Move AAFillRect into CPP for templatization
BUG=skia: Review URL: https://codereview.chromium.org/1278043003
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@ -7,9 +7,14 @@
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#include "GrAAFillRectBatch.h"
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#include "GrBatch.h"
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#include "GrColor.h"
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#include "GrDefaultGeoProcFactory.h"
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#include "GrResourceKey.h"
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#include "GrResourceProvider.h"
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#include "GrTypes.h"
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#include "SkMatrix.h"
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#include "SkRect.h"
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GR_DECLARE_STATIC_UNIQUE_KEY(gAAFillRectIndexBufferKey);
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@ -41,206 +46,282 @@ static const GrGeometryProcessor* create_fill_rect_gp(bool tweakAlphaForCoverage
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return CreateForDeviceSpace(color, coverage, localCoords, viewMatrix);
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}
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void GrAAFillRectBatch::initBatchTracker(const GrPipelineOptimizations& opt) {
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// Handle any color overrides
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if (!opt.readsColor()) {
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fGeoData[0].fColor = GrColor_ILLEGAL;
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}
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opt.getOverrideColorIfSet(&fGeoData[0].fColor);
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// setup batch properties
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fBatch.fColorIgnored = !opt.readsColor();
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fBatch.fColor = fGeoData[0].fColor;
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fBatch.fUsesLocalCoords = opt.readsLocalCoords();
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fBatch.fCoverageIgnored = !opt.readsCoverage();
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fBatch.fCanTweakAlphaForCoverage = opt.canTweakAlphaForCoverage();
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}
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void GrAAFillRectBatch::generateGeometry(GrBatchTarget* batchTarget) {
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bool canTweakAlphaForCoverage = this->canTweakAlphaForCoverage();
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SkAutoTUnref<const GrGeometryProcessor> gp(create_fill_rect_gp(canTweakAlphaForCoverage,
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this->viewMatrix(),
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this->usesLocalCoords(),
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this->coverageIgnored()));
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if (!gp) {
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SkDebugf("Couldn't create GrGeometryProcessor\n");
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return;
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}
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batchTarget->initDraw(gp, this->pipeline());
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size_t vertexStride = gp->getVertexStride();
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SkASSERT(canTweakAlphaForCoverage ?
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vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAttr) :
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vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorCoverageAttr));
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int instanceCount = fGeoData.count();
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SkAutoTUnref<const GrIndexBuffer> indexBuffer(this->getIndexBuffer(
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batchTarget->resourceProvider()));
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InstancedHelper helper;
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void* vertices = helper.init(batchTarget, kTriangles_GrPrimitiveType, vertexStride,
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indexBuffer, kVertsPerAAFillRect, kIndicesPerAAFillRect,
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instanceCount);
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if (!vertices || !indexBuffer) {
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SkDebugf("Could not allocate vertices\n");
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return;
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}
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for (int i = 0; i < instanceCount; i++) {
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const Geometry& args = fGeoData[i];
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this->generateAAFillRectGeometry(vertices,
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i * kVertsPerAAFillRect * vertexStride,
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vertexStride,
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args.fColor,
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args.fViewMatrix,
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args.fRect,
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args.fDevRect,
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canTweakAlphaForCoverage);
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}
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helper.issueDraw(batchTarget);
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}
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const GrIndexBuffer* GrAAFillRectBatch::getIndexBuffer(GrResourceProvider* resourceProvider) {
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GR_DEFINE_STATIC_UNIQUE_KEY(gAAFillRectIndexBufferKey);
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static const uint16_t gFillAARectIdx[] = {
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0, 1, 5, 5, 4, 0,
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1, 2, 6, 6, 5, 1,
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2, 3, 7, 7, 6, 2,
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3, 0, 4, 4, 7, 3,
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4, 5, 6, 6, 7, 4,
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class AAFillRectBatch : public GrBatch {
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public:
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struct Geometry {
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GrColor fColor;
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SkMatrix fViewMatrix;
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SkRect fRect;
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SkRect fDevRect;
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};
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GR_STATIC_ASSERT(SK_ARRAY_COUNT(gFillAARectIdx) == kIndicesPerAAFillRect);
