rename BitmapTextBlob and move it to its own file

BUG=skia:

Review URL: https://codereview.chromium.org/1249663002
This commit is contained in:
joshualitt 2015-07-21 08:05:03 -07:00 committed by Commit bot
parent 4ec1ac6a2d
commit 374b2f7cea
6 changed files with 296 additions and 282 deletions

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@ -72,6 +72,7 @@
'<(skia_src_path)/gpu/GrAllocator.h',
'<(skia_src_path)/gpu/GrAtlas.cpp',
'<(skia_src_path)/gpu/GrAtlas.h',
'<(skia_src_path)/gpu/GrAtlasTextBlob.h',
'<(skia_src_path)/gpu/GrAtlasTextContext.cpp',
'<(skia_src_path)/gpu/GrAtlasTextContext.h',
'<(skia_src_path)/gpu/GrBatch.cpp',

216
src/gpu/GrAtlasTextBlob.h Normal file
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@ -0,0 +1,216 @@
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrAtlasTextBlob_DEFINED
#define GrAtlasTextBlob_DEFINED
#include "GrBatchAtlas.h"
#include "GrBatchFontCache.h"
#include "SkDescriptor.h"
#include "SkMaskFilter.h"
#include "GrMemoryPool.h"
#include "SkTInternalLList.h"
/*
* A GrAtlasTextBlob contains a fully processed SkTextBlob, suitable for nearly immediate drawing
* on the GPU. These are initially created with valid positions and colors, but invalid
* texture coordinates. The GrAtlasTextBlob itself has a few Blob-wide properties, and also
* consists of a number of runs. Runs inside a blob are flushed individually so they can be
* reordered.
*
* The only thing(aside from a memcopy) required to flush a GrAtlasTextBlob is to ensure that
* the GrAtlas will not evict anything the Blob needs.
*
* Note: This struct should really be named GrCachedAtasTextBlob, but that is too verbose.
*/
struct GrAtlasTextBlob : public SkRefCnt {
SK_DECLARE_INTERNAL_LLIST_INTERFACE(GrAtlasTextBlob);
/*
* Each Run inside of the blob can have its texture coordinates regenerated if required.
* To determine if regeneration is necessary, fAtlasGeneration is used. If there have been
* any evictions inside of the atlas, then we will simply regenerate Runs. We could track
* this at a more fine grained level, but its not clear if this is worth it, as evictions
* should be fairly rare.
*
* One additional point, each run can contain glyphs with any of the three mask formats.
* We call these SubRuns. Because a subrun must be a contiguous range, we have to create
* a new subrun each time the mask format changes in a run. In theory, a run can have as
* many SubRuns as it has glyphs, ie if a run alternates between color emoji and A8. In
* practice, the vast majority of runs have only a single subrun.
*
* Finally, for runs where the entire thing is too large for the GrAtlasTextContext to
* handle, we have a bit to mark the run as flusahable via rendering as paths. It is worth
* pointing. It would be a bit expensive to figure out ahead of time whether or not a run
* can flush in this manner, so we always allocate vertices for the run, regardless of
* whether or not it is too large. The benefit of this strategy is that we can always reuse
* a blob allocation regardless of viewmatrix changes. We could store positions for these
* glyphs. However, its not clear if this is a win because we'd still have to either go the
* glyph cache to get the path at flush time, or hold onto the path in the cache, which
* would greatly increase the memory of these cached items.
*/
struct Run {
Run()
: fColor(GrColor_ILLEGAL)
, fInitialized(false)
, fDrawAsPaths(false) {
fVertexBounds.setLargestInverted();
// To ensure we always have one subrun, we push back a fresh run here
fSubRunInfo.push_back();
}
struct SubRunInfo {
SubRunInfo()
: fAtlasGeneration(GrBatchAtlas::kInvalidAtlasGeneration)
, fVertexStartIndex(0)
, fVertexEndIndex(0)
, fGlyphStartIndex(0)
, fGlyphEndIndex(0)
, fDrawAsDistanceFields(false) {}
// Distance field text cannot draw coloremoji, and so has to fall back. However,
// though the distance field text and the coloremoji may share the same run, they
// will have different descriptors. If fOverrideDescriptor is non-NULL, then it
// will be used in place of the run's descriptor to regen texture coords
// TODO we could have a descriptor cache, it would reduce the size of these blobs
// significantly, and then the subrun could just have a refed pointer to the
// correct descriptor.
GrBatchAtlas::BulkUseTokenUpdater fBulkUseToken;
uint64_t fAtlasGeneration;
size_t fVertexStartIndex;
size_t fVertexEndIndex;
uint32_t fGlyphStartIndex;
uint32_t fGlyphEndIndex;
SkScalar fTextRatio; // df property
GrMaskFormat fMaskFormat;
bool fDrawAsDistanceFields; // df property
bool fUseLCDText; // df property
};
SubRunInfo& push_back() {
// Forward glyph / vertex information to seed the new sub run
SubRunInfo& prevSubRun = fSubRunInfo.back();
SubRunInfo& newSubRun = fSubRunInfo.push_back();
newSubRun.fGlyphStartIndex = prevSubRun.fGlyphEndIndex;
newSubRun.fGlyphEndIndex = prevSubRun.fGlyphEndIndex;
newSubRun.fVertexStartIndex = prevSubRun.fVertexEndIndex;
newSubRun.fVertexEndIndex = prevSubRun.fVertexEndIndex;
return newSubRun;
}
static const int kMinSubRuns = 1;
SkAutoTUnref<GrBatchTextStrike> fStrike;
SkAutoTUnref<SkTypeface> fTypeface;
SkRect fVertexBounds;
SkSTArray<kMinSubRuns, SubRunInfo> fSubRunInfo;
SkAutoDescriptor fDescriptor;
SkAutoTDelete<SkAutoDescriptor> fOverrideDescriptor; // df properties
GrColor fColor;
bool fInitialized;
bool fDrawAsPaths;
};
struct BigGlyph {
BigGlyph(const SkPath& path, SkScalar vx, SkScalar vy)
: fPath(path)
, fVx(vx)
, fVy(vy) {}
SkPath fPath;
SkScalar fVx;
SkScalar fVy;
};
struct Key {
Key() {
sk_bzero(this, sizeof(Key));
}
uint32_t fUniqueID;
// Color may affect the gamma of the mask we generate, but in a fairly limited way.
