Use TextureProxy size directly in GrYUVToRGBEffect FragmentProcessor

Instead of take extra input to indicate size for texture proxies of
different planes, directly use texture proxy's size.

Bug: skia:7903
Change-Id: I5d6c859510f7390948c6dcfbdd17343faa786aca
Reviewed-on: https://skia-review.googlesource.com/130964
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Weiliang Chen <weiliangc@chromium.org>
This commit is contained in:
Weiliang Chen 2018-05-30 15:15:23 -04:00 committed by Skia Commit-Bot
parent c940f5d5ff
commit 3e95e578c2
6 changed files with 21 additions and 32 deletions

View File

@ -101,7 +101,6 @@ protected:
constexpr SkScalar kDrawPad = 10.f;
constexpr SkScalar kTestPad = 10.f;
constexpr SkScalar kColorSpaceOffset = 36.f;
SkISize sizes[3] = {{YSIZE, YSIZE}, {USIZE, USIZE}, {VSIZE, VSIZE}};
for (int space = kJPEG_SkYUVColorSpace; space <= kLastEnum_SkYUVColorSpace; ++space) {
SkRect renderRect = SkRect::MakeWH(SkIntToScalar(fBmp[0].width()),
@ -119,7 +118,6 @@ protected:
GrYUVtoRGBEffect::Make(proxy[indices[i][0]],
proxy[indices[i][1]],
proxy[indices[i][2]],
sizes,
static_cast<SkYUVColorSpace>(space),
false));
if (fp) {
@ -227,7 +225,6 @@ protected:
constexpr SkScalar kDrawPad = 10.f;
constexpr SkScalar kTestPad = 10.f;
constexpr SkScalar kColorSpaceOffset = 36.f;
SkISize sizes[3] = {{YSIZE, YSIZE}, {USIZE, USIZE}, {VSIZE, VSIZE}};
for (int space = kJPEG_SkYUVColorSpace; space <= kLastEnum_SkYUVColorSpace; ++space) {
SkRect renderRect =
@ -239,7 +236,7 @@ protected:
GrPaint grPaint;
grPaint.setXPFactory(GrPorterDuffXPFactory::Get(SkBlendMode::kSrc));
auto fp = GrYUVtoRGBEffect::Make(proxy[0], proxy[1], proxy[2], sizes,
auto fp = GrYUVtoRGBEffect::Make(proxy[0], proxy[1], proxy[2],
static_cast<SkYUVColorSpace>(space), true);
if (fp) {
SkMatrix viewMatrix;

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@ -124,7 +124,7 @@ sk_sp<GrTextureProxy> GrYUVProvider::refAsTextureProxy(GrContext* ctx, const GrS
GrYUVtoRGBEffect::Make(std::move(yuvTextureProxies[0]),
std::move(yuvTextureProxies[1]),
std::move(yuvTextureProxies[2]),
yuvInfo.fSizeInfo.fSizes, yuvInfo.fColorSpace, false);
yuvInfo.fColorSpace, false);
paint.addColorFragmentProcessor(std::move(yuvToRgbProcessor));
// If the caller expects the pixels in a different color space than the one from the image,

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@ -27,22 +27,21 @@ std::unique_ptr<GrFragmentProcessor> GrYUVtoRGBEffect::Make(sk_sp<GrTextureProxy
uProxy,
sk_sp<GrTextureProxy>
vProxy,
const SkISize sizes[3],
SkYUVColorSpace colorSpace,
bool nv12) {
SkScalar w[3], h[3];
w[0] = SkIntToScalar(sizes[0].fWidth);
h[0] = SkIntToScalar(sizes[0].fHeight);
w[1] = SkIntToScalar(sizes[1].fWidth);
h[1] = SkIntToScalar(sizes[1].fHeight);
w[2] = SkIntToScalar(sizes[2].fWidth);
h[2] = SkIntToScalar(sizes[2].fHeight);
w[0] = SkIntToScalar(yProxy->width());
h[0] = SkIntToScalar(yProxy->height());
w[1] = SkIntToScalar(uProxy->width());
h[1] = SkIntToScalar(uProxy->height());
w[2] = SkIntToScalar(vProxy->width());
h[2] = SkIntToScalar(vProxy->height());
SkMatrix yTransform = SkMatrix::I();
SkMatrix uTransform = SkMatrix::MakeScale(w[1] / w[0], h[1] / h[0]);
SkMatrix vTransform = SkMatrix::MakeScale(w[2] / w[0], h[2] / h[0]);
GrSamplerState::Filter uvFilterMode =
((sizes[1].fWidth != sizes[0].fWidth) || (sizes[1].fHeight != sizes[0].fHeight) ||
(sizes[2].fWidth != sizes[0].fWidth) || (sizes[2].fHeight != sizes[0].fHeight))
((uProxy->width() != yProxy->width()) || (uProxy->height() != yProxy->height()) ||
(vProxy->width() != yProxy->width()) || (vProxy->height() != yProxy->height()))
? GrSamplerState::Filter::kBilerp
: GrSamplerState::Filter::kNearest;
SkMatrix44 mat(SkMatrix44::kUninitialized_Constructor);