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return resourceProvider->findOrCreateInstancedIndexBuffer(gFillAARectIdx,
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kIndicesPerAAFillRect, kNumAAFillRectsInIndexBuffer, kVertsPerAAFillRect,
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gAAFillRectIndexBufferKey);
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}
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bool GrAAFillRectBatch::onCombineIfPossible(GrBatch* t) {
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if (!this->pipeline()->isEqual(*t->pipeline())) {
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return false;
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static GrBatch* Create(GrColor color,
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const SkMatrix& viewMatrix,
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const SkRect& rect,
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const SkRect& devRect) {
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return SkNEW_ARGS(AAFillRectBatch, (color, viewMatrix, rect, devRect));
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}
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GrAAFillRectBatch* that = t->cast<GrAAFillRectBatch>();
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const char* name() const override { return "AAFillRectBatch"; }
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SkASSERT(this->usesLocalCoords() == that->usesLocalCoords());
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// We apply the viewmatrix to the rect points on the cpu. However, if the pipeline uses
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// local coords then we won't be able to batch. We could actually upload the viewmatrix
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// using vertex attributes in these cases, but haven't investigated that
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if (this->usesLocalCoords() && !this->viewMatrix().cheapEqualTo(that->viewMatrix())) {
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return false;
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void getInvariantOutputColor(GrInitInvariantOutput* out) const override {
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// When this is called on a batch, there is only one geometry bundle
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out->setKnownFourComponents(fGeoData[0].fColor);
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}
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if (this->color() != that->color()) {
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fBatch.fColor = GrColor_ILLEGAL;
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void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override {
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out->setUnknownSingleComponent();
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}
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// In the event of two batches, one who can tweak, one who cannot, we just fall back to
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// not tweaking
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if (this->canTweakAlphaForCoverage() != that->canTweakAlphaForCoverage()) {
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fBatch.fCanTweakAlphaForCoverage = false;
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void initBatchTracker(const GrPipelineOptimizations& opt) override {
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// Handle any color overrides
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if (!opt.readsColor()) {
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fGeoData[0].fColor = GrColor_ILLEGAL;
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}
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opt.getOverrideColorIfSet(&fGeoData[0].fColor);
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// setup batch properties
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fBatch.fColorIgnored = !opt.readsColor();
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fBatch.fColor = fGeoData[0].fColor;
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fBatch.fUsesLocalCoords = opt.readsLocalCoords();
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fBatch.fCoverageIgnored = !opt.readsCoverage();
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fBatch.fCanTweakAlphaForCoverage = opt.canTweakAlphaForCoverage();
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}
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fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin());
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this->joinBounds(that->bounds());
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return true;
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}
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void generateGeometry(GrBatchTarget* batchTarget) override {
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bool canTweakAlphaForCoverage = this->canTweakAlphaForCoverage();
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void GrAAFillRectBatch::generateAAFillRectGeometry(void* vertices,
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size_t offset,
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size_t vertexStride,
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GrColor color,
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const SkMatrix& viewMatrix,
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const SkRect& rect,
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const SkRect& devRect,
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bool tweakAlphaForCoverage) const {
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intptr_t verts = reinterpret_cast<intptr_t>(vertices) + offset;
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SkAutoTUnref<const GrGeometryProcessor> gp(create_fill_rect_gp(canTweakAlphaForCoverage,
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this->viewMatrix(),
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this->usesLocalCoords(),
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this->coverageIgnored()));
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if (!gp) {
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SkDebugf("Couldn't create GrGeometryProcessor\n");
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return;
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}
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SkPoint* fan0Pos = reinterpret_cast<SkPoint*>(verts);
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SkPoint* fan1Pos = reinterpret_cast<SkPoint*>(verts + 4 * vertexStride);
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batchTarget->initDraw(gp, this->pipeline());
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SkScalar inset = SkMinScalar(devRect.width(), SK_Scalar1);
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inset = SK_ScalarHalf * SkMinScalar(inset, devRect.height());
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size_t vertexStride = gp->getVertexStride();
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SkASSERT(canTweakAlphaForCoverage ?
