Fix unit tests when workarounds are enabled
Change-Id: Ia660a6d91aa3615e0fa21fba67f5029c131b1ba2 Reviewed-on: https://skia-review.googlesource.com/128983 Commit-Queue: Adrienne Walker <enne@chromium.org> Reviewed-by: Brian Salomon <bsalomon@google.com>
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@ -2815,7 +2815,11 @@ int GrGLCaps::maxRenderTargetSampleCount(GrPixelConfig config) const {
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if (!table.count()) {
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return 0;
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}
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return table[table.count() - 1];
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int count = table[table.count() - 1];
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if (fDriverBugWorkarounds.max_msaa_sample_count_4) {
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count = SkTMin(count, 4);
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}
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return count;
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}
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bool validate_sized_format(GrGLenum format, SkColorType ct, GrPixelConfig* config,
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@ -403,6 +403,9 @@ public:
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Framebuffer* framebuffer = fFramebufferManager.lookUp(id);
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GrAlwaysAssert(GR_GL_RENDERBUFFER == renderbuffertarget);
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if (!renderBufferID && !fCurrRenderbuffer) {
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return;
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}
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GrAlwaysAssert(fCurrRenderbuffer);
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Renderbuffer* renderbuffer = fRenderbufferManager.lookUp(fCurrRenderbuffer);
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@ -3399,7 +3399,9 @@ void GrGLGpu::bindFramebuffer(GrGLenum target, GrGLuint fboid) {
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}
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// The driver forgets the correct scissor when modifying the FBO binding.
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fHWScissorSettings.fRect.pushToGLScissor(this->glInterface());
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if (!fHWScissorSettings.fRect.isInvalid()) {
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fHWScissorSettings.fRect.pushToGLScissor(this->glInterface());
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}
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// crbug.com/222018 - Also on QualComm, the flush here avoids flicker,
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// it's unclear how this bug works.
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@ -85,6 +85,8 @@ struct GrGLIRect {
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}
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void invalidate() {fLeft = fWidth = fBottom = fHeight = -1;}
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bool isInvalid() const { return fLeft == -1 && fWidth == -1 && fBottom == -1
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&& fHeight == -1; }
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bool operator ==(const GrGLIRect& glRect) const {
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return 0 == memcmp(this, &glRect, sizeof(GrGLIRect));
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