// Each color is assigned to on of a fixed number of buckets based on its
// luminance. For each luminance bucket there is a "canonical color" that
// represents the bucket. This functionality is currently only supported for A8
SkColor fCanonicalColor;
SkPaint::Style fStyle;
SkPixelGeometry fPixelGeometry;
bool fHasBlur;
bool operator==(const Key& other) const {
return 0 == memcmp(this, &other, sizeof(Key));
}
};
struct StrokeInfo {
SkScalar fFrameWidth;
SkScalar fMiterLimit;
SkPaint::Join fJoin;
};
enum TextType {
kHasDistanceField_TextType = 0x1,
kHasBitmap_TextType = 0x2,
};
// all glyph / vertex offsets are into these pools.
unsigned char* fVertices;
GrGlyph** fGlyphs;
Run* fRuns;
GrMemoryPool* fPool;
SkMaskFilter::BlurRec fBlurRec;
StrokeInfo fStrokeInfo;
SkTArray<BigGlyph> fBigGlyphs;
Key fKey;
SkMatrix fViewMatrix;
SkColor fPaintColor;
SkScalar fX;
SkScalar fY;
// We can reuse distance field text, but only if the new viewmatrix would not result in
// a mip change. Because there can be multiple runs in a blob, we track the overall
// maximum minimum scale, and minimum maximum scale, we can support before we need to regen
SkScalar fMaxMinScale;
SkScalar fMinMaxScale;
int fRunCount;
uint8_t fTextType;
GrAtlasTextBlob()
: fMaxMinScale(-SK_ScalarMax)
, fMinMaxScale(SK_ScalarMax)
, fTextType(0) {}
~GrAtlasTextBlob() override {
for (int i = 0; i < fRunCount; i++) {
fRuns[i].~Run();
}
}
static const Key& GetKey(const GrAtlasTextBlob& blob) {
return blob.fKey;
}
static uint32_t Hash(const Key& key) {
return SkChecksum::Murmur3(&key, sizeof(Key));
}
void operator delete(void* p) {
GrAtlasTextBlob* blob = reinterpret_cast<GrAtlasTextBlob*>(p);
blob->fPool->release(p);
}
void* operator new(size_t) {
SkFAIL("All blobs are created by placement new.");
return sk_malloc_throw(0);
}
void* operator new(size_t, void* p) { return p; }
void operator delete(void* target, void* placement) {
::operator delete(target, placement);
}
bool hasDistanceField() const { return SkToBool(fTextType & kHasDistanceField_TextType); }
bool hasBitmap() const { return SkToBool(fTextType & kHasBitmap_TextType); }
void setHasDistanceField() { fTextType |= kHasDistanceField_TextType; }
void setHasBitmap() { fTextType |= kHasBitmap_TextType; }
};
#endif

View File

@ -244,7 +244,7 @@ bool GrAtlasTextContext::HasLCD(const SkTextBlob* blob) {
}
bool GrAtlasTextContext::MustRegenerateBlob(SkScalar* outTransX, SkScalar* outTransY,
const BitmapTextBlob& blob, const SkPaint& paint,
const GrAtlasTextBlob& blob, const SkPaint& paint,
const SkMaskFilter::BlurRec& blurRec,
const SkMatrix& viewMatrix, SkScalar x, SkScalar y) {
// If we have LCD text then our canonical color will be set to transparent, in this case we have
@ -326,15 +326,15 @@ bool GrAtlasTextContext::MustRegenerateBlob(SkScalar* outTransX, SkScalar* outTr
(*outTransX) = x - blob.fX;
(*outTransY) = y - blob.fY;
}
// It is possible that a blob has neither distanceField nor bitmaptext. This is in the case
// when all of the runs inside the blob are drawn as paths. In this case, we always regenerate
// the blob anyways at flush time, so no need to regenerate explicitly
return false;
}
inline SkGlyphCache* GrAtlasTextContext::setupCache(BitmapTextBlob::Run* run,
inline SkGlyphCache* GrAtlasTextContext::setupCache(GrAtlasTextBlob::Run* run,
const SkPaint& skPaint,
const SkMatrix* viewMatrix,
bool noGamma) {
@ -353,9 +353,9 @@ void GrAtlasTextContext::drawTextBlob(GrRenderTarget* rt,
return;
}
SkAutoTUnref<BitmapTextBlob> cacheBlob;
SkAutoTUnref<GrAtlasTextBlob> cacheBlob;
SkMaskFilter::BlurRec blurRec;
BitmapTextBlob::Key key;
GrAtlasTextBlob::Key key;
// It might be worth caching these things, but its not clear at this time
// TODO for animated mask filters, this will fill up our cache. We need a safeguard here
const SkMaskFilter* mf = skPaint.getMaskFilter();
@ -470,7 +470,7 @@ inline bool GrAtlasTextContext::canDrawAsDistanceFields(const SkPaint& skPaint,
return true;
}
void GrAtlasTextContext::regenerateTextBlob(BitmapTextBlob* cacheBlob,
void GrAtlasTextContext::regenerateTextBlob(GrAtlasTextBlob* cacheBlob,
const SkPaint& skPaint, GrColor color,
const SkMatrix& viewMatrix,
const SkTextBlob* blob, SkScalar x, SkScalar y,
@ -594,7 +594,7 @@ void GrAtlasTextContext::regenerateTextBlob(BitmapTextBlob* cacheBlob,
}
}
inline void GrAtlasTextContext::initDistanceFieldPaint(BitmapTextBlob* blob,
inline void GrAtlasTextContext::initDistanceFieldPaint(GrAtlasTextBlob* blob,
SkPaint* skPaint,
SkScalar* textRatio,
const SkMatrix& viewMatrix) {