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vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAttr) :
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vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorCoverageAttr));
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int instanceCount = fGeoData.count();
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if (viewMatrix.rectStaysRect()) {
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set_inset_fan(fan0Pos, vertexStride, devRect, -SK_ScalarHalf, -SK_ScalarHalf);
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set_inset_fan(fan1Pos, vertexStride, devRect, inset, inset);
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} else {
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// compute transformed (1, 0) and (0, 1) vectors
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SkVector vec[2] = {
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{ viewMatrix[SkMatrix::kMScaleX], viewMatrix[SkMatrix::kMSkewY] },
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{ viewMatrix[SkMatrix::kMSkewX], viewMatrix[SkMatrix::kMScaleY] }
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SkAutoTUnref<const GrIndexBuffer> indexBuffer(this->getIndexBuffer(
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batchTarget->resourceProvider()));
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InstancedHelper helper;
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void* vertices = helper.init(batchTarget, kTriangles_GrPrimitiveType, vertexStride,
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indexBuffer, kVertsPerAAFillRect, kIndicesPerAAFillRect,
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instanceCount);
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if (!vertices || !indexBuffer) {
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SkDebugf("Could not allocate vertices\n");
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return;
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}
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for (int i = 0; i < instanceCount; i++) {
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const Geometry& args = fGeoData[i];
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this->generateAAFillRectGeometry(vertices,
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i * kVertsPerAAFillRect * vertexStride,
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vertexStride,
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args.fColor,
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args.fViewMatrix,
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args.fRect,
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args.fDevRect,
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canTweakAlphaForCoverage);
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}
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helper.issueDraw(batchTarget);
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}
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SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; }
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private:
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AAFillRectBatch(GrColor color, const SkMatrix& viewMatrix, const SkRect& rect,
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const SkRect& devRect) {
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this->initClassID<AAFillRectBatch>();
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Geometry& geometry = fGeoData.push_back();
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geometry.fRect = rect;
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geometry.fViewMatrix = viewMatrix;
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geometry.fDevRect = devRect;
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geometry.fColor = color;
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this->setBounds(geometry.fDevRect);
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}
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static const int kNumAAFillRectsInIndexBuffer = 256;
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static const int kVertsPerAAFillRect = 8;
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static const int kIndicesPerAAFillRect = 30;
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const GrIndexBuffer* getIndexBuffer(GrResourceProvider* resourceProvider) {
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GR_DEFINE_STATIC_UNIQUE_KEY(gAAFillRectIndexBufferKey);
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static const uint16_t gFillAARectIdx[] = {
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0, 1, 5, 5, 4, 0,
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1, 2, 6, 6, 5, 1,
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2, 3, 7, 7, 6, 2,
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3, 0, 4, 4, 7, 3,
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4, 5, 6, 6, 7, 4,
