Add missing SkFloatToScalar() calls to fix the build.

git-svn-id: http://skia.googlecode.com/svn/trunk@3108 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
tomhudson@google.com 2012-01-30 20:12:10 +00:00
parent b18e58c065
commit 39c2515816

View File

@ -235,7 +235,9 @@ protected:
center.set(SkIntToScalar(640), SkIntToScalar(512));
SkScalar radius = SkIntToScalar(640);
SkColor colors [3] = { 0x7f7f7f7f, 0x7f7f7f7f, 0xb2000000 };
SkScalar pos [3] = { 0.0, 0.35, 1.0 };
SkScalar pos [3] = { SkFloatToScalar(0.0),
SkFloatToScalar(0.35),
SkFloatToScalar(1.0) };
SkShader* shader =
SkGradientShader::CreateRadial(center, radius, colors,
pos, 3, SkShader::kClamp_TileMode);