@ -648,7 +648,7 @@ inline void GrAtlasTextContext::initDistanceFieldPaint(BitmapTextBlob* blob,
skPaint->setSubpixelText(true);
}
inline void GrAtlasTextContext::fallbackDrawPosText(BitmapTextBlob* blob,
inline void GrAtlasTextContext::fallbackDrawPosText(GrAtlasTextBlob* blob,
int runIndex,
GrRenderTarget* rt, const GrClip& clip,
const GrPaint& paint,
@ -675,11 +675,11 @@ inline void GrAtlasTextContext::fallbackDrawPosText(BitmapTextBlob* blob,
SkGlyphCache::AttachCache(cache);
}
inline GrAtlasTextContext::BitmapTextBlob*
inline GrAtlasTextBlob*
GrAtlasTextContext::setupDFBlob(int glyphCount, const SkPaint& origPaint,
const SkMatrix& viewMatrix, SkGlyphCache** cache,
SkPaint* dfPaint, SkScalar* textRatio) {
BitmapTextBlob* blob = fCache->createBlob(glyphCount, 1, kGrayTextVASize);
GrAtlasTextBlob* blob = fCache->createBlob(glyphCount, 1, kGrayTextVASize);
*dfPaint = origPaint;
this->initDistanceFieldPaint(blob, dfPaint, textRatio, viewMatrix);
@ -693,7 +693,7 @@ GrAtlasTextContext::setupDFBlob(int glyphCount, const SkPaint& origPaint,
return blob;
}
inline GrAtlasTextContext::BitmapTextBlob*
inline GrAtlasTextBlob*
GrAtlasTextContext::createDrawTextBlob(GrRenderTarget* rt, const GrClip& clip,
const GrPaint& paint, const SkPaint& skPaint,
const SkMatrix& viewMatrix,
@ -703,7 +703,7 @@ GrAtlasTextContext::createDrawTextBlob(GrRenderTarget* rt, const GrClip& clip,
SkIRect clipRect;
clip.getConservativeBounds(rt->width(), rt->height(), &clipRect);
BitmapTextBlob* blob;
GrAtlasTextBlob* blob;
if (this->canDrawAsDistanceFields(skPaint, viewMatrix)) {
SkPaint dfPaint;
SkScalar textRatio;
@ -733,7 +733,7 @@ GrAtlasTextContext::createDrawTextBlob(GrRenderTarget* rt, const GrClip& clip,
return blob;
}
inline GrAtlasTextContext::BitmapTextBlob*
inline GrAtlasTextBlob*
GrAtlasTextContext::createDrawPosTextBlob(GrRenderTarget* rt, const GrClip& clip,
const GrPaint& paint, const SkPaint& skPaint,
const SkMatrix& viewMatrix,
@ -745,7 +745,7 @@ GrAtlasTextContext::createDrawPosTextBlob(GrRenderTarget* rt, const GrClip& clip
SkIRect clipRect;
clip.getConservativeBounds(rt->width(), rt->height(), &clipRect);
BitmapTextBlob* blob;
GrAtlasTextBlob* blob;
if (this->canDrawAsDistanceFields(skPaint, viewMatrix)) {
SkPaint dfPaint;
SkScalar textRatio;
@ -779,7 +779,7 @@ void GrAtlasTextContext::onDrawText(GrRenderTarget* rt,
const SkMatrix& viewMatrix,
const char text[], size_t byteLength,
SkScalar x, SkScalar y, const SkIRect& regionClipBounds) {
SkAutoTUnref<BitmapTextBlob> blob(
SkAutoTUnref<GrAtlasTextBlob> blob(
this->createDrawTextBlob(rt, clip, paint, skPaint, viewMatrix,
text, byteLength, x, y, regionClipBounds));
this->flush(blob, rt, skPaint, paint, clip, regionClipBounds);
@ -792,7 +792,7 @@ void GrAtlasTextContext::onDrawPosText(GrRenderTarget* rt,
const char text[], size_t byteLength,
const SkScalar pos[], int scalarsPerPosition,
const SkPoint& offset, const SkIRect& regionClipBounds) {
SkAutoTUnref<BitmapTextBlob> blob(
SkAutoTUnref<GrAtlasTextBlob> blob(
this->createDrawPosTextBlob(rt, clip, paint, skPaint, viewMatrix,
text, byteLength,
pos, scalarsPerPosition,
@ -801,7 +801,7 @@ void GrAtlasTextContext::onDrawPosText(GrRenderTarget* rt,
this->flush(blob, rt, skPaint, paint, clip, regionClipBounds);
}
void GrAtlasTextContext::internalDrawBMPText(BitmapTextBlob* blob, int runIndex,
void GrAtlasTextContext::internalDrawBMPText(GrAtlasTextBlob* blob, int runIndex,
SkGlyphCache* cache, const SkPaint& skPaint,
GrColor color,
const SkMatrix& viewMatrix,
@ -892,7 +892,7 @@ void GrAtlasTextContext::internalDrawBMPText(BitmapTextBlob* blob, int runIndex,
}
}
void GrAtlasTextContext::internalDrawBMPPosText(BitmapTextBlob* blob, int runIndex,
void GrAtlasTextContext::internalDrawBMPPosText(GrAtlasTextBlob* blob, int runIndex,
SkGlyphCache* cache, const SkPaint& skPaint,
GrColor color,
const SkMatrix& viewMatrix,
@ -1057,7 +1057,7 @@ void GrAtlasTextContext::internalDrawBMPPosText(BitmapTextBlob* blob, int runInd
}
void GrAtlasTextContext::internalDrawDFText(BitmapTextBlob* blob, int runIndex,
void GrAtlasTextContext::internalDrawDFText(GrAtlasTextBlob* blob, int runIndex,
SkGlyphCache* cache, const SkPaint& skPaint,
GrColor color,
const SkMatrix& viewMatrix,
@ -1131,7 +1131,7 @@ void GrAtlasTextContext::internalDrawDFText(BitmapTextBlob* blob, int runIndex,
SkGlyphCache::AttachCache(origPaintCache);
}
void GrAtlasTextContext::internalDrawDFPosText(BitmapTextBlob* blob, int runIndex,
void GrAtlasTextContext::internalDrawDFPosText(GrAtlasTextBlob* blob, int runIndex,
SkGlyphCache* cache, const SkPaint& skPaint,