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};
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vec[0].normalize();
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vec[0].scale(SK_ScalarHalf);
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vec[1].normalize();
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vec[1].scale(SK_ScalarHalf);
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// create the rotated rect
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fan0Pos->setRectFan(rect.fLeft, rect.fTop,
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rect.fRight, rect.fBottom, vertexStride);
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viewMatrix.mapPointsWithStride(fan0Pos, vertexStride, 4);
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// Now create the inset points and then outset the original
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// rotated points
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// TL
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*((SkPoint*)((intptr_t)fan1Pos + 0 * vertexStride)) =
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*((SkPoint*)((intptr_t)fan0Pos + 0 * vertexStride)) + vec[0] + vec[1];
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*((SkPoint*)((intptr_t)fan0Pos + 0 * vertexStride)) -= vec[0] + vec[1];
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// BL
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*((SkPoint*)((intptr_t)fan1Pos + 1 * vertexStride)) =
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*((SkPoint*)((intptr_t)fan0Pos + 1 * vertexStride)) + vec[0] - vec[1];
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*((SkPoint*)((intptr_t)fan0Pos + 1 * vertexStride)) -= vec[0] - vec[1];
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// BR
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*((SkPoint*)((intptr_t)fan1Pos + 2 * vertexStride)) =
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*((SkPoint*)((intptr_t)fan0Pos + 2 * vertexStride)) - vec[0] - vec[1];
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*((SkPoint*)((intptr_t)fan0Pos + 2 * vertexStride)) += vec[0] + vec[1];
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// TR
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*((SkPoint*)((intptr_t)fan1Pos + 3 * vertexStride)) =
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*((SkPoint*)((intptr_t)fan0Pos + 3 * vertexStride)) - vec[0] + vec[1];
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*((SkPoint*)((intptr_t)fan0Pos + 3 * vertexStride)) += vec[0] - vec[1];
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GR_STATIC_ASSERT(SK_ARRAY_COUNT(gFillAARectIdx) == kIndicesPerAAFillRect);
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return resourceProvider->findOrCreateInstancedIndexBuffer(gFillAARectIdx,
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kIndicesPerAAFillRect, kNumAAFillRectsInIndexBuffer, kVertsPerAAFillRect,
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gAAFillRectIndexBufferKey);
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}
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// Make verts point to vertex color and then set all the color and coverage vertex attrs
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// values.
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verts += sizeof(SkPoint);
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for (int i = 0; i < 4; ++i) {
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if (tweakAlphaForCoverage) {
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*reinterpret_cast<GrColor*>(verts + i * vertexStride) = 0;
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GrColor color() const { return fBatch.fColor; }
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bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; }
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bool canTweakAlphaForCoverage() const { return fBatch.fCanTweakAlphaForCoverage; }
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bool colorIgnored() const { return fBatch.fColorIgnored; }
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const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; }
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bool coverageIgnored() const { return fBatch.fCoverageIgnored; }
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bool onCombineIfPossible(GrBatch* t) override {
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if (!this->pipeline()->isEqual(*t->pipeline())) {
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return false;
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}
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AAFillRectBatch* that = t->cast<AAFillRectBatch>();
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SkASSERT(this->usesLocalCoords() == that->usesLocalCoords());
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// We apply the viewmatrix to the rect points on the cpu. However, if the pipeline uses
