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@ -47,7 +47,6 @@ integer input cannot convert to <a href="undocumented#SkScalar">SkScalar</a> wit
| <a href="#SkRect_contains">contains</a> | Returns true if points are equal or inside. | | <a href="#SkRect_contains">contains</a> | Returns true if points are equal or inside. |
| <a href="#SkRect_dump_2">dump</a> | Sends text representation using floats to standard output. | | <a href="#SkRect_dump_2">dump</a> | Sends text representation using floats to standard output. |
| <a href="#SkRect_dumpHex">dumpHex</a> | Sends text representation using hexadecimal to standard output. | | <a href="#SkRect_dumpHex">dumpHex</a> | Sends text representation using hexadecimal to standard output. |
| <a href="#SkRect_growToInclude">growToInclude</a> | Sets to union of bounds and one or more <a href="#Point">Points</a>. |
| <a href="#SkRect_height">height</a> | Returns span in <a href="#SkRect_y">y</a>. | | <a href="#SkRect_height">height</a> | Returns span in <a href="#SkRect_y">y</a>. |
| <a href="#SkRect_inset">inset</a> | Moves the sides symmetrically about the center. | | <a href="#SkRect_inset">inset</a> | Moves the sides symmetrically about the center. |
| <a href="#SkRect_intersect">intersect</a> | Sets to shared area; returns true if not empty. | | <a href="#SkRect_intersect">intersect</a> | Sets to shared area; returns true if not empty. |
@ -2258,128 +2257,6 @@ sorted: 10, 0, 55, 100
--- ---
<a name="SkRect_growToInclude"></a>
## growToInclude
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
void growToInclude(SkPoint pt)
</pre>
Grows <a href="#Rect">Rect</a> to include (<a href="#SkRect_growToInclude_pt">pt</a>.fX, <a href="#SkRect_growToInclude_pt">pt</a>.fY), modifying it so that:
<a href="#SkRect_fLeft">fLeft</a> <= <a href="#SkRect_growToInclude_pt">pt</a>.fX <= <a href="#SkRect_fRight">fRight</a> && <a href="#SkRect_fTop">fTop</a> <= <a href="#SkRect_growToInclude_pt">pt</a>.fY <= <a href="#SkRect_fBottom">fBottom</a>.
If <a href="#Rect">Rect</a> is inverted, then <a href="#Rect">Rect</a> will preserve the <a href="#SkRect_top">top</a> <a href="#SkRect_left">left</a>, and the result
will not be inverted.
### Parameters
<table> <tr> <td><a name="SkRect_growToInclude_pt"> <code><strong>pt </strong></code> </a></td> <td>
<a href="SkPoint_Reference#Point">Point</a> to include</td>
</tr>
</table>
### Example
<div><fiddle-embed name="9a2bb963b7bdde80710cac5d148c6ccd">
#### Example Output
~~~~
rect: 1, 1, 42, 24 isEmpty: false
~~~~
</fiddle-embed></div>
### See Also
<a href="#SkRect_join">join</a>
---
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
void growToInclude(const SkPoint pts[], int count)
</pre>
For each of <a href="#SkRect_growToInclude_2_count">count</a> <a href="SkPoint_Reference#Point">Point</a> in <a href="#SkRect_growToInclude_2_pts">pts</a>, grows <a href="#Rect">Rect</a> to include (pt.fX, pt.fY), modifying
it so that:
<a href="#SkRect_fLeft">fLeft</a> <= pt.fX <= <a href="#SkRect_fRight">fRight</a> && <a href="#SkRect_fTop">fTop</a> <= pt.fY <= <a href="#SkRect_fBottom">fBottom</a>.
If <a href="#Rect">Rect</a> is inverted, then <a href="#Rect">Rect</a> will contain bounds of
<a href="#Point">Points</a> after one or more calls. In this case, <a href="#Rect">Rect</a> is empty after first call.
### Parameters
<table> <tr> <td><a name="SkRect_growToInclude_2_pts"> <code><strong>pts </strong></code> </a></td> <td>
<a href="SkPoint_Reference#Point">Point</a> array</td>
</tr> <tr> <td><a name="SkRect_growToInclude_2_count"> <code><strong>count </strong></code> </a></td> <td>
number of points in array</td>
</tr>
</table>
### Example
<div><fiddle-embed name="73082d5aea2026cae4c42ec587417df2">
#### Example Output
~~~~
rect: 30, 50, 40, 60
~~~~
</fiddle-embed></div>
### See Also
<a href="#SkRect_join">join</a>
---
<pre style="padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0">
void growToInclude(const SkPoint pts[], size_t stride, int count)
</pre>
For each of <a href="#SkRect_growToInclude_3_count">count</a> <a href="SkPoint_Reference#Point">Point</a> in <a href="#SkRect_growToInclude_3_pts">pts</a>, grows <a href="#Rect">Rect</a> to include (pt.fX, pt.fY), modifying
it so that:
<a href="#SkRect_fLeft">fLeft</a> <= pt.fX <= <a href="#SkRect_fRight">fRight</a> && <a href="#SkRect_fTop">fTop</a> <= pt.fY <= <a href="#SkRect_fBottom">fBottom</a>.
<a href="SkPoint_Reference#Point">Point</a> may be followed with other data in each array element. <a href="#SkRect_growToInclude_3_stride">stride</a> is number
of bytes in element; the interval to skip to advance from one <a href="SkPoint_Reference#Point">Point</a> to
the next.
If <a href="#Rect">Rect</a> is inverted, then <a href="#Rect">Rect</a> will contain bounds of
<a href="#Point">Points</a> after one or more calls. In this case, <a href="#Rect">Rect</a> is empty after first call.
### Parameters
<table> <tr> <td><a name="SkRect_growToInclude_3_pts"> <code><strong>pts </strong></code> </a></td> <td>
array of elements beginning with <a href="SkPoint_Reference#Point">Point</a></td>
</tr> <tr> <td><a name="SkRect_growToInclude_3_stride"> <code><strong>stride </strong></code> </a></td> <td>
size of <a href="#SkRect_growToInclude_3_pts">pts</a> elements in 32-bit words; zero or greater</td>
</tr> <tr> <td><a name="SkRect_growToInclude_3_count"> <code><strong>count </strong></code> </a></td> <td>
number of elements in array</td>
</tr>
</table>
### Example
<div><fiddle-embed name="1275f2f35d5ca9412bd2ae0e81e9f2e0">
#### Example Output
~~~~
#Volatile
rect: 30, 50, 40, 60
~~~~
</fiddle-embed></div>
### See Also
<a href="#SkRect_join">join</a>
---
<a name="SkRect_contains"></a> <a name="SkRect_contains"></a>
## contains ## contains