GrColor color,
const SkMatrix& viewMatrix,
@ -1224,7 +1224,7 @@ void GrAtlasTextContext::internalDrawDFPosText(BitmapTextBlob* blob, int runInde
}
}
void GrAtlasTextContext::bmpAppendGlyph(BitmapTextBlob* blob, int runIndex,
void GrAtlasTextContext::bmpAppendGlyph(GrAtlasTextBlob* blob, int runIndex,
GrGlyph::PackedID packed,
int vx, int vy, GrColor color, GrFontScaler* scaler,
const SkIRect& clipRect) {
@ -1285,7 +1285,7 @@ void GrAtlasTextContext::bmpAppendGlyph(BitmapTextBlob* blob, int runIndex,
glyph);
}
bool GrAtlasTextContext::dfAppendGlyph(BitmapTextBlob* blob, int runIndex,
bool GrAtlasTextContext::dfAppendGlyph(GrAtlasTextBlob* blob, int runIndex,
GrGlyph::PackedID packed,
SkScalar sx, SkScalar sy, GrColor color,
GrFontScaler* scaler,
@ -1352,7 +1352,7 @@ bool GrAtlasTextContext::dfAppendGlyph(BitmapTextBlob* blob, int runIndex,
return true;
}
inline void GrAtlasTextContext::appendGlyphPath(BitmapTextBlob* blob, GrGlyph* glyph,
inline void GrAtlasTextContext::appendGlyphPath(GrAtlasTextBlob* blob, GrGlyph* glyph,
GrFontScaler* scaler, SkScalar x, SkScalar y) {
if (NULL == glyph->fPath) {
SkPath* path = SkNEW(SkPath);
@ -1364,10 +1364,10 @@ inline void GrAtlasTextContext::appendGlyphPath(BitmapTextBlob* blob, GrGlyph* g
glyph->fPath = path;
}
SkASSERT(glyph->fPath);
blob->fBigGlyphs.push_back(BitmapTextBlob::BigGlyph(*glyph->fPath, x, y));
blob->fBigGlyphs.push_back(GrAtlasTextBlob::BigGlyph(*glyph->fPath, x, y));
}
inline void GrAtlasTextContext::appendGlyphCommon(BitmapTextBlob* blob, Run* run,
inline void GrAtlasTextContext::appendGlyphCommon(GrAtlasTextBlob* blob, Run* run,
Run::SubRunInfo* subRun,
const SkRect& positions, GrColor color,
size_t vertexStride, bool useVertexColor,
@ -1433,7 +1433,7 @@ inline void GrAtlasTextContext::appendGlyphCommon(BitmapTextBlob* blob, Run* run
class BitmapTextBatch : public GrBatch {
public:
typedef GrAtlasTextContext::DistanceAdjustTable DistanceAdjustTable;
typedef GrAtlasTextContext::BitmapTextBlob Blob;
typedef GrAtlasTextBlob Blob;
typedef Blob::Run Run;
typedef Run::SubRunInfo TextInfo;
struct Geometry {
@ -2074,7 +2074,7 @@ void GrAtlasTextContext::flushRunAsPaths(GrRenderTarget* rt, const SkTextBlob::R
inline BitmapTextBatch*
GrAtlasTextContext::createBatch(BitmapTextBlob* cacheBlob, const PerSubRunInfo& info,
GrAtlasTextContext::createBatch(GrAtlasTextBlob* cacheBlob, const PerSubRunInfo& info,
int glyphCount, int run, int subRun,
GrColor color, SkScalar transX, SkScalar transY,
const SkPaint& skPaint) {
@ -2116,7 +2116,7 @@ GrAtlasTextContext::createBatch(BitmapTextBlob* cacheBlob, const PerSubRunInfo&
}
inline void GrAtlasTextContext::flushRun(GrPipelineBuilder* pipelineBuilder,
BitmapTextBlob* cacheBlob, int run, GrColor color,
GrAtlasTextBlob* cacheBlob, int run, GrColor color,
SkScalar transX, SkScalar transY,
const SkPaint& skPaint) {
for (int subRun = 0; subRun < cacheBlob->fRuns[run].fSubRunInfo.count(); subRun++) {
@ -2133,7 +2133,7 @@ inline void GrAtlasTextContext::flushRun(GrPipelineBuilder* pipelineBuilder,
}
}
inline void GrAtlasTextContext::flushBigGlyphs(BitmapTextBlob* cacheBlob, GrRenderTarget* rt,
inline void GrAtlasTextContext::flushBigGlyphs(GrAtlasTextBlob* cacheBlob, GrRenderTarget* rt,
const GrClip& clip, const SkPaint& skPaint,
SkScalar transX, SkScalar transY,
const SkIRect& clipBounds) {
@ -2148,7 +2148,7 @@ inline void GrAtlasTextContext::flushBigGlyphs(BitmapTextBlob* cacheBlob, GrRend
}
for (int i = 0; i < cacheBlob->fBigGlyphs.count(); i++) {
BitmapTextBlob::BigGlyph& bigGlyph = cacheBlob->fBigGlyphs[i];
GrAtlasTextBlob::BigGlyph& bigGlyph = cacheBlob->fBigGlyphs[i];
bigGlyph.fVx += transX;
bigGlyph.fVy += transY;
SkMatrix translate = cacheBlob->fViewMatrix;
@ -2160,7 +2160,7 @@ inline void GrAtlasTextContext::flushBigGlyphs(BitmapTextBlob* cacheBlob, GrRend
}
void GrAtlasTextContext::flush(const SkTextBlob* blob,
BitmapTextBlob* cacheBlob,
GrAtlasTextBlob* cacheBlob,
GrRenderTarget* rt,
const SkPaint& skPaint,
const GrPaint& grPaint,
@ -2192,7 +2192,7 @@ void GrAtlasTextContext::flush(const SkTextBlob* blob,
this->flushBigGlyphs(cacheBlob, rt, clip, skPaint, transX, transY, clipBounds);
}
void GrAtlasTextContext::flush(BitmapTextBlob* cacheBlob,
void GrAtlasTextContext::flush(GrAtlasTextBlob* cacheBlob,
GrRenderTarget* rt,
const SkPaint& skPaint,
const GrPaint& grPaint,
@ -2265,13 +2265,13 @@ BATCH_TEST_DEFINE(TextBlobBatch) {
// right now we don't handle textblobs, nor do we handle drawPosText. Since we only
// intend to test the batch with this unit test, that is okay.