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// local coords then we won't be able to batch. We could actually upload the viewmatrix
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// using vertex attributes in these cases, but haven't investigated that
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if (this->usesLocalCoords() && !this->viewMatrix().cheapEqualTo(that->viewMatrix())) {
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return false;
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}
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if (this->color() != that->color()) {
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fBatch.fColor = GrColor_ILLEGAL;
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}
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// In the event of two batches, one who can tweak, one who cannot, we just fall back to
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// not tweaking
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if (this->canTweakAlphaForCoverage() != that->canTweakAlphaForCoverage()) {
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fBatch.fCanTweakAlphaForCoverage = false;
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}
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fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin());
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this->joinBounds(that->bounds());
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return true;
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}
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void generateAAFillRectGeometry(void* vertices,
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size_t offset,
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size_t vertexStride,
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GrColor color,
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const SkMatrix& viewMatrix,
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const SkRect& rect,
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const SkRect& devRect,
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bool tweakAlphaForCoverage) const {
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intptr_t verts = reinterpret_cast<intptr_t>(vertices) + offset;
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SkPoint* fan0Pos = reinterpret_cast<SkPoint*>(verts);
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SkPoint* fan1Pos = reinterpret_cast<SkPoint*>(verts + 4 * vertexStride);
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SkScalar inset = SkMinScalar(devRect.width(), SK_Scalar1);
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inset = SK_ScalarHalf * SkMinScalar(inset, devRect.height());
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if (viewMatrix.rectStaysRect()) {
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set_inset_fan(fan0Pos, vertexStride, devRect, -SK_ScalarHalf, -SK_ScalarHalf);
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set_inset_fan(fan1Pos, vertexStride, devRect, inset, inset);
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} else {
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*reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
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*reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) = 0;
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// compute transformed (1, 0) and (0, 1) vectors
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SkVector vec[2] = {
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{ viewMatrix[SkMatrix::kMScaleX], viewMatrix[SkMatrix::kMSkewY] },
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{ viewMatrix[SkMatrix::kMSkewX], viewMatrix[SkMatrix::kMScaleY] }
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};
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vec[0].normalize();
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vec[0].scale(SK_ScalarHalf);
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vec[1].normalize();
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vec[1].scale(SK_ScalarHalf);
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// create the rotated rect
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fan0Pos->setRectFan(rect.fLeft, rect.fTop,
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rect.fRight, rect.fBottom, vertexStride);
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viewMatrix.mapPointsWithStride(fan0Pos, vertexStride, 4);
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// Now create the inset points and then outset the original
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// rotated points
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// TL
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*((SkPoint*)((intptr_t)fan1Pos + 0 * vertexStride)) =
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*((SkPoint*)((intptr_t)fan0Pos + 0 * vertexStride)) + vec[0] + vec[1];
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*((SkPoint*)((intptr_t)fan0Pos + 0 * vertexStride)) -= vec[0] + vec[1];
