros to
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* integrate with their histogram collection backend.
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*/
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//#define SK_HISTOGRAM_BOOLEAN(name, value)
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//#define SK_HISTOGRAM_ENUMERATION(name, value, boundary_value)
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#endif
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@ -344,4 +344,14 @@
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# define GR_TEST_UTILS 1
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#endif
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//////////////////////////////////////////////////////////////////////
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#ifndef SK_HISTOGRAM_BOOLEAN
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# define SK_HISTOGRAM_BOOLEAN(name, value)
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#endif
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#ifndef SK_HISTOGRAM_ENUMERATION
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# define SK_HISTOGRAM_ENUMERATION(name, value, boundary_value)
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#endif
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#endif // SkPostConfig_DEFINED
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@ -240,9 +240,24 @@ static GrTexture* set_key_and_return(GrTexture* tex, const GrUniqueKey& key) {
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*/
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GrTexture* SkImageCacherator::lockTexture(GrContext* ctx, const GrUniqueKey& key,
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const SkImage* client, SkImage::CachingHint chint) {
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// Values representing the various texture lock paths we can take. Used for logging the path
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// taken to a histogram.
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enum LockTexturePath {
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kFailure_LockTexturePath,
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kPreExisting_LockTexturePath,
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kNative_LockTexturePath,
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kCompressed_LockTexturePath,
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kYUV_LockTexturePath,
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kRGBA_LockTexturePath,
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};
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enum { kLockTexturePathCount = kRGBA_LockTexturePath + 1 };
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// 1. Check the cache for a pre-existing one
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if (key.isValid()) {
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if (GrTexture* tex = ctx->textureProvider()->findAndRefTextureByUniqueKey(key)) {
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SK_HISTOGRAM_ENUMERATION("LockTexturePath", kPreExisting_LockTexturePath,
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kLockTexturePathCount);
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return tex;
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}
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}
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@ -252,6 +267,8 @@ GrTexture* SkImageCacherator::lockTexture(GrContext* ctx, const GrUniqueKey& key
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ScopedGenerator generator(this);
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SkIRect subset = SkIRect::MakeXYWH(fOrigin.x(), fOrigin.y(), fInfo.width(), fInfo.height());
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if (GrTexture* tex = generator->generateTexture(ctx, &subset)) {
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SK_HISTOGRAM_ENUMERATION("LockTexturePath", kNative_LockTexturePath,
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kLockTexturePathCount);
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return set_key_and_return(tex, key);
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}
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}
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@ -263,6 +280,8 @@ GrTexture* SkImageCacherator::lockTexture(GrContext* ctx, const GrUniqueKey& key
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if (data) {
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GrTexture* tex = load_compressed_into_texture(ctx, data, desc);
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if (tex) {
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SK_HISTOGRAM_ENUMERATION("LockTexturePath", kCompressed_LockTexturePath,
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kLockTexturePathCount);
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return set_key_and_return(tex, key);
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}
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}
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@ -273,6 +292,8 @@ GrTexture* SkImageCacherator::lockTexture(GrContext* ctx, const GrUniqueKey& key
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Generator_GrYUVProvider provider(generator);
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GrTexture* tex = provider.refAsTexture(ctx, desc, true);
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if (tex) {
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SK_HISTOGRAM_ENUMERATION("LockTexturePath", kYUV_LockTexturePath,
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kLockTexturePathCount);
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return set_key_and_return(tex, key);
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}
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}
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@ -282,9 +303,13 @@ GrTexture* SkImageCacherator::lockTexture(GrContext* ctx, const GrUniqueKey& key
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if (this->tryLockAsBitmap(&bitmap, client, chint)) {
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GrTexture* tex = GrUploadBitmapToTexture(ctx, bitmap);
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if (tex) {
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SK_HISTOGRAM_ENUMERATION("LockTexturePath", kRGBA_LockTexturePath,
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kLockTexturePathCount);
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return set_key_and_return(tex, key);
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}
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}
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SK_HISTOGRAM_ENUMERATION("LockTexturePath", kFailure_LockTexturePath,
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kLockTexturePathCount);
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return nullptr;
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}
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@ -925,6 +925,10 @@ void SkGpuDevice::drawTiledBitmap(const SkBitmap& bitmap,
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int tileSize,
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bool bicubic) {
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ASSERT_SINGLE_OWNER
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// This is the funnel for all paths that draw tiled bitmaps/images. Log histogram entry.
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SK_HISTOGRAM_BOOLEAN("DrawTiled", true);
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// The following pixel lock is technically redundant, but it is desirable
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// to lock outside of the tile loop to prevent redecoding the whole image
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// at each tile in cases where 'bitmap' holds an SkDiscardablePixelRef that
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@ -94,6 +94,9 @@ void SkGpuDevice::drawTextureProducer(GrTextureProducer* producer,
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const SkMatrix& viewMatrix,
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const GrClip& clip,
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const SkPaint& paint) {
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// This is the funnel for all non-tiled bitmap/image draw calls. Log a histogram entry.
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SK_HISTOGRAM_BOOLEAN("DrawTiled", false);
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// Figure out the actual dst and src rect by clipping the src rect to the bounds of the
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// adjuster. If the src rect is clipped then the dst rect must be recomputed. Also determine
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// the matrix that maps the src rect to the dst rect.
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