SkAutoTUnref<GrAtlasTextContext::BitmapTextBlob> blob(
SkAutoTUnref<GrAtlasTextBlob> blob(
gTextContext->createDrawTextBlob(rt, clip, grPaint, skPaint, viewMatrix, text,
static_cast<size_t>(textLen), 0, 0, noClip));
SkScalar transX = static_cast<SkScalar>(random->nextU());
SkScalar transY = static_cast<SkScalar>(random->nextU());
const GrAtlasTextContext::BitmapTextBlob::Run::SubRunInfo& info = blob->fRuns[0].fSubRunInfo[0];
const GrAtlasTextBlob::Run::SubRunInfo& info = blob->fRuns[0].fSubRunInfo[0];
return gTextContext->createBatch(blob, info, textLen, 0, 0, color, transX, transY, skPaint);
}

View File

@ -10,14 +10,9 @@
#include "GrTextContext.h"
#include "GrBatchAtlas.h"
#include "GrBatchFontCache.h"
#include "GrAtlasTextBlob.h"
#include "GrGeometryProcessor.h"
#include "SkDescriptor.h"
#include "GrMemoryPool.h"
#include "SkMaskFilter.h"
#include "SkTextBlob.h"
#include "SkTInternalLList.h"
#ifdef GR_TEST_UTILS
#include "GrBatchTest.h"
@ -56,217 +51,21 @@ private:
const SkMatrix& viewMatrix, const SkTextBlob*, SkScalar x, SkScalar y,
SkDrawFilter*, const SkIRect& clipBounds) override;
/*
* A BitmapTextBlob contains a fully processed SkTextBlob, suitable for nearly immediate drawing
* on the GPU. These are initially created with valid positions and colors, but invalid
* texture coordinates. The BitmapTextBlob itself has a few Blob-wide properties, and also
* consists of a number of runs. Runs inside a blob are flushed individually so they can be
* reordered.
*
* The only thing(aside from a memcopy) required to flush a BitmapTextBlob is to ensure that
* the GrAtlas will not evict anything the Blob needs.
*/
struct BitmapTextBlob : public SkRefCnt {
SK_DECLARE_INTERNAL_LLIST_INTERFACE(BitmapTextBlob);
/*
* Each Run inside of the blob can have its texture coordinates regenerated if required.
* To determine if regeneration is necessary, fAtlasGeneration is used. If there have been
* any evictions inside of the atlas, then we will simply regenerate Runs. We could track
* this at a more fine grained level, but its not clear if this is worth it, as evictions
* should be fairly rare.
*
* One additional point, each run can contain glyphs with any of the three mask formats.
* We call these SubRuns. Because a subrun must be a contiguous range, we have to create
* a new subrun each time the mask format changes in a run. In theory, a run can have as
* many SubRuns as it has glyphs, ie if a run alternates between color emoji and A8. In
* practice, the vast majority of runs have only a single subrun.
*
* Finally, for runs where the entire thing is too large for the GrAtlasTextContext to
* handle, we have a bit to mark the run as flusahable via rendering as paths. It is worth
* pointing. It would be a bit expensive to figure out ahead of time whether or not a run
* can flush in this manner, so we always allocate vertices for the run, regardless of
* whether or not it is too large. The benefit of this strategy is that we can always reuse
* a blob allocation regardless of viewmatrix changes. We could store positions for these
* glyphs. However, its not clear if this is a win because we'd still have to either go the
* glyph cache to get the path at flush time, or hold onto the path in the cache, which
* would greatly increase the memory of these cached items.
*/
struct Run {
Run()
: fColor(GrColor_ILLEGAL)
, fInitialized(false)
, fDrawAsPaths(false) {
fVertexBounds.setLargestInverted();
// To ensure we always have one subrun, we push back a fresh run here
fSubRunInfo.push_back();
}
struct SubRunInfo {
SubRunInfo()
: fAtlasGeneration(GrBatchAtlas::kInvalidAtlasGeneration)
, fVertexStartIndex(0)
, fVertexEndIndex(0)
, fGlyphStartIndex(0)
, fGlyphEndIndex(0)
, fDrawAsDistanceFields(false) {}
// Distance field text cannot draw coloremoji, and so has to fall back. However,
// though the distance field text and the coloremoji may share the same run, they
// will have different descriptors. If fOverrideDescriptor is non-NULL, then it
// will be used in place of the run's descriptor to regen texture coords
// TODO we could have a descriptor cache, it would reduce the size of these blobs
// significantly, and then the subrun could just have a refed pointer to the
// correct descriptor.
GrBatchAtlas::BulkUseTokenUpdater fBulkUseToken;
uint64_t fAtlasGeneration;
size_t fVertexStartIndex;
size_t fVertexEndIndex;
uint32_t fGlyphStartIndex;
uint32_t fGlyphEndIndex;
SkScalar fTextRatio; // df property
GrMaskFormat fMaskFormat;
bool fDrawAsDistanceFields; // df property
bool fUseLCDText; // df property
};
SubRunInfo& push_back() {
// Forward glyph / vertex information to seed the new sub run
SubRunInfo& prevSubRun = fSubRunInfo.back();
SubRunInfo& newSubRun = fSubRunInfo.push_back();
newSubRun.fGlyphStartIndex = prevSubRun.fGlyphEndIndex;
newSubRun.fGlyphEndIndex = prevSubRun.fGlyphEndIndex;
newSubRun.fVertexStartIndex = prevSubRun.fVertexEndIndex;
newSubRun.fVertexEndIndex = prevSubRun.fVertexEndIndex;
return newSubRun;
}
static const int kMinSubRuns = 1;
SkAutoTUnref<GrBatchTextStrike> fStrike;
SkAutoTUnref<SkTypeface> fTypeface;
SkRect fVertexBounds;
SkSTArray<kMinSubRuns, SubRunInfo> fSubRunInfo;
SkAutoDescriptor fDescriptor;
SkAutoTDelete<SkAutoDescriptor> fOverrideDescriptor; // df properties
GrColor fColor;
bool fInitialized;
bool fDrawAsPaths;
};
struct BigGlyph {
BigGlyph(const SkPath& path, SkScalar vx, SkScalar vy)
: fPath(path)
, fVx(vx)
, fVy(vy) {}
SkPath fPath;
SkScalar fVx;
SkScalar fVy;
};
struct Key {
Key() {
sk_bzero(this, sizeof(Key));
}
uint32_t fUniqueID;
// Color may affect the gamma of the mask we generate, but in a fairly limited way.