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// BL
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*((SkPoint*)((intptr_t)fan1Pos + 1 * vertexStride)) =
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*((SkPoint*)((intptr_t)fan0Pos + 1 * vertexStride)) + vec[0] - vec[1];
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*((SkPoint*)((intptr_t)fan0Pos + 1 * vertexStride)) -= vec[0] - vec[1];
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// BR
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*((SkPoint*)((intptr_t)fan1Pos + 2 * vertexStride)) =
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*((SkPoint*)((intptr_t)fan0Pos + 2 * vertexStride)) - vec[0] - vec[1];
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*((SkPoint*)((intptr_t)fan0Pos + 2 * vertexStride)) += vec[0] + vec[1];
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// TR
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*((SkPoint*)((intptr_t)fan1Pos + 3 * vertexStride)) =
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*((SkPoint*)((intptr_t)fan0Pos + 3 * vertexStride)) - vec[0] + vec[1];
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*((SkPoint*)((intptr_t)fan0Pos + 3 * vertexStride)) += vec[0] - vec[1];
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}
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// Make verts point to vertex color and then set all the color and coverage vertex attrs
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// values.
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verts += sizeof(SkPoint);
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for (int i = 0; i < 4; ++i) {
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if (tweakAlphaForCoverage) {
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*reinterpret_cast<GrColor*>(verts + i * vertexStride) = 0;
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} else {
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*reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
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*reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) = 0;
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}
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}
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int scale;
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if (inset < SK_ScalarHalf) {
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scale = SkScalarFloorToInt(512.0f * inset / (inset + SK_ScalarHalf));
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SkASSERT(scale >= 0 && scale <= 255);
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} else {
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scale = 0xff;
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}
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verts += 4 * vertexStride;
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float innerCoverage = GrNormalizeByteToFloat(scale);
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GrColor scaledColor = (0xff == scale) ? color : SkAlphaMulQ(color, scale);
|
||||
|
||||
for (int i = 0; i < 4; ++i) {
|
||||
if (tweakAlphaForCoverage) {
|
||||
*reinterpret_cast<GrColor*>(verts + i * vertexStride) = scaledColor;
|
||||
} else {
|
||||
*reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
|
||||
*reinterpret_cast<float*>(verts + i * vertexStride +
|
||||
sizeof(GrColor)) = innerCoverage;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int scale;
|
||||
if (inset < SK_ScalarHalf) {
|
||||
scale = SkScalarFloorToInt(512.0f * inset / (inset + SK_ScalarHalf));
|
||||
SkASSERT(scale >= 0 && scale <= 255);
|
||||
} else {
|
||||
scale = 0xff;
|
||||
}
|
||||
struct BatchTracker {
|
||||
GrColor fColor;
|
||||
bool fUsesLocalCoords;
|
||||
bool fColorIgnored;
|
||||
bool fCoverageIgnored;
|
||||
bool fCanTweakAlphaForCoverage;
|
||||
};
|
||||
|
||||
verts += 4 * vertexStride;
|
||||
BatchTracker fBatch;
|
||||
SkSTArray<1, Geometry, true> fGeoData;
|
||||
};
|
||||
|
||||
float innerCoverage = GrNormalizeByteToFloat(scale);
|
||||
GrColor scaledColor = (0xff == scale) ? color : SkAlphaMulQ(color, scale);
|
||||
namespace GrAAFillRectBatch {
|
||||
|
||||
for (int i = 0; i < 4; ++i) {
|
||||
if (tweakAlphaForCoverage) {
|
||||
*reinterpret_cast<GrColor*>(verts + i * vertexStride) = scaledColor;
|
||||
} else {
|
||||
*reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
|
||||
*reinterpret_cast<float*>(verts + i * vertexStride +
|
||||
sizeof(GrColor)) = innerCoverage;
|
||||
}
|
||||
}
|
||||
GrBatch* Create(GrColor color,
|
||||
const SkMatrix& viewMatrix,
|
||||
const SkRect& rect,
|
||||
const SkRect& devRect) {
|
||||
return AAFillRectBatch::Create(color, viewMatrix, rect, devRect);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifdef GR_TEST_UTILS
|
||||
@ -248,12 +329,11 @@ void GrAAFillRectBatch::generateAAFillRectGeometry(void* vertices,
|
||||
#include "GrBatchTest.h"
|
||||
|
||||
