Update fontcache GM to stress the font atlas.
Pulled out of https://codereview.chromium.org/466363009/. R=bsalomon@google.com Author: jvanverth@google.com Review URL: https://codereview.chromium.org/534253003
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@ -39,5 +39,5 @@ textblob
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# reed
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matrixconvolution
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# Added as part of https://codereview.chromium.org/466363009/
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# jvanverth
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fontcache
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@ -13,15 +13,15 @@
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// GM to stress the GPU font cache
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const char* gFamilyNames[] = {
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"sans-serif", "serif", "monospace"
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"sans-serif", "serif"
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};
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const SkTypeface::Style gStyles[] = {
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SkTypeface::kNormal, SkTypeface::kItalic
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SkTypeface::kNormal, SkTypeface::kItalic, SkTypeface::kBold
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};
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const SkScalar gTextSizes[] = {
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12, 14, 16, 18, 20, 22, 24, 26, 28, 30
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192, 194, 196, 198, 200, 202, 204, 206
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};
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#define TYPEFACE_COUNT (SK_ARRAY_COUNT(gFamilyNames)*SK_ARRAY_COUNT(gStyles))
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@ -52,7 +52,7 @@ protected:
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}
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virtual SkISize onISize() SK_OVERRIDE {
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return SkISize::Make(640, 320);
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return SkISize::Make(1280, 640);
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}
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virtual void onOnceBeforeDraw() SK_OVERRIDE {
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@ -72,33 +72,18 @@ protected:
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paint.setLCDRenderText(true);
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paint.setSubpixelText(true);
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SkString text("Ham");
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SkString text("H");
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// draw some initial text to partially fill the GPU cache
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for (size_t i = 0; i < 2; ++i) {
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paint.setTypeface(fTypefaces[i]);
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SkScalar x = 20;
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for (size_t j = 0; j < SK_ARRAY_COUNT(gTextSizes); ++j) {
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paint.setTextSize(gTextSizes[j]);
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x = draw_string(canvas, text, x, y, paint) + 19;
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}
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y += 32;
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}
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// force a flush
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canvas->flush();
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// draw again, and more to overflow the cache
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// draw enough to overflow the cache
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for (size_t i = 0; i < TYPEFACE_COUNT; ++i) {
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paint.setTypeface(fTypefaces[i]);
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SkScalar x = 20;
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for (size_t j = 0; j < SK_ARRAY_COUNT(gTextSizes); ++j) {
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paint.setTextSize(gTextSizes[j]);
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x = draw_string(canvas, text, x, y, paint) + 19;
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x = draw_string(canvas, text, x, y, paint) + 10;
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}
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y += 32;
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y += 128;
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}
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}
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