// Each color is assigned to on of a fixed number of buckets based on its
// luminance. For each luminance bucket there is a "canonical color" that
// represents the bucket. This functionality is currently only supported for A8
SkColor fCanonicalColor;
SkPaint::Style fStyle;
SkPixelGeometry fPixelGeometry;
bool fHasBlur;
bool operator==(const Key& other) const {
return 0 == memcmp(this, &other, sizeof(Key));
}
};
struct StrokeInfo {
SkScalar fFrameWidth;
SkScalar fMiterLimit;
SkPaint::Join fJoin;
};
enum TextType {
kHasDistanceField_TextType = 0x1,
kHasBitmap_TextType = 0x2,
};
// all glyph / vertex offsets are into these pools.
unsigned char* fVertices;
GrGlyph** fGlyphs;
Run* fRuns;
GrMemoryPool* fPool;
SkMaskFilter::BlurRec fBlurRec;
StrokeInfo fStrokeInfo;
SkTArray<BigGlyph> fBigGlyphs;
Key fKey;
SkMatrix fViewMatrix;
SkColor fPaintColor;
SkScalar fX;
SkScalar fY;
// We can reuse distance field text, but only if the new viewmatrix would not result in
// a mip change. Because there can be multiple runs in a blob, we track the overall
// maximum minimum scale, and minimum maximum scale, we can support before we need to regen
SkScalar fMaxMinScale;
SkScalar fMinMaxScale;
int fRunCount;
uint8_t fTextType;
BitmapTextBlob()
: fMaxMinScale(-SK_ScalarMax)
, fMinMaxScale(SK_ScalarMax)
, fTextType(0) {}
~BitmapTextBlob() override {
for (int i = 0; i < fRunCount; i++) {
fRuns[i].~Run();
}
}
static const Key& GetKey(const BitmapTextBlob& blob) {
return blob.fKey;
}
static uint32_t Hash(const Key& key) {
return SkChecksum::Murmur3(&key, sizeof(Key));
}
void operator delete(void* p) {
BitmapTextBlob* blob = reinterpret_cast<BitmapTextBlob*>(p);
blob->fPool->release(p);
}
void* operator new(size_t) {
SkFAIL("All blobs are created by placement new.");
return sk_malloc_throw(0);
}
void* operator new(size_t, void* p) { return p; }
void operator delete(void* target, void* placement) {
::operator delete(target, placement);
}
bool hasDistanceField() const { return SkToBool(fTextType & kHasDistanceField_TextType); }
bool hasBitmap() const { return SkToBool(fTextType & kHasBitmap_TextType); }
void setHasDistanceField() { fTextType |= kHasDistanceField_TextType; }
void setHasBitmap() { fTextType |= kHasBitmap_TextType; }
};
typedef BitmapTextBlob::Run Run;
typedef GrAtlasTextBlob::Run Run;
typedef Run::SubRunInfo PerSubRunInfo;
inline bool canDrawAsDistanceFields(const SkPaint&, const SkMatrix& viewMatrix);
BitmapTextBlob* setupDFBlob(int glyphCount, const SkPaint& origPaint,
GrAtlasTextBlob* setupDFBlob(int glyphCount, const SkPaint& origPaint,
const SkMatrix& viewMatrix, SkGlyphCache** cache,
SkPaint* dfPaint, SkScalar* textRatio);
void bmpAppendGlyph(BitmapTextBlob*, int runIndex, GrGlyph::PackedID, int left, int top,
void bmpAppendGlyph(GrAtlasTextBlob*, int runIndex, GrGlyph::PackedID, int left, int top,
GrColor color, GrFontScaler*, const SkIRect& clipRect);
bool dfAppendGlyph(BitmapTextBlob*, int runIndex, GrGlyph::PackedID, SkScalar sx, SkScalar sy,
bool dfAppendGlyph(GrAtlasTextBlob*, int runIndex, GrGlyph::PackedID, SkScalar sx, SkScalar sy,
GrColor color, GrFontScaler*, const SkIRect& clipRect, SkScalar textRatio,
const SkMatrix& viewMatrix);
inline void appendGlyphPath(BitmapTextBlob* blob, GrGlyph* glyph,
inline void appendGlyphPath(GrAtlasTextBlob* blob, GrGlyph* glyph,
GrFontScaler* scaler, SkScalar x, SkScalar y);
inline void appendGlyphCommon(BitmapTextBlob*, Run*, Run::SubRunInfo*,
inline void appendGlyphCommon(GrAtlasTextBlob*, Run*, Run::SubRunInfo*,
const SkRect& positions, GrColor color,
size_t vertexStride, bool useVertexColor,
GrGlyph*);
@ -276,26 +75,26 @@ private:
const SkPaint&, SkDrawFilter*,
const SkMatrix& viewMatrix, const SkIRect& clipBounds, SkScalar x,
SkScalar y);
inline BitmapTextBatch* createBatch(BitmapTextBlob*, const PerSubRunInfo&,
inline BitmapTextBatch* createBatch(GrAtlasTextBlob*, const PerSubRunInfo&,
int glyphCount, int run, int subRun,
GrColor, SkScalar transX, SkScalar transY,
const SkPaint&);
inline void flushRun(GrPipelineBuilder*, BitmapTextBlob*, int run, GrColor,
inline void flushRun(GrPipelineBuilder*, GrAtlasTextBlob*, int run, GrColor,
SkScalar transX, SkScalar transY, const SkPaint&);
inline void flushBigGlyphs(BitmapTextBlob* cacheBlob, GrRenderTarget*,
inline void flushBigGlyphs(GrAtlasTextBlob* cacheBlob, GrRenderTarget*,
const GrClip& clip, const SkPaint& skPaint,
SkScalar transX, SkScalar transY, const SkIRect& clipBounds);
// We have to flush SkTextBlobs differently from drawText / drawPosText
