Reset context after doing non-Skia GL rendering.

Fixes nanobench crash in GLInstancedArraysBench

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1969623003

Review-Url: https://codereview.chromium.org/1969623003
This commit is contained in:
brianosman 2016-05-11 08:49:59 -07:00 committed by Commit bot
parent ebf30e8415
commit 393c2ff0d2

View File

@ -56,6 +56,7 @@ void GLBench::onDraw(int loops, SkCanvas* canvas) {
return;
}
this->glDraw(loops, ctx);
canvas->getGrContext()->resetContext();
}
GrGLuint GLBench::CompileShader(const GrGLInterface* gl, const char* shaderSrc, GrGLenum type) {