Cleanup yes/no enums in Ganesh
Yes/no enums should have a base type of bool, and kYes should always be true. Also, there is no need for a "GrEnumToBool()" function, as we can just use the enum itself directly: e.g. "GrAA(bool)". Bug: skia: Change-Id: I7bb3c2983f717f3467fca4ce6b32920d71026894 Reviewed-on: https://skia-review.googlesource.com/74860 Commit-Queue: Chris Dalton <csmartdalton@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
This commit is contained in:
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3b51df1211
@ -208,27 +208,21 @@ typedef intptr_t GrBackendContext;
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/**
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* Used to control antialiasing in draw calls.
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*/
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enum class GrAA {
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kYes,
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kNo
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enum class GrAA : bool {
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kNo = false,
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kYes = true
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};
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static inline GrAA GrBoolToAA(bool aa) { return aa ? GrAA::kYes : GrAA::kNo; }
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///////////////////////////////////////////////////////////////////////////////
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/**
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* Used to say whether a texture has mip levels allocated or not.
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*/
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enum class GrMipMapped {
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kYes,
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kNo
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enum class GrMipMapped : bool {
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kNo = false,
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kYes = true
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};
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static inline GrMipMapped GrBoolToMipMapped(bool mipMapped) {
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return mipMapped ? GrMipMapped::kYes : GrMipMapped::kNo;
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}
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///////////////////////////////////////////////////////////////////////////////
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/**
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@ -484,9 +478,9 @@ static const uint32_t kAll_GrBackendState = 0xffffffff;
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// Enum used as return value when flush with semaphores so the client knows whether the
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// semaphores were submitted to GPU or not.
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enum class GrSemaphoresSubmitted : int {
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kNo,
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kYes,
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enum class GrSemaphoresSubmitted : bool {
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kNo = false,
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kYes = true
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};
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#endif
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@ -85,7 +85,7 @@ enum class GrFSAAType {
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* Not all drawing code paths support using mixed samples when available and instead use
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* coverage-based aa.
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*/
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enum class GrAllowMixedSamples { kNo, kYes };
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enum class GrAllowMixedSamples : bool { kNo = false, kYes = true };
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GrAAType GrChooseAAType(GrAA, GrFSAAType, GrAllowMixedSamples, const GrCaps&);
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@ -94,8 +94,8 @@ GrAAType GrChooseAAType(GrAA, GrFSAAType, GrAllowMixedSamples, const GrCaps&);
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* range. This is important for blending - the latter category may require manual clamping.
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*/
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enum class GrPixelConfigIsClamped : bool {
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kNo, // F16 or F32
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kYes, // Any UNORM type
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kNo = false, // F16 or F32
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kYes = true, // Any UNORM type
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};
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/**
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@ -19,7 +19,7 @@ GrBackendTexture::GrBackendTexture(int width,
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: fWidth(width)
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, fHeight(height)
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, fConfig(GrVkFormatToPixelConfig(vkInfo.fFormat))
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, fMipMapped(GrBoolToMipMapped(vkInfo.fLevelCount > 1))
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, fMipMapped(GrMipMapped(vkInfo.fLevelCount > 1))
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, fBackend(kVulkan_GrBackend)
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, fVkInfo(vkInfo) {}
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#endif
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@ -296,7 +296,7 @@ void GrBlurUtils::drawPathWithMaskFilter(GrContext* context,
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&grPaint)) {
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return;
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}
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GrAA aa = GrBoolToAA(paint.isAntiAlias());
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GrAA aa = GrAA(paint.isAntiAlias());
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SkMaskFilter* mf = paint.getMaskFilter();
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if (mf && !mf->asFragmentProcessor(nullptr)) {
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// The MaskFilter wasn't already handled in SkPaintToGrPaint
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@ -53,7 +53,7 @@ bool GrClipStackClip::isRRect(const SkRect& origRTBounds, SkRRect* rr, GrAA* aa)
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const SkRect* rtBounds = &origRTBounds;
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bool isAA;
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if (fStack->isRRect(*rtBounds, rr, &isAA)) {
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*aa = GrBoolToAA(isAA);
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*aa = GrAA(isAA);
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return true;
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}
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return false;
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@ -121,7 +121,7 @@ bool GrClipStackClip::PathNeedsSWRenderer(GrContext* context,
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canDrawArgs.fClipConservativeBounds = &scissorRect;
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canDrawArgs.fViewMatrix = &viewMatrix;
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canDrawArgs.fShape = &shape;
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canDrawArgs.fAAType = GrChooseAAType(GrBoolToAA(element->isAA()),
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canDrawArgs.fAAType = GrChooseAAType(GrAA(element->isAA()),
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renderTargetContext->fsaaType(),
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GrAllowMixedSamples::kYes,
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*context->caps());
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@ -383,7 +383,7 @@ static void draw_clip_elements_to_mask_helper(GrSWMaskHelper& helper, const Elem
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for (ElementList::Iter iter(elements); iter.get(); iter.next()) {
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const Element* element = iter.get();
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SkClipOp op = element->getOp();
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GrAA aa = GrBoolToAA(element->isAA());
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GrAA aa = GrAA(element->isAA());
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if (kIntersect_SkClipOp == op || kReverseDifference_SkClipOp == op) {
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// Intersect and reverse difference require modifying pixels outside of the geometry
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@ -108,7 +108,7 @@ GrReducedClip::GrReducedClip(const SkClipStack& stack, const SkRect& queryBounds
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}
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if (SK_InvalidGenID != fAAClipRectGenID && // Is there an AA clip rect?