void flush(const SkTextBlob*, BitmapTextBlob*, GrRenderTarget*,
void flush(const SkTextBlob*, GrAtlasTextBlob*, GrRenderTarget*,
const SkPaint&, const GrPaint&, SkDrawFilter*, const GrClip&,
const SkMatrix& viewMatrix, const SkIRect& clipBounds, SkScalar x, SkScalar y,
SkScalar transX, SkScalar transY);
void flush(BitmapTextBlob*, GrRenderTarget*, const SkPaint&,
void flush(GrAtlasTextBlob*, GrRenderTarget*, const SkPaint&,
const GrPaint&, const GrClip&, const SkIRect& clipBounds);
// A helper for drawing BitmapText in a run of distance fields
inline void fallbackDrawPosText(BitmapTextBlob*, int runIndex,
inline void fallbackDrawPosText(GrAtlasTextBlob*, int runIndex,
GrRenderTarget*, const GrClip&,
const GrPaint&,
const SkPaint&, const SkMatrix& viewMatrix,
@ -305,17 +104,17 @@ private:
const SkPoint& offset,
const SkIRect& clipRect);
void internalDrawBMPText(BitmapTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&,
void internalDrawBMPText(GrAtlasTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&,
GrColor color, const SkMatrix& viewMatrix,
const char text[], size_t byteLength,
SkScalar x, SkScalar y, const SkIRect& clipRect);
void internalDrawBMPPosText(BitmapTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&,
void internalDrawBMPPosText(GrAtlasTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&,
GrColor color, const SkMatrix& viewMatrix,
const char text[], size_t byteLength,
const SkScalar pos[], int scalarsPerPosition,
const SkPoint& offset, const SkIRect& clipRect);
void internalDrawDFText(BitmapTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&,
void internalDrawDFText(GrAtlasTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&,
GrColor color, const SkMatrix& viewMatrix,
const char text[], size_t byteLength,
SkScalar x, SkScalar y, const SkIRect& clipRect,
@ -323,7 +122,7 @@ private:
SkTDArray<char>* fallbackTxt,
SkTDArray<SkScalar>* fallbackPos,
SkPoint* offset, const SkPaint& origPaint);
void internalDrawDFPosText(BitmapTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&,
void internalDrawDFPosText(GrAtlasTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&,
GrColor color, const SkMatrix& viewMatrix,
const char text[], size_t byteLength,
const SkScalar pos[], int scalarsPerPosition,
@ -336,26 +135,26 @@ private:
inline static GrColor ComputeCanonicalColor(const SkPaint&, bool lcd);
inline SkGlyphCache* setupCache(Run*, const SkPaint&, const SkMatrix* viewMatrix, bool noGamma);
static inline bool MustRegenerateBlob(SkScalar* outTransX, SkScalar* outTransY,
const BitmapTextBlob&, const SkPaint&,
const GrAtlasTextBlob&, const SkPaint&,
const SkMaskFilter::BlurRec&,
const SkMatrix& viewMatrix, SkScalar x, SkScalar y);
void regenerateTextBlob(BitmapTextBlob* bmp, const SkPaint& skPaint, GrColor,
void regenerateTextBlob(GrAtlasTextBlob* bmp, const SkPaint& skPaint, GrColor,
const SkMatrix& viewMatrix,
const SkTextBlob* blob, SkScalar x, SkScalar y,
SkDrawFilter* drawFilter, const SkIRect& clipRect, GrRenderTarget*,
const GrClip&, const GrPaint&);
inline static bool HasLCD(const SkTextBlob*);
inline void initDistanceFieldPaint(BitmapTextBlob*, SkPaint*, SkScalar* textRatio,
inline void initDistanceFieldPaint(GrAtlasTextBlob*, SkPaint*, SkScalar* textRatio,
const SkMatrix&);
// Test methods
// TODO this is really ugly. It'd be much nicer if positioning could be moved to batch
inline BitmapTextBlob* createDrawTextBlob(GrRenderTarget*, const GrClip&, const GrPaint&,
inline GrAtlasTextBlob* createDrawTextBlob(GrRenderTarget*, const GrClip&, const GrPaint&,
const SkPaint&, const SkMatrix& viewMatrix,
const char text[], size_t byteLength,
SkScalar x, SkScalar y,
const SkIRect& regionClipBounds);
inline BitmapTextBlob* createDrawPosTextBlob(GrRenderTarget*, const GrClip&, const GrPaint&,
inline GrAtlasTextBlob* createDrawPosTextBlob(GrRenderTarget*, const GrClip&, const GrPaint&,
const SkPaint&, const SkMatrix& viewMatrix,
const char text[], size_t byteLength,
const SkScalar pos[], int scalarsPerPosition,

View File

@ -13,26 +13,26 @@ GrTextBlobCache::~GrTextBlobCache() {
this->freeAll();
}
GrAtlasTextContext::BitmapTextBlob* GrTextBlobCache::createBlob(int glyphCount, int runCount,
GrAtlasTextBlob* GrTextBlobCache::createBlob(int glyphCount, int runCount,
size_t maxVASize) {
// We allocate size for the BitmapTextBlob itself, plus size for the vertices array,
// We allocate size for the GrAtlasTextBlob itself, plus size for the vertices array,
// and size for the glyphIds array.