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@ -40,7 +40,6 @@ layout(key) in bool nv12;
static std::unique_ptr<GrFragmentProcessor> Make(sk_sp<GrTextureProxy> yProxy,
sk_sp<GrTextureProxy> uProxy,
sk_sp<GrTextureProxy> vProxy,
const SkISize sizes[3],
SkYUVColorSpace colorSpace, bool nv12);
}
@ -69,24 +68,23 @@ layout(key) in bool nv12;
std::unique_ptr<GrFragmentProcessor> GrYUVtoRGBEffect::Make(sk_sp<GrTextureProxy> yProxy,
sk_sp<GrTextureProxy> uProxy,
sk_sp<GrTextureProxy> vProxy,
const SkISize sizes[3],
SkYUVColorSpace colorSpace,
bool nv12) {
SkScalar w[3], h[3];
w[0] = SkIntToScalar(sizes[0].fWidth);
h[0] = SkIntToScalar(sizes[0].fHeight);
w[1] = SkIntToScalar(sizes[1].fWidth);
h[1] = SkIntToScalar(sizes[1].fHeight);
w[2] = SkIntToScalar(sizes[2].fWidth);
h[2] = SkIntToScalar(sizes[2].fHeight);
w[0] = SkIntToScalar(yProxy->width());
h[0] = SkIntToScalar(yProxy->height());
w[1] = SkIntToScalar(uProxy->width());
h[1] = SkIntToScalar(uProxy->height());
w[2] = SkIntToScalar(vProxy->width());
h[2] = SkIntToScalar(vProxy->height());
SkMatrix yTransform = SkMatrix::I();
SkMatrix uTransform = SkMatrix::MakeScale(w[1] / w[0], h[1] / h[0]);
SkMatrix vTransform = SkMatrix::MakeScale(w[2] / w[0], h[2] / h[0]);
GrSamplerState::Filter uvFilterMode =
((sizes[1].fWidth != sizes[0].fWidth) ||
(sizes[1].fHeight != sizes[0].fHeight) ||
(sizes[2].fWidth != sizes[0].fWidth) ||
(sizes[2].fHeight != sizes[0].fHeight)) ?
((uProxy->width() != yProxy->width()) ||
(uProxy->height() != yProxy->height()) ||
(vProxy->width() != yProxy->width()) ||
(vProxy->height() != yProxy->height())) ?
GrSamplerState::Filter::kBilerp :
GrSamplerState::Filter::kNearest;
SkMatrix44 mat(SkMatrix44::kUninitialized_Constructor);

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@ -18,7 +18,6 @@ public:
static std::unique_ptr<GrFragmentProcessor> Make(sk_sp<GrTextureProxy> yProxy,
sk_sp<GrTextureProxy> uProxy,
sk_sp<GrTextureProxy> vProxy,
const SkISize sizes[3],
SkYUVColorSpace colorSpace, bool nv12);
SkMatrix44 ySamplerTransform() const { return fYSamplerTransform; }
SkMatrix44 uSamplerTransform() const { return fUSamplerTransform; }

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@ -439,14 +439,10 @@ sk_sp<SkImage> SkImage_Gpu::MakeFromYUVATexturesCopyImpl(GrContext* ctx,
GrPaint paint;
paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
// TODO: Move the sizes into GrYUVtoRGBEffect since this can just be done there.
SkISize sizes[] = {{yProxy->width(), yProxy->height()},
{uProxy->width(), uProxy->height()},
{vProxy->width(), vProxy->height()}};
// TODO: Modify the fragment processor to sample from different channel instead of taking nv12
// bool.
paint.addColorFragmentProcessor(
GrYUVtoRGBEffect::Make(yProxy, uProxy, vProxy, sizes, colorSpace, nv12));
GrYUVtoRGBEffect::Make(yProxy, uProxy, vProxy, colorSpace, nv12));
const SkRect rect = SkRect::MakeIWH(width, height);