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ClipResult::kNotClipped == this->addAnalyticFP(fAAClipRect, Invert::kNo, true)) {
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ClipResult::kNotClipped == this->addAnalyticFP(fAAClipRect, Invert::kNo, GrAA::kYes)) {
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if (fMaskElements.isEmpty()) {
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// Use a replace since it is faster than intersect.
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fMaskElements.addToHead(fAAClipRect, SkMatrix::I(), kReplace_SkClipOp, true /*doAA*/);
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@ -485,10 +485,11 @@ GrReducedClip::ClipResult GrReducedClip::clipInsideElement(const Element* elemen
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case Element::DeviceSpaceType::kRRect:
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return this->addAnalyticFP(element->getDeviceSpaceRRect(), Invert::kNo,
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element->isAA());
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GrAA(element->isAA()));
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case Element::DeviceSpaceType::kPath:
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return this->addAnalyticFP(element->getDeviceSpacePath(), Invert::kNo, element->isAA());
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return this->addAnalyticFP(element->getDeviceSpacePath(), Invert::kNo,
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GrAA(element->isAA()));
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}
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SK_ABORT("Unexpected DeviceSpaceType");
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@ -510,11 +511,12 @@ GrReducedClip::ClipResult GrReducedClip::clipOutsideElement(const Element* eleme
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}
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}
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return this->addAnalyticFP(element->getDeviceSpaceRect(), Invert::kYes,
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element->isAA());
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GrAA(element->isAA()));
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case Element::DeviceSpaceType::kRRect: {
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const SkRRect& clipRRect = element->getDeviceSpaceRRect();
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ClipResult clipResult = this->addAnalyticFP(clipRRect, Invert::kYes, element->isAA());
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ClipResult clipResult = this->addAnalyticFP(clipRRect, Invert::kYes,
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GrAA(element->isAA()));
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if (fWindowRects.count() >= fMaxWindowRectangles) {
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return clipResult;
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}
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@ -552,7 +554,7 @@ GrReducedClip::ClipResult GrReducedClip::clipOutsideElement(const Element* eleme
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case Element::DeviceSpaceType::kPath:
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return this->addAnalyticFP(element->getDeviceSpacePath(), Invert::kYes,
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element->isAA());
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GrAA(element->isAA()));
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}
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SK_ABORT("Unexpected DeviceSpaceType");
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@ -573,16 +575,17 @@ inline void GrReducedClip::addWindowRectangle(const SkRect& elementInteriorRect,
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template<typename T>
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inline GrReducedClip::ClipResult GrReducedClip::addAnalyticFP(const T& deviceSpaceShape,
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Invert invert, bool aa) {
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Invert invert, GrAA aa) {
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if (fAnalyticFPs.count() >= fMaxAnalyticFPs) {
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return ClipResult::kNotClipped;
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}
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GrClipEdgeType edgeType;
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if (Invert::kNo == invert) {
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edgeType = aa ? GrClipEdgeType::kFillAA : GrClipEdgeType::kFillBW;
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edgeType = (GrAA::kYes == aa) ? GrClipEdgeType::kFillAA : GrClipEdgeType::kFillBW;
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} else {
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edgeType = aa ? GrClipEdgeType::kInverseFillAA : GrClipEdgeType::kInverseFillBW;
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edgeType = (GrAA::kYes == aa) ? GrClipEdgeType::kInverseFillAA
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: GrClipEdgeType::kInverseFillBW;
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}
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if (auto fp = make_analytic_clip_fp(edgeType, deviceSpaceShape)) {
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@ -624,7 +627,7 @@ static bool stencil_element(GrRenderTargetContext* rtc,
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const GrUserStencilSettings* ss,
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const SkMatrix& viewMatrix,
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const SkClipStack::Element* element) {
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GrAA aa = GrBoolToAA(element->isAA());
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GrAA aa = GrAA(element->isAA());
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switch (element->getDeviceSpaceType()) {
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case SkClipStack::Element::DeviceSpaceType::kEmpty:
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SkDEBUGFAIL("Should never get here with an empty element.");
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@ -700,7 +703,7 @@ bool GrReducedClip::drawAlphaClipMask(GrRenderTargetContext* rtc) const {
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for (ElementList::Iter iter(fMaskElements); iter.get(); iter.next()) {
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const Element* element = iter.get();
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SkRegion::Op op = (SkRegion::Op)element->getOp();
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GrAA aa = GrBoolToAA(element->isAA());
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GrAA aa = GrAA(element->isAA());
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bool invert = element->isInverseFilled();
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if (invert || SkRegion::kIntersect_Op == op || SkRegion::kReverseDifference_Op == op) {
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// draw directly into the result with the stencil set to make the pixels affected
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@ -109,11 +109,11 @@ private:
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void addWindowRectangle(const SkRect& elementInteriorRect, bool elementIsAA);
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enum class Invert : bool {
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kNo,
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kYes
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kNo = false,
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kYes = true
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};
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template<typename T> ClipResult addAnalyticFP(const T& deviceSpaceShape, Invert, bool aa);
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template<typename T> ClipResult addAnalyticFP(const T& deviceSpaceShape, Invert, GrAA);
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void makeEmpty();
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@ -307,8 +307,8 @@ void SkGpuDevice::drawPoints(SkCanvas::PointMode mode,
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path.setIsVolatile(true);
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path.moveTo(pts[0]);
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path.lineTo(pts[1]);
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fRenderTargetContext->drawPath(this->clip(), std::move(grPaint),
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GrBoolToAA(paint.isAntiAlias()), this->ctm(), path, style);
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fRenderTargetContext->drawPath(this->clip(), std::move(grPaint), GrAA(paint.isAntiAlias()),
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this->ctm(), path, style);
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return;
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}
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@ -380,8 +380,8 @@ void SkGpuDevice::drawRect(const SkRect& rect, const SkPaint& paint) {
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}
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GrStyle style(paint);
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fRenderTargetContext->drawRect(this->clip(), std::move(grPaint),
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GrBoolToAA(paint.isAntiAlias()), this->ctm(), rect, &style);
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fRenderTargetContext->drawRect(this->clip(), std::move(grPaint), GrAA(paint.isAntiAlias()),
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this->ctm(), rect, &style);
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}
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///////////////////////////////////////////////////////////////////////////////
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@ -434,8 +434,8 @@ void SkGpuDevice::drawRRect(const SkRRect& rrect, const SkPaint& paint) {
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SkASSERT(!style.pathEffect());
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fRenderTargetContext->drawRRect(this->clip(), std::move(grPaint),
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GrBoolToAA(paint.isAntiAlias()), this->ctm(), rrect, style);
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fRenderTargetContext->drawRRect(this->clip(), std::move(grPaint), GrAA(paint.isAntiAlias()),
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this->ctm(), rrect, style);
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}
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@ -461,8 +461,7 @@ void SkGpuDevice::drawDRRect(const SkRRect& outer,
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}
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fRenderTargetContext->drawDRRect(this->clip(), std::move(grPaint),
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GrBoolToAA(paint.isAntiAlias()), this->ctm(), outer,
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inner);
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GrAA(paint.isAntiAlias()), this->ctm(), outer, inner);
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return;
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}
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@ -493,9 +492,8 @@ void SkGpuDevice::drawRegion(const SkRegion& region, const SkPaint& paint) {
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return;
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}
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fRenderTargetContext->drawRegion(this->clip(), std::move(grPaint),
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GrBoolToAA(paint.isAntiAlias()), this->ctm(), region,
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GrStyle(paint));
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fRenderTargetContext->drawRegion(this->clip(), std::move(grPaint), GrAA(paint.isAntiAlias()),
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this->ctm(), region, GrStyle(paint));
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}
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void SkGpuDevice::drawOval(const SkRect& oval, const SkPaint& paint) {
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@ -522,9 +520,8 @@ void SkGpuDevice::drawOval(const SkRect& oval, const SkPaint& paint) {
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return;
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}
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fRenderTargetContext->drawOval(this->clip(), std::move(grPaint),