size_t verticesCount = glyphCount * kVerticesPerGlyph * maxVASize;
size_t size = sizeof(BitmapTextBlob) +
size_t size = sizeof(GrAtlasTextBlob) +
verticesCount +
glyphCount * sizeof(GrGlyph**) +
sizeof(BitmapTextBlob::Run) * runCount;
sizeof(GrAtlasTextBlob::Run) * runCount;
BitmapTextBlob* cacheBlob = SkNEW_PLACEMENT(fPool.allocate(size), BitmapTextBlob);
GrAtlasTextBlob* cacheBlob = SkNEW_PLACEMENT(fPool.allocate(size), GrAtlasTextBlob);
// setup offsets for vertices / glyphs
cacheBlob->fVertices = sizeof(BitmapTextBlob) + reinterpret_cast<unsigned char*>(cacheBlob);
cacheBlob->fVertices = sizeof(GrAtlasTextBlob) + reinterpret_cast<unsigned char*>(cacheBlob);
cacheBlob->fGlyphs = reinterpret_cast<GrGlyph**>(cacheBlob->fVertices + verticesCount);
cacheBlob->fRuns = reinterpret_cast<BitmapTextBlob::Run*>(cacheBlob->fGlyphs + glyphCount);
cacheBlob->fRuns = reinterpret_cast<GrAtlasTextBlob::Run*>(cacheBlob->fGlyphs + glyphCount);
// Initialize runs
for (int i = 0; i < runCount; i++) {
SkNEW_PLACEMENT(&cacheBlob->fRuns[i], BitmapTextBlob::Run);
SkNEW_PLACEMENT(&cacheBlob->fRuns[i], GrAtlasTextBlob::Run);
}
cacheBlob->fRunCount = runCount;
cacheBlob->fPool = &fPool;
@ -40,9 +40,9 @@ GrAtlasTextContext::BitmapTextBlob* GrTextBlobCache::createBlob(int glyphCount,
}
void GrTextBlobCache::freeAll() {
SkTDynamicHash<BitmapTextBlob, BitmapTextBlob::Key>::Iter iter(&fCache);
SkTDynamicHash<GrAtlasTextBlob, GrAtlasTextBlob::Key>::Iter iter(&fCache);
while (!iter.done()) {
BitmapTextBlob* blob = &(*iter);
GrAtlasTextBlob* blob = &(*iter);
fBlobList.remove(blob);
blob->unref();
++iter;

View File

@ -14,8 +14,6 @@
class GrTextBlobCache {
public:
typedef GrAtlasTextContext::BitmapTextBlob BitmapTextBlob;
/**
* The callback function used by the cache when it is still over budget after a purge. The
* passed in 'data' is the same 'data' handed to setOverbudgetCallback.
@ -31,24 +29,24 @@ public:
~GrTextBlobCache();
// creates an uncached blob
BitmapTextBlob* createBlob(int glyphCount, int runCount, size_t maxVASize);
BitmapTextBlob* createBlob(const SkTextBlob* blob, size_t maxVAStride) {
GrAtlasTextBlob* createBlob(int glyphCount, int runCount, size_t maxVASize);
GrAtlasTextBlob* createBlob(const SkTextBlob* blob, size_t maxVAStride) {
int glyphCount = 0;
int runCount = 0;
BlobGlyphCount(&glyphCount, &runCount, blob);
BitmapTextBlob* cacheBlob = this->createBlob(glyphCount, runCount, maxVAStride);
GrAtlasTextBlob* cacheBlob = this->createBlob(glyphCount, runCount, maxVAStride);
return cacheBlob;
}
BitmapTextBlob* createCachedBlob(const SkTextBlob* blob,
const BitmapTextBlob::Key& key,
GrAtlasTextBlob* createCachedBlob(const SkTextBlob* blob,
const GrAtlasTextBlob::Key& key,
const SkMaskFilter::BlurRec& blurRec,
const SkPaint& paint,
size_t maxVAStride) {
int glyphCount = 0;
int runCount = 0;
BlobGlyphCount(&glyphCount, &runCount, blob);
BitmapTextBlob* cacheBlob = this->createBlob(glyphCount, runCount, maxVAStride);
GrAtlasTextBlob* cacheBlob = this->createBlob(glyphCount, runCount, maxVAStride);
cacheBlob->fKey = key;
if (key.fHasBlur) {
cacheBlob->fBlurRec = blurRec;
@ -62,17 +60,17 @@ public:
return cacheBlob;
}
BitmapTextBlob* find(const BitmapTextBlob::Key& key) {
GrAtlasTextBlob* find(const GrAtlasTextBlob::Key& key) {
return fCache.find(key);
}
void remove(BitmapTextBlob* blob) {
void remove(GrAtlasTextBlob* blob) {
fCache.remove(blob->fKey);
fBlobList.remove(blob);
blob->unref();
}
void add(BitmapTextBlob* blob) {
void add(GrAtlasTextBlob* blob) {
fCache.add(blob);
fBlobList.addToHead(blob);
@ -80,7 +78,7 @@ public:
if (fPool.size() > kBudget) {
BitmapBlobList::Iter iter;
iter.init(fBlobList, BitmapBlobList::Iter::kTail_IterStart);
BitmapTextBlob* lruBlob = iter.get();
GrAtlasTextBlob* lruBlob = iter.get();
SkASSERT(lruBlob);
while (fPool.size() > kBudget && (lruBlob = iter.get()) && lruBlob != blob) {
fCache.remove(lruBlob->fKey);
@ -106,7 +104,7 @@ public:
}
}
void makeMRU(BitmapTextBlob* blob) {
void makeMRU(GrAtlasTextBlob* blob) {
if (fBlobList.head() == blob) {
return;
}
@ -126,7 +124,7 @@ private:
}
}
typedef SkTInternalLList<BitmapTextBlob> BitmapBlobList;
typedef SkTInternalLList<GrAtlasTextBlob> BitmapBlobList;
// Budget was chosen to be ~4 megabytes. The min alloc and pre alloc sizes in the pool are
// based off of the largest cached textblob I have seen in the skps(a couple of kilobytes).
@ -134,7 +132,7 @@ private:
static const int kMinGrowthSize = 1 << 17;
static const int kBudget = 1 << 22;
BitmapBlobList fBlobList;
SkTDynamicHash<BitmapTextBlob, BitmapTextBlob::Key> fCache;
SkTDynamicHash<GrAtlasTextBlob, GrAtlasTextBlob::Key> fCache;
GrMemoryPool fPool;
PFOverBudgetCB fCallback;
void* fData;