BATCH_TEST_DEFINE(AAFillRectBatch) {
|
||||
GrAAFillRectBatch::Geometry geo;
|
||||
geo.fColor = GrRandomColor(random);
|
||||
geo.fViewMatrix = GrTest::TestMatrix(random);
|
||||
geo.fRect = GrTest::TestRect(random);
|
||||
geo.fDevRect = GrTest::TestRect(random);
|
||||
return GrAAFillRectBatch::Create(geo);
|
||||
GrColor color = GrRandomColor(random);
|
||||
SkMatrix viewMatrix = GrTest::TestMatrix(random);
|
||||
SkRect rect = GrTest::TestRect(random);
|
||||
SkRect devRect = GrTest::TestRect(random);
|
||||
return AAFillRectBatch::Create(color, viewMatrix, rect, devRect);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@ -8,84 +8,19 @@
|
||||
#ifndef GrAAFillRectBatch_DEFINED
|
||||
#define GrAAFillRectBatch_DEFINED
|
||||
|
||||
#include "GrBatch.h"
|
||||
#include "GrColor.h"
|
||||
#include "GrTypes.h"
|
||||
#include "SkMatrix.h"
|
||||
#include "SkRect.h"
|
||||
|
||||
class GrAAFillRectBatch : public GrBatch {
|
||||
public:
|
||||
struct Geometry {
|
||||
GrColor fColor;
|
||||
SkMatrix fViewMatrix;
|
||||
SkRect fRect;
|
||||
SkRect fDevRect;
|
||||
};
|
||||
class GrBatch;
|
||||
class SkMatrix;
|
||||
struct SkRect;
|
||||
|
||||
static GrBatch* Create(const Geometry& geometry) {
|
||||
return SkNEW_ARGS(GrAAFillRectBatch, (geometry));
|
||||
}
|
||||
namespace GrAAFillRectBatch {
|
||||
|
||||
const char* name() const override { return "AAFillRectBatch"; }
|
||||
GrBatch* Create(GrColor color,
|
||||
const SkMatrix& viewMatrix,
|
||||
const SkRect& rect,
|
||||
const SkRect& devRect);
|
||||
|
||||
void getInvariantOutputColor(GrInitInvariantOutput* out) const override {
|
||||
// When this is called on a batch, there is only one geometry bundle
|
||||
out->setKnownFourComponents(fGeoData[0].fColor);
|
||||
}
|
||||
|
||||
void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override {
|
||||
out->setUnknownSingleComponent();
|
||||
}
|
||||
|
||||
void initBatchTracker(const GrPipelineOptimizations&) override;
|
||||
|
||||
void generateGeometry(GrBatchTarget* batchTarget) override;
|
||||
|
||||
SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; }
|
||||
|
||||
private:
|
||||
GrAAFillRectBatch(const Geometry& geometry) {
|
||||
this->initClassID<GrAAFillRectBatch>();
|
||||
fGeoData.push_back(geometry);
|
||||
|
||||
this->setBounds(geometry.fDevRect);
|
||||
}
|
||||
|
||||
static const int kNumAAFillRectsInIndexBuffer = 256;
|
||||
static const int kVertsPerAAFillRect = 8;
|
||||
static const int kIndicesPerAAFillRect = 30;
|
||||
|
||||
const GrIndexBuffer* getIndexBuffer(GrResourceProvider* resourceProvider);
|
||||
|
||||
GrColor color() const { return fBatch.fColor; }
|
||||
bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; }
|
||||
bool canTweakAlphaForCoverage() const { return fBatch.fCanTweakAlphaForCoverage; }
|
||||
bool colorIgnored() const { return fBatch.fColorIgnored; }
|
||||
const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; }
|
||||
bool coverageIgnored() const { return fBatch.fCoverageIgnored; }
|
||||
|
||||
bool onCombineIfPossible(GrBatch* t) override;
|
||||
|
||||
void generateAAFillRectGeometry(void* vertices,
|
||||
size_t offset,
|
||||
size_t vertexStride,
|
||||
GrColor color,
|
||||
const SkMatrix& viewMatrix,
|
||||
const SkRect& rect,
|
||||
const SkRect& devRect,
|
||||
bool tweakAlphaForCoverage) const;
|
||||
|
||||
struct BatchTracker {
|
||||
GrColor fColor;
|
||||
bool fUsesLocalCoords;
|
||||
bool fColorIgnored;
|
||||
bool fCoverageIgnored;
|
||||
bool fCanTweakAlphaForCoverage;
|
||||
};
|
||||
|
||||
BatchTracker fBatch;
|
||||
SkSTArray<1, Geometry, true> fGeoData;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -59,19 +59,6 @@ GrBatch* CreateFillBW(GrColor color,
|
||||
return GrRectBatch::Create(geometry);
|
||||
}
|
||||
|
||||
GrBatch* CreateFillAA(GrColor color,
|
||||
const SkMatrix& viewMatrix,
|
||||
const SkRect& rect,
|
||||
const SkRect& devRect) {
|
||||
GrAAFillRectBatch::Geometry geometry;
|
||||
geometry.fRect = rect;
|
||||
geometry.fViewMatrix = viewMatrix;
|
||||
geometry.fDevRect = devRect;
|
||||
geometry.fColor = color;
|
||||
|
||||
return GrAAFillRectBatch::Create(geometry);
|
||||
}
|
||||
|
||||
GrBatch* CreateStrokeBW(GrColor color,
|
||||
const SkMatrix& viewMatrix,
|
||||
const SkRect& rect,
|
||||
|
@ -8,6 +8,7 @@
|
||||
#ifndef GrRectBatchFactory_DEFINED
|
||||
#define GrRectBatchFactory_DEFINED
|
||||
|
||||
#include "GrAAFillRectBatch.h"
|
||||
#include "GrColor.h"
|
||||
|
||||
class GrBatch;
|
||||
@ -26,10 +27,12 @@ GrBatch* CreateFillBW(GrColor color,
|
||||
const SkRect* localRect,
|
||||
const SkMatrix* localMatrix);
|
||||
|
||||
GrBatch* CreateFillAA(GrColor color,
|
||||
static GrBatch* CreateFillAA(GrColor color,
|
||||
const SkMatrix& viewMatrix,
|
||||
const SkRect& rect,
|
||||
const SkRect& devRect);
|
||||
const SkRect& devRect) {
|
||||
return GrAAFillRectBatch::Create(color, viewMatrix, rect, devRect);
|
||||
}
|
||||
|
||||
GrBatch* CreateStrokeBW(GrColor color,
|
||||
const SkMatrix& viewMatrix,
|
||||
|
Loading…
Reference in New Issue
Block a user