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GrBoolToAA(paint.isAntiAlias()), this->ctm(), oval,
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GrStyle(paint));
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fRenderTargetContext->drawOval(this->clip(), std::move(grPaint), GrAA(paint.isAntiAlias()),
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this->ctm(), oval, GrStyle(paint));
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}
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void SkGpuDevice::drawArc(const SkRect& oval, SkScalar startAngle,
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@ -541,7 +538,7 @@ void SkGpuDevice::drawArc(const SkRect& oval, SkScalar startAngle,
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return;
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}
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fRenderTargetContext->drawArc(this->clip(), std::move(grPaint), GrBoolToAA(paint.isAntiAlias()),
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fRenderTargetContext->drawArc(this->clip(), std::move(grPaint), GrAA(paint.isAntiAlias()),
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this->ctm(), oval, startAngle, sweepAngle, useCenter,
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GrStyle(paint));
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}
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@ -598,7 +595,7 @@ void SkGpuDevice::drawStrokedLine(const SkPoint points[2],
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}
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fRenderTargetContext->fillRectWithLocalMatrix(
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this->clip(), std::move(grPaint), GrBoolToAA(newPaint.isAntiAlias()), m, rect, local);
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this->clip(), std::move(grPaint), GrAA(newPaint.isAntiAlias()), m, rect, local);
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}
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void SkGpuDevice::drawPath(const SkPath& origSrcPath,
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@ -1033,8 +1030,8 @@ void SkGpuDevice::drawBitmapTile(const SkBitmap& bitmap,
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}
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// Coverage-based AA would cause seams between tiles.
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GrAA aa = GrBoolToAA(paint.isAntiAlias() &&
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GrFSAAType::kNone != fRenderTargetContext->fsaaType());
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GrAA aa = GrAA(paint.isAntiAlias() &&
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GrFSAAType::kNone != fRenderTargetContext->fsaaType());
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fRenderTargetContext->drawRect(this->clip(), std::move(grPaint), aa, viewMatrix, dstRect);
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}
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@ -1108,7 +1105,7 @@ void SkGpuDevice::drawSpecial(SkSpecialImage* special1, int left, int top, const
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fRenderTargetContext->fillRectToRect(
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this->clip(),
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std::move(grPaint),
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GrBoolToAA(paint.isAntiAlias()),
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GrAA(paint.isAntiAlias()),
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SkMatrix::I(),
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SkRect::Make(SkIRect::MakeXYWH(left + offset.fX, top + offset.fY, subset.width(),
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subset.height())),
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@ -297,7 +297,7 @@ void SkGpuDevice::drawTextureProducerImpl(GrTextureProducer* producer,
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&grPaint)) {
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return;
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}
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GrAA aa = GrBoolToAA(paint.isAntiAlias());
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GrAA aa = GrAA(paint.isAntiAlias());
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if (canUseTextureCoordsAsLocalCoords) {
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fRenderTargetContext->fillRectToRect(this->clip(), std::move(grPaint), aa, viewMatrix,
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clippedDstRect, clippedSrcRect);
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@ -164,17 +164,17 @@ protected:
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* purpose of ensuring that the fragment shader runs on partially covered pixels for
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* non-MSAA antialiasing.
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*/
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enum class HasAABloat {
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kYes,
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kNo
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enum class HasAABloat : bool {
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kNo = false,
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kYes = true
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};
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/**
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* Indicates that the geometry represented by the op has zero area (e.g. it is hairline or
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* points).
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*/
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enum class IsZeroArea {
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kYes,
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kNo
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enum class IsZeroArea : bool {
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kNo = false,
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kYes = true
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};
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void setBounds(const SkRect& newBounds, HasAABloat aabloat, IsZeroArea zeroArea